mirror of
https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-09-30 15:13:10 -04:00
149 lines
4.6 KiB
Java
149 lines
4.6 KiB
Java
/*******************************************************************************
|
|
* Copyright (c) 2013 <Project SWG>
|
|
*
|
|
* This File is part of NGECore2.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU Lesser General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
* Using NGEngine to work with NGECore2 is making a combined work based on NGEngine.
|
|
* Therefore all terms and conditions of the GNU Lesser General Public License cover the combination.
|
|
******************************************************************************/
|
|
package resources.objects.weapon;
|
|
|
|
import java.nio.ByteOrder;
|
|
|
|
import org.apache.mina.core.buffer.IoBuffer;
|
|
|
|
import resources.objects.ObjectMessageBuilder;
|
|
|
|
|
|
public class WeaponMessageBuilder extends ObjectMessageBuilder {
|
|
|
|
public WeaponMessageBuilder(WeaponObject weaponObject) {
|
|
setObject(weaponObject);
|
|
}
|
|
|
|
public IoBuffer buildBaseline3() {
|
|
WeaponObject weapon = (WeaponObject) object;
|
|
IoBuffer buffer = bufferPool.allocate(100, false).order(ByteOrder.LITTLE_ENDIAN);
|
|
buffer.setAutoExpand(true);
|
|
buffer.putShort((short) 0x14);
|
|
buffer.putFloat(0);
|
|
buffer.put(getAsciiString(weapon.getStfFilename()));
|
|
buffer.putInt(0);
|
|
buffer.put(getAsciiString(weapon.getStfName()));
|
|
if(weapon.getCustomName() == null || weapon.getCustomName().length() < 1)
|
|
buffer.putInt(0);
|
|
else
|
|
buffer.put(getUnicodeString(weapon.getCustomName()));
|
|
buffer.putInt(object.getVolume());
|
|
buffer.putInt(0);
|
|
buffer.putInt(0); // unknowns
|
|
if(weapon.getCustomization() == null || weapon.getCustomization().length < 1)
|
|
buffer.putShort((short) 0);
|
|
else {
|
|
buffer.putShort((short) weapon.getCustomization().length);
|
|
buffer.put(weapon.getCustomization());
|
|
}
|
|
buffer.putInt(weapon.getOptionsBitmask());
|
|
buffer.putInt(weapon.getIncapTimer());
|
|
buffer.putInt(weapon.getConditionDamage());
|
|
buffer.putInt(weapon.getMaxDamage());
|
|
buffer.putInt(0);
|
|
buffer.putInt(0x64);
|
|
buffer.put((byte) (weapon.isStaticObject() ? 1 : 0));
|
|
buffer.putFloat(weapon.getAttackSpeed());
|
|
buffer.putInt(0);
|
|
buffer.putInt(0);
|
|
buffer.putShort((short) 0);
|
|
buffer.putInt(0x014280); // range 64m no idea how this converts to 64
|
|
buffer.putShort((short) 0);
|
|
|
|
buffer.putInt(0);
|
|
buffer.putInt(0); // those 2 ints have something to do with particle color
|
|
|
|
|
|
int size = buffer.position();
|
|
buffer = bufferPool.allocate(size, false).put(buffer.array(), 0, size);
|
|
|
|
buffer.flip();
|
|
buffer = createBaseline("WEAO", (byte) 3, buffer, size);
|
|
|
|
return buffer;
|
|
}
|
|
|
|
public IoBuffer buildBaseline6() {
|
|
WeaponObject weapon = (WeaponObject) object;
|
|
IoBuffer buffer = bufferPool.allocate(100, false).order(ByteOrder.LITTLE_ENDIAN);
|
|
buffer.setAutoExpand(true);
|
|
buffer.putShort((short) 9);
|
|
buffer.putInt(0x4E);
|
|
buffer.put(getAsciiString(weapon.getDetailFilename()));
|
|
buffer.putInt(0);
|
|
buffer.put(getAsciiString(weapon.getDetailName()));
|
|
buffer.putLong(0);
|
|
buffer.putLong(0);
|
|
buffer.putLong(0); // unks
|
|
buffer.putLong(0);
|
|
buffer.putInt(0);
|
|
buffer.put((byte) 0);
|
|
buffer.putInt(weapon.getWeaponType());
|
|
|
|
int size = buffer.position();
|
|
buffer = bufferPool.allocate(size, false).put(buffer.array(), 0, size);
|
|
|
|
buffer.flip();
|
|
buffer = createBaseline("WEAO", (byte) 6, buffer, size);
|
|
|
|
return buffer;
|
|
}
|
|
|
|
public IoBuffer buildBaseline8() {
|
|
IoBuffer buffer = bufferPool.allocate(2, false).order(ByteOrder.LITTLE_ENDIAN);
|
|
buffer.putShort((short) 0);
|
|
int size = buffer.position();
|
|
buffer = IoBuffer.allocate(size).put(buffer.array(), 0, size);
|
|
|
|
buffer.flip();
|
|
buffer = createBaseline("WEAO", (byte) 8, buffer, size);
|
|
|
|
return buffer;
|
|
}
|
|
|
|
public IoBuffer buildBaseline9() {
|
|
IoBuffer buffer = bufferPool.allocate(2, false).order(ByteOrder.LITTLE_ENDIAN);
|
|
buffer.putShort((short) 0);
|
|
int size = buffer.position();
|
|
buffer = IoBuffer.allocate(size).put(buffer.array(), 0, size);
|
|
|
|
buffer.flip();
|
|
buffer = createBaseline("WEAO", (byte) 9, buffer, size);
|
|
|
|
return buffer;
|
|
}
|
|
|
|
@Override
|
|
public void sendListDelta(byte viewType, short updateType, IoBuffer buffer) {
|
|
// TODO Auto-generated method stub
|
|
|
|
}
|
|
|
|
@Override
|
|
public void sendBaselines() {
|
|
// TODO Auto-generated method stub
|
|
|
|
}
|
|
|
|
}
|