Files
NGECore2/scripts/skillMods/agility_modified.py
T

15 lines
635 B
Python

import sys
def add(core, actor, skillMod, divisor):
core.skillModService.addSkillMod(actor, 'display_only_dodge', skillMod.getBase())
core.skillModService.addSkillMod(actor, 'display_only_parry', skillMod.getBase() / 2)
core.skillModService.addSkillMod(actor, 'display_only_evasion', skillMod.getBase())
return
def deduct(core, actor, skillMod, divisor):
core.skillModService.deductSkillMod(actor, 'display_only_dodge', skillMod.getBase())
core.skillModService.deductSkillMod(actor, 'display_only_parry', skillMod.getBase() / 2)
core.skillModService.deductSkillMod(actor, 'display_only_evasion', skillMod.getBase())
return