Files
NGECore2/src/resources/common/ObjControllerOpcodes.java
T
Treeku b6fc2edfe3 obj: use(core, actor, obj) & destroy(core, obj)
Object scripts can now define:

use(core, actor, object)

destroy(core, object)

This will be useful for, for example, making a pcd vehicle spawn in the
datapad upon the use of a deed before destroying itself, or making a
lifeday tree spawn another tree upon its destruction.
2013-11-16 23:15:26 +00:00

36 lines
1.6 KiB
Java

/*******************************************************************************
* Copyright (c) 2013 <Project SWG>
*
* This File is part of NGECore2.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Using NGEngine to work with NGECore2 is making a combined work based on NGEngine.
* Therefore all terms and conditions of the GNU Lesser General Public License cover the combination.
******************************************************************************/
package resources.common;
public class ObjControllerOpcodes {
public static final int DATA_TRANSFORM = 0x71000000;
public static final int DATA_TRANSFORM_WITH_PARENT = 0xF1000000;
public static final int COMMAND_QUEUE_ENQUEUE = 0x16010000;
public static final int TARGET_UPDATE = 0x26010000;
public static final int OBJECT_MENU_REQUEST = 0x46010000;
public static final int SECURE_TRADE = 0x15010000;
public static final int USE_OBJECT = 0xC5040000;
public static final int BUFF_BUILDER_CHANGE = 0x5A020000;
}