Files
NGECore2/scripts/commands/en_holographic_image.py
T
Waverunner b9ed655f53 Refactored Starter Clothing, Added CustomizationDelta, basework for Image Design
(Bug) Fixed hair and items on char create not being added to equip list
(Code) Minor change to BuffBuilderMessage
(Code) Added base work for Image Design
(Code) Refactored how starter clothing is assigned
(Code) Added delta for customization data on tangible objects
(Code) Created ProfessionTemplateVisitor for profession template iff's
2014-03-25 22:06:38 -04:00

21 lines
699 B
Python

import sys
def setup():
return
def run(core, actor, target, commandString):
player = actor.getSlottedObject('ghost')
maxHolos = 1
if actor.getSkillMod('expertise_en_holographic_additional_backup') is not None:
maxHolos += actor.getSkillMod('expertise_en_holographic_additional_backup').getBase()
holo = core.objectService.createObject(actor.getTemplate(), 0, actor.getPlanet(), actor.getPosition(), actor.getOrientation(), None, False)
holo.setHologram(True)
holo.setCustomName('a Hologram') # a Hologram
holo.setHeight(actor.getHeight())
holo.setCustomization(actor.getCustomization())
core.simulationService.add(holo, holo.getPosition().x, holo.getPosition().z, True)
return