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30 lines
703 B
Python
30 lines
703 B
Python
import sys
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from engine.resources.scene import Point3D
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def setup():
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return
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def run(core, actor, target, commandString):
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playerObject = actor.getSlottedObject('ghost')
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if not playerObject:
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return
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commandArgs = commandString.split(' ')
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if len(commandArgs) > 0:
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arg1 = commandArgs[0]
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if len(commandArgs) > 1:
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arg2 = commandArgs[1]
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if len(commandArgs) > 2:
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arg3 = commandArgs[2]
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if len(commandArgs) > 3:
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arg4 = commandArgs[3]
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if arg1 and arg2 and arg3 and arg4 target:
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position = Point3D(float(arg2), float(arg3), float(arg4))
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core.simulationService.transferToPlanet(target, core.terrainService.getPlanetByName(arg1), position, actor.getOrientation(), None)
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return
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