Files
NGECore2/scripts/mobiles/endor/marauder.py
T
2014-05-26 00:27:58 -04:00

45 lines
1.5 KiB
Python

import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('marauder')
mobileTemplate.setLevel(78)
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(1)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(True)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("marauder")
mobileTemplate.setAssistRange(12)
mobileTemplate.setStalker(False)
mobileTemplate.setOptionsBitmask(192)
templates = Vector()
templates.add('object/mobile/shared_marauder_male_01.iff')
templates.add('object/mobile/shared_marauder_male_02.iff')
templates.add('object/mobile/shared_marauder_male_02.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/ranged/rifle/shared_rifle_e11.iff', 1, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('rangedshot')
mobileTemplate.setAttacks(attacks)
lootPoolNames_1 = ['Junk']
lootPoolChances_1 = [100]
lootGroupChance_1 = 100
mobileTemplate.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
core.spawnService.addMobileTemplate('marauder', mobileTemplate)
return