mirror of
https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-07-28 23:15:53 -04:00
44 lines
1.5 KiB
Python
44 lines
1.5 KiB
Python
import sys
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from services.spawn import MobileTemplate
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from services.spawn import WeaponTemplate
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from java.util import Vector
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def addTemplate(core):
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mobileTemplate = MobileTemplate()
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mobileTemplate.setCreatureName('fed_dub_constable')
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mobileTemplate.setLevel(40)
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mobileTemplate.setDifficulty(0)
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mobileTemplate.setAttackRange(15)
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mobileTemplate.setAttackSpeed(1.0)
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mobileTemplate.setWeaponType(1)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(False)
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mobileTemplate.setScale(1)
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mobileTemplate.setSocialGroup("fed dub")
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mobileTemplate.setAssistRange(0)
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mobileTemplate.setStalker(True)
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mobileTemplate.setOptionsBitmask(128)
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templates = Vector()
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templates.add('object/mobile/shared_dressed_fed_dub_constable_twk_male_01.iff')
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templates.add('object/mobile/shared_dressed_fed_dub_constable_twk_female_01.iff')
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e11.iff', 1, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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mobileTemplate.setDefaultAttack('rangedShot')
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mobileTemplate.setAttacks(attacks)
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lootPoolNames_1 = ['Junk']
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lootPoolChances_1 = [100]
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lootGroupChance_1 = 100
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mobileTemplate.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
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core.spawnService.addMobileTemplate('fed_dub_constable', mobileTemplate)
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return |