mirror of
https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-07-30 00:15:57 -04:00
77 lines
2.4 KiB
Python
77 lines
2.4 KiB
Python
import sys
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def setup():
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return
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def run(core, actor, target, commandString):
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player = actor.getSlottedObject('ghost')
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if player is None:
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return
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if commandString is not None:
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commandString = commandString.lower()
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installedEmote = ''
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if actor.hasCooldown('holoEmote'):
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actor.sendSystemMessage('Your Holo-Emote generator is in use or recharging.', 0) # Not sure if this is correct.
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return
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if player.getHoloEmote() is not None:
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installedEmote = player.getHoloEmote().replace('holoemote_','')
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if commandString is None or commandString == "":
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commandString = installedEmote
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if installedEmote == None or installedEmote == "":
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actor.sendSystemMessage('@image_designer:no_holoemote', 0)
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return
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if commandString == 'help':
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helpWindow = core.suiService.createMessageBox(1, 'HOLO-EMOTE HELP', holoPrompt(player, installedEmote), actor, actor, 10)
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core.suiService.openSUIWindow(helpWindow)
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return
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if player.getHoloEmoteUses() < 1:
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actor.sendSystemMessage('@image_designer:no_charges_holoemote', 0)
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return
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if commandString == "kitty":
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commandString = "technokitty"
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if commandString != installedEmote and installedEmote != 'all':
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actor.sendSystemMessage('Your installed Holo-Emote generator does not support that emote.', 0)
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return
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effectObj = 'clienteffect/holoemote_' + commandString + '.cef'
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actor.playEffectObject(effectObj, 'head')
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player.setHoloEmoteUses(player.getHoloEmoteUses() - 1)
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actor.addCooldown('holoEmote', float(30))
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return
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def holoPrompt(player, emote):
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emotesToPlay = "Your Holo-Emote generator can only play the " + emote + " Holo-Emote.\n"
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if emote == "all":
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emotesToPlay = "Your Holo-Emote generator can play all Holo-Emotes available.\n"
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remainingCharges = "You have " + str(player.getHoloEmoteUses()) + " charges remaining.\n"
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if player.getHoloEmoteUses() == 1:
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remainingCharges = "You have 1 charge remaining.\n"
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body = "To play a Holo-Emote, type /holoemote <name>.\n" \
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"To delete your Holo-Emote type /holoemote delete.\n" \
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"Purchasing a new Holo-Emote will automatically delete your current Holo-Emote.\n" \
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"\n" \
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"The available Holo-Emote names are:\n\n" \
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"Beehive\t Blossom\tBrainstorm\n" \
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"Bubblehead\t Bullhorns\tButterflies\n" \
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"Champagne\t Haunted\tHearts\n" \
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"Hologlitter\t Holonotes\tImperial\n" \
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"Kitty\t\t Phonytail\tRebel\n" \
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"Sparky"
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return emotesToPlay + remainingCharges + body
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