mirror of
https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-08-03 04:16:19 -04:00
572 lines
17 KiB
Python
572 lines
17 KiB
Python
from resources.common import ConversationOption
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from resources.common import OutOfBand
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from resources.common import ProsePackage
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from resources.common import RadialOptions
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from services.sui import SUIWindow
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from services.sui.SUIWindow import Trigger
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from java.util import Vector
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import sys
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sellItemListRef = 0
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buyItemListRef = 0
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coreRef = 0
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junkDealerRef = 0
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def startConversation(core, actor, npc):
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#core.lootService.prepInv(actor)
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global coreRef
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global junkDealerRef
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global sellItemListRef
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sellItemListRef = core.lootService.getSellableInventoryItems(actor)
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coreRef = core
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junkDealerRef = npc
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convSvc = core.conversationService
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prose = ProsePackage('conversation/junk_dealer_generic', 's_bef51e38')
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outOfBand = OutOfBand()
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outOfBand.addProsePackage(prose)
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convSvc.sendConversationMessage(actor, npc, outOfBand)
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prose2 = ProsePackage('conversation/junk_dealer_generic', 's_54fab04f')
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outOfBand2 = OutOfBand()
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outOfBand2.addProsePackage(prose2)
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prose3 = ProsePackage('conversation/junk_dealer_generic', 's_48')
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outOfBand3 = OutOfBand()
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outOfBand3.addProsePackage(prose3)
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prose4 = ProsePackage('conversation/junk_dealer_generic', 's_3aa18b2d')
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outOfBand4 = OutOfBand()
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outOfBand4.addProsePackage(prose4)
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option1 = ConversationOption(outOfBand2, 0)
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option2 = ConversationOption(outOfBand3, 1)
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option3 = ConversationOption(outOfBand4, 1)
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options = Vector()
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options.add(option1)
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options.add(option2)
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options.add(option3)
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if len(core.lootService.getBuyHistory(actor,npc))!= 0:
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prose5 = ProsePackage('conversation/junk_dealer_generic', 's_43')
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outOfBand5 = OutOfBand()
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outOfBand5.addProsePackage(prose5)
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option4 = ConversationOption(outOfBand5, 1)
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options.add(option4)
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convSvc.sendConversationOptions(actor, npc, options, handleFirstScreen)
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return
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def handleFirstScreen(core, actor, npc, selection):
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convSvc = core.conversationService
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if selection == 0:
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# sell items
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prose = ProsePackage('conversation/junk_dealer_generic', 's_84a67771')
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outOfBand = OutOfBand()
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outOfBand.addProsePackage(prose)
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convSvc.sendConversationMessage(actor, npc, outOfBand)
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sellItemListRef = core.lootService.getSellableInventoryItems(actor)
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if len(sellItemListRef) == 0:
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actor.sendSystemMessage('@loot_dealer:no_items', 1)
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startConversation(coreRef,actor,junkDealerRef)
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return # no point
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window = core.suiService.createSUIWindow('Script.listBox', actor, npc, 0)
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window.setProperty('bg.caption.lblTitle:Text', '@loot_dealer:sell_title')
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window.setProperty('Prompt.lblPrompt:Text', '@loot_dealer:sell_prompt')
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for item in sellItemListRef:
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window.addListBoxMenuItem(item.getCustomName(), 0);
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window.setProperty('btnOther:visible', 'True')
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window.setProperty('btnCancel:visible', 'True')
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window.setProperty('btnOk:visible', 'True')
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window.setProperty('btnOther:Text', '@loot_dealer:examine')
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window.setProperty('btnCancel:Text', '@cancel')
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window.setProperty('btnOk:Text', '@loot_dealer:btn_sell')
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returnList = Vector()
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returnList.add('List.lstList:SelectedRow')
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window.addHandler(0, '', Trigger.TRIGGER_OK, returnList, sellWindowCallBack)
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window.addHandler(1, '', Trigger.TRIGGER_CANCEL, returnList, sellWindowCallBack)
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window.addHandler(2, '', Trigger.TRIGGER_UPDATE, returnList, sellWindowCallBack)
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core.suiService.openSUIWindow(window);
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return
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if selection == 1:
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# mark items
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window = core.suiService.createSUIWindow('Script.listBox', actor, npc, 0)
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window.setProperty('bg.caption.lblTitle:Text', '@loot_dealer:junk_no_sell_title')
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window.setProperty('Prompt.lblPrompt:Text', '@loot_dealer:junk_no_sell_desc')
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sellItemListRef = core.lootService.getSellableInventoryItems(actor)
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for item in sellItemListRef:
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nameString = item.getCustomName()
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nameString = 'TestJunkItem'
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if item.isNoSell():
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nameString = '[*No Sell*]' + item.getCustomName()
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window.addListBoxMenuItem(nameString, 0)
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else:
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nameString = '[Sellable]' + item.getCustomName()
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window.addListBoxMenuItem(nameString, 0)
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window.setProperty('btnOther:visible', 'True')
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window.setProperty('btnCancel:visible', 'True')
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window.setProperty('btnOk:visible', 'True')
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window.setProperty('btnOther:Text', '@loot_dealer:examine')
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window.setProperty('btnCancel:Text', '@cancel')
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window.setProperty('btnOk:Text', '@loot_dealer:junk_no_sell_button')
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returnList = Vector()
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returnList.add('List.lstList:SelectedRow')
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#window.addHandler(0, '', Trigger.TRIGGER_OK, returnList, noSellWindowCallBack)
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#window.addHandler(1, '', Trigger.TRIGGER_CANCEL, returnList, noSellWindowCallBack)
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window.addHandler(0, '',9, returnList, noSellWindowCallBack)
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window.addHandler(1, '',10, returnList, noSellWindowCallBack)
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window.addHandler(2, '',11, returnList, noSellWindowCallBack)
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core.suiService.openSUIWindow(window);
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return
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if selection == 2:
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lootKitScreen1(core, actor, npc)
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if selection == 3:
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# buy back
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buyHistory = coreRef.lootService.getBuyHistory(actor,npc)
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if len(buyHistory) == 0:
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actor.sendSystemMessage('@loot_dealer:no_buy_back_items_found', 1)
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startConversation(coreRef,actor,npc)
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return
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prose = ProsePackage('conversation/junk_dealer_generic', 's_44')
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outOfBand = OutOfBand()
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outOfBand.addProsePackage(prose)
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convSvc.sendConversationMessage(actor, npc, outOfBand)
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window = core.suiService.createSUIWindow('Script.listBox', actor, npc, 0)
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window.setProperty('bg.caption.lblTitle:Text', '@loot_dealer:buy_back_title')
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window.setProperty('Prompt.lblPrompt:Text', '@loot_dealer:buy_back_prompt')
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buyHistory = core.lootService.getBuyHistory(actor,junkDealerRef)
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if buyHistory==None:
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return
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for item in buyHistory:
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junkDealerPrice = item.getJunkDealerPrice()
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if junkDealerPrice == 0:
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junkDealerPrice = 20
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nameString = '[%s' % junkDealerPrice + ']' + item.getCustomName() #%
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window.addListBoxMenuItem(nameString, 0)
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window.setProperty('btnOther:visible', 'True')
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window.setProperty('btnCancel:visible', 'True')
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window.setProperty('btnOk:visible', 'True')
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window.setProperty('btnOther:Text', '@loot_dealer:examine')
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window.setProperty('btnCancel:Text', '@cancel')
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window.setProperty('btnOk:Text', '@loot_dealer:btn_buy_back')
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returnList = Vector()
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returnList.add('List.lstList:SelectedRow')
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window.addHandler(0, '', Trigger.TRIGGER_OK, returnList, buyBackWindowCallBack)
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window.addHandler(1, '', Trigger.TRIGGER_CANCEL, returnList, buyBackWindowCallBack)
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window.addHandler(2, '', Trigger.TRIGGER_UPDATE, returnList, buyBackWindowCallBack)
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core.suiService.openSUIWindow(window);
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return
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def handleRespecScreen(core, actor, npc, selection):
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if selection == 0:
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core.skillService.sendRespecWindow(actor)
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core.conversationService.handleEndConversation(actor, npc)
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return
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def handleResetScreen(core, actor, npc, selection):
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if selection == 0:
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core.skillService.resetExpertise(actor)
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core.conversationService.handleEndConversation(actor, npc)
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return
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def endConversation(core, actor, npc):
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core.conversationService.sendStopConversation(actor, npc, 'conversation/junk_dealer_generic', 's_4bd9d15e')
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return
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def sellWindowCallBack(owner, window, eventType, returnList):
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sellItemListRef = coreRef.lootService.getSellableInventoryItems(owner)
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#sell
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if eventType == 0:
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sellItem = sellItemListRef.get(int(returnList.get(0)))
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#if len(sellItemListRef):
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#owner.sendSystemMessage('@junk_dealer:no_items', 1)
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#return
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if sellItem == None:
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owner.sendSystemMessage('@junk_dealer:no_items', 1)
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return
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inventory = owner.getSlottedObject('inventory')
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junkDealerPrice = sellItem.getJunkDealerPrice()
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if junkDealerPrice == 0:
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junkDealerPrice = 20
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owner.setCashCredits(owner.getCashCredits()+junkDealerPrice)
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# add item to 10-item junk dealer history
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coreRef.lootService.addToBuyHistory(owner,junkDealerRef,sellItem)
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owner.sendSystemMessage(OutOfBand.ProsePackage("@junk_dealer:prose_sold_junk", "TT", sellItem.getCustomName(),junkDealerPrice), 0)
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inventory.remove(sellItem)
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coreRef.suiService.closeSUIWindow(owner,window.getWindowId())
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handleFirstScreen(coreRef, owner, junkDealerRef, 0)
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return
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#cancel
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if eventType == 1:
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owner.sendSystemMessage("cancel ", 1)
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coreRef.suiService.closeSUIWindow(owner,window.getWindowId())
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startConversation(coreRef,owner,junkDealerRef)
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return
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#examine
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if eventType == 2:
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owner.sendSystemMessage("examine ", 1)
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#coreRef.suiService.closeSUIWindow(window,window.getWindowId())
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#startConversation(coreRef,owner,junkDealerRef)
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#owner.sendSystemMessage('Examine', 0)
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return
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return
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def noSellWindowCallBack(owner, window, eventType, returnList):
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if returnList.get(0) == 0:
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startConversation(coreRef,owner,junkDealerRef)
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return
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#toggle
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if eventType == 0:
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owner.sendSystemMessage('Toggle', 0)
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toggleItem = sellItemListRef.get(int(returnList.get(0)))
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if toggleItem.isNoSell():
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toggleItem.setNoSell(0)
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else:
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toggleItem.setNoSell(1)
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#core.suiService.closeSUIWindow(window)
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handleFirstScreen(coreRef, owner, junkDealerRef, 1)
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return
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#cancel
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if eventType == 1:
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owner.sendSystemMessage('Cancel', 0)
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sellItem = returnList.get(0)
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startConversation(coreRef,owner,junkDealerRef)
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return
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#examine
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if eventType == 2:
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owner.sendSystemMessage('Ex', 0)
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sellItem = returnList.get(0)
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startConversation(coreRef,owner,junkDealerRef)
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owner.sendSystemMessage('Examine', 0)
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return
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def buyBackWindowCallBack(owner, window, eventType, returnList):
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convSvc = coreRef.conversationService
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if returnList.get(0) == 0:
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startConversation(coreRef,owner,junkDealerRef)
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return
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#buy
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if eventType == 0:
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index = int(returnList.get(0))
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buyHistory = coreRef.lootService.getBuyHistory(owner,junkDealerRef)
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if len(buyHistory) == 0:
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owner.sendSystemMessage('@loot_dealer:no_buy_back_items_found', 1)
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startConversation(coreRef,owner,junkDealerRef)
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return
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buyBackItem = buyHistory.get(index)
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if buyBackItem == None:
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owner.sendSystemMessage('@loot_dealer:no_buy_back_items_found', 0)
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startConversation(coreRef,owner,junkDealerRef)
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return
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if owner.getInventoryItemCount() >= 80:
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prose = ProsePackage('conversation/junk_dealer_generic', 's_47')
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outOfBand = OutOfBand()
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outOfBand.addProsePackage(prose)
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convSvc.sendConversationMessage(owner, junkDealerRef, outOfBand)
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return
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junkDealerPrice = buyBackItem.getJunkDealerPrice()
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if junkDealerPrice == 0:
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junkDealerPrice = 20
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owner.setCashCredits(owner.getCashCredits()+junkDealerPrice)
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if owner.getCashCredits()>=junkDealerPrice:
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owner.setCashCredits(owner.getCashCredits()-junkDealerPrice)
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inventory = owner.getSlottedObject('inventory')
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inventory.add(buyBackItem)
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owner.sendSystemMessage('You buy back ' + buyBackItem.getCustomName() + ' for %s' % junkDealerPrice + ' credits.', 0)
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# remove from junk dealer history
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coreRef.lootService.removeBoughtBackItemFromHistory(owner,junkDealerRef,buyBackItem)
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else:
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owner.sendSystemMessage('@loot_dealer:prose_no_buy_back', 0)
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coreRef.suiService.closeSUIWindow(owner,window.getWindowId());
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handleFirstScreen(coreRef, owner, junkDealerRef, 3)
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return
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#cancel
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if eventType == 1:
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owner.sendSystemMessage('Cancel', 0)
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sellItem = returnList.get(0)
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startConversation(coreRef,owner,junkDealerRef)
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return
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#examine
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if eventType == 2:
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owner.sendSystemMessage('Ex', 0)
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sellItem = returnList.get(0)
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startConversation(coreRef,owner,junkDealerRef)
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owner.sendSystemMessage('Examine', 0)
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return
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def handleLootScreenSelection1(core, actor, npc, selection):
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convSvc = core.conversationService
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if selection == 0:
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lootKitScreen1(core, actor, npc)
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return
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def handleLootScreenSelection2(core, actor, npc, selection):
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convSvc = core.conversationService
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if selection == 0:
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lootKitScreen2(core, actor, npc)
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return
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def handleLootScreenSelection3(core, actor, npc, selection):
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convSvc = core.conversationService
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if selection == 0:
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lootKitScreen3(core, actor, npc)
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return
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def handleLootScreenSelection4(core, actor, npc, selection):
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convSvc = core.conversationService
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if selection == 0:
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lootKitScreen4(core, actor, npc)
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return
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def handleLootScreenSelection5(core, actor, npc, selection):
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convSvc = core.conversationService
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if selection == 0:
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lootKitScreen5a(core, actor, npc)
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if selection == 1:
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lootKitScreen5b(core, actor, npc)
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return
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def handleLootScreenSelection6(core, actor, npc, selection):
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convSvc = core.conversationService
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prose = ProsePackage('conversation/junk_dealer_generic', 's_14efaaa2')
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outOfBand = OutOfBand()
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outOfBand.addProsePackage(prose)
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convSvc.sendConversationMessage(actor, npc, outOfBand)
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if selection == 0:
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template = 'object/tangible/loot/collectible/kits/shared_orange_rug_kit.iff'
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addLootKit(core, actor, npc,template)
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if selection == 1:
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template = 'object/tangible/loot/collectible/kits/shared_blue_rug_kit.iff'
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addLootKit(core, actor, npc,template)
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if selection == 2:
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template = 'object/tangible/loot/collectible/kits/shared_gong_kit.iff'
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addLootKit(core, actor, npc,template)
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if selection == 3:
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template = 'object/tangible/loot/collectible/kits/shared_light_table_kit.iff'
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addLootKit(core, actor, npc,template)
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if selection == 4:
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template = 'object/tangible/loot/collectible/kits/shared_sculpture_kit.iff'
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addLootKit(core, actor, npc,template)
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return
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def addLootKit(core, actor, npc,template):
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kit = core.objectService.createObject(template, actor.getPlanet())
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inventory = actor.getSlottedObject('inventory')
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inventory.add(kit)
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return
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def lootKitScreen1(core, actor, npc):
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convSvc = core.conversationService
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prose = ProsePackage('conversation/junk_dealer_generic', 's_d9e6b751')
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outOfBand = OutOfBand()
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outOfBand.addProsePackage(prose)
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convSvc.sendConversationMessage(actor, npc, outOfBand)
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prose2 = ProsePackage('conversation/junk_dealer_generic', 's_6d53d062')
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outOfBand2 = OutOfBand()
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outOfBand2.addProsePackage(prose2)
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option1 = ConversationOption(outOfBand2, 0)
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options = Vector()
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options.add(option1)
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convSvc.sendConversationOptions(actor, npc, options, handleLootScreenSelection2)
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return
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def lootKitScreen2(core, actor, npc):
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convSvc = core.conversationService
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prose = ProsePackage('conversation/junk_dealer_generic', 's_e29f48dc')
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outOfBand = OutOfBand()
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outOfBand.addProsePackage(prose)
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convSvc.sendConversationMessage(actor, npc, outOfBand)
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prose2 = ProsePackage('conversation/junk_dealer_generic', 's_324b9b0f')
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outOfBand2 = OutOfBand()
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outOfBand2.addProsePackage(prose2)
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option1 = ConversationOption(outOfBand2, 0)
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options = Vector()
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options.add(option1)
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convSvc.sendConversationOptions(actor, npc, options, handleLootScreenSelection3)
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return
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def lootKitScreen3(core, actor, npc):
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convSvc = core.conversationService
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prose = ProsePackage('conversation/junk_dealer_generic', 's_12fe83a6')
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outOfBand = OutOfBand()
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outOfBand.addProsePackage(prose)
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convSvc.sendConversationMessage(actor, npc, outOfBand)
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|
|
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prose2 = ProsePackage('conversation/junk_dealer_generic', 's_e1a103e5')
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outOfBand2 = OutOfBand()
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outOfBand2.addProsePackage(prose2)
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|
|
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option1 = ConversationOption(outOfBand2, 0)
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|
|
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options = Vector()
|
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options.add(option1)
|
|
|
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convSvc.sendConversationOptions(actor, npc, options, handleLootScreenSelection4)
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|
|
|
return
|
|
|
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def lootKitScreen4(core, actor, npc):
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|
|
|
convSvc = core.conversationService
|
|
prose = ProsePackage('conversation/junk_dealer_generic', 's_4d65752')
|
|
outOfBand = OutOfBand()
|
|
outOfBand.addProsePackage(prose)
|
|
convSvc.sendConversationMessage(actor, npc, outOfBand)
|
|
|
|
prose2 = ProsePackage('conversation/junk_dealer_generic', 's_d347bee3')
|
|
outOfBand2 = OutOfBand()
|
|
outOfBand2.addProsePackage(prose2)
|
|
prose3 = ProsePackage('conversation/junk_dealer_generic', 's_b60b73f8')
|
|
outOfBand3 = OutOfBand()
|
|
outOfBand3.addProsePackage(prose3)
|
|
|
|
option1 = ConversationOption(outOfBand2, 0)
|
|
option2 = ConversationOption(outOfBand3, 0)
|
|
|
|
options = Vector()
|
|
options.add(option1)
|
|
options.add(option2)
|
|
|
|
convSvc.sendConversationOptions(actor, npc, options, handleLootScreenSelection5)
|
|
|
|
return
|
|
|
|
def lootKitScreen5a(core, actor, npc):
|
|
|
|
convSvc = core.conversationService
|
|
prose = ProsePackage('conversation/junk_dealer_generic', 's_3fc7eb45')
|
|
outOfBand = OutOfBand()
|
|
outOfBand.addProsePackage(prose)
|
|
convSvc.sendConversationMessage(actor, npc, outOfBand)
|
|
|
|
prose2 = ProsePackage('conversation/junk_dealer_generic', 's_ee977dee')
|
|
outOfBand2 = OutOfBand()
|
|
outOfBand2.addProsePackage(prose2)
|
|
prose3 = ProsePackage('conversation/junk_dealer_generic', 's_8f39769')
|
|
outOfBand3 = OutOfBand()
|
|
outOfBand3.addProsePackage(prose3)
|
|
prose4 = ProsePackage('conversation/junk_dealer_generic', 's_fe657cdd')
|
|
outOfBand4 = OutOfBand()
|
|
outOfBand4.addProsePackage(prose4)
|
|
prose5 = ProsePackage('conversation/junk_dealer_generic', 's_9ede4b84')
|
|
outOfBand5 = OutOfBand()
|
|
outOfBand5.addProsePackage(prose5)
|
|
prose6 = ProsePackage('conversation/junk_dealer_generic', 's_87c5851b')
|
|
outOfBand6 = OutOfBand()
|
|
outOfBand6.addProsePackage(prose6)
|
|
|
|
option1 = ConversationOption(outOfBand2, 0)
|
|
option2 = ConversationOption(outOfBand3, 0)
|
|
option3 = ConversationOption(outOfBand4, 0)
|
|
option4 = ConversationOption(outOfBand5, 0)
|
|
option5 = ConversationOption(outOfBand6, 0)
|
|
|
|
options = Vector()
|
|
options.add(option1)
|
|
options.add(option2)
|
|
options.add(option3)
|
|
options.add(option4)
|
|
options.add(option5)
|
|
|
|
convSvc.sendConversationOptions(actor, npc, options, handleLootScreenSelection6)
|
|
|
|
return
|
|
|
|
def lootKitScreen5b(core, actor, npc):
|
|
|
|
startConversation(core,actor,npc)
|
|
return |