Files
NGECore2/scripts/mobiles/tatooine/dune_lizard.py
T
tacef 0adff108a8 Updated Creature scripts again
- Ranged creatures now have correct distance
- fixed name problems with creatures
- dragonet now doesn´t spawn a krayt dragon anymore
2014-04-28 22:05:00 +02:00

30 lines
945 B
Python

import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('dune_lizard')
mobileTemplate.setLevel(5)
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setWeaponType(6)
mobileTemplate.setAttackSpeed(1.0)
templates = Vector()
templates.add('object/mobile/shared_dune_lizard.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/ranged/creature/shared_creature_spit_small_toxicgreen.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('dune_lizard', mobileTemplate)
return