Files
NGECore2/scripts/mobiles/tatooine/tempest_rill.py
T
2014-05-04 09:33:37 +02:00

38 lines
1.1 KiB
Python

import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('rill_tempest')
mobileTemplate.setLevel(8)
mobileTemplate.setMinLevel(8)
mobileTemplate.setMaxLevel(10)
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(4)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
templates = Vector()
templates.add('object/mobile/shared_rill.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('tempest_rill', mobileTemplate)
return