Files
NGECore2/scripts/buffs/of_deadeye_debuff.py
T

11 lines
366 B
Python

import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'action_burn', 50)
core.skillModService.addSkillMod(actor, 'glancing_blow_vulnerable', 30)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'action_burn', 50)
core.skillModService.deductSkillMod(actor, 'glancing_blow_vulnerable', 30)
return