mirror of
https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-07-14 00:02:07 -04:00
(Added) Entertainers can now add Cover Charges for their performance (Feature) Using a performance effect that has multiple effect levels will use the highest effect for the entertainers level (Code) Added 2 new methods (Jython and Java version) for Input Boxes that automatically adds the input text to return list. (Code) Moved essential spectating code from /watch script to startSpectating (BugFix) Fixed Null Error when trying to cancel Experience tick if leveled with a cheat. (BugFix) Fixed system messages error on performance abilities
38 lines
1.0 KiB
Python
38 lines
1.0 KiB
Python
import sys
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def setup():
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return
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def run(core, actor, target, commandString):
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level = actor.getLevel()
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command = 'Distract1'
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effect = 'clienteffect/entertainer_distract_level_1.cef'
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rLevel = 18 # minimum level to perform this effect
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if commandString is None or commandString == '':
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if level >= 75:
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command = 'Distract3'
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effect = 'clienteffect/entertainer_distract_level_3.cef'
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elif level >= 50:
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command = 'Distract2'
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effect = 'clienteffect/entertainer_distract_level_2.cef'
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if commandString is not None:
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if commandString == '2':
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command = 'Distract2'
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effect = 'clienteffect/entertainer_distract_level_2.cef'
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rLevel = 50
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elif commandString == '3':
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command = 'Distract3'
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effect = 'clienteffect/entertainer_distract_level_3.cef'
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rLevel = 75
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if level < rLevel:
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actor.sendSystemMessage('@performance:effect_lack_skill_self', 0)
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return
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if core.entertainmentService.performEffect(actor, command, effect, target) is True:
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actor.sendSystemMessage('@performance:effect_perform_distract', 0)
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return |