Files
NGECore2/scripts/roadmap/force_sensitive_1a.py
T

50 lines
1.3 KiB
Python

import sys
def getLuck():
return 30
def getPrecision():
return 30
def getStrength():
return 100
def getConstitution():
return 40
def getStamina():
return 40
def getAgility():
return 120
def getHealth():
return 100
def getAction():
return 75
def getRewards(name):
if name == 'item_force_sensitive_ring_02_01':
return "object/tangible/wearables/ring/shared_ring_s02.iff"
if name == 'item_npe_fs_robe_02_02':
return "object/tangible/wearables/robe/shared_robe_jedi_padawan.iff"
if name == 'weapon_roadmap_lightsaber_02_02':
return "object/weapon/melee/sword/crafted_saber/shared_sword_lightsaber_one_handed_s1.iff"
if name == 'item_force_sensitive_ring_01_02':
return "object/tangible/wearables/ring/shared_ring_s01.iff"
if name == 'item_krayt_pearl_04_01':
return "object/tangible/component/weapon/lightsaber/shared_lightsaber_module_krayt_dragon_pearl.iff"
if name == 'item_force_sensitive_pendant_01_02':
return "object/tangible/wearables/necklace/shared_necklace_s12.iff"
if name == 'item_force_sensitive_clicky_01_02':
return "object/tangible/loot/generic_usable/shared_generic_crystal.iff"
if name == 'item_roadmap_belt_force_sensitive_01_02':
return "object/tangible/wearables/armor/zam/shared_armor_zam_wesell_belt.iff"