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mirror of https://github.com/ProjectSWGCore/NGECore2.git synced 2026-07-28 23:15:53 -04:00
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c9729ea8d4e70de0e83e4c6f4be502ccbebc68ac
NGECore2/scripts/mobiles/spawnareas
T
History
tacef aa87d6e529 Fixed a Bug with Tempest rills being above ground
Added Tusken Raider Soldier
Added Tusken Raider Warrior
Added Tusken Raider Zealot
2014-05-11 21:03:53 +02:00
..
force_sensitives_dynamic_1.py
group spawn distances added
2014-05-03 16:31:04 +02:00
keren_lair.py
some bug fixes, updated engine with support for new .trn versions, refactored some code with new Java 8 syntax, changed compiler to java 8
2014-03-25 20:08:01 +01:00
krayt_graveyard_dynamic_1.py
Populated Krayt Graveyard
2014-05-04 08:30:49 +02:00
krayt_graveyard_dynamic_2.py
Populated Krayt Graveyard
2014-05-04 08:30:49 +02:00
krayt_graveyard_dynamic_3.py
Populated Krayt Graveyard
2014-05-04 08:30:49 +02:00
krayt_graveyard_dynamic_4.py
Populated Krayt Graveyard
2014-05-04 08:30:49 +02:00
krayt_graveyard_dynamic_5.py
Populated Krayt Graveyard
2014-05-04 08:30:49 +02:00
mos_eisley_lair.py
Added more creatures to mos eisley
2014-04-27 22:16:59 +02:00
tuskens_dynamic_1.py
Fixed a Bug with Tempest rills being above ground
2014-05-11 21:03:53 +02:00
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