Files
NGECore2/scripts/commands/setRank.py
T

41 lines
2.0 KiB
Python

import sys
from resources.datatables import GcwRank
from services.gcw import GCWService
def run(core, actor, target, commandString):
commandArgs = commandString.split(' ')
arg1 = commandArgs[0]
if len(commandArgs) > 1:
arg2 = commandArgs[1]
if target is None:
target = actor
if target.getFaction() == 'rebel' or 'imperial' and arg1 == 'up':
playerObject = target.getSlottedObject('ghost')
playerObject.setCurrentRank(int(arg2))
newrank = playerObject.getCurrentRank()
core.scriptService.callScript("scripts/collections/", "gcwrank_" + target.getFaction(), "handleRankUp", core, target, newrank)
actor.sendSystemMessage(' \\#FE2EF7 [GM] \\#FFFFFF setRank: Command completed successfully.', 0)
if target.getFaction() == 'rebel' or 'imperial' and arg1 == 'down':
playerObject = target.getSlottedObject('ghost')
playerObject.setCurrentRank(int(arg2))
newrank = playerObject.getCurrentRank()
core.scriptService.callScript("scripts/collections/", "gcwrank_" + target.getFaction(), "handleRankDown", target, newrank)
actor.sendSystemMessage(' \\#FE2EF7 [GM] \\#FFFFFF setRank: Command completed successfully.', 0)
# if target.getFaction() == 'imperial' and arg1 == 'up':
# if arg1 == 'up':
# playerObject = actor.getSlottedObject('ghost')
# playerObject.setCurrentRank(int(arg2))
# newrank = playerObject.getCurrentRank()
# core.scriptService.callScript("scripts/collections/", "gcwrank_" + target.getFaction(), "handleRankUp", core, target, newrank)
# actor.sendSystemMessage(' \\#FE2EF7 [GM] \\#FFFFFF setRank: Command completed successfully.', 0)
# if target.getFaction() == 'imperial' and arg1 == 'down':
# playerObject = actor.getSlottedObject('ghost')
# playerObject.setCurrentRank(int(arg2))
# newrank = playerObject.getCurrentRank()
# core.scriptService.callScript("scripts/collections/", "gcwrank_" + target.getFaction(), "handleRankDown", target, newrank)
# actor.sendSystemMessage(' \\#FE2EF7 [GM] \\#FFFFFF setRank: Command completed successfully.', 0)
return