Files
NGECore2/scripts/skillMods/expertise_focus.py
T
2014-04-25 23:25:01 +01:00

14 lines
882 B
Python

import sys
def add(core, actor, skillMod, divisor):
core.skillModService.addSkillMod(actor, 'stamina_modified', (actor.getSkillModBase('expertise_focus_stamina')))
core.skillModService.addSkillMod(actor, 'display_only_critical', 100 * (actor.getSkillModBase('expertise_focus_critical_buff_line')))
core.skillModService.addSkillMod(actor, 'expertise_damage_melee', 1 * (actor.getSkillModBase('expertise_focus_damage_increase')))
return
def deduct(core, actor, skillMod, divisor):
core.skillModService.deductSkillMod(actor, 'stamina_modified', (actor.getSkillModBase('expertise_focus_stamina')))
core.skillModService.deductSkillMod(actor, 'display_only_critical', 100 * (actor.getSkillModBase('expertise_focus_critical_buff_line')))
core.skillModService.deductSkillMod(actor, 'expertise_damage_melee', 1 * (actor.getSkillModBase('expertise_focus_damage_increase')))
return