mirror of
https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-07-14 00:02:07 -04:00
Shouldn't create a new objectId each server run, by using a duplicateId database that takes other things (such as planetcrc, templatecrc, building, container, cell, coordinates) Currently best solution I can see that doesn't consume a brand new lot of 20,000 objectids each bootup.