Files
NGECore2/scripts/skillMods/precision.py
T
2014-04-25 23:25:01 +01:00

16 lines
837 B
Python

import sys
def add(core, actor, skillMod, divisor):
core.skillModService.addSkillMod(actor, 'display_only_block', skillMod.getBase() / 2)
core.skillModService.addSkillMod(actor, 'display_only_parry', skillMod.getBase() / 2)
core.skillModService.addSkillMod(actor, 'display_only_critical', skillMod.getBase())
core.skillModService.addSkillMod(actor, 'display_only_strikethrough', skillMod.getBase() / 2)
return
def deduct(core, actor, skillMod, divisor):
core.skillModService.deductSkillMod(actor, 'display_only_block', skillMod.getBase() / 2)
core.skillModService.deductSkillMod(actor, 'display_only_parry', skillMod.getBase() / 2)
core.skillModService.deductSkillMod(actor, 'display_only_critical', skillMod.getBase())
core.skillModService.deductSkillMod(actor, 'display_only_strikethrough', skillMod.getBase() / 2)
return