mirror of
https://bitbucket.org/seefoe/dockerized-swg-src.git
synced 2026-08-03 04:19:19 -04:00
Restructured src folder to be more clean
This commit is contained in:
+272
@@ -0,0 +1,272 @@
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#include "GenericApiCore.h"
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#include "GenericConnection.h"
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#include "GenericMessage.h"
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//----------------------------------------
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//
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// WARNING: These files are NOT standard generic API files
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// They have been modified for this project.
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// Do NOT replace them with generic API files
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//
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//----------------------------------------
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using namespace std;
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#ifdef EXTERNAL_DISTRO
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namespace NAMESPACE
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{
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#endif
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//----------------------------------------
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ServerTrackObject::ServerTrackObject(unsigned mapped_track, unsigned real_track, GenericConnection *con)
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: m_mappedTrack(mapped_track), m_realTrack(real_track), m_connection(con)
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//----------------------------------------
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{
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}
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//----------------------------------------
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GenericAPICore::GenericAPICore(const char *host,
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short port,
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unsigned reqTimeout,
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unsigned reconnectTimeout,
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unsigned noDataTimeoutSecs,
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unsigned noAckTimeoutSecs,
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unsigned incomingBufSizeInKB,
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unsigned outgoingBufSizeInKB,
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unsigned keepAlive,
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unsigned maxRecvMessageSizeInKB)
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: m_currTrack(0),
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m_reconnectTimeout(0),
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m_outCount(0),
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m_pendingCount(0),
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m_requestTimeout(reqTimeout),
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m_currentConnections(0), m_maxConnections(0),
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m_suspended(false),
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m_nextConnectionIndex(0)
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//----------------------------------------
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{
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GenericConnection *con = new GenericConnection(host, port, this, reconnectTimeout, noDataTimeoutSecs, noAckTimeoutSecs, incomingBufSizeInKB, outgoingBufSizeInKB, keepAlive, maxRecvMessageSizeInKB);
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m_serverConnections.push_back(con);
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}
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//----------------------------------------
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GenericAPICore::GenericAPICore(const char *game, const char *hosts[],
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const short port[],
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unsigned arraySize,
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unsigned reqTimeout,
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unsigned reconnectTimeout,
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unsigned noDataTimeoutSecs,
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unsigned noAckTimeoutSecs,
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unsigned incomingBufSizeInKB,
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unsigned outgoingBufSizeInKB,
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unsigned keepAlive,
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unsigned maxRecvMessageSizeInKB)
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: m_currTrack(0),
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m_reconnectTimeout(0),
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m_outCount(0),
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m_pendingCount(0),
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m_requestTimeout(reqTimeout),
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m_currentConnections(0), m_maxConnections(0),
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m_suspended(false),
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m_nextConnectionIndex(0),
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m_game(game)
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//----------------------------------------
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{
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for (unsigned i=0; i<arraySize; i++)
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{
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GenericConnection *con = new GenericConnection(hosts[i], port[i], this, reconnectTimeout, noDataTimeoutSecs, noAckTimeoutSecs, incomingBufSizeInKB, outgoingBufSizeInKB, keepAlive, maxRecvMessageSizeInKB);
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m_serverConnections.push_back(con);
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}
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}
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//----------------------------------------
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GenericAPICore::~GenericAPICore()
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//----------------------------------------
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{
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for (std::vector<GenericConnection *>::iterator conIter = m_serverConnections.begin(); conIter != m_serverConnections.end(); conIter++)
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{
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GenericConnection *con = *conIter;
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delete con;
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}
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m_serverConnections.clear();
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for(map<unsigned, GenericResponse *>::iterator iter = m_pending.begin(); iter != m_pending.end(); ++iter)
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{
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delete (*iter).second;
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}
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m_pending.empty();
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while(m_outCount > 0)
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{
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delete m_outboundQueue.front().second;
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delete m_outboundQueue.front().first;
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m_outboundQueue.pop();
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--m_outCount;
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}
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}
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//----------------------------------------
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unsigned GenericAPICore::submitRequest(GenericRequest *req, GenericResponse *res)
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//----------------------------------------
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{
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++m_outCount;
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if(m_currTrack == 0)
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{
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m_currTrack++;
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}
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req->setTrack(m_currTrack);
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res->setTrack(m_currTrack);
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time_t timeout = time(NULL) + m_requestTimeout;
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req->setTimeout(timeout);
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res->setTimeout(timeout);
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m_outboundQueue.push(pair<GenericRequest *, GenericResponse *>(req, res));
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return(m_currTrack++);
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}
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//----------------------------------------
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void GenericAPICore::process()
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//----------------------------------------
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{
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GenericRequest *req;
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GenericResponse *res;
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if (!m_suspended)
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{
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// Process timeout on pending requests
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while((m_outCount > 0) && ((req = m_outboundQueue.front().first)->getTimeout() <= time(NULL)))
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{
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--m_outCount;
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res = m_outboundQueue.front().second;
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m_outboundQueue.pop();
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responseCallback(res);
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delete res;
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delete req;
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}
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// Process timeout on pending responses
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while((m_pendingCount > 0) && ((res = (*m_pending.begin()).second)->getTimeout() <= time(NULL)))
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{
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--m_pendingCount;
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m_pending.erase(m_pending.begin());
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responseCallback(res);
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delete res;
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}
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while(m_outCount > 0)
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{
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pair<GenericRequest *, GenericResponse *> out_pair = m_outboundQueue.front();
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req = out_pair.first;
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res = out_pair.second;
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GenericConnection *con = NULL;
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if (req->getMappedServerTrack() == 0) // request has no originating "owner" server
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{
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con = getNextActiveConnection(); // it does not matter which server we send this to
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}
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else
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{
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ServerTrackObject *stobj = findServer(req->getMappedServerTrack());
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if (stobj)
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{
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con = stobj->getConnection(); // the server connection to respond to
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req->setServerTrack(stobj->getRealServerTrack()); // map server track back to REAL server track
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//printf("\nUnmapping %d to %d", stobj->getMappedServerTrack(), req->getMappedServerTrack()); //debug
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delete stobj;
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}
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}
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if (con != NULL)
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{
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Base::ByteStream msg;
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req->pack(msg);
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con->Send(msg);
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m_pending.insert(pair<unsigned, GenericResponse *>(res->getTrack(), res));
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--m_outCount;
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++m_pendingCount;
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m_outboundQueue.pop();
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delete req;
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}
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else
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{
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//no active connections
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break; //from while loop
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}
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}
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}
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for (std::vector<GenericConnection *>::iterator conIter = m_serverConnections.begin(); conIter != m_serverConnections.end(); conIter++)
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{
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GenericConnection *con = *conIter;
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con->process();
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}
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}
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//----------------------------------------
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GenericConnection *GenericAPICore::getNextActiveConnection()
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//----------------------------------------
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{
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unsigned startIndex = m_nextConnectionIndex;
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unsigned maxIndex = m_serverConnections.size() - 1;
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GenericConnection *con = NULL;
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//loop until we find an active connection, or until we get back
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// to where we started
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do
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{
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if (m_serverConnections[m_nextConnectionIndex]->isConnected())
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{
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con = m_serverConnections[m_nextConnectionIndex];
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if (m_nextConnectionIndex == maxIndex)
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m_nextConnectionIndex = 0;
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else
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m_nextConnectionIndex++;
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}
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else if (++m_nextConnectionIndex > maxIndex)
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{
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//went past end of vector, start back at 0
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m_nextConnectionIndex = 0;
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}
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}while (con == NULL && m_nextConnectionIndex != startIndex);
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return con;
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}
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//----------------------------------------
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void GenericAPICore::countOpenConnections()
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//----------------------------------------
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{
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m_currentConnections = 0;
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m_maxConnections = m_serverConnections.size();
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for (std::vector<GenericConnection *>::iterator conIter = m_serverConnections.begin(); conIter != m_serverConnections.end(); conIter++)
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{
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GenericConnection *con = *conIter;
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if (con->isConnected())
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++m_currentConnections;
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}
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}
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//----------------------------------------
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ServerTrackObject *GenericAPICore::findServer(unsigned server_track)
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//----------------------------------------
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{
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std::map<unsigned, ServerTrackObject *>::iterator iter = m_serverTracks.find(server_track);
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if (iter == m_serverTracks.end())
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return NULL;
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ServerTrackObject *stobj = (*iter).second;
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m_serverTracks.erase(server_track);
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return stobj;
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}
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#ifdef EXTERNAL_DISTRO
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};
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#endif
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+121
@@ -0,0 +1,121 @@
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#if !defined (GENERICAPICORE_H_)
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#define GENERICAPICORE_H_
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//----------------------------------------
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//
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// WARNING: These files are NOT standard generic API files
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// They have been modified for this project.
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// Do NOT replace them with generic API files
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//
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//----------------------------------------
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#pragma warning (disable: 4786)
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#include <map>
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#include <queue>
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#include <time.h>
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#include <Base/Archive.h>
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#ifdef EXTERNAL_DISTRO
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namespace NAMESPACE
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{
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#endif
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class GenericRequest;
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class GenericResponse;
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class GenericConnection;
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//----------------------------------------------
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class ServerTrackObject
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//----------------------------------------------
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{
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public:
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ServerTrackObject(unsigned mapped_track, unsigned real_track, GenericConnection *con);
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~ServerTrackObject() { }
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inline GenericConnection *getConnection() { return m_connection; }
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inline unsigned getRealServerTrack() { return m_realTrack; }
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inline unsigned getMappedServerTrack() { return m_mappedTrack; }
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private:
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unsigned m_mappedTrack;
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unsigned m_realTrack;
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GenericConnection *m_connection;
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};
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//----------------------------------------------
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class GenericAPICore
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//----------------------------------------------
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{
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public:
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friend class GenericConnection;
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GenericAPICore(const char *host,
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short port,
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unsigned reqTimeout,
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unsigned reconnectTimeout,
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unsigned noDataTimeoutSecs = 5,
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unsigned noAckTimeoutSecs = 5,
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unsigned incomingBufSizeInKB = 32,
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unsigned outgoingBufSizeInKB = 32,
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unsigned keepAlive = 1,
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unsigned maxRecvMessageSizeInKB = 0);
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/**
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* NOTE: arraySize must be actual size of host and port arrays.
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* ALSO: cannot specify a 0 array size.
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*/
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GenericAPICore(const char *game, const char *hosts[],
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const short port[],
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unsigned arraySize,
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unsigned reqTimeout,
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unsigned reconnectTimeout,
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unsigned noDataTimeoutSecs = 5,
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unsigned noAckTimeoutSecs = 5,
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unsigned incomingBufSizeInKB = 32,
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unsigned outgoingBufSizeInKB = 32,
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unsigned keepAlive = 1,
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unsigned maxRecvMessageSizeInKB = 0);
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virtual ~GenericAPICore();
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void process();
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virtual void responseCallback(short type, Base::ByteStream::ReadIterator &iter, GenericConnection *con) = 0;
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virtual void responseCallback(GenericResponse *R) = 0;
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virtual void OnDisconnect(GenericConnection *con) = 0;
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virtual void OnConnect(GenericConnection *con) = 0;
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void countOpenConnections();
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ServerTrackObject *findServer(unsigned server_track);
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void suspendProcessing() { m_suspended = true; }
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void resumeProcessing() { m_suspended = false; }
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unsigned submitRequest(GenericRequest *req, GenericResponse *res);
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GenericConnection *getNextActiveConnection();
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std::string &getGameCode() { return m_game; }
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protected:
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std::vector<GenericConnection *> m_serverConnections;
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std::map<unsigned, GenericResponse *> m_pending;
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std::queue<std::pair<GenericRequest *, GenericResponse *> > m_outboundQueue;
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unsigned m_currTrack;
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time_t m_reconnectTimeout;
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unsigned m_outCount;
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unsigned m_pendingCount;
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unsigned m_requestTimeout;
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unsigned m_currentConnections; // number currently connected
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unsigned m_maxConnections; // number that should be connected
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std::map<unsigned, ServerTrackObject *> m_serverTracks;
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private:
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bool m_suspended;
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unsigned m_nextConnectionIndex;
|
||||
std::string m_game;
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||||
};
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#ifdef EXTERNAL_DISTRO
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};
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#endif
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#endif
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+209
@@ -0,0 +1,209 @@
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#include "GenericApiCore.h"
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#include "GenericConnection.h"
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#include "GenericMessage.h"
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#include "CTCommon/CTEnum.h"
|
||||
|
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//----------------------------------------
|
||||
//
|
||||
// WARNING: These files are NOT standard generic API files
|
||||
// They have been modified for this project.
|
||||
// Do NOT replace them with generic API files
|
||||
//
|
||||
//----------------------------------------
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
namespace NAMESPACE
|
||||
{
|
||||
#endif
|
||||
|
||||
using namespace std;
|
||||
using namespace Base;
|
||||
|
||||
GenericConnection::GenericConnection(const char *host, short port, GenericAPICore *apiCore, unsigned reconnectTimeout, unsigned noDataTimeoutSecs, unsigned noAckTimeoutSecs, unsigned incomingBufSizeInKB, unsigned outgoingBufSizeInKB, unsigned keepAlive, unsigned maxRecvMessageSizeInKB)
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||||
: m_bConnected(CON_NONE),
|
||||
m_apiCore(apiCore),
|
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m_con(NULL),
|
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m_host(host),
|
||||
m_port(port),
|
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m_lastTrack(123455), //random choice != 1
|
||||
m_conState(CON_DISCONNECT),
|
||||
m_reconnectTimeout(reconnectTimeout)
|
||||
{
|
||||
TcpManager::TcpParams params;
|
||||
|
||||
params.incomingBufferSize = incomingBufSizeInKB * 1024;
|
||||
params.outgoingBufferSize = outgoingBufSizeInKB * 1024;
|
||||
params.maxConnections = 1;
|
||||
params.port = 0;
|
||||
params.maxRecvMessageSize = maxRecvMessageSizeInKB*1024;
|
||||
params.keepAliveDelay = keepAlive * 1000;
|
||||
params.noDataTimeout = noDataTimeoutSecs * 1000;
|
||||
//params.oldestUnacknowledgedTimeout = noAckTimeoutSecs * 1000;
|
||||
|
||||
m_manager = new TcpManager(params);
|
||||
}
|
||||
|
||||
GenericConnection::~GenericConnection()
|
||||
{
|
||||
if(m_con)
|
||||
{
|
||||
m_con->SetHandler(NULL);
|
||||
m_con->Disconnect();//don't worry about onterminated being called, we've set it's handler to null, so it wont
|
||||
m_con->Release();
|
||||
}
|
||||
|
||||
m_manager->Release();
|
||||
}
|
||||
|
||||
void GenericConnection::disconnect()
|
||||
{
|
||||
if (m_con)
|
||||
{
|
||||
m_con->Disconnect();
|
||||
//no need to release, since callback to onTerminated releases it, and callback is allways made m_con->Release();
|
||||
m_con = NULL;
|
||||
}
|
||||
m_conState = CON_DISCONNECT;
|
||||
m_bConnected = CON_NONE;
|
||||
}
|
||||
|
||||
void GenericConnection::OnTerminated(TcpConnection *con)
|
||||
{
|
||||
// m_apiCore->OnDisconnect(m_host.c_str(), m_port);
|
||||
m_apiCore->OnDisconnect(this);
|
||||
if(m_con)
|
||||
{
|
||||
m_con->Release();
|
||||
m_con = NULL;
|
||||
}
|
||||
m_conState = CON_DISCONNECT;
|
||||
m_bConnected = CON_NONE;
|
||||
}
|
||||
|
||||
void GenericConnection::OnRoutePacket(TcpConnection *con, const unsigned char *data, int dataLen)
|
||||
{
|
||||
short type;
|
||||
unsigned track;
|
||||
|
||||
ByteStream msg(data, dataLen);
|
||||
ByteStream::ReadIterator iter = msg.begin();
|
||||
|
||||
get(iter, type);
|
||||
get(iter, track);
|
||||
GenericResponse *res = NULL;
|
||||
|
||||
// the following if block is a temporary fix that prevents
|
||||
// a crash with a game team in which they occasionally find
|
||||
// themselves receiving a dupe track in consecutive calls to
|
||||
// OnRoutePacket (which then leads to a callback being called
|
||||
// twice and data being invalid on the second call -> crash!).
|
||||
if (track != 0 &&
|
||||
track == m_lastTrack)
|
||||
{
|
||||
printf("!!! ERROR !!! Got a duplicate track ID %u\n", track);
|
||||
return;
|
||||
}
|
||||
m_lastTrack = track;
|
||||
|
||||
// end temporary fix.
|
||||
|
||||
if(track == 0) // notification message from the server, not as a response to a request from this API
|
||||
{
|
||||
if (type == CTService::CTGAME_REQUEST_CONNECT)
|
||||
{ // this is a special case, for when we have identified our game code to server
|
||||
m_bConnected = CON_IDENTIFIED;
|
||||
m_apiCore->OnConnect(this);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_apiCore->responseCallback(type, iter, this);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
map<unsigned, GenericResponse *>::iterator mapIter = m_apiCore->m_pending.find(track);
|
||||
|
||||
if(mapIter != m_apiCore->m_pending.end())
|
||||
{
|
||||
res = (*mapIter).second;
|
||||
iter = msg.begin();
|
||||
res->unpack(iter);
|
||||
m_apiCore->responseCallback(res);
|
||||
m_apiCore->m_pendingCount--;
|
||||
m_apiCore->m_pending.erase(mapIter);
|
||||
delete res;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void GenericConnection::process()
|
||||
{
|
||||
switch(m_conState)
|
||||
{
|
||||
case CON_DISCONNECT:
|
||||
// create connection object, attempting to connect and
|
||||
// checking for connection in next state, CON_NEGOTIATE
|
||||
m_con = m_manager->EstablishConnection(m_host.c_str(), m_port);
|
||||
if(m_con)
|
||||
{
|
||||
m_con->SetHandler(this);
|
||||
m_conState = CON_NEGOTIATE;
|
||||
m_conTimeout = time(NULL) + m_reconnectTimeout;
|
||||
}
|
||||
break;
|
||||
case CON_NEGOTIATE:
|
||||
// check for connection
|
||||
|
||||
if(m_con->GetStatus() == TcpConnection::StatusConnected)
|
||||
{
|
||||
// we're connected
|
||||
m_conState = CON_CONNECT;
|
||||
m_bConnected = CON_CONNECTED;
|
||||
// instead of calling OnConnect() right now, we are going to submit a connection packet
|
||||
// identifying us
|
||||
// m_apiCore->OnConnect(this);
|
||||
Base::ByteStream msg;
|
||||
put(msg, (short)CTService::CTGAME_REQUEST_CONNECT);
|
||||
put(msg, (unsigned)0); // track
|
||||
put(msg, (unsigned)API_VERSION_CODE);
|
||||
put(msg, m_apiCore->getGameCode());
|
||||
Send(msg);
|
||||
}
|
||||
else if(time(NULL) > m_conTimeout)
|
||||
{
|
||||
// we did not connect
|
||||
m_con->Disconnect();
|
||||
//no need to release, since callback to onTerminated releases it, and callback is allways made m_con->Release();
|
||||
m_con = NULL;
|
||||
m_conState = CON_DISCONNECT;
|
||||
m_bConnected = CON_NONE;
|
||||
}
|
||||
break;
|
||||
case CON_CONNECT:
|
||||
// do nothing
|
||||
break;
|
||||
default:
|
||||
// this should not occur, but we revert to CON_DISCONNECT if it does
|
||||
m_conState = CON_DISCONNECT;
|
||||
m_bConnected = CON_NONE;
|
||||
if (m_con)
|
||||
{
|
||||
m_con->Disconnect();
|
||||
//no need to release, since callback to onTerminated releases it, and callback is allways made m_con->Release();
|
||||
m_con = NULL;
|
||||
}
|
||||
}
|
||||
m_manager->GiveTime();
|
||||
}
|
||||
|
||||
void GenericConnection::Send(Base::ByteStream &msg)
|
||||
{
|
||||
if(m_con && m_con->GetStatus() == TcpConnection::StatusConnected)
|
||||
{
|
||||
m_con->Send((const char *)msg.getBuffer(), msg.getSize());
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
};
|
||||
#endif
|
||||
+81
@@ -0,0 +1,81 @@
|
||||
#if !defined (GENERICCONNECTION_H_)
|
||||
#define GENERICCONNECTION_H_
|
||||
|
||||
//----------------------------------------
|
||||
//
|
||||
// WARNING: These files are NOT standard generic API files
|
||||
// They have been modified for this project.
|
||||
// Do NOT replace them with generic API files
|
||||
//
|
||||
//----------------------------------------
|
||||
|
||||
#include <Base/Archive.h>
|
||||
#include <TcpLibrary/TcpManager.h>
|
||||
#include <TcpLibrary/TcpConnection.h>
|
||||
#include <TcpLibrary/TcpHandlers.h>
|
||||
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
namespace NAMESPACE
|
||||
{
|
||||
#endif
|
||||
|
||||
static const unsigned API_VERSION_CODE = 1;
|
||||
|
||||
enum eConState
|
||||
{
|
||||
CON_DISCONNECT,
|
||||
CON_NEGOTIATE,
|
||||
CON_CONNECT
|
||||
};
|
||||
enum eConnectStatus
|
||||
{
|
||||
CON_NONE,
|
||||
CON_CONNECTED,
|
||||
CON_IDENTIFIED
|
||||
};
|
||||
|
||||
class GenericConnection : public TcpConnectionHandler
|
||||
{
|
||||
public:
|
||||
GenericConnection(const char *host,
|
||||
short port,
|
||||
GenericAPICore *apiCore,
|
||||
unsigned reconnectTimeout,
|
||||
unsigned noDataTimeoutSecs = 5,
|
||||
unsigned noAckTimeoutSecs = 5,
|
||||
unsigned incomingBufSizeInKB = 32,
|
||||
unsigned outgoingBufSizeInKB = 32,
|
||||
unsigned keepAlive = 1,
|
||||
unsigned maxRecvMessageSizeInKB = 0);
|
||||
|
||||
virtual ~GenericConnection();
|
||||
|
||||
virtual void OnRoutePacket(TcpConnection *con, const unsigned char *data, int dataLen);
|
||||
virtual void OnTerminated(TcpConnection *con);
|
||||
void Send(Base::ByteStream &msg);
|
||||
inline const char *getHost() const { return m_host.c_str(); }
|
||||
inline const short getPort() const { return m_port; }
|
||||
|
||||
inline eConnectStatus isConnected() { return m_bConnected; }
|
||||
void disconnect();
|
||||
void process();
|
||||
|
||||
private:
|
||||
eConnectStatus m_bConnected;
|
||||
GenericAPICore *m_apiCore;
|
||||
TcpManager *m_manager;
|
||||
TcpConnection *m_con;
|
||||
std::string m_host;
|
||||
short m_port;
|
||||
unsigned m_lastTrack;
|
||||
eConState m_conState;
|
||||
time_t m_conTimeout;
|
||||
unsigned m_reconnectTimeout;
|
||||
};
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
};
|
||||
#endif
|
||||
|
||||
#endif
|
||||
+44
@@ -0,0 +1,44 @@
|
||||
#include "GenericMessage.h"
|
||||
|
||||
//----------------------------------------
|
||||
//
|
||||
// WARNING: These files are NOT standard generic API files
|
||||
// They have been modified for this project.
|
||||
// Do NOT replace them with generic API files
|
||||
//
|
||||
//----------------------------------------
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
namespace NAMESPACE
|
||||
{
|
||||
|
||||
#endif
|
||||
|
||||
using namespace Base;
|
||||
|
||||
//-------------------------------------------
|
||||
GenericRequest::GenericRequest(short type, unsigned server_track)
|
||||
: m_type(type), m_server_track(server_track)
|
||||
//-------------------------------------------
|
||||
{
|
||||
}
|
||||
|
||||
//-------------------------------------------
|
||||
GenericResponse::GenericResponse(short type, unsigned result, void *user)
|
||||
: m_type(type), m_result(result), m_user(user)
|
||||
//-------------------------------------------
|
||||
{
|
||||
}
|
||||
|
||||
//-----------------------------------------
|
||||
void GenericResponse::unpack(ByteStream::ReadIterator &iter)
|
||||
//-----------------------------------------
|
||||
{
|
||||
get(iter, m_type);
|
||||
get(iter, m_track);
|
||||
get(iter, m_result);
|
||||
}
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
};
|
||||
#endif
|
||||
+75
@@ -0,0 +1,75 @@
|
||||
#if !defined (GENERICMESSAGE_H_)
|
||||
#define GENERICMESSAGE_H_
|
||||
|
||||
//----------------------------------------
|
||||
//
|
||||
// WARNING: These files are NOT standard generic API files
|
||||
// They have been modified for this project.
|
||||
// Do NOT replace them with generic API files
|
||||
//
|
||||
//----------------------------------------
|
||||
|
||||
#include <time.h>
|
||||
#include <Base/Archive.h>
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
namespace NAMESPACE
|
||||
{
|
||||
#endif
|
||||
|
||||
//-------------------------------------------
|
||||
class GenericRequest
|
||||
//-------------------------------------------
|
||||
{
|
||||
public:
|
||||
GenericRequest(short type, unsigned server_track = 0);
|
||||
virtual ~GenericRequest() {};
|
||||
|
||||
virtual void pack(Base::ByteStream &msg) = 0;
|
||||
short getType() const { return m_type; }
|
||||
void setTimeout(time_t t) { m_timeout = t; }
|
||||
time_t getTimeout() { return m_timeout; }
|
||||
void setTrack(unsigned t) { m_track = t; }
|
||||
unsigned getTrack() const { return m_track; }
|
||||
inline const unsigned getMappedServerTrack() const { return m_server_track; }
|
||||
inline void setServerTrack(unsigned track) { m_server_track = track; }
|
||||
|
||||
protected:
|
||||
short m_type;
|
||||
unsigned m_track;
|
||||
time_t m_timeout;
|
||||
unsigned m_server_track;
|
||||
};
|
||||
|
||||
// Basic response message from server. In the case that this response to a request
|
||||
// submitted from this API, the response would have been generated at request submission
|
||||
// time, and the timeout value filled in appropriatly
|
||||
//-------------------------------------------
|
||||
class GenericResponse
|
||||
//-------------------------------------------
|
||||
{
|
||||
public:
|
||||
GenericResponse(short type, unsigned result, void *user);
|
||||
virtual ~GenericResponse() {};
|
||||
virtual void unpack(Base::ByteStream::ReadIterator &iter);
|
||||
|
||||
short getType() const { return m_type; }
|
||||
void setTimeout(time_t t) { m_timeout = t; }
|
||||
time_t getTimeout() { return m_timeout; }
|
||||
void setTrack(unsigned t) { m_track = t; }
|
||||
unsigned getTrack() const { return m_track; }
|
||||
unsigned getResult() const { return m_result; }
|
||||
void setResult(unsigned res) { m_result = res; }
|
||||
void * getUser() const { return m_user; }
|
||||
protected:
|
||||
short m_type;
|
||||
unsigned m_track;
|
||||
unsigned m_result;
|
||||
void *m_user;
|
||||
time_t m_timeout;
|
||||
};
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
};
|
||||
#endif
|
||||
#endif
|
||||
Reference in New Issue
Block a user