Restructured src folder to be more clean

This commit is contained in:
seefo
2018-01-11 04:17:47 -05:00
parent e99d0f02a8
commit 3e3d18d318
20987 changed files with 5 additions and 1940589 deletions
@@ -0,0 +1,100 @@
#include "Response.h"
namespace CTService
{
using namespace Base;
/*
//----------- TEST CODE ONLY ------------
//-----------------------------------------
ResTest::ResTest(void *user)
: GenericResponse(CTGAME_REQUEST_TEST, CT_RESULT_TIMEOUT, user),
m_value(0)
//-----------------------------------------
{
}
//-----------------------------------------
void ResTest::unpack(ByteStream::ReadIterator &iter)
//-----------------------------------------
{
get(iter, m_type);
get(iter, m_track);
get(iter, m_result);
get(iter, m_value);
}
//-----------------------------------------
ResReplyTest::ResReplyTest(void *user)
: GenericResponse(CTGAME_REPLY_TEST, CT_RESULT_TIMEOUT, user)
//-----------------------------------------
{
}
//----------- TEST CODE ONLY ------------
*/
//-----------------------------------------
ResReplyMoveStatus::ResReplyMoveStatus(void *user)
: GenericResponse(CTGAME_REPLY_MOVESTATUS, CT_RESULT_TIMEOUT, user)
//-----------------------------------------
{
}
//-----------------------------------------
ResReplyValidateMove::ResReplyValidateMove(void *user)
: GenericResponse(CTGAME_REPLY_VALIDATEMOVE, CT_RESULT_TIMEOUT, user)
//-----------------------------------------
{
}
//-----------------------------------------
ResReplyMove::ResReplyMove(void *user)
: GenericResponse(CTGAME_REPLY_MOVE, CT_RESULT_TIMEOUT, user)
//-----------------------------------------
{
}
//-----------------------------------------
ResReplyDelete::ResReplyDelete(void *user)
: GenericResponse(CTGAME_REPLY_DELETE, CT_RESULT_TIMEOUT, user)
//-----------------------------------------
{
}
//-----------------------------------------
ResReplyRestore::ResReplyRestore(void *user)
: GenericResponse(CTGAME_REPLY_RESTORE, CT_RESULT_TIMEOUT, user)
//-----------------------------------------
{
}
//-----------------------------------------
ResReplyTransferAccount::ResReplyTransferAccount(void *user)
: GenericResponse(CTGAME_REPLY_TRANSFER_ACCOUNT, CT_RESULT_TIMEOUT, user)
//-----------------------------------------
{
}
//-----------------------------------------
ResReplyCharacterList::ResReplyCharacterList(void *user)
: GenericResponse(CTGAME_REPLY_CHARACTERLIST, CT_RESULT_TIMEOUT, user)
//-----------------------------------------
{
}
//-----------------------------------------
ResReplyServerList::ResReplyServerList(void *user)
: GenericResponse(CTGAME_REPLY_SERVERLIST, CT_RESULT_TIMEOUT, user)
//-----------------------------------------
{
}
//-----------------------------------------
ResReplyDestinationServerList::ResReplyDestinationServerList(void *user)
: GenericResponse(CTGAME_REPLY_DESTSERVERLIST, CT_RESULT_TIMEOUT, user)
//-----------------------------------------
{
}
}; // namespace