mirror of
https://bitbucket.org/seefoe/dockerized-swg-src.git
synced 2026-07-31 01:15:48 -04:00
Restructured src folder to be more clean
This commit is contained in:
+784
@@ -0,0 +1,784 @@
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#include "TcpConnection.h"
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#include "TcpManager.h"
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#include "Clock.h"
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#include <errno.h>
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#ifdef EXTERNAL_DISTRO
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namespace NAMESPACE
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{
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#endif
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//used when want to open new connection with this socket
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TcpConnection::TcpConnection(TcpManager *tcpManager, TcpBlockAllocator *sendAlloc, TcpManager::TcpParams ¶ms, const IPAddress &destIP, short destPort, unsigned timeout)
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: m_nextConnection(NULL),
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m_prevConnection(NULL),
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m_socket(INVALID_SOCKET),
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m_nextKeepAliveConnection(NULL),
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m_prevKeepAliveConnection(NULL),
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m_aliveListId(tcpManager->m_aliveList.m_listID),
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m_nextRecvDataConnection(NULL),
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m_prevRecvDataConnection(NULL),
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m_recvDataListId(tcpManager->m_dataList.m_listID),
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m_manager(tcpManager),
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m_status(StatusNegotiating),
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m_handler(NULL),
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m_destIP(destIP),
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m_destPort(destPort),
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m_refCount(0),
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m_sendAllocator(sendAlloc),
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m_head(NULL),
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m_tail(NULL),
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m_bytesRead(0),
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m_bytesNeeded(0),
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m_params(params),
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m_recvBuff(NULL),
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m_connectTimeout(timeout),
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m_connectTimer(),
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m_wasConRemovedFromMgr(false)
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{
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//start connection timer
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m_connectTimer.start();
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memset(&m_addr, 0, sizeof(m_addr));
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if (m_params.maxRecvMessageSize != 0)
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{
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m_recvBuff = new char[m_params.maxRecvMessageSize];
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}
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m_socket = socket(AF_INET, SOCK_STREAM, 0);
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setOptions();
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m_addr.sin_family = AF_INET;
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m_addr.sin_port = htons(m_destPort);
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m_addr.sin_addr.s_addr = m_destIP.GetAddress();
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int err = connect(m_socket, (sockaddr *)&m_addr, sizeof(m_addr));
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if(err == SOCKET_ERROR)
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{
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#ifdef WIN32
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int sockerr = WSAGetLastError();
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if(sockerr != WSAEWOULDBLOCK)
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{
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//a real error
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m_status = StatusDisconnected;
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}
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else
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{
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m_status = StatusNegotiating;
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}
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#else // UNIX
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if (errno != EINPROGRESS)
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{
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m_status = StatusDisconnected;
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}
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else
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{
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m_status = StatusNegotiating;
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}
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#endif
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}
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else
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{
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//we are connected, wow
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m_status = StatusConnected;
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}
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}
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//used when server mode creates new connection object representing a connect request
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TcpConnection::TcpConnection(TcpManager *tcpManager, TcpBlockAllocator *sendAlloc, TcpManager::TcpParams ¶ms, SOCKET socket, const IPAddress &destIP, short destPort)
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: m_nextConnection(NULL),
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m_prevConnection(NULL),
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m_socket(socket),
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m_nextKeepAliveConnection(NULL),
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m_prevKeepAliveConnection(NULL),
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m_aliveListId(tcpManager->m_aliveList.m_listID),
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m_nextRecvDataConnection(NULL),
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m_prevRecvDataConnection(NULL),
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m_recvDataListId(tcpManager->m_dataList.m_listID),
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m_manager(tcpManager),
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m_status(StatusConnected),
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m_handler(NULL),
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m_destIP(destIP),
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m_destPort(destPort),
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m_refCount(0),
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m_sendAllocator(sendAlloc),
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m_head(NULL),
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m_tail(NULL),
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m_bytesRead(0),
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m_bytesNeeded(0),
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m_params(params),
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m_recvBuff(NULL),
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m_connectTimeout(0),
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m_connectTimer(),
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m_wasConRemovedFromMgr(false)
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{
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memset(&m_addr, 0, sizeof(m_addr));
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if (m_params.maxRecvMessageSize != 0)
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{
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m_recvBuff = new char[m_params.maxRecvMessageSize];
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}
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setOptions();
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}
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void TcpConnection::setOptions()
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{
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if (m_socket != INVALID_SOCKET)
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{
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#if defined(WIN32)
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unsigned long isNonBlocking = 1;
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int outBufSize = m_params.outgoingBufferSize;
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int inBufSize = m_params.incomingBufferSize;
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int keepAlive = 1;
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int reuseAddr = 1;
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struct linger ld;
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ld.l_onoff = 0;
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ld.l_linger = 0;
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if (ioctlsocket(m_socket, FIONBIO, &isNonBlocking) != 0
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|| setsockopt(m_socket, SOL_SOCKET, SO_SNDBUF, (char *)&outBufSize, sizeof(outBufSize)) != 0
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|| setsockopt(m_socket, SOL_SOCKET, SO_RCVBUF, (char *)&inBufSize, sizeof(inBufSize)) != 0
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|| setsockopt(m_socket, SOL_SOCKET, SO_KEEPALIVE, (char *)&keepAlive, sizeof(keepAlive)) != 0
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|| setsockopt(m_socket, SOL_SOCKET, SO_REUSEADDR, (char *)&reuseAddr, sizeof(reuseAddr)) != 0
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|| setsockopt(m_socket, SOL_SOCKET, SO_LINGER, (char *)&ld, sizeof(ld)) != 0 )
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{
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//bummer, but no need to crash now.... ?
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}
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#else // linux is to remain the default compile mode
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unsigned long isNonBlocking = 1;
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unsigned long keepAlive = 1;
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unsigned long outBufSize = m_params.outgoingBufferSize;
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unsigned long inBufSize = m_params.incomingBufferSize;
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unsigned long reuseAddr = 1;
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struct linger ld;
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ld.l_onoff = 0;
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ld.l_linger = 0;
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if (ioctl(m_socket, FIONBIO, &isNonBlocking) != 0
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|| setsockopt(m_socket, SOL_SOCKET, SO_SNDBUF, &outBufSize, sizeof(outBufSize)) != 0
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|| setsockopt(m_socket, SOL_SOCKET, SO_RCVBUF, &inBufSize, sizeof(inBufSize)) != 0
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|| setsockopt(m_socket, SOL_SOCKET, SO_KEEPALIVE, &keepAlive, sizeof(keepAlive)) != 0
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|| setsockopt(m_socket, SOL_SOCKET, SO_REUSEADDR, &reuseAddr, sizeof(reuseAddr)) != 0
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|| setsockopt(m_socket, SOL_SOCKET, SO_LINGER, &ld, sizeof(ld)) != 0)
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{
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//bummer, but no need to crash now.... ?
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}
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#endif
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}
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}
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int TcpConnection::finishConnect()
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{
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AddRef();
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int returnVal = 0;
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/**< returns < 0 if fatal error and connect will not work, =0 if need more time, >0 if connect completed */
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switch (m_status)
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{
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case StatusDisconnected:
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{
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//something went wrong
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Disconnect(false);
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returnVal = -1;
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}
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break;
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case StatusNegotiating:
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{
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#ifdef WIN32
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//try to finish connection
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fd_set wrSet;
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FD_ZERO(&wrSet);
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FD_SET(m_socket, &wrSet);
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timeval t;
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t.tv_sec = 0;
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t.tv_usec = 0;
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int err = select(m_socket + 1, NULL, &wrSet, NULL, &t);
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if (err == 0)
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{
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//needs more time
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returnVal = 0;
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}
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else if (err == SOCKET_ERROR)
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{
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//huhoh, let's hope it needs more time
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int sockerr = WSAGetLastError();
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if (sockerr == WSAEINPROGRESS
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|| sockerr == WSAEWOULDBLOCK
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|| sockerr == WSAEALREADY
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|| sockerr == WSAEINVAL)
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{
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//yep
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returnVal = 0;
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}
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else
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{
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Disconnect(false);
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returnVal = -1;
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}
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}
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else
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{
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//check if write bit set for socket
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if (FD_ISSET(m_socket, &wrSet))
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{
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//connection complete
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m_status = StatusConnected;
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returnVal = 1;
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}
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else
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{
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//give it more time??
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returnVal = 0;
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}
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}
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#else // not WIN32
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int err = connect(m_socket, (sockaddr *)&m_addr, sizeof(m_addr));
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if(err == SOCKET_ERROR)
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{
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if (errno != EINPROGRESS && errno != EALREADY)
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{
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Disconnect(false);
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returnVal = -1;//failure
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}
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else
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{
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returnVal = 0;//need to wait
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}
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}
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else
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{
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m_status = StatusConnected;
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returnVal = 1;//connect success
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}
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#endif
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}
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break;
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case StatusConnected:
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{
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//wierd, shouldn't be trying to do this here
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Disconnect(true);
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returnVal = -1;
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}
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break;
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}
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if (returnVal == 0 && m_connectTimeout != 0 && m_connectTimer.isDone(m_connectTimeout))
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{
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Disconnect(false);
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returnVal = -1;
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}
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else if (returnVal ==1/* && m_connectTimeout != 0*/)
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{
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//need to give, onConnect callback
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if (m_manager->m_handler)
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m_manager->m_handler->OnConnectRequest(this);
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}
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Release();
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return returnVal;
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}
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TcpConnection::~TcpConnection()
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{
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if (m_recvBuff != NULL)
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{
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delete [] m_recvBuff;
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}
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while(m_head != NULL)
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{
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data_block *tmp = m_head;
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m_head = m_head->m_next;
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m_sendAllocator->returnBlock(tmp);
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}
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//TODO: need to notify app if are currently connected
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}
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void TcpConnection::Send(const char *data, unsigned int dataLen)
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{
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//add msg to buf
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int totalLen = dataLen + sizeof(int);
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if(m_status == StatusDisconnected)
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{
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return;
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}
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if (m_params.keepAliveDelay > 0 && m_aliveListId == m_manager->m_aliveList.m_listID)
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{
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m_aliveListId = m_manager->m_keepAliveList.m_listID;
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if (m_prevKeepAliveConnection != NULL)
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m_prevKeepAliveConnection->m_nextKeepAliveConnection = m_nextKeepAliveConnection;
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if (m_nextKeepAliveConnection != NULL)
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m_nextKeepAliveConnection->m_prevKeepAliveConnection = m_prevKeepAliveConnection;
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if (m_manager->m_keepAliveList.m_beginList == this)
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m_manager->m_keepAliveList.m_beginList = m_nextKeepAliveConnection;
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m_nextKeepAliveConnection = m_manager->m_aliveList.m_beginList;
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m_prevKeepAliveConnection = NULL;
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if (m_manager->m_aliveList.m_beginList != NULL)
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m_manager->m_aliveList.m_beginList->m_prevKeepAliveConnection = this;
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m_manager->m_aliveList.m_beginList = this;
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}
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data_block *work = NULL;
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// this connection has no send buffer. Get a block
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if(!m_tail)
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{
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m_head = m_sendAllocator->getBlock();
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m_tail = m_head;
|
||||
}
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work = m_tail;
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||||
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//send message len first
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||||
unsigned nLen = htonl(totalLen);
|
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unsigned lenLength = sizeof(int);
|
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unsigned lenIndex = 0;
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while(lenIndex < lenLength)
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||||
{
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if ((lenLength - lenIndex) <= (work->m_totalSize - work->m_usedSize))
|
||||
{
|
||||
//size will fit in this block
|
||||
memcpy(work->m_data + work->m_usedSize, (char *)(&nLen) + lenIndex, lenLength - lenIndex);
|
||||
work->m_usedSize += (lenLength - lenIndex);
|
||||
lenIndex += (lenLength - lenIndex);
|
||||
}
|
||||
else
|
||||
{
|
||||
//size will not fit in this block
|
||||
memcpy(work->m_data + work->m_usedSize, (char *)(&nLen) + lenIndex, work->m_totalSize - work->m_usedSize);
|
||||
lenIndex += work->m_totalSize - work->m_usedSize;
|
||||
work->m_usedSize += work->m_totalSize - work->m_usedSize;
|
||||
work->m_next = m_sendAllocator->getBlock();
|
||||
work = work->m_next;
|
||||
m_tail = work;
|
||||
}
|
||||
}
|
||||
|
||||
//now send message payload
|
||||
unsigned messageIndex = 0;
|
||||
while(messageIndex < dataLen)
|
||||
{
|
||||
if((dataLen - messageIndex) <= (work->m_totalSize - work->m_usedSize))
|
||||
{
|
||||
// data will fit in this block
|
||||
memcpy(work->m_data + work->m_usedSize, data + messageIndex, (dataLen - messageIndex));
|
||||
work->m_usedSize += (dataLen - messageIndex);
|
||||
messageIndex += (dataLen - messageIndex);
|
||||
}
|
||||
else
|
||||
{
|
||||
// data will not fit in this block. Fill this block and get another block
|
||||
memcpy(work->m_data + work->m_usedSize, data + messageIndex, work->m_totalSize - work->m_usedSize);
|
||||
messageIndex += work->m_totalSize - work->m_usedSize;
|
||||
work->m_usedSize += work->m_totalSize - work->m_usedSize;
|
||||
work->m_next = m_sendAllocator->getBlock();
|
||||
work = work->m_next;
|
||||
m_tail = work;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
void TcpConnection::Disconnect(bool notifyApplication)
|
||||
{
|
||||
AddRef();
|
||||
m_status = StatusDisconnected;
|
||||
if (!m_wasConRemovedFromMgr)
|
||||
{
|
||||
m_manager->removeConnection(this);
|
||||
m_wasConRemovedFromMgr = true;
|
||||
}
|
||||
|
||||
|
||||
if(m_socket != INVALID_SOCKET)
|
||||
{
|
||||
#if defined(WIN32)
|
||||
closesocket(m_socket);
|
||||
#else
|
||||
close(m_socket);
|
||||
#endif
|
||||
m_socket = INVALID_SOCKET;
|
||||
}
|
||||
|
||||
|
||||
if (notifyApplication && m_handler)
|
||||
m_handler->OnTerminated(this);
|
||||
|
||||
Release();
|
||||
}
|
||||
|
||||
|
||||
void TcpConnection::AddRef()
|
||||
{
|
||||
m_refCount++;
|
||||
}
|
||||
|
||||
|
||||
void TcpConnection::Release()
|
||||
{
|
||||
if (--m_refCount == 0)
|
||||
{
|
||||
//make sure manager knows I'm gone
|
||||
if (m_status != StatusDisconnected)
|
||||
Disconnect(false);
|
||||
delete this;
|
||||
}
|
||||
}
|
||||
|
||||
int TcpConnection::processIncoming()
|
||||
{
|
||||
/**< returns < 0 if fatal error and socket has been closed,
|
||||
=0 if read anything (full or partial message),
|
||||
>0 if nothing to read now, or would block so shouldn't try again immediately. */
|
||||
|
||||
if (m_status != StatusConnected)
|
||||
{
|
||||
//wait until connect succeeds
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (m_params.noDataTimeout > 0 && m_recvDataListId == m_manager->m_dataList.m_listID)
|
||||
{
|
||||
m_recvDataListId = m_manager->m_noDataList.m_listID;
|
||||
|
||||
if (m_prevRecvDataConnection != NULL)
|
||||
m_prevRecvDataConnection->m_nextRecvDataConnection = m_nextRecvDataConnection;
|
||||
if (m_nextRecvDataConnection != NULL)
|
||||
m_nextRecvDataConnection->m_prevRecvDataConnection = m_prevRecvDataConnection;
|
||||
if (m_manager->m_noDataList.m_beginList == this)
|
||||
m_manager->m_noDataList.m_beginList = m_nextRecvDataConnection;
|
||||
|
||||
m_nextRecvDataConnection = m_manager->m_dataList.m_beginList;
|
||||
m_prevRecvDataConnection = NULL;
|
||||
if (m_manager->m_dataList.m_beginList != NULL)
|
||||
m_manager->m_dataList.m_beginList->m_prevRecvDataConnection = this;
|
||||
m_manager->m_dataList.m_beginList = this;
|
||||
}
|
||||
|
||||
|
||||
int newMsg = 0;
|
||||
|
||||
|
||||
if (m_bytesRead < sizeof(int))
|
||||
{
|
||||
//new msg
|
||||
newMsg = 1;
|
||||
//printf("socket: %d\n", m_socket);
|
||||
int ret = recv(m_socket, ((char *)(&m_bytesNeeded) + m_bytesRead),
|
||||
4 - m_bytesRead, 0);
|
||||
//fprintf(stderr, "READ: %d\n", ret);
|
||||
if (ret == 0)
|
||||
{
|
||||
//We did a select, so there should be data. Socket was closed.
|
||||
Disconnect();
|
||||
return -1;
|
||||
}
|
||||
else if (ret == -1)
|
||||
{
|
||||
if (translateRecvSocketEror())
|
||||
{
|
||||
//fatal error
|
||||
return -1;
|
||||
}
|
||||
else
|
||||
{
|
||||
//need to wait
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_bytesRead += ret;
|
||||
if (m_bytesRead < 4)
|
||||
{
|
||||
return 1;//need to wait
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
m_bytesNeeded = ntohl(m_bytesNeeded);
|
||||
|
||||
//printf("m_bytesNeeded = %i\n", m_bytesNeeded);
|
||||
if (m_bytesNeeded == sizeof(int))
|
||||
{
|
||||
//keepalive, ignore
|
||||
m_bytesRead = 0;
|
||||
m_bytesNeeded = 0;
|
||||
return 0;
|
||||
}
|
||||
else if (m_bytesNeeded < sizeof(int))
|
||||
{
|
||||
//major protocol violation
|
||||
Disconnect();
|
||||
return -1;
|
||||
}
|
||||
else if (m_params.maxRecvMessageSize == 0)
|
||||
{
|
||||
if (m_recvBuff!=NULL)
|
||||
delete [] m_recvBuff;
|
||||
m_recvBuff = new char[m_bytesNeeded-4];
|
||||
}
|
||||
else if (m_params.maxRecvMessageSize != 0 && (m_bytesNeeded-4) > m_params.maxRecvMessageSize)
|
||||
{
|
||||
//error, maxRecvMeessageSize exceeded, Disconnect
|
||||
Disconnect();
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int msgBytesRead = m_bytesRead - 4;
|
||||
int msgBytesNeeded = m_bytesNeeded - 4;
|
||||
|
||||
int ret = recv(m_socket, (char *)(m_recvBuff + msgBytesRead),
|
||||
msgBytesNeeded - msgBytesRead, 0);
|
||||
if (ret == 0 && !newMsg)
|
||||
{
|
||||
//We did a select, so there should be data. Socket was closed.
|
||||
Disconnect();
|
||||
return -1;
|
||||
}
|
||||
if (ret == -1)
|
||||
{
|
||||
if (translateRecvSocketEror())
|
||||
{
|
||||
//fatal error
|
||||
return -1;
|
||||
}
|
||||
else
|
||||
{
|
||||
//need to wait
|
||||
return 1;
|
||||
}
|
||||
} else
|
||||
{
|
||||
m_bytesRead += ret;
|
||||
}
|
||||
|
||||
if (m_bytesRead == m_bytesNeeded)
|
||||
{
|
||||
m_bytesRead = 0;
|
||||
m_bytesNeeded = 0;
|
||||
if (m_handler)
|
||||
{
|
||||
AddRef();//could get deleted during this callback
|
||||
m_handler->OnRoutePacket(this, (unsigned char *)m_recvBuff, msgBytesNeeded);
|
||||
|
||||
if (m_status == StatusDisconnected)
|
||||
{
|
||||
Release();
|
||||
return -1;
|
||||
}
|
||||
Release();
|
||||
}
|
||||
|
||||
//entire message received
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
return 1;//couldn't get entire msg
|
||||
}
|
||||
}
|
||||
|
||||
int TcpConnection::processOutgoing()
|
||||
{
|
||||
/**< returns < 0 if fatal error and socket has been closed,
|
||||
=0 if sent data, call again immediately if want to,
|
||||
>0 may have sent data, but calling again would do no good because there is either no more data to send, or would block. */
|
||||
if (m_status != StatusConnected)
|
||||
{
|
||||
//wait until connect succeeds
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
int sendError = 1;
|
||||
|
||||
// If m_head is not null, then this connection has something to send
|
||||
|
||||
|
||||
if(m_head)
|
||||
{
|
||||
|
||||
|
||||
int amt = ::send(m_socket, m_head->m_data + m_head->m_sentSize, m_head->m_usedSize - m_head->m_sentSize, 0);
|
||||
if(amt < 0)
|
||||
{
|
||||
#ifdef WIN32
|
||||
switch(WSAGetLastError())
|
||||
{
|
||||
case WSAEWOULDBLOCK:
|
||||
case WSAEINTR:
|
||||
case WSAEINPROGRESS:
|
||||
case WSAEALREADY:
|
||||
case WSA_IO_PENDING:
|
||||
case WSA_NOT_ENOUGH_MEMORY:
|
||||
case WSATRY_AGAIN:
|
||||
//try again
|
||||
sendError = 1;
|
||||
break;
|
||||
default:
|
||||
//assume broken, Disconnect
|
||||
Disconnect();
|
||||
sendError = -1;
|
||||
break;
|
||||
}
|
||||
#else //not WIN32
|
||||
|
||||
// error condition, EAGAIN is recoverable, otherwise raise an error condition. Break from loop
|
||||
switch(errno)
|
||||
{
|
||||
case EAGAIN:
|
||||
//try again
|
||||
sendError = 1;
|
||||
break;
|
||||
default:
|
||||
//assume broken, Disconnect
|
||||
Disconnect();
|
||||
sendError = -1;
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
else if(static_cast<unsigned>(amt) < (m_head->m_usedSize - m_head->m_sentSize))
|
||||
{
|
||||
// partial send: trying to do anything more now would be a waste of time. Break from loop
|
||||
m_head->m_sentSize += amt;
|
||||
sendError = 1;
|
||||
}
|
||||
else if(amt == 0)
|
||||
{
|
||||
Disconnect();
|
||||
sendError = -1;
|
||||
// client closed connection
|
||||
}
|
||||
else
|
||||
{
|
||||
// everything was sent from this block. Return it to the pool, advance m_head. Attempt to continue
|
||||
// sending
|
||||
data_block *tmp = m_head;
|
||||
if(m_tail == m_head)
|
||||
{
|
||||
m_tail = m_tail->m_next;
|
||||
m_head = m_head->m_next;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_head = m_head->m_next;
|
||||
}
|
||||
m_sendAllocator->returnBlock(tmp);
|
||||
|
||||
sendError = 0;
|
||||
}
|
||||
}
|
||||
|
||||
return sendError;
|
||||
}
|
||||
|
||||
|
||||
bool TcpConnection::translateRecvSocketEror()
|
||||
{
|
||||
/**< returns false if fatal error and socket has been closed,
|
||||
true if should try again. */
|
||||
bool fatalError=false;
|
||||
#ifdef WIN32
|
||||
|
||||
switch(WSAGetLastError())
|
||||
{
|
||||
case WSAENOBUFS:
|
||||
case WSAEINPROGRESS:
|
||||
case WSAEINTR:
|
||||
case WSAEWOULDBLOCK:
|
||||
case WSABASEERR:
|
||||
fatalError=false;
|
||||
break;
|
||||
|
||||
case WSANOTINITIALISED:
|
||||
case WSAENETDOWN:
|
||||
case WSAEFAULT:
|
||||
case WSAENOTCONN:
|
||||
case WSAENETRESET:
|
||||
case WSAENOTSOCK:
|
||||
case WSAEOPNOTSUPP:
|
||||
case WSAESHUTDOWN:
|
||||
case WSAEMSGSIZE:
|
||||
case WSAEINVAL:
|
||||
case WSAECONNABORTED:
|
||||
case WSAETIMEDOUT:
|
||||
case WSAECONNRESET:
|
||||
default:
|
||||
//fatal
|
||||
fatalError=true;
|
||||
Disconnect();
|
||||
break;
|
||||
}
|
||||
|
||||
#else //not WIN32
|
||||
|
||||
switch(errno)
|
||||
{
|
||||
case EWOULDBLOCK:
|
||||
case EINTR:
|
||||
case ETIMEDOUT:
|
||||
case ENOBUFS:
|
||||
//try later
|
||||
fatalError=false;
|
||||
break;
|
||||
|
||||
case EBADF:
|
||||
case ECONNRESET:
|
||||
case EFAULT:
|
||||
case EINVAL:
|
||||
case ENOTCONN:
|
||||
case ENOTSOCK:
|
||||
case EOPNOTSUPP:
|
||||
case EPIPE:
|
||||
case EIO:
|
||||
case ENOMEM:
|
||||
case ENOSR:
|
||||
default:
|
||||
//fatal
|
||||
fatalError=true;
|
||||
Disconnect();
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
return fatalError;
|
||||
}
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
};
|
||||
#endif
|
||||
|
||||
|
||||
Reference in New Issue
Block a user