diff --git a/dsrc/sku.0/sys.server/compiled/game/script/terminal/terminal_character_builder.script b/dsrc/sku.0/sys.server/compiled/game/script/terminal/terminal_character_builder.script index c0877e207..ab2bf1422 100644 --- a/dsrc/sku.0/sys.server/compiled/game/script/terminal/terminal_character_builder.script +++ b/dsrc/sku.0/sys.server/compiled/game/script/terminal/terminal_character_builder.script @@ -1006,6 +1006,7 @@ const string[] MISC_OPTIONS = { "Synapse Focus Crystal", "Mustafarian Injector", "Naboo Signaling Unit", + "Custom Drink", "Grant Buffs" }; const string[] MEDICINE_OPTIONS = { @@ -7564,7 +7565,25 @@ messageHandler handleMiscSelect() static_item.createNewItemFunction("item_tcg_loot_reward_series5_signal_unit", pInv); sendSystemMessageTestingOnly(player, "Naboo Signaling Unit Issued"); break; - case 15: + case 15: //drink 2 op + if (isGod(player)) + { + obj_id juice = createObject("object/tangible/food/crafted/drink_blue_milk.iff", pInv, ""); + setCount(juice, 3); + setObjVar(juice, "buffName", crystal_buff); + setObjVar(juice, "duration", 7200.f); + attachScript(juice, "item.special.nomove"); + setObjVar(juice, "noTrade", 1); + sendSystemMessageTestingOnly(player, "Diabetes given."); + break; + } + else + { + sendSystemMessageTestingOnly(player, "You Must be in God to enjoy the diabetes!"); + + } + + case 16: float currentBuffTime = performance.inspireGetMaxDuration(player); buff.applyBuff(player, "buildabuff_inspiration", 7200); utils.setScriptVar(player, "performance.buildabuff.buffComponentKeys", buffComponentKeys);