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https://bitbucket.org/seefoe/dockerized-swg-src.git
synced 2026-08-04 05:15:50 -04:00
some game file cleanups
This commit is contained in:
@@ -1405,7 +1405,7 @@ bool Auction::IsAdvancedFilterMatch(std::list<AuctionQueryHeadersMessage::Search
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int filterCountMatch = 0;
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int filterCountNotMatch = 0;
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bool applicableFilter;
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bool applicableFilter = 0;
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bool matchFilter;
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for (std::list<AuctionQueryHeadersMessage::SearchCondition>::const_iterator iter = advancedSearch.begin(); iter != advancedSearch.end(); ++iter)
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{
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@@ -70,7 +70,7 @@ void LoggingServerApi::Connect(const char *address, int port, const char *loginN
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params.port = 0;
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params.pooledPacketMax = 1000;
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params.reliable[0].maxInstandingPackets = 512;
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params.reliable[0].maxOutstandingBytes = 128 * 1024;
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params.reliable[0].maxOutstandingBytes = 1 * 1024;
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params.reliable[0].congestionWindowMinimum = 50000;
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params.reliable[0].maxOutstandingPackets = 512;
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params.reliable[0].processOnSend = false;
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@@ -1415,8 +1415,6 @@ static void commandFuncAuctionBid(Command const &, NetworkId const &actor, Netwo
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CommoditiesMarket::getAuctionDetails(*actorCreature, auctionId);
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return;
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if (actorCreature)
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{
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CommoditiesMarket::auctionBid(
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+1
-1
@@ -12,7 +12,7 @@
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#include "serverGame/CreatureObject.h"
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#include <cstdio>
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#include <hash_set>
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#include <unordered_set>
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// ======================================================================
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@@ -1999,6 +1999,7 @@ ShipComponentData * ShipObject::createShipComponentData (int chassisSlot) const
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if (shipComponentData == NULL)
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{
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WARNING (true, ("ShipObject::createShipComponentData failed for slot [%d] ship Component data could not be constructed", chassisSlot));
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delete(shipComponentData);
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return NULL;
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}
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@@ -706,7 +706,7 @@ const Region * RegionMaster::addDynamicRegion(const UniverseObject & source)
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DEBUG_WARNING(true, ("RegionMaster::addDynamicRegion object %s has unknown "
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"geometry type", source.getNetworkId().getValueString().c_str(),
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geometry));
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return false;
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return NULL;
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}
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if (region == NULL)
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{
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+2
-2
@@ -235,13 +235,13 @@ ShipInternalDamageOverTime const * const ShipInternalDamageOverTimeManager::find
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//-- there is no lower bound, the idot is not in the vector
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if (lowerBound == s_idotVector.end())
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return false;
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return NULL;
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ShipInternalDamageOverTime & lowerBoundIdot = *lowerBound;
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//-- the lower bound sorts greater than the new idot, therefore this is a new insertion
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if (idot < lowerBoundIdot)
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return false;
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return NULL;
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return &lowerBoundIdot;
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}
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@@ -1121,7 +1121,7 @@ jobject JNICALL ScriptMethodsDataTableNamespace::dataTableGetRow(JNIEnv *env, jo
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LocalRefPtr target = createNewObject(JavaLibrary::getClsDictionary(), JavaLibrary::getMidDictionary());
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if (target == LocalRef::cms_nullPtr)
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return false;
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return JNI_FALSE;
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for (int i = 0; i < dt->getNumColumns(); ++i)
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{
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@@ -1339,7 +1339,7 @@ jstring JNICALL ScriptMethodsShipNamespace::getShipComponentName(JNIEnv * env, j
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{
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ShipObject const * const shipObject = JavaLibrary::getShipThrow(env, jobject_shipId, "getShipComponentName() invalid ship", false);
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if (!shipObject)
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return false;
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return NULL;
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Unicode::String const & name = shipObject->getComponentName(chassisSlot);
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if (!name.empty())
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@@ -4073,7 +4073,7 @@ jlongArray JNICALL ScriptMethodsShipNamespace::getShipCargoHoldContentsResourceT
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{
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ShipObject const * const shipObject = getShipThrowTestSlot(env, jobject_shipId, "getShipCargoHoldContents()", false, static_cast<int>(ShipChassisSlotType::SCST_cargo_hold));
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if (!shipObject)
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return false;
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return NULL;
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ShipObject::NetworkIdIntMap const & contents = shipObject->getCargoHoldContents();
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@@ -4099,7 +4099,7 @@ jintArray JNICALL ScriptMethodsShipNamespace::getShipCargoHoldContentsAmounts(JN
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{
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ShipObject const * const shipObject = getShipThrowTestSlot(env, jobject_shipId, "getShipCargoHoldContents()", false, static_cast<int>(ShipChassisSlotType::SCST_cargo_hold));
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if (!shipObject)
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return false;
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return NULL;
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ShipObject::NetworkIdIntMap const & contents = shipObject->getCargoHoldContents();
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@@ -74,7 +74,7 @@ void GameScheduler::remove()
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DEBUG_FATAL(!s_installed, ("GameScheduler not installed."));
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delete s_scheduler;
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s_scheduler = false;
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s_scheduler = NULL;
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s_installed = false;
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}
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@@ -518,12 +518,12 @@ void ConfigSharedNetwork::install(int newClockSyncDelay)
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KEY_INT (incomingBufferSize, 4 * 1024 * 1024);
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KEY_INT (outgoingBufferSize, 4 * 1024 * 1024);
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KEY_INT (maxConnections, 1000);
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KEY_INT (maxRawPacketSize, 496);
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KEY_INT (maxRawPacketSize, 1460);
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KEY_INT (maxInstandingPackets, 400);
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KEY_INT (maxOutstandingBytes, 200 * 1024);
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KEY_INT (maxOutstandingBytes, 1 * 1024);
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KEY_INT (maxOutstandingPackets, 400);
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KEY_BOOL (processOnSend, false);
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KEY_BOOL (processIcmpErrors, true);
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KEY_BOOL (processIcmpErrors, false);
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KEY_INT (fragmentSize, 496);
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KEY_INT (pooledPacketMax, 1024);
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KEY_INT (pooledPacketSize, -1);
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@@ -555,7 +555,7 @@ void ConfigSharedNetwork::install(int newClockSyncDelay)
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KEY_BOOL (allowPortRemapping, true);
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KEY_BOOL (useTcp, true);
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KEY_INT (tcpMinimumFrame, 1000);
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KEY_BOOL (reportUdpDisconnects, false);
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KEY_BOOL (reportUdpDisconnects, true);
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KEY_BOOL (reportTcpDisconnects, true);
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KEY_BOOL (logConnectionConstructionDestruction, false);
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KEY_BOOL (logConnectionOpenedClosed, false);
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@@ -318,7 +318,7 @@ void NetworkHandler::onTerminate(void * m, UdpConnectionMT * u)
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{
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if(m)
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{
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// NetworkHandler * s = reinterpret_cast<NetworkHandler *>(m);
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NetworkHandler * s = reinterpret_cast<NetworkHandler *>(m);
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if(u)
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{
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u->AddRef();
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