From 1ff6e1d9bcb741df6b5cb0d71638bd0afa472d0c Mon Sep 17 00:00:00 2001 From: DarthArgus Date: Sun, 31 Jan 2016 00:49:00 -0600 Subject: [PATCH] one more that we can't build, removed since it's in the client files already --- .../game/input/groundinputmap_swg.mif | 297 ------------------ 1 file changed, 297 deletions(-) delete mode 100644 sku.ja/sys.client/compiled/game/input/groundinputmap_swg.mif diff --git a/sku.ja/sys.client/compiled/game/input/groundinputmap_swg.mif b/sku.ja/sys.client/compiled/game/input/groundinputmap_swg.mif deleted file mode 100644 index fcba0f4ff..000000000 --- a/sku.ja/sys.client/compiled/game/input/groundinputmap_swg.mif +++ /dev/null @@ -1,297 +0,0 @@ -// -// groundInputmap.mif -// asommers 7-22-99 -// -// copyright 1999, bootprint entertainment -// - -#include "../../../../../include/binary.h" -#include "../../../../../include/dinput.h" -#include "../../../../../include/Inputmap.def" - -form "IMAP" -{ - form "0006" - { - FORM "CMDS" - { - CHUNK "NAME" - { - cstring "input/groundinputmap_cmds.iff" - } - } - - FORM "SHFT" - { - FORM "KEY " - { - SHIFT_BUTTON (DIK_LMENU, BITMASK_MENU) - SHIFT_BUTTON (DIK_LCONTROL, BITMASK_CONTROL) - SHIFT_BUTTON (DIK_RMENU, BITMASK_MENU) - SHIFT_BUTTON (DIK_RCONTROL, BITMASK_CONTROL) - SHIFT_BUTTON (DIK_LSHIFT, BITMASK_SHIFT) - SHIFT_BUTTON (DIK_RSHIFT, BITMASK_SHIFT) - } - } - - form "MAP" - { - CHUNK "INFO" - { - uint32 BITMASK_NONE - uint8 0 // absorbDefaultShiftMaps - } - - FORM "KEYS" - { - //-- movement - - SET_MAP (DIK_UPARROW, CMD_walk) - SET_MAP (DIK_DOWNARROW, CMD_down) - - SET_MAP (DIK_LEFTARROW, CMD_turnLeft) - SET_MAP (DIK_RIGHTARROW, CMD_turnRight) - - SET_MAP (DIK_Q, CMD_left) - SET_MAP (DIK_E, CMD_right) - - SET_MAP (DIK_A, CMD_turnLeft) - SET_MAP (DIK_D, CMD_turnRight) - - SET_MAP (DIK_W, CMD_walk) - SET_MAP (DIK_S, CMD_down) - - //SET_MAP (DIK_LSHIFT, CMD_toggleRunMomentary) - //SET_MAP (DIK_RSHIFT, CMD_toggleRunMomentary) - - SET_MAP (DIK_NUMLOCK, CMD_autoRun) - - SET_MAP (DIK_SPACE, CMD_jump) - - //-- targeting - - SET_MAP (DIK_ESCAPE, CMD_untarget) - SET_MAP (DIK_TAB, CMD_uiCycleTargetOutward) - - - //-- camera - - SET_MAP (DIK_NUMPAD0, CMD_cameraLock) - SET_MAP (DIK_NUMPAD5, CMD_cameraReset) - SET_MAP (DIK_ADD, CMD_cameraZoomIn) - SET_MAP (DIK_SUBTRACT, CMD_cameraZoomOut) - SET_MAP (DIK_NUMPAD8, CMD_cameraPitchBackward) - SET_MAP (DIK_NUMPAD2, CMD_cameraPitchForward) - SET_MAP (DIK_NUMPAD4, CMD_cameraYawLeft) - SET_MAP (DIK_DECIMAL, CMD_chaseCamera) - SET_MAP (DIK_NUMPAD6, CMD_cameraYawRight) - - //-- chat - - SET_MAP (DIK_RETURN, CMD_uiStartChat) - SET_MAP (DIK_SLASH, CMD_uiStartChatCommand) - //SET_MAP (DIK_HOME, CMD_chatCursorHome) - //SET_MAP (DIK_END, CMD_chatCursorEnd) - //SET_MAP (DIK_BACK, CMD_chatBackspace) - //SET_MAP (DIK_INSERT, CMD_uiChatTabNext) - //SET_MAP (DIK_DELETE, CMD_uiChatTabPrev) - - //-- ui - - SET_MAP (DIK_1, CMD_uiToolbarSlot00) - SET_MAP (DIK_2, CMD_uiToolbarSlot01) - SET_MAP (DIK_3, CMD_uiToolbarSlot02) - SET_MAP (DIK_4, CMD_uiToolbarSlot03) - SET_MAP (DIK_5, CMD_uiToolbarSlot04) - SET_MAP (DIK_6, CMD_uiToolbarSlot05) - SET_MAP (DIK_7, CMD_uiToolbarSlot06) - SET_MAP (DIK_8, CMD_uiToolbarSlot07) - SET_MAP (DIK_9, CMD_uiToolbarSlot08) - SET_MAP (DIK_0, CMD_uiToolbarSlot09) - SET_MAP (DIK_MINUS, CMD_uiToolbarSlot10) - SET_MAP (DIK_PREVTRACK, CMD_uiToolbarSlot11) - - //SET_MAP (DIK_NUMPADENTER, CMD_uiPointerToggle) - //SET_MAP (DIK_SCROLL, CMD_panorama) - //SET_MAP (DIK_DIVIDE, CMD_uiRadarRangeDecrease) - //SET_MAP (DIK_MULTIPLY, CMD_uiRadarRangeIncrease) - - //SET_MAP (DIK_N, CMD_uiToggleObjectNames) - //SET_MAP (DIK_H, CMD_uiToggleHud) - //SET_MAP (DIK_B, CMD_uiChatBubblesClear) - SET_MAP (DIK_L, CMD_toggleLight) - SET_MAP (DIK_M, CMD_radarMap) - - SET_MAP (DIK_H, CMD_uiService) - SET_MAP (DIK_I, CMD_uiInventoryClose) - SET_MAP (DIK_K, CMD_uiDataPad) - SET_MAP (DIK_C, CMD_uiCharacterSheet) - SET_MAP (DIK_O, CMD_uiOptions) - //SET_MAP (DIK_E, CMD_uiPersistentMessageBrowser) - SET_MAP (DIK_J, CMD_uiQuestJournal) - SET_MAP (DIK_P, CMD_uiRoadmap) - - - //-- combat actions - //SET_MAP (DIK_Y, CMD_primaryAttack) - - SET_MAP (DIK_SEMICOLON, CMD_uiCommandBrowser) - - SET_MAP (DIK_V, CMD_uiPlanetMap) - - SET_MAP (DIK_LMENU, CMD_uiPointerToggle) - SET_MAP (DIK_RMENU, CMD_uiPointerToggle) - - SET_MAP (DIK_R, CMD_radialMenu) - SET_MAP (DIK_YEN, CMD_radialMenu) - - } - - FORM "MOSB" - { - //SET_MAP (1, CMD_uiPointerToggle) - //SET_MAP (0 CMD_targetAtCursor) - //SET_MAP (3, CMD_autoRun) - - //-- combat actions - SET_MAP (0, CMD_primaryActionAndAttack) - SET_MAP (1, CMD_secondaryAttack) - - } - - FORM "JOYB" - { - } - } - - //---- - //-- control keys - - form "MAP " - { - CHUNK "INFO" - { - uint32 BITMASK_CONTROL - uint8 0 // absorbDefaultShiftMaps - } - - FORM "KEYS" - { - //-- movement - - //-- target - - //-- camera - - //-- chat - SET_MAP (DIK_RETURN, CMD_uiChatCollapse) - - SET_MAP (DIK_COMMA, CMD_chatFontSmaller) - SET_MAP (DIK_PERIOD, CMD_chatFontBigger) - - SET_MAP (DIK_G, CMD_uiStartChatGroup) - SET_MAP (DIK_T, CMD_uiStartChatTell) - SET_MAP (DIK_R, CMD_uiStartChatReply) - - //-- ui - - SET_MAP (DIK_PREVTRACK, CMD_uiToolbarPaneNext) - SET_MAP (DIK_TAB, CMD_uiToolbarPanePrev) - - SET_MAP (DIK_1, CMD_uiToolbarPane00) - SET_MAP (DIK_2, CMD_uiToolbarPane01) - SET_MAP (DIK_3, CMD_uiToolbarPane02) - SET_MAP (DIK_4, CMD_uiToolbarPane03) - SET_MAP (DIK_5, CMD_uiToolbarPane04) - SET_MAP (DIK_6, CMD_uiToolbarPane05) - SET_MAP (DIK_7, CMD_uiToolbarPane06) - SET_MAP (DIK_8, CMD_uiToolbarPane07) - SET_MAP (DIK_9, CMD_uiToolbarPane08) - SET_MAP (DIK_0, CMD_uiToolbarPane09) - SET_MAP (DIK_MINUS, CMD_uiToolbarPanePrev) - SET_MAP (DIK_PREVTRACK, CMD_uiToolbarPaneNext) - - - //-- ui stuff - } - } - - //---- - //-- alt + control keys - - form "MAP " - { - CHUNK "INFO" - { - uint32 BITMASK_SHIFT - uint8 1 // absorbDefaultShiftMaps - } - - FORM "KEYS" - { - SET_MAP (DIK_ESCAPE, CMD_uiGameMenuActivate) - } - } - - //---- - //-- alt + control keys - - form "MAP " - { - CHUNK "INFO" - { - uint32 BITMASK_CONTROL | BITMASK_MENU - uint8 0 // absorbDefaultShiftMaps - } - - FORM "KEYS" - { - } - } - - //---- - //-- shift + control keys - - form "MAP " - { - CHUNK "INFO" - { - uint32 BITMASK_CONTROL | BITMASK_SHIFT - uint8 0 // absorbDefaultShiftMaps - } - - FORM "KEYS" - { - //---------------------------------------- - //-- debug or internal only - //---------------------------------------- - - SET_MAP (DIK_G, CMD_uiDebugPrint) - SET_MAP (DIK_T, CMD_terrainShowLod) - SET_MAP (DIK_1, CMD_cameraPathNormal) - SET_MAP (DIK_2, CMD_cameraPathPlayback) - SET_MAP (DIK_3, CMD_cameraPathAddWaypoint) - SET_MAP (DIK_4, CMD_cameraPathDeleteLastWaypoint) - - SET_MAP (DIK_F10, CMD_warpPlayerToFreeCamera) - SET_MAP (DIK_F11, CMD_debugPortalCamera) - SET_MAP (DIK_F2, CMD_freeChaseCamera) - SET_MAP (DIK_F9, CMD_freeCamera) - - SET_MAP (DIK_PAUSE, CMD_pause) - SET_MAP (DIK_SPACE, CMD_environmentPause) - - SET_MAP (DIK_0, CMD_vtuneCounter) - SET_MAP (DIK_8, CMD_vtuneResume) - SET_MAP (DIK_9, CMD_vtunePause) - SET_MAP (DIK_Z, CMD_fillMode) - SET_MAP (DIK_V, CMD_debugKeyContext1) - SET_MAP (DIK_B, CMD_debugKeyContext2) - SET_MAP (DIK_SCROLL, CMD_screenShot360) - SET_MAP (DIK_H, CMD_uiToggleHud) - SET_MAP (DIK_S, CMD_spinCamera) - } - } - } -} -