From 88fcdf64091be4f919dc640e8793eee2a7cb60a6 Mon Sep 17 00:00:00 2001 From: Groot Date: Thu, 26 May 2016 03:06:22 +0100 Subject: [PATCH] adding more stuff to the frog from swgmasters gaigu and noobs --- .../terminal/terminal_character_builder.java | 22 ++++++++++++++++++- 1 file changed, 21 insertions(+), 1 deletion(-) diff --git a/sku.0/sys.server/compiled/game/script/terminal/terminal_character_builder.java b/sku.0/sys.server/compiled/game/script/terminal/terminal_character_builder.java index f5a94bde1..61ca417d6 100755 --- a/sku.0/sys.server/compiled/game/script/terminal/terminal_character_builder.java +++ b/sku.0/sys.server/compiled/game/script/terminal/terminal_character_builder.java @@ -871,7 +871,11 @@ public class terminal_character_builder extends script.base_script "Seeker Droid", "Master Crafted EE3 Schematic", "Master Crafted DC-15 Schematic", - "Vet 30k Resource Deed" + "Vet 30k Resource Deed", + "Biological Focus Crystal", + "Synapse Focus Crystal", + "Mustafarian Injector", + "Naboo Signaling Unit", }; public static final String[] STELLA_OPTIONS = { @@ -6657,6 +6661,22 @@ public class terminal_character_builder extends script.base_script case 10: createObject("object/tangible/veteran_reward/resource.iff", pInv, ""); sendSystemMessageTestingOnly(player, "Resource Kit Issued"); + break; + case 11: + createObject("object/tangible/item/quest/force_sensitive/fs_crystal_health.iff", pInv, ""); + sendSystemMessageTestingOnly(player, "Biological Focus Crystal Issued"); + break; + case 12: + createObject("object/tangible/item/quest/force_sensitive/fs_crystal_force.iff", pInv, ""); + sendSystemMessageTestingOnly(player, "Synapse Focus Crystal Issued"); + break; + case 13: + createObject("object/tangible/loot/mustafar/old_republic_tech_02.iff", pInv, ""); + sendSystemMessageTestingOnly(player, "Mustafarian Injector Issued"); + break; + case 14: + createObject("object/tangible/tcg/series5/consumable_signal_unit.iff", pInv, ""); + sendSystemMessageTestingOnly(player, "Naboo Signaling Unit Issued"); default: cleanScriptVars(player); return SCRIPT_CONTINUE;