From 9240bd0abcc047e75db7a537fa11a48b5cab1fb1 Mon Sep 17 00:00:00 2001 From: PrisonCamp Date: Tue, 11 Nov 2014 01:57:55 -0800 Subject: [PATCH] *Attached necessary scripts and variables to NPC --- .../script/npc/static_npc/wilhalm_skrim.script | 15 +++++++++++++++ 1 file changed, 15 insertions(+) diff --git a/sku.0/sys.server/compiled/game/script/npc/static_npc/wilhalm_skrim.script b/sku.0/sys.server/compiled/game/script/npc/static_npc/wilhalm_skrim.script index b20cd0347..7d6ed6701 100644 --- a/sku.0/sys.server/compiled/game/script/npc/static_npc/wilhalm_skrim.script +++ b/sku.0/sys.server/compiled/game/script/npc/static_npc/wilhalm_skrim.script @@ -1,11 +1,26 @@ include library.ai_lib; include library.hue; include library.colors; +include library.factions; +include library.chat; +include library.skill; trigger OnAttach () { ai_lib.setDefaultCalmBehavior( self, ai_lib.BEHAVIOR_SENTINEL ); + if (!hasScript (self, "npc.converse.npc_converse_menu")) + { + attachScript (self, "npc.converse.npc_converse_menu"); + } + + if (!hasScript (self, "npc.static_quest.quest_convo")) + { + attachScript (self, "npc.static_quest.quest_convo"); + } + + setObjVar (self, "quest_table", "wilhalm_skrim"); + factions.setFaction (self, "Imperial"); setName (self, "Wilhalm Skrim"); return SCRIPT_CONTINUE; }