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Fixed const that was improperly labeled
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@@ -48,7 +48,7 @@ const int PLAYER_TO_NPC_RATIO = 1; // for every 1 player, we decrease our max
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// END TESTING CONSTANTS;
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public boolean boolFastSpawnEnabled = false;
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const boolean boolFastSpawnEnabled = false;
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const int MAXIMUM_SPAWNING_RUN_TIME_RULES = 200;
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const float CREATURES_TO_PLAYERS_RATIO = 20;
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