diff --git a/sku.0/sys.server/compiled/game/object/draft_schematic/weapon/appearance/weapon_appearance_lance_energy_legendary.tpf b/sku.0/sys.server/compiled/game/object/draft_schematic/weapon/appearance/weapon_appearance_lance_energy_legendary.tpf index 4e2e03695..1b2d4e63a 100644 --- a/sku.0/sys.server/compiled/game/object/draft_schematic/weapon/appearance/weapon_appearance_lance_energy_legendary.tpf +++ b/sku.0/sys.server/compiled/game/object/draft_schematic/weapon/appearance/weapon_appearance_lance_energy_legendary.tpf @@ -2,55 +2,6 @@ @base object/draft_schematic/weapon/base_weapon_schematic.iff @class draft_schematic_object_template 7 -category = CT_weapon -itemsPerContainer = 0 -craftedObjectTemplate = "object/weapon/melee/polearm/lance_electric_polearm.iff" -slots = [ - [ - optional=false, - name = "craft_weapon_ingredients_n" "lance_shaft", - options = [ - [ingredientType=IT_resourceClass, ingredients = [[name="craft_weapon_ingredients_n" "lance_shaft", ingredient="metal", count=85]], complexity = 0, skillCommand = "unskilled"]], - optionalSkillCommand = "", - complexity = 0, - appearance = "" ], - [ - optional=false, - name = "craft_weapon_ingredients// TEMPLATE GENERATED BY CORE WEAPON EXPORTER, DO NOT EDIT -@base object/draft_schematic/weapon/base_weapon_schematic.iff -@class draft_schematic_object_template 7 - -category = CT_weapon -itemsPerContainer = 0 -craftedObjectTemplate = "object/weapon/melee/polearm/lance_nightsister_legendary.iff" -slots = [ - [ - optional=false, - name = "craft_weapon_ingredients_n" "staff_shaft", - options = [ - [ingredientType=IT_resourceClass, ingredients = [[name="craft_weapon_ingredients_n" "staff_shaft", ingredient="aluminum_phrik", count=100]], complexity = 0, skillCommand = "unskilled"]], - optionalSkillCommand = "", - complexity = 0, - appearance = "" ], - [ - optional=false, - name = "craft_weapon_ingredients_n" "charge_accumulator", - options = [ - [ingredientType=IT_resourceClass, ingredients = [[name="craft_weapon_ingredients_n" "charge_accumulator", ingredient="crystalline_byrothsis", count=20]], complexity = 0, skillCommand = "unskilled"]], - optionalSkillCommand = "", - complexity = 0, - appearance = "" ], - [ - optional=false, - name = "craft_weapon_ingredients_n" "vibro_unit_and_power_cell_brackets", - options = [ - [ingredientType=IT_resourceClass, ingredients = [[name="craft_weapon_ingredients_n" "vibro_unit_and_power_cell_brackets", ingredient="copper_polysteel", count=80]], complexity = 0, skillCommand = "unskilled"]], - optionalSkillCommand = "", - complexity = 0, - appearance =// TEMPLATE GENERATED BY CORE WEAPON EXPORTER, DO NOT EDIT -@base object/draft_schematic/weapon/base_weapon_schematic.iff -@class draft_schematic_object_template 7 - category = CT_weapon itemsPerContainer = 0 craftedObjectTemplate = "object/weapon/melee/polearm/lance_nightsister_legendary.iff" @@ -115,82 +66,3 @@ volume = 1 sharedTemplate = "object/draft_schematic/weapon/appearance/shared_weapon_appearance_lance_energy_legendary.iff" xpPoints = [[type = XP_craftingWeapons, level = 0, value = 0]] - "" ], - [ - optional=false, - name = "craft_weapon_ingredients_n" "grip_unit", - options = [ - [ingredientType=IT_resourceClass, ingredients = [[name="craft_weapon_ingredients_n" "grip_unit", ingredient="petrochem_inert_polymer", count=35]], complexity = 0, skillCommand = "unskilled"]], - optionalSkillCommand = "", - complexity = 0, - appearance = "" ], - [ - optional=false, - name = "craft_weapon_ingredients_n" "vibration_generator", - options = [ - [ingredientType=IT_template, ingredients = [[name="craft_weapon_ingredients_n" "vibration_generator", ingredient="object/tangible/component/weapon/vibro_unit_base.iff", count=1]], complexity = 0, skillCommand = "unskilled"]], - optionalSkillCommand = "", - complexity = 0, - appearance = "" ], - [ - optional=false, - name = "craft_weapon_ingredients_n" "weapon_core", - options = [ - [ingredientType=IT_template, ingredients = [[name="craft_weapon_ingredients_n" "weapon_core", ingredient="object/tangible/component/weapon/core/weapon_core_melee_base.iff", count=1]], complexity = 0, skillCommand = "unskilled"]], - optionalSkillCommand = "", - complexity = 0, - appearance = "" ]] -skillCommands = ["unskilled"] -manufactureScripts = ["systems.crafting.weapon.core.crafting_new_weapon_final"] - -@class intangible_object_template 1 - -@class object_template 8 - -complexity = 40 -volume = 1 -sharedTemplate = "object/draft_schematic/weapon/appearance/shared_weapon_appearance_lance_energy_legendary.iff" -xpPoints = [[type = XP_craftingWeapons, level = 0, value = 0]] - -_n" "grip", - options = [ - [ingredientType=IT_resourceClass, ingredients = [[name="craft_weapon_ingredients_n" "grip", ingredient="chemical", count=38]], complexity = 0, skillCommand = "unskilled"]], - optionalSkillCommand = "", - complexity = 0, - appearance = "" ], - [ - optional=false, - name = "craft_weapon_ingredients_n" "shock_pulsor", - options = [ - [ingredientType=IT_template, ingredients = [[name="craft_weapon_ingredients_n" "shock_pulsor", ingredient="object/tangible/component/item/electronic_power_conditioner.iff", count=1]], complexity = 0, skillCommand = "unskilled"]], - optionalSkillCommand = "", - complexity = 0, - appearance = "" ], - [ - optional=false, - name = "craft_weapon_ingredients_n" "vibration_generator", - options = [ - [ingredientType=IT_template, ingredients = [[name="craft_weapon_ingredients_n" "vibration_generator", ingredient="object/tangible/component/weapon/vibro_unit_base.iff", count=1]], complexity = 0, skillCommand = "unskilled"]], - optionalSkillCommand = "", - complexity = 0, - appearance = "" ], - [ - optional=false, - name = "craft_weapon_ingredients_n" "weapon_core", - options = [ - [ingredientType=IT_template, ingredients = [[name="craft_weapon_ingredients_n" "weapon_core", ingredient="object/tangible/component/weapon/core/weapon_core_melee_base.iff", count=1]], complexity = 0, skillCommand = "unskilled"]], - optionalSkillCommand = "", - complexity = 0, - appearance = "" ]] -skillCommands = ["unskilled"] -manufactureScripts = ["systems.crafting.weapon.core.crafting_new_weapon_final"] - -@class intangible_object_template 1 - -@class object_template 8 - -complexity = 40 -volume = 1 -sharedTemplate = "object/draft_schematic/weapon/appearance/shared_weapon_appearance_lance_electric_polearm.iff" -xpPoints = [[type = XP_craftingWeapons, level = 0, value = 0]] -