diff --git a/sku.0/sys.server/compiled/game/datatables/buildout/tatooine/tatooine_5_2_ws.tab b/sku.0/sys.server/compiled/game/datatables/buildout/tatooine/tatooine_5_2_ws.tab index b6acbdd68..822373b83 100755 --- a/sku.0/sys.server/compiled/game/datatables/buildout/tatooine/tatooine_5_2_ws.tab +++ b/sku.0/sys.server/compiled/game/datatables/buildout/tatooine/tatooine_5_2_ws.tab @@ -11,19 +11,7 @@ i i h i f f f f f f f s p 1213340 0 object/static/structure/tatooine/debris_tatt_pipe_widemouth.iff 0 34.5816 52 807.553 0.320061 0 0.947397 0 $| 1213341 0 object/static/structure/tatooine/debris_tatt_pipe_narrow_2.iff 0 33.9657 52 807.545 0.320061 0 0.947397 0 $| 1213342 0 object/building/tatooine/shuttleport_tatooine.iff 0 47.5333 52 825.093 -0.706544 0 0.707669 0 structure.municipal.starport:planet_map.map_loc travel.cost|0|200|travel.ground_time|0|300|travel.is_shuttleport|0|1|travel.point_name|4|Anchorhead Shuttleport|travel.shuttle_available|0|1|travel.version|0|3|$| -1213343 0 object/building/tatooine/housing_tatt_style01_med.iff 0 131.753 52 787.661 -0.00079638 0 1 0 $| -1213344 1213343 object/cell/cell.iff 1 0 0 0 1 0 0 0 $| -1213345 1213343 object/cell/cell.iff 2 0 0 0 1 0 0 0 $| -1213346 1213343 object/cell/cell.iff 3 0 0 0 1 0 0 0 $| -1213347 1213343 object/cell/cell.iff 4 0 0 0 1 0 0 0 $| -1213348 1213343 object/cell/cell.iff 5 0 0 0 1 0 0 0 $| -1213349 1213343 object/cell/cell.iff 6 0 0 0 1 0 0 0 $| -1213350 1213343 object/cell/cell.iff 7 0 0 0 1 0 0 0 $| -1213351 1213343 object/cell/cell.iff 8 0 0 0 1 0 0 0 $| -1213352 1213343 object/cell/cell.iff 9 0 0 0 1 0 0 0 $| -1213353 1213343 object/cell/cell.iff 10 0 0 0 1 0 0 0 $| -1213354 1213343 object/cell/cell.iff 11 0 0 0 1 0 0 0 $| -1213355 1213343 object/cell/cell.iff 12 0 0 0 1 0 0 0 $| +1213343 0 object/building/tatooine/housing_tatt_style01_med.iff 0 131.753 52 787.661 -0.00079638 0 1 0 theme_park.dungeon.generic_spawner spawn_table|4|datatables/spawning/poi_spawner/tatooine/anchorhead_cantina.iff|$| 1213367 0 object/building/tatooine/filler_building_tatt_style01_01.iff 0 94.4924 52 830.728 -0.0107961 0 0.999942 0 $| 1253898 0 object/building/tatooine/filler_building_tatt_style01_03.iff 0 95.726 52 731.185 0.893822 0 0.448423 0 $| 1254187 0 object/static/structure/tatooine/debris_tatt_pipe_narrow_2.iff 0 86.994 52.78 746.894 0.789986 0 0.613125 0 $| diff --git a/sku.0/sys.server/compiled/game/datatables/item/master_item/master_item.tab b/sku.0/sys.server/compiled/game/datatables/item/master_item/master_item.tab old mode 100644 new mode 100755 index 46963b4bf..0f00a019b --- a/sku.0/sys.server/compiled/game/datatables/item/master_item/master_item.tab +++ b/sku.0/sys.server/compiled/game/datatables/item/master_item/master_item.tab @@ -77,30 +77,30 @@ item_ithorian_shirt_02_01 object/tangible/wearables/ithorian/ith_shirt_s09.iff item_ithorian_pants_02_01 object/tangible/wearables/ithorian/ith_pants_s19.iff 2 45 1 Issued Ithorian Pants A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. npe clothing item_ithorian_vest_02_01 object/tangible/wearables/ithorian/ith_vest_s02.iff 2 45 1 Issued Ithorian Vest A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. npe clothing item_ithorian_gloves_02_01 object/tangible/wearables/ithorian/ith_gloves_s02.iff 2 45 1 Issued Ithorian Gloves A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. npe clothing -weapon_pistol_02_02 object/weapon/ranged/pistol/pistol_cdef_npe.iff weapon 2 45 1 Issued Pistol A very basic Pistol. -weapon_rifle_02_02 object/weapon/ranged/rifle/rifle_cdef_npe.iff weapon 1 2 45 1 Issued Rifle A very basic Rifle. -weapon_carbine_02_02 object/weapon/ranged/carbine/carbine_cdef_npe.iff weapon 1 2 45 1 Issued Carbine A very basic Carbine. -weapon_polearm_02_02 object/weapon/melee/polearm/lance_staff_wood_s2_npe.iff weapon 1 2 45 1 Issued Staff A very basic Staff. -weapon_sword_1h_02_02 object/weapon/melee/sword/sword_01_npe.iff weapon 1 2 45 1 Issued Sword A very basic Sword. -weapon_sword_2h_02_02 object/weapon/melee/axe/axe_heavy_duty_npe.iff weapon 1 2 45 1 Issued Axe A very basic Axe. -weapon_pistol_02_03 object/weapon/ranged/pistol/pistol_cdef_npe.iff weapon 3 2 45 1 Loche's Pistol A reward for helping Loche on the Tansarii Point Station. -weapon_rifle_02_03 object/weapon/ranged/rifle/rifle_cdef_npe.iff weapon 3 2 45 1 Loche's Rifle A reward for helping Loche on the Tansarii Point Station. -weapon_carbine_02_03 object/weapon/ranged/carbine/carbine_cdef_npe.iff weapon 3 2 45 1 Loche's Carbine A reward for helping Loche on the Tansarii Point Station. -weapon_polearm_02_03 object/weapon/melee/polearm/polearm_vibro_axe_npe.iff weapon 1 2 45 1 Jedi Training Polearm A Polearm given to you by Han Solo. -weapon_sword_1h_02_03 object/weapon/melee/sword/sword_01_npe.iff weapon 3 2 45 1 Rydel's Sword A Sword given to you by Rydel Delan. -weapon_sword_2h_02_03 object/weapon/melee/axe/axe_heavy_duty_npe.iff weapon 3 2 45 1 Rydel's Axe An Axe given to you by Rydel Delan. -weapon_pistol_02_04 object/weapon/ranged/pistol/pistol_d18_npe.iff weapon 6 2 200 1 D-18 "A standard low power pistol, common through much of the universe." -weapon_rifle_02_04 object/weapon/ranged/rifle/rifle_dlt20_npe.iff weapon 6 2 200 1 DLT-20 "A standard low power rifle, common through much of the universe." -weapon_carbine_02_04 object/weapon/ranged/carbine/carbine_dh17_black_npe.iff weapon 6 2 200 1 DH-17 "A standard low power carbine, common through much of the universe." -weapon_polearm_02_04 object/weapon/melee/polearm/lance_staff_wood_s2_npe.iff weapon 6 2 200 1 Reinforced Staff A staff that has studs affixed to the end of it. -weapon_sword_1h_02_04 object/weapon/melee/sword/sword_01_npe.iff weapon 6 2 200 1 Sword A slashing weapon that is very common in parts of the galaxy that lack blasters. -weapon_sword_2h_02_04 object/weapon/melee/2h_sword/2h_sword_battleaxe_npe.iff weapon 6 2 200 1 Battleaxe A large two handed slashing weapon that is very common in parts of the galaxy that lack blasters. -weapon_pistol_02_05 object/weapon/ranged/pistol/pistol_d18_npe.iff weapon 9 2 300 1 D-18 "A standard low power pistol, common through much of the universe." -weapon_rifle_02_05 object/weapon/ranged/rifle/rifle_dlt20_npe.iff weapon 9 2 300 1 DLT-20 "A standard low power rifle, common through much of the universe." -weapon_carbine_02_05 object/weapon/ranged/carbine/carbine_dh17_black_npe.iff weapon 9 2 300 1 DH-17 "A standard low power carbine, common through much of the universe." -weapon_polearm_02_05 object/weapon/melee/polearm/lance_staff_wood_s2_npe.iff weapon 9 2 300 1 Reinforced Staff A staff that has studs affixed to the end of it. -weapon_sword_1h_02_05 object/weapon/melee/sword/sword_01_npe.iff weapon 9 2 300 1 Sword A slashing weapon that is very common in parts of the galaxy that lack blasters. -weapon_sword_2h_02_05 object/weapon/melee/2h_sword/2h_sword_battleaxe_npe.iff weapon 9 2 300 1 Battleaxe A large two handed slashing weapon that is very common in parts of the galaxy that lack blasters. +weapon_pistol_02_02 object/weapon/ranged/pistol/pistol_cdef_npe.iff weapon 2 45 item.special.nomove 1 Issued Pistol A very basic Pistol. +weapon_rifle_02_02 object/weapon/ranged/rifle/rifle_cdef_npe.iff weapon 1 2 45 item.special.nomove 1 Issued Rifle A very basic Rifle. +weapon_carbine_02_02 object/weapon/ranged/carbine/carbine_cdef_npe.iff weapon 1 2 45 item.special.nomove 1 Issued Carbine A very basic Carbine. +weapon_polearm_02_02 object/weapon/melee/polearm/lance_staff_wood_s2_npe.iff weapon 1 2 45 item.special.nomove 1 Issued Staff A very basic Staff. +weapon_sword_1h_02_02 object/weapon/melee/sword/sword_01_npe.iff weapon 1 2 45 item.special.nomove 1 Issued Sword A very basic Sword. +weapon_sword_2h_02_02 object/weapon/melee/axe/axe_heavy_duty_npe.iff weapon 1 2 45 item.special.nomove 1 Issued Axe A very basic Axe. +weapon_pistol_02_03 object/weapon/ranged/pistol/pistol_cdef_npe.iff weapon 3 2 45 item.special.nomove 1 Loche's Pistol A reward for helping Loche on the Tansarii Point Station. +weapon_rifle_02_03 object/weapon/ranged/rifle/rifle_cdef_npe.iff weapon 3 2 45 item.special.nomove 1 Loche's Rifle A reward for helping Loche on the Tansarii Point Station. +weapon_carbine_02_03 object/weapon/ranged/carbine/carbine_cdef_npe.iff weapon 3 2 45 item.special.nomove 1 Loche's Carbine A reward for helping Loche on the Tansarii Point Station. +weapon_polearm_02_03 object/weapon/melee/polearm/polearm_vibro_axe_npe.iff weapon 1 2 45 item.special.nomove 1 Jedi Training Polearm A Polearm given to you by Han Solo. +weapon_sword_1h_02_03 object/weapon/melee/sword/sword_01_npe.iff weapon 3 2 45 item.special.nomove 1 Rydel's Sword A Sword given to you by Rydel Delan. +weapon_sword_2h_02_03 object/weapon/melee/axe/axe_heavy_duty_npe.iff weapon 3 2 45 item.special.nomove 1 Rydel's Axe An Axe given to you by Rydel Delan. +weapon_pistol_02_04 object/weapon/ranged/pistol/pistol_d18_npe.iff weapon 6 2 200 item.special.nomove 1 D-18 "A standard low power pistol, common through much of the universe." +weapon_rifle_02_04 object/weapon/ranged/rifle/rifle_dlt20_npe.iff weapon 6 2 200 item.special.nomove 1 DLT-20 "A standard low power rifle, common through much of the universe." +weapon_carbine_02_04 object/weapon/ranged/carbine/carbine_dh17_black_npe.iff weapon 6 2 200 item.special.nomove 1 DH-17 "A standard low power carbine, common through much of the universe." +weapon_polearm_02_04 object/weapon/melee/polearm/lance_staff_wood_s2_npe.iff weapon 6 2 200 item.special.nomove 1 Reinforced Staff A staff that has studs affixed to the end of it. +weapon_sword_1h_02_04 object/weapon/melee/sword/sword_01_npe.iff weapon 6 2 200 item.special.nomove 1 Sword A slashing weapon that is very common in parts of the galaxy that lack blasters. +weapon_sword_2h_02_04 object/weapon/melee/2h_sword/2h_sword_battleaxe_npe.iff weapon 6 2 200 item.special.nomove 1 Battleaxe A large two handed slashing weapon that is very common in parts of the galaxy that lack blasters. +weapon_pistol_02_05 object/weapon/ranged/pistol/pistol_d18_npe.iff weapon 9 2 300 item.special.nomove 1 D-18 "A standard low power pistol, common through much of the universe." +weapon_rifle_02_05 object/weapon/ranged/rifle/rifle_dlt20_npe.iff weapon 9 2 300 item.special.nomove 1 DLT-20 "A standard low power rifle, common through much of the universe." +weapon_carbine_02_05 object/weapon/ranged/carbine/carbine_dh17_black_npe.iff weapon 9 2 300 item.special.nomove 1 DH-17 "A standard low power carbine, common through much of the universe." +weapon_polearm_02_05 object/weapon/melee/polearm/lance_staff_wood_s2_npe.iff weapon 9 2 300 item.special.nomove 1 Reinforced Staff A staff that has studs affixed to the end of it. +weapon_sword_1h_02_05 object/weapon/melee/sword/sword_01_npe.iff weapon 9 2 300 item.special.nomove 1 Sword A slashing weapon that is very common in parts of the galaxy that lack blasters. +weapon_sword_2h_02_05 object/weapon/melee/2h_sword/2h_sword_battleaxe_npe.iff weapon 9 2 300 item.special.nomove 1 Battleaxe A large two handed slashing weapon that is very common in parts of the galaxy that lack blasters. item_stimpack_a_02_01 object/tangible/medicine/instant_stimpack/stimpack_generic_a.iff 5 2 100 "item.medicine.stimpack,item.special.nomove" 1 Stimpack A A needle infused with healing Bacta. Double click this item to heal yourself. item_stimpack_b_02_01 object/tangible/medicine/instant_stimpack/stimpack_generic_b.iff 5 2 200 "item.medicine.stimpack,item.special.nomove" 1 Stimpack B A needle infused with healing Bacta. Double click this item to heal yourself. item_stimpack_c_02_01 object/tangible/medicine/instant_stimpack/stimpack_generic_c.iff 5 2 300 "item.medicine.stimpack,item.special.nomove" 1 Stimpack C A needle infused with healing Bacta. Double click this item to heal yourself. @@ -131,10 +131,10 @@ item_npe_junk_bookchip_01_01 object/tangible/loot/npc_loot/handheld_viewscreen_1 item_npe_junk_palm_diary_01_01 object/tangible/loot/npc_loot/ledger_generic.iff 1 49 object.autostack 1 Palm Diary This item can be sold to a junk dealer. npe junk loot item_npe_junk_imitation_pearl_01_01 object/tangible/loot/npc_loot/pearl_generic.iff 1 45 object.autostack 1 Imitation Krayt Dragon Pearl This item can be sold to a junk dealer. npe junk loot item_npe_junk_droid_circuitry_01_01 object/tangible/loot/npc_loot/elect_module_simple_generic.iff 1 49 object.autostack 1 Droid Memory Module This item can be sold to a junk dealer. npe junk loot -item_npe_schematic_meat_jerky_01_01 object/tangible/loot/npc_loot/datapad_generic.iff 1 item.loot_schematic.loot_schematic 1 Meat Jerky Recipe This schematic contains a recipe that allows artisans to make meat jerky. npe food schematic -item_npe_hunting_necklace_01_01 object/tangible/wearables/necklace/necklace_s01.iff 1 250 1 Hunting Necklace A necklace crafted of bone. -item_npe_inaldras_bracelet_01_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff 1 250 1 Inaldra's Bracelet This bracelet offers a small amount of protection versus melee attacks. -item_npe_smooth_slitherhorn_01_01 object/tangible/instrument/slitherhorn.iff 1 250 1 Smooth Slitherhorn A slitherhorn capable of producing exceptionally smooth tones. +item_npe_schematic_meat_jerky_01_01 object/tangible/loot/npc_loot/datapad_generic.iff 1 "item.special.nomove,item.loot_schematic.loot_schematic" 1 Meat Jerky Recipe This schematic contains a recipe that allows artisans to make meat jerky. npe food schematic +item_npe_hunting_necklace_01_01 object/tangible/wearables/necklace/necklace_s01.iff 1 250 item.special.nomove 1 Hunting Necklace A necklace crafted of bone. +item_npe_inaldras_bracelet_01_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff 1 250 item.special.nomove 1 Inaldra's Bracelet This bracelet offers a small amount of protection versus melee attacks. +item_npe_smooth_slitherhorn_01_01 object/tangible/instrument/slitherhorn.iff 1 250 item.special.nomove 1 Smooth Slitherhorn A slitherhorn capable of producing exceptionally smooth tones. weapon_pistol_04_01 object/weapon/ranged/pistol/pistol_scout_blaster_npe.iff weapon 13 4 400 1 Modified Scout Blaster A Scout Blaster that looks like it has been tampered with to improve the damage capabilities. weapon_rifle_04_01 object/weapon/ranged/rifle/rifle_sg82_npe.iff weapon 13 4 400 1 Modified SG-82 A SG-82 that looks like it has been tampered with to improve the damage capabilities. weapon_carbine_04_01 object/weapon/ranged/carbine/carbine_dh17_snubnose_npe.iff weapon 13 4 400 1 Modified DH-17 Snubnose A DH-17 Snubnose that looks like it has been tampered with to improve the damage capabilities. @@ -172,33 +172,33 @@ item_npe_junk_creature_heart_01_01 object/tangible/loot/creature_loot/generic/ge item_npe_junk_chance_cube_01_01 object/tangible/loot/npc_loot/chance_cube_8_generic.iff 1 49 object.autostack 1 Ritual Cube This item can be sold to a junk dealer. npe junk loot item_npe_junk_sacred_writings_01_01 object/tangible/loot/npc_loot/scroll_generic.iff 1 45 object.autostack 1 Sacred Writings This item can be sold to a junk dealer. item_npe_junk_bowl_01_01 object/tangible/loot/npc_loot/bowl_generic.iff 1 49 object.autostack 1 Simple Bowl This item can be sold to a junk dealer. -item_force_sensitive_ring_01_02 object/tangible/wearables/ring/ring_s01.iff force_sensitive 2 2500 1 Issued Force Sensitive Ring This ring provides a bonus to your strength and constitution. -item_bounty_hunter_ring_01_02 object/tangible/wearables/ring/ring_s02.iff bounty_hunter 2 2500 1 Issued Bounty Hunter Ring This ring provides a bonus to your precision and constitution. -item_commando_ring_01_02 object/tangible/wearables/ring/ring_s03.iff commando 2 2500 1 Issued Commando Ring This ring provides a bonus to your precision and constitution. -item_officer_ring_01_02 object/tangible/wearables/ring/ring_s04.iff officer 2 2500 1 Issued Officer Ring This ring provides a bonus to your precision and constitution. -item_medic_ring_01_02 object/tangible/wearables/ring/ring_s01.iff medic 2 2500 1 Issued Medic Ring This ring provides a bonus to your precision and constitution. -item_spy_ring_01_02 object/tangible/wearables/ring/ring_s02.iff spy 2 2500 1 Issued Spy Ring This ring provides a bonus to your precision and constitution. -item_smuggler_ring_01_02 object/tangible/wearables/ring/ring_s03.iff smuggler 2 2500 1 Issued Smuggler Ring This ring provides a bonus to your precision and constitution. -item_entertainer_ring_01_02 object/tangible/wearables/ring/ring_s04.iff entertainer 2 2500 1 Issued Entertainer Ring This ring provides a bonus to your Dancing Enhancement and health. -item_trader_ring_01_02 object/tangible/wearables/ring/ring_s02.iff trader 2 2500 1 Issued Trader Ring This ring provides a bonus to your General Assembly and health. -item_force_sensitive_backpack_01_02 object/tangible/wearables/backpack/backpack_s01.iff force_sensitive 2 2500 1 Issued Force Sensitive Backpack This backpack provides a bonus to your agility as well as strength. -item_bounty_hunter_backpack_01_02 object/tangible/wearables/backpack/backpack_s05.iff bounty_hunter 2 2500 1 Issued Bounty Hunter Backpack This backpack provides a bonus to your agility as well as your precision. -item_commando_backpack_01_02 object/tangible/wearables/backpack/backpack_s04.iff commando 2 2500 1 Issued Commando Backpack This backpack provides a bonus to your agility as well as your precision. -item_officer_backpack_01_02 object/tangible/wearables/backpack/backpack_s03.iff officer 2 2500 1 Issued Officer Backpack This backpack provides a bonus to your agility as well as your precision. -item_medic_backpack_01_02 object/tangible/wearables/backpack/backpack_s03.iff medic 2 2500 1 Issued Medic Backpack This backpack provides a bonus to your agility as well as your precision. -item_spy_backpack_01_02 object/tangible/wearables/backpack/backpack_s06.iff spy 2 2500 1 Issued Spy Backpack This backpack provides a bonus to your agility as well as your precision. -item_smuggler_backpack_01_02 object/tangible/wearables/backpack/backpack_s05.iff smuggler 2 2500 1 Issued Smuggler Backpack This backpack provides a bonus to your agility as well as your precision. -item_entertainer_backpack_01_02 object/tangible/wearables/backpack/backpack_s01.iff entertainer 2 2500 1 Issued Entertainer's Pack This backpack provides a bonus to your defense as well as Prop Assembly. -item_trader_backpack_01_02 object/tangible/wearables/backpack/backpack_s04.iff trader 2 2500 1 Issued Trader Backpack This backpack provides a bonus to your defense as well as Hiring Skill. -item_force_sensitive_pendant_01_02 object/tangible/wearables/necklace/necklace_s12.iff force_sensitive 2 2500 1 Issued Force Sensitive Pendant This pendant provides a bonus to your strength and agility. -item_bounty_hunter_pendant_01_02 object/tangible/wearables/necklace/necklace_s02.iff bounty_hunter 2 2500 1 Issued Bounty Hunter Pendant This pendant provides a bonus to your precision and agility. -item_commando_pendant_01_02 object/tangible/wearables/necklace/necklace_s07.iff commando 2 2500 1 Issued Commando Pendant This pendant provides a bonus to your precision and agility. -item_officer_pendant_01_02 object/tangible/wearables/necklace/necklace_s08.iff officer 2 2500 1 Issued Officer Pendant This pendant provides a bonus to your precision and agility. -item_medic_pendant_01_02 object/tangible/wearables/necklace/necklace_s09.iff medic 2 2500 1 Issued Medic Pendant This pendant provides a bonus to your precision and agility. -item_spy_pendant_01_02 object/tangible/wearables/necklace/necklace_s01.iff spy 2 2500 1 Issued Spy Pendant This pendant provides a bonus to your precision and agility. -item_smuggler_pendant_01_02 object/tangible/wearables/necklace/necklace_s11.iff smuggler 2 2500 1 Issued Smuggler Pendant This pendant provides a bonus to your precision and agility. -item_entertainer_pendant_01_02 object/tangible/wearables/necklace/necklace_s12.iff entertainer 2 2500 1 Issued Entertainer Pendant This pendant provides a bonus to your Musical Enhancement skill and Prop Assembly. -item_trader_pendant_01_02 object/tangible/wearables/necklace/necklace_s07.iff trader 2 2500 1 Issued Trader Pendant This pendant provides a bonus to your General Experimentation and Hiring skill. +item_force_sensitive_ring_01_02 object/tangible/wearables/ring/ring_s01.iff force_sensitive 2 2500 item.special.nomove 1 Issued Force Sensitive Ring This ring provides a bonus to your strength and constitution. +item_bounty_hunter_ring_01_02 object/tangible/wearables/ring/ring_s02.iff bounty_hunter 2 2500 item.special.nomove 1 Issued Bounty Hunter Ring This ring provides a bonus to your precision and constitution. +item_commando_ring_01_02 object/tangible/wearables/ring/ring_s03.iff commando 2 2500 item.special.nomove 1 Issued Commando Ring This ring provides a bonus to your precision and constitution. +item_officer_ring_01_02 object/tangible/wearables/ring/ring_s04.iff officer 2 2500 item.special.nomove 1 Issued Officer Ring This ring provides a bonus to your precision and constitution. +item_medic_ring_01_02 object/tangible/wearables/ring/ring_s01.iff medic 2 2500 item.special.nomove 1 Issued Medic Ring This ring provides a bonus to your precision and constitution. +item_spy_ring_01_02 object/tangible/wearables/ring/ring_s02.iff spy 2 2500 item.special.nomove 1 Issued Spy Ring This ring provides a bonus to your precision and constitution. +item_smuggler_ring_01_02 object/tangible/wearables/ring/ring_s03.iff smuggler 2 2500 item.special.nomove 1 Issued Smuggler Ring This ring provides a bonus to your precision and constitution. +item_entertainer_ring_01_02 object/tangible/wearables/ring/ring_s04.iff entertainer 2 2500 item.special.nomove 1 Issued Entertainer Ring This ring provides a bonus to your Dancing Enhancement and health. +item_trader_ring_01_02 object/tangible/wearables/ring/ring_s02.iff trader 2 2500 item.special.nomove 1 Issued Trader Ring This ring provides a bonus to your General Assembly and health. +item_force_sensitive_backpack_01_02 object/tangible/wearables/backpack/backpack_s01.iff force_sensitive 2 2500 item.special.nomove 1 Issued Force Sensitive Backpack This backpack provides a bonus to your agility as well as strength. +item_bounty_hunter_backpack_01_02 object/tangible/wearables/backpack/backpack_s05.iff bounty_hunter 2 2500 item.special.nomove 1 Issued Bounty Hunter Backpack This backpack provides a bonus to your agility as well as your precision. +item_commando_backpack_01_02 object/tangible/wearables/backpack/backpack_s04.iff commando 2 2500 item.special.nomove 1 Issued Commando Backpack This backpack provides a bonus to your agility as well as your precision. +item_officer_backpack_01_02 object/tangible/wearables/backpack/backpack_s03.iff officer 2 2500 item.special.nomove 1 Issued Officer Backpack This backpack provides a bonus to your agility as well as your precision. +item_medic_backpack_01_02 object/tangible/wearables/backpack/backpack_s03.iff medic 2 2500 item.special.nomove 1 Issued Medic Backpack This backpack provides a bonus to your agility as well as your precision. +item_spy_backpack_01_02 object/tangible/wearables/backpack/backpack_s06.iff spy 2 2500 item.special.nomove 1 Issued Spy Backpack This backpack provides a bonus to your agility as well as your precision. +item_smuggler_backpack_01_02 object/tangible/wearables/backpack/backpack_s05.iff smuggler 2 2500 item.special.nomove 1 Issued Smuggler Backpack This backpack provides a bonus to your agility as well as your precision. +item_entertainer_backpack_01_02 object/tangible/wearables/backpack/backpack_s01.iff entertainer 2 2500 item.special.nomove 1 Issued Entertainer's Pack This backpack provides a bonus to your defense as well as Prop Assembly. +item_trader_backpack_01_02 object/tangible/wearables/backpack/backpack_s04.iff trader 2 2500 item.special.nomove 1 Issued Trader Backpack This backpack provides a bonus to your defense as well as Hiring Skill. +item_force_sensitive_pendant_01_02 object/tangible/wearables/necklace/necklace_s12.iff force_sensitive 2 2500 item.special.nomove 1 Issued Force Sensitive Pendant This pendant provides a bonus to your strength and agility. +item_bounty_hunter_pendant_01_02 object/tangible/wearables/necklace/necklace_s02.iff bounty_hunter 2 2500 item.special.nomove 1 Issued Bounty Hunter Pendant This pendant provides a bonus to your precision and agility. +item_commando_pendant_01_02 object/tangible/wearables/necklace/necklace_s07.iff commando 2 2500 item.special.nomove 1 Issued Commando Pendant This pendant provides a bonus to your precision and agility. +item_officer_pendant_01_02 object/tangible/wearables/necklace/necklace_s08.iff officer 2 2500 item.special.nomove 1 Issued Officer Pendant This pendant provides a bonus to your precision and agility. +item_medic_pendant_01_02 object/tangible/wearables/necklace/necklace_s09.iff medic 2 2500 item.special.nomove 1 Issued Medic Pendant This pendant provides a bonus to your precision and agility. +item_spy_pendant_01_02 object/tangible/wearables/necklace/necklace_s01.iff spy 2 2500 item.special.nomove 1 Issued Spy Pendant This pendant provides a bonus to your precision and agility. +item_smuggler_pendant_01_02 object/tangible/wearables/necklace/necklace_s11.iff smuggler 2 2500 item.special.nomove 1 Issued Smuggler Pendant This pendant provides a bonus to your precision and agility. +item_entertainer_pendant_01_02 object/tangible/wearables/necklace/necklace_s12.iff entertainer 2 2500 item.special.nomove 1 Issued Entertainer Pendant This pendant provides a bonus to your Musical Enhancement skill and Prop Assembly. +item_trader_pendant_01_02 object/tangible/wearables/necklace/necklace_s07.iff trader 2 2500 item.special.nomove 1 Issued Trader Pendant This pendant provides a bonus to your General Experimentation and Hiring skill. item_force_sensitive_clicky_01_02 object/tangible/loot/generic_usable/generic_crystal.iff force_sensitive 2 5000 "item.special.nomove,item.buff_click_item" 1 Meditation Crystal When used this item will increase strength and stamina for a short period of time. item_bounty_hunter_clicky_01_02 object/tangible/loot/generic_usable/survey_pad_adv_generic_lt_4.iff bounty_hunter 2 5000 "item.special.nomove,item.buff_click_item" 1 Fugitive Tracking Droid Enhancer When used this device will increase your precision and stamina for a short period of time. item_commando_clicky_01_02 object/tangible/loot/generic_usable/tubed_device_generic.iff commando 2 5000 "item.special.nomove,item.buff_click_item" 1 Heavy Weapons Cooling Module When used this device will increase your precision and stamina for a short period of time. @@ -207,155 +207,155 @@ item_medic_clicky_01_02 object/tangible/loot/generic_usable/chem_dispersion_devi item_spy_clicky_01_02 object/tangible/loot/generic_usable/datadisk_generic.iff spy 2 5000 "item.special.nomove,item.buff_click_item" 1 Plan Alpha When used this device will increase your precision and stamina for a short period of time. item_smuggler_clicky_01_02 object/tangible/loot/generic_usable/datadisk_generic.iff smuggler 2 5000 "item.special.nomove,item.buff_click_item" 1 Plan Beta When used this device will increase your precision and stamina for a short period of time. item_entertainer_clicky_01_02 object/tangible/loot/generic_usable/speaker_generic.iff entertainer 2 5000 "item.special.nomove,item.buff_click_item" 1 Portable Hypersound Speakers When used this device will increase your Musical and Dance Enhancement for a short period of time. -weapon_knuckler_fs_roadmap_01_02 object/weapon/melee/special/vibroknuckler_static.iff weapon 50 force_sensitive 2 4500 2 1 Precise Knuckler This vibroknuckler allows for more precise striking. -weapon_rifle_bh_roadmap_01_02 object/weapon/ranged/rifle/rifle_lightning_heavy_static.iff weapon 50 bounty_hunter 2 4500 2 1 Precise Lightning Cannon This lightning cannon is specially designed to offer greater precision -weapon_acidbeam_commando_roadmap_01_02 object/weapon/ranged/rifle/rifle_e11_generic.iff weapon 50 commando 2 4500 2 1 EZ Strike E-11 Rifle This rifle is designed to offer a slight bonus to one's accuracy. -weapon_pistol_officer_roadmap_01_02 object/weapon/ranged/pistol/pistol_dl44_metal_static.iff weapon 50 officer 2 4500 2 1 Precise DL 44 This personal side arm is designed to offer greater precision. -weapon_carbine_medic_roadmap_01_02 object/weapon/ranged/carbine/carbine_laser_static.iff weapon 50 medic 2 4500 2 1 Precise Laser Carbine This laser carbine was designed to offer greater precision. -weapon_carbine_spy_roadmap_01_02 object/weapon/ranged/carbine/carbine_e11_static.iff weapon 50 spy 2 4500 2 1 Precise E-11 Carbine This carbine was designed to offer greater precision. -weapon_pistol_smuggler_roadmap_01_02 object/weapon/ranged/pistol/pistol_striker_static.iff weapon 50 smuggler 2 4500 2 1 Precise Striker Pistol This personal side arm was designed to offer greater precision. -weapon_knuckler_fs_roadmap_02_02 object/weapon/melee/special/vibroknuckler_static.iff weapon 30 force_sensitive 2 2200 2 1 Neophyte Vibroknuckler This vibroknuckler allows for slightly more accurate striking. -weapon_carbine_bh_roadmap_01_02 object/weapon/ranged/carbine/carbine_ee3_static.iff weapon 30 bounty_hunter 2 2200 2 1 Rookie Bounty Hunter's EE3 This carbine was designed to offer a slight bonus to one's accuracy. -weapon_lightningbeam_commando_roadmap_01_02 object/weapon/ranged/rifle/rifle_dlt20.iff weapon 30 commando 2 2200 2 1 Precise DLT-20 This rifle is specially designed to offer greater precision. -weapon_1h_officer_roadmap_01_02 object/weapon/melee/sword/sword_01_static.iff weapon 30 officer 2 2200 2 1 Captain's Sword This melee weapon was designed to offer a slight bonus to one's melee accuracy. -weapon_pistol_medic_roadmap_01_02 object/weapon/ranged/pistol/pistol_scout_blaster_static.iff weapon 30 medic 2 2200 2 1 Medic's Sidearm This side arm was designed to offer a slight bonus to one's accuracy. -weapon_pistol_spy_roadmap_01_02 object/weapon/ranged/pistol/pistol_striker_static.iff weapon 30 spy 2 2200 2 1 Agent's Pistol This pistol is designed to offer a slight bonus to one's accuracy. -weapon_knuckler_smuggler_roadmap_01_02 object/weapon/ranged/pistol/pistol_scout_blaster_static.iff weapon 30 smuggler 2 2200 2 1 Scoundrel's Scout Blaster This easily concealable weapon could come in handy in a cantina brawl. This weapon gives a small increase to your accuracy. -weapon_pistol_trader_roadmap_01_02 object/weapon/ranged/pistol/pistol_scout_blaster_static.iff weapon 50 trader 2 250 1 Trader's Friend This small pistol packs enough punch to ward off small creatures and minor thugs. -weapon_pistol_entertainer_roadmap_01_02 object/weapon/ranged/pistol/pistol_striker_static.iff weapon 50 entertainer 2 250 1 Entertainer's Friend This small pistol packs enough punch to ward off small creatures and minor thugs. -weapon_knife_trader_roadmap_01_02 object/weapon/melee/knife/knife_dagger_static.iff weapon 30 trader 2 250 1 Trader's Dagger This rather sharp little dagger should be enough to convince small creatures and minor thugs that accosting you is a bad idea. -weapon_knife_entertainer_roadmap_01_02 object/weapon/melee/knife/knife_dagger_static.iff weapon 30 entertainer 2 250 1 Entertainer's Dagger This rather sharp little dagger should be enough to convince small creatures and minor thugs that accosting you is a bad idea. -item_trader_roadmap_jumpsuit_02_01 object/tangible/wearables/bodysuit/bodysuit_s13.iff trader 2 200 1 Trader's Jumpsuit This uniform offers a little bit of protection and a small bonus to your health. roadmap reward -item_trader_roadmap_boots_02_01 object/tangible/wearables/boots/boots_s14.iff trader 2 200 1 Trader's Boots These boots offer a small amount of protection and a bonus to your health. roadmap reward -item_trader_roadmap_gloves_02_01 object/tangible/wearables/gloves/gloves_s02.iff trader 2 200 1 Trader's Gloves Standard gloves often worn by traders. roadmap reward -item_trader_roadmap_jumpsuit_02_02 object/tangible/wearables/ithorian/ith_bodysuit_s06.iff trader 2 200 1 Trader's Jumpsuit This uniform offers a little bit of protection and a small bonus to your health. roadmap reward -item_trader_roadmap_hat_02_01 object/tangible/wearables/ithorian/ith_hat_s02.iff trader 2 200 1 Trader's Hat This hat offers a small bit of protection and bonus to your health. roadmap reward -item_trader_roadmap_shoulder_pad_02_01 object/tangible/wearables/wookiee/wke_shoulder_pad_s02.iff trader 2 200 1 Trader's Shoulderpads This piece of equipment offers a bit of protection for your arms as well as a small health bonus. roadmap reward -item_trader_roadmap_gloves_02_02 object/tangible/wearables/wookiee/wke_gloves_s04.iff trader 2 200 1 Trader's Gloves Standard gloves often worn by traders. roadmap reward -item_force_sensitive_roadmap_gloves_02_01 object/tangible/wearables/gloves/gloves_s06.iff force_sensitive 2 200 1 Martial Gloves These gloves offer a bit of protection for your hands and a small health bonus. roadmap reward -item_force_sensitive_roadmap_pants_02_01 object/tangible/wearables/pants/pants_s21.iff force_sensitive 2 200 1 Martial Pants These pants offer a small amount of protection for your legs and a small health bonus. roadmap reward -item_force_sensitive_roadmap_shirt_02_01 object/tangible/wearables/shirt/shirt_s34.iff force_sensitive 2 200 1 Martial Shirt This shirt offers a bit of protection for your body and a small health bonus. roadmap reward -item_force_sensitive_roadmap_boots_02_01 object/tangible/wearables/boots/boots_s04.iff force_sensitive 2 200 1 Martial Boots Boots often worn by beginning Teras Kasi practitioners. roadmap reward -item_force_sensitive_roadmap_jumpsuit_02_01 object/tangible/wearables/ithorian/ith_bodysuit_s02.iff force_sensitive 2 200 1 Martial Jumpsuit This jumpsuit offers a bit of body protection and a small health bonus. roadmap reward -item_force_sensitive_roadmap_hat_02_01 object/tangible/wearables/ithorian/ith_hat_s01.iff force_sensitive 2 200 1 Martial Hat This hat offers a small bit of protection and bonus to your health. roadmap reward -item_force_sensitive_roadmap_shoulder_pad_02_01 object/tangible/wearables/wookiee/wke_shoulder_pad_s01.iff force_sensitive 2 200 1 Martial Shoulderguard This piece of equipment offers a bit of protection for your arms as well as a small health bonus. roadmap reward -item_force_sensitive_roadmap_gloves_02_02 object/tangible/wearables/wookiee/wke_gloves_s04.iff force_sensitive 2 200 1 Martial Gloves Gloves often worn by beginning Teras Kasi practitioners. roadmap reward -item_entertainer_roadmap_cloak_02_01 object/tangible/wearables/robe/robe_s05.iff entertainer 2 200 1 Captivator Cloak This cloak offers a little bit of protection and a small bonus to your health. roadmap reward -item_entertainer_roadmap_boots_02_01 object/tangible/wearables/boots/boots_s03.iff entertainer 2 200 1 Captivator Boots Boots often worn by Entertainers. roadmap reward -item_entertainer_roadmap_gloves_02_01 object/tangible/wearables/gloves/gloves_s06.iff entertainer 2 200 1 Captivator Gloves Gloves often worn by Entertainers. roadmap reward -item_entertainer_roadmap_pants_02_01 object/tangible/wearables/pants/pants_s26.iff entertainer 2 200 1 Captivator Pants These pants offer a bit of leg protection and a small bonus to your health. roadmap reward -item_entertainer_roadmap_jumpsuit_02_01 object/tangible/wearables/ithorian/ith_bodysuit_s01.iff entertainer 2 200 1 Captivator Jumpsuit This jumpsuit offer a bit of body protection and a small bonus to your health. roadmap reward -item_entertainer_roadmap_hat_02_01 object/tangible/wearables/ithorian/ith_hat_s04.iff entertainer 2 200 1 Captivator Hat This hat offer a bit of head protection and a small bonus to your health. roadmap reward -item_entertainer_roadmap_robe_02_01 object/tangible/wearables/wookiee/wke_shirt_s01.iff entertainer 2 200 1 Captivator Robe This robe offers a little bit of protection and a small bonus to your health. roadmap reward -item_entertainer_roadmap_gloves_02_02 object/tangible/wearables/wookiee/wke_gloves_s04.iff entertainer 2 200 1 Captivator Gloves Gloves often worn by Entertainers. roadmap reward -armor_smuggler_roadmap_chest_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor smuggler 2 200 1 Rogue Chest Armor This specially designed smuggler armor will help to protect your chest. roadmap reward -armor_smuggler_roadmap_leggings_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor smuggler 2 200 1 Rogue Leg Armor This specially designed smuggler armor will help to protect your legs. roadmap reward -armor_smuggler_roadmap_helmet_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor smuggler 2 200 1 Rogue Helmet This specially designed smuggler armor will help to protect your head. roadmap reward -armor_smuggler_roadmap_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor smuggler 2 200 1 Rogue Left Bicep This specially designed smuggler armor will help to protect your left arm. roadmap reward -armor_smuggler_roadmap_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor smuggler 2 200 1 Rogue Right Bicep This specially designed smuggler armor will help to protect your right arm. roadmap reward -armor_smuggler_roadmap_bracer_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor smuggler 2 200 1 Rogue Left Bracer This specially designed smuggler armor will help to protect your left wrist. roadmap reward -armor_smuggler_roadmap_bracer_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor smuggler 2 200 1 Rogue Right Bracer This specially designed smuggler armor will help to protect your right wrist. roadmap reward -armor_smuggler_roadmap_gloves_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor smuggler 2 200 1 Rogue Gloves This specially designed smuggler armor will help to protect your hands. roadmap reward -armor_smuggler_roadmap_boots_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor smuggler 2 200 1 Rogue Boots This specially designed smuggler armor will help to protect your feet. roadmap reward -armor_officer_roadmap_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor officer 2 200 1 Field Command Chestplate This armor is issued to officers and will help to protect your chest. roadmap reward -armor_officer_roadmap_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor officer 2 200 1 Field Command Leg Armor This armor is issued to officers and will help to protect your legs. roadmap reward -armor_officer_roadmap_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor officer 2 200 1 Field Command Helmet This armor is issued to officers and will help to protect your head. roadmap reward -armor_officer_roadmap_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor officer 2 200 1 Field Command Left Arm This armor is issued to officers and will help to protect your left arm. roadmap reward -armor_officer_roadmap_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor officer 2 200 1 Field Command Right Arm This armor is issued to officers and will help to protect your right arm. roadmap reward -armor_officer_roadmap_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor officer 2 200 1 Field Command Left Wrist This armor is issued to officers and will help to protect your left wrist. roadmap reward -armor_officer_roadmap_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor officer 2 200 1 Field Command Right Wrist This armor is issued to officers and will help to protect your right wrist. roadmap reward -armor_officer_roadmap_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor officer 2 200 1 Field Command Gauntlet This armor is issued to officers and will help to protect your hands. roadmap reward -armor_officer_roadmap_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor officer 2 200 1 Field Command Boots This armor is issued to officers and will help to protect your feet. roadmap reward -armor_commando_roadmap_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor commando 2 200 1 Demolitionist Body Armor This armor is designed for use by commandos and will help to protect your chest. roadmap reward -armor_commando_roadmap_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor commando 2 200 1 Demolitionist Leg Armor This armor is designed for use by commandos and will help to protect your legs. roadmap reward -armor_commando_roadmap_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor commando 2 200 1 Demolitionist Helmet This armor is designed for use by commandos and will help to protect your head. roadmap reward -armor_commando_roadmap_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor commando 2 200 1 Demolitionist Left Arm This armor is designed for use by commandos and will help to protect your left arm. roadmap reward -armor_commando_roadmap_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor commando 2 200 1 Demolitionist Right Arm This armor is designed for use by commandos and will help to protect your right arm. roadmap reward -armor_commando_roadmap_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor commando 2 200 1 Demolitionist Left Bracer This armor is designed for use by commandos and will help to protect your left wrist. roadmap reward -armor_commando_roadmap_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor commando 2 200 1 Demolitionist Right Bracer This armor is designed for use by commandos and will help to protect your right wrist. roadmap reward -armor_commando_roadmap_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor commando 2 200 1 Demolitionist Gloves This armor is designed for use by commandos and will help to protect your hands. roadmap reward -armor_commando_roadmap_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor commando 2 200 1 Demolitionist Boots This armor is designed for use by commandos and will help to protect your feet. roadmap reward -armor_bounty_hunter_roadmap_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor bounty_hunter 2 200 1 Stalker Chestplate This composite armor is created for Bounty Hunters and will help to protect your chest. roadmap reward -armor_bounty_hunter_roadmap_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor bounty_hunter 2 200 1 Stalker Leggings This composite armor is created for Bounty Hunters and will help to protect your legs. roadmap reward -armor_bounty_hunter_roadmap_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor bounty_hunter 2 200 1 Stalker Helmet This composite armor is created for Bounty Hunters and will help to protect your head. roadmap reward -armor_bounty_hunter_roadmap_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor bounty_hunter 2 200 1 Stalker Left Arm This composite armor is created for Bounty Hunters and will help to protect your left arm. roadmap reward -armor_bounty_hunter_roadmap_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor bounty_hunter 2 200 1 Stalker Right Arm This composite armor is created for Bounty Hunters and will help to protect your right arm. roadmap reward -armor_bounty_hunter_roadmap_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor bounty_hunter 2 200 1 Stalker Left Wrist This composite armor is created for Bounty Hunters and will help to protect your left wrist. roadmap reward -armor_bounty_hunter_roadmap_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor bounty_hunter 2 200 1 Stalker Right Wrist This composite armor is created for Bounty Hunters and will help to protect your right wrist. roadmap reward -armor_bounty_hunter_roadmap_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor bounty_hunter 2 200 1 Stalker Gauntlets This composite armor is created for Bounty Hunters and will help to protect your hands. roadmap reward -armor_bounty_hunter_roadmap_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor bounty_hunter 2 200 1 Stalker Boots This composite armor is created for Bounty Hunters and will help to protect your feet. roadmap reward -armor_medic_roadmap_chest_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor medic 2 200 1 First Responder Body Armor This recon armor is made specifically for Medics and will help to protect your chest. roadmap reward -armor_medic_roadmap_leggings_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor medic 2 200 1 First Responder Leggings This recon armor is made specifically for Medics and will help to protect your legs. roadmap reward -armor_medic_roadmap_helmet_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor medic 2 200 1 First Responder Helmet This recon armor is made specifically for Medics and will help to protect your head. roadmap reward -armor_medic_roadmap_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor medic 2 200 1 First Responder Left Bicep This recon armor is made specifically for Medics and will help to protect your left arm. roadmap reward -armor_medic_roadmap_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor medic 2 200 1 First Responder Right Bicep This recon armor is made specifically for Medics and will help to protect your right arm. roadmap reward -armor_medic_roadmap_bracer_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor medic 2 200 1 First Responder Left Bracer This recon armor is made specifically for Medics and will help to protect your left wrist. roadmap reward -armor_medic_roadmap_bracer_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor medic 2 200 1 First Responder Right Bracer This recon armor is made specifically for Medics and will help to protect your right wrist. roadmap reward -armor_medic_roadmap_gloves_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor medic 2 200 1 First Responder Gloves This recon armor is made specifically for Medics and will help to protect your hands. roadmap reward -armor_medic_roadmap_boots_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor medic 2 200 1 First Responder Boots This recon armor is made specifically for Medics and will help to protect your feet. roadmap reward -armor_spy_roadmap_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor spy 2 200 1 Covert Ops Body Armor This light armor is designed for spies and will help to protect your chest. roadmap reward -armor_spy_roadmap_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor spy 2 200 1 Covert Ops Leg Armor This light armor is designed for spies and will help to protect your legs. roadmap reward -armor_spy_roadmap_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor spy 2 200 1 Covert Ops Helmet This light armor is designed for spies and will help to protect your head. roadmap reward -armor_spy_roadmap_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor spy 2 200 1 Covert Ops Left Bicep This light armor is designed for spies and will help to protect your left arm. roadmap reward -armor_spy_roadmap_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor spy 2 200 1 Covert Ops Right Bicep This light armor is designed for spies and will help to protect your right arm. roadmap reward -armor_spy_roadmap_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor spy 2 200 1 Covert Ops Left Bracer This light armor is designed for spies and will help to protect your left wrist. roadmap reward -armor_spy_roadmap_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor spy 2 200 1 Covert Ops Right Bracer This light armor is designed for spies and will help to protect your right wrist. roadmap reward -armor_spy_roadmap_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor spy 2 200 1 Covert Ops Gloves This light armor is designed for spies and will help to protect your hands. roadmap reward -armor_spy_roadmap_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor spy 2 200 1 Covert Ops Boots This light armor is designed for spies and will help to protect your feet. roadmap reward -armor_ithorian_roadmap_chest_02_01 object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_chest_plate.iff armor 2 200 1 Standard Issue Recon Chestplate This standard reconnaissance armor will help to protect your chest. roadmap reward -armor_ithorian_roadmap_leggings_02_01 object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_leggings.iff armor 2 200 1 Standard Issue Recon Leggings This standard reconnaissance armor will help to protect your legs. roadmap reward -armor_ithorian_roadmap_helmet_02_01 object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_helmet.iff armor 2 200 1 Standard Issue Recon Helmet This standard reconnaissance armor will help to protect your head. roadmap reward -armor_ithorian_roadmap_bicep_l_02_01 object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_bicep_l.iff armor 2 200 1 Standard Issue Recon Left Bicep This standard reconnaissance armor will help to protect your left arm. roadmap reward -armor_ithorian_roadmap_bicep_r_02_01 object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_bicep_r.iff armor 2 200 1 Standard Issue Recon Right Bicep This standard reconnaissance armor will help to protect your right arm. roadmap reward -armor_ithorian_roadmap_bracer_l_02_01 object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_bracer_l.iff armor 2 200 1 Standard Issue Recon Left Bracer This standard reconnaissance armor will help to protect your left wrist. roadmap reward -armor_ithorian_roadmap_bracer_r_02_01 object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_bracer_r.iff armor 2 200 1 Standard Issue Recon Right Bracer "This standard reconnaissance armor will help to protect your right wrist,." roadmap reward -armor_ithorian_roadmap_gloves_02_01 object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_gloves.iff armor 2 200 1 Standard Issue Recon Gloves This standard reconnaissance armor will help to protect your hands. roadmap reward -armor_ithorian_roadmap_boots_02_01 object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_boots.iff armor 2 200 1 Standard Issue Recon Boots This standard reconnaissance armor will help to protect your feet. roadmap reward -armor_ithorian_roadmap_chest_02_02 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_chest_plate.iff armor 2 200 1 Standard Battle Body Armor This standard battle armor will help to protect your chest. roadmap reward -armor_ithorian_roadmap_leggings_02_02 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_leggings.iff armor 2 200 1 Standard Battle Armor Leggings This standard battle armor will help to protect your legs. roadmap reward -armor_ithorian_roadmap_helmet_02_02 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_helmet.iff armor 2 200 1 Standard Battle Armor Helmet This standard battle armor will help to protect your head. roadmap reward -armor_ithorian_roadmap_bicep_l_02_02 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_bicep_l.iff armor 2 200 1 Standard Battle Armor Left Bicep This standard battle armor will help to protect your left arm. roadmap reward -armor_ithorian_roadmap_bicep_r_02_02 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_bicep_r.iff armor 2 200 1 Standard Battle Armor Right Bicep This standard battle armor will help to protect your right arm. roadmap reward -armor_ithorian_roadmap_bracer_l_02_02 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_bracer_l.iff armor 2 200 1 Standard Battle Armor Left Bracer This standard battle armor will help to protect your left wrist. roadmap reward -armor_ithorian_roadmap_bracer_r_02_02 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_bracer_r.iff armor 2 200 1 Standard Battle Armor Right Bracer This standard battle armor will help to protect your right wrist. roadmap reward -armor_ithorian_roadmap_gloves_02_02 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_gloves.iff armor 2 200 1 Standard Battle Armor Gloves This standard battle armor will help to protect your hands. roadmap reward -armor_ithorian_roadmap_boots_02_02 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_boots.iff armor 2 200 1 Standard Battle Armor Boots This standard battle armor will help to protect your feet. roadmap reward -armor_ithorian_roadmap_chest_02_03 object/tangible/wearables/armor/ithorian_sentinel/ith_armor_s03_chest_plate.iff armor 2 200 1 Standard Assault Chestplate This standard assault armor will help to protect your chest. roadmap reward -armor_ithorian_roadmap_leggings_02_03 object/tangible/wearables/armor/ithorian_sentinel/ith_armor_s03_leggings.iff armor 2 200 1 Standard Assault Leggings This standard assault armor will help to protect your legs. roadmap reward -armor_ithorian_roadmap_helmet_02_03 object/tangible/wearables/armor/ithorian_sentinel/ith_armor_s03_helmet.iff armor 2 200 1 Standard Assault Helmet This standard assault armor will help to protect your head. roadmap reward -armor_ithorian_roadmap_bicep_l_02_03 object/tangible/wearables/armor/ithorian_sentinel/ith_armor_s03_bicep_l.iff armor 2 200 1 Standard Assault Left Bicep This standard assault armor will help to protect your left arm. roadmap reward -armor_ithorian_roadmap_bicep_r_02_03 object/tangible/wearables/armor/ithorian_sentinel/ith_armor_s03_bicep_r.iff armor 2 200 1 Standard Assault Right Bicep This standard assault armor will help to protect your right arm. roadmap reward -armor_ithorian_roadmap_bracer_l_02_03 object/tangible/wearables/armor/ithorian_sentinel/ith_armor_s03_bracer_l.iff armor 2 200 1 Standard Assault Left Bracer This standard assault armor will help to protect your left wrist. roadmap reward -armor_ithorian_roadmap_bracer_r_02_03 object/tangible/wearables/armor/ithorian_sentinel/ith_armor_s03_bracer_r.iff armor 2 200 1 Standard Assault Right Bracer This standard assault armor will help to protect your right wrist. roadmap reward -armor_ithorian_roadmap_gloves_02_03 object/tangible/wearables/armor/ithorian_sentinel/ith_armor_s03_gloves.iff armor 2 200 1 Standard Assault Gloves This standard assault armor will help to protect your hands. roadmap reward -armor_ithorian_roadmap_boots_02_03 object/tangible/wearables/armor/ithorian_sentinel/ith_armor_s03_boots.iff armor 2 200 1 Standard Assault Boots This standard assault armor will help to protect your feet. roadmap reward -armor_wookiee_roadmap_chest_02_01 object/tangible/wearables/armor/kashyyykian_ceremonial/armor_kashyyykian_ceremonial_chestplate.iff armor 2 200 1 Standard Issue Recon Chestplate This standard reconnaissance armor will help to protect your chest. roadmap reward -armor_wookiee_roadmap_leggings_02_01 object/tangible/wearables/armor/kashyyykian_ceremonial/armor_kashyyykian_ceremonial_leggings.iff armor 2 200 1 Standard Issue Recon Leggings This standard reconnaissance armor will help to protect your legs. roadmap reward -armor_wookiee_roadmap_bicep_l_02_01 object/tangible/wearables/armor/kashyyykian_ceremonial/armor_kashyyykian_ceremonial_bicep_l.iff armor 2 200 1 Standard Issue Recon Left Bicep This standard reconnaissance armor will help to protect your left arm. roadmap reward -armor_wookiee_roadmap_bicep_r_02_01 object/tangible/wearables/armor/kashyyykian_ceremonial/armor_kashyyykian_ceremonial_bicep_r.iff armor 2 200 1 Standard Issue Recon Right Bicep This standard reconnaissance armor will help to protect your right arm. roadmap reward -armor_wookiee_roadmap_bracer_l_02_01 object/tangible/wearables/armor/kashyyykian_ceremonial/armor_kashyyykian_ceremonial_bracer_l.iff armor 2 200 1 Standard Issue Recon Left Bracer This standard reconnaissance armor will help to protect your left wrist. roadmap reward -armor_wookiee_roadmap_bracer_r_02_01 object/tangible/wearables/armor/kashyyykian_ceremonial/armor_kashyyykian_ceremonial_bracer_r.iff armor 2 200 1 Standard Issue Recon Right Bracer "This standard reconnaissance armor will help to protect your right wrist,." roadmap reward -armor_wookiee_roadmap_chest_02_02 object/tangible/wearables/armor/kashyyykian_black_mtn/armor_kashyyykian_black_mtn_chestplate.iff armor 2 200 1 Standard Battle Body Armor This standard battle armor will help to protect your chest. roadmap reward -armor_wookiee_roadmap_leggings_02_02 object/tangible/wearables/armor/kashyyykian_black_mtn/armor_kashyyykian_black_mtn_leggings.iff armor 2 200 1 Standard Battle Armor Leggings This standard battle armor will help to protect your legs. roadmap reward -armor_wookiee_roadmap_bicep_l_02_02 object/tangible/wearables/armor/kashyyykian_black_mtn/armor_kashyyykian_black_mtn_bicep_l.iff armor 2 200 1 Standard Battle Armor Left Bicep This standard battle armor will help to protect your left arm. roadmap reward -armor_wookiee_roadmap_bicep_r_02_02 object/tangible/wearables/armor/kashyyykian_black_mtn/armor_kashyyykian_black_mtn_bicep_r.iff armor 2 200 1 Standard Battle Armor Right Bicep This standard battle armor will help to protect your right arm. roadmap reward -armor_wookiee_roadmap_bracer_l_02_02 object/tangible/wearables/armor/kashyyykian_black_mtn/armor_kashyyykian_black_mtn_bracer_l.iff armor 2 200 1 Standard Battle Armor Left Bracer This standard battle armor will help to protect your left wrist. roadmap reward -armor_wookiee_roadmap_bracer_r_02_02 object/tangible/wearables/armor/kashyyykian_black_mtn/armor_kashyyykian_black_mtn_bracer_r.iff armor 2 200 1 Standard Battle Armor Right Bracer This standard battle armor will help to protect your right wrist. roadmap reward -armor_wookiee_roadmap_chest_02_03 object/tangible/wearables/armor/kashyyykian_hunting/armor_kashyyykian_hunting_chestplate.iff armor 2 200 1 Standard Assault Body Armor This standard assault armor will help to protect your chest. roadmap reward -armor_wookiee_roadmap_leggings_02_03 object/tangible/wearables/armor/kashyyykian_hunting/armor_kashyyykian_hunting_leggings.iff armor 2 200 1 Standard Assault Leggings This standard assault armor will help to protect your legs. roadmap reward -armor_wookiee_roadmap_bicep_l_02_03 object/tangible/wearables/armor/kashyyykian_hunting/armor_kashyyykian_hunting_bicep_l.iff armor 2 200 1 Standard Assault Left Bicep This standard assault armor will help to protect your left arm. roadmap reward -armor_wookiee_roadmap_bicep_r_02_03 object/tangible/wearables/armor/kashyyykian_hunting/armor_kashyyykian_hunting_bicep_r.iff armor 2 200 1 Standard Assault Right Bicep This standard assault armor will help to protect your right arm. roadmap reward -armor_wookiee_roadmap_bracer_l_02_03 object/tangible/wearables/armor/kashyyykian_hunting/armor_kashyyykian_hunting_bracer_l.iff armor 2 200 1 Standard Assault Left Bracer This standard assault armor will help to protect your left wrist. roadmap reward -armor_wookiee_roadmap_bracer_r_02_03 object/tangible/wearables/armor/kashyyykian_hunting/armor_kashyyykian_hunting_bracer_r.iff armor 2 200 1 Standard Assault Right Bracer This standard assault armor will help to protect your right wrist. roadmap reward -item_roadmap_belt_force_sensitive_01_02 object/tangible/wearables/belt/belt_faux_mabari_generic.iff 90 force_sensitive 2 200 item.buff_worn_item 1 Belt of the Force Sensitive This belt is awarded to those who have completed the Force Sensitive Roadmap. -item_roadmap_belt_bounty_hunter_01_02 object/tangible/wearables/belt/belt_faux_mabari_generic.iff 90 bounty_hunter 2 200 item.buff_worn_item 1 Belt of the Bounty Hunter This belt is awarded to those who have completed the Bounty Hunter Roadmap -item_roadmap_belt_commando_01_02 object/tangible/wearables/belt/belt_faux_mabari_generic.iff 90 commando 2 200 item.buff_worn_item 1 Commando's Belt This belt is awarded to those who have completed the Commando Roadmap. -item_roadmap_belt_officer_01_02 object/tangible/wearables/belt/belt_faux_mabari_generic.iff 90 officer 2 200 item.buff_worn_item 1 Officer's Belt This belt is awarded to those who have completed the Officer Roadmap. -item_roadmap_belt_medic_01_02 object/tangible/wearables/belt/belt_faux_mabari_generic.iff 90 medic 2 200 item.buff_worn_item 1 Medic's Belt This belt is awarded to those who have completed the Medic Roadmap. -item_roadmap_belt_spy_01_02 object/tangible/wearables/belt/belt_faux_mabari_generic.iff 90 spy 2 200 item.buff_worn_item 1 Belt of the Spy This belt is awarded to those who have completed the Spy Roadmap. -item_roadmap_belt_smuggler_01_02 object/tangible/wearables/belt/belt_faux_mabari_generic.iff 90 smuggler 2 200 item.buff_worn_item 1 Belt of the Smuggler This belt is awarded to those who have completed the Smuggler Roadmap. -item_roadmap_belt_entertainer_01_02 object/tangible/wearables/belt/belt_faux_mabari_generic.iff entertainer 2 200 item.buff_worn_item 1 Entertainer's Belt This belt is awarded to those who have completed the Entertainer Roadmap. -item_roadmap_belt_trader_01_02 object/tangible/wearables/belt/belt_faux_mabari_generic.iff trader 2 200 item.buff_worn_item 1 Trader's Belt This belt is awarded to those who have completed the Trader Roadmap. +weapon_knuckler_fs_roadmap_01_02 object/weapon/melee/special/vibroknuckler_static.iff weapon 50 force_sensitive 2 4500 item.special.nomove 2 1 Precise Knuckler This vibroknuckler allows for more precise striking. +weapon_rifle_bh_roadmap_01_02 object/weapon/ranged/rifle/rifle_lightning_heavy_static.iff weapon 50 bounty_hunter 2 4500 item.special.nomove 2 1 Precise Lightning Cannon This lightning cannon is specially designed to offer greater precision +weapon_acidbeam_commando_roadmap_01_02 object/weapon/ranged/rifle/rifle_e11_generic.iff weapon 50 commando 2 4500 item.special.nomove 2 1 EZ Strike E-11 Rifle This rifle is designed to offer a slight bonus to one's accuracy. +weapon_pistol_officer_roadmap_01_02 object/weapon/ranged/pistol/pistol_dl44_metal_static.iff weapon 50 officer 2 4500 item.special.nomove 2 1 Precise DL 44 This personal side arm is designed to offer greater precision. +weapon_carbine_medic_roadmap_01_02 object/weapon/ranged/carbine/carbine_laser_static.iff weapon 50 medic 2 4500 item.special.nomove 2 1 Precise Laser Carbine This laser carbine was designed to offer greater precision. +weapon_carbine_spy_roadmap_01_02 object/weapon/ranged/carbine/carbine_e11_static.iff weapon 50 spy 2 4500 item.special.nomove 2 1 Precise E-11 Carbine This carbine was designed to offer greater precision. +weapon_pistol_smuggler_roadmap_01_02 object/weapon/ranged/pistol/pistol_striker_static.iff weapon 50 smuggler 2 4500 item.special.nomove 2 1 Precise Striker Pistol This personal side arm was designed to offer greater precision. +weapon_knuckler_fs_roadmap_02_02 object/weapon/melee/special/vibroknuckler_static.iff weapon 30 force_sensitive 2 2200 item.special.nomove 2 1 Neophyte Vibroknuckler This vibroknuckler allows for slightly more accurate striking. +weapon_carbine_bh_roadmap_01_02 object/weapon/ranged/carbine/carbine_ee3_static.iff weapon 30 bounty_hunter 2 2200 item.special.nomove 2 1 Rookie Bounty Hunter's EE3 This carbine was designed to offer a slight bonus to one's accuracy. +weapon_lightningbeam_commando_roadmap_01_02 object/weapon/ranged/rifle/rifle_dlt20.iff weapon 30 commando 2 2200 item.special.nomove 2 1 Precise DLT-20 This rifle is specially designed to offer greater precision. +weapon_1h_officer_roadmap_01_02 object/weapon/melee/sword/sword_01_static.iff weapon 30 officer 2 2200 item.special.nomove 2 1 Captain's Sword This melee weapon was designed to offer a slight bonus to one's melee accuracy. +weapon_pistol_medic_roadmap_01_02 object/weapon/ranged/pistol/pistol_scout_blaster_static.iff weapon 30 medic 2 2200 item.special.nomove 2 1 Medic's Sidearm This side arm was designed to offer a slight bonus to one's accuracy. +weapon_pistol_spy_roadmap_01_02 object/weapon/ranged/pistol/pistol_striker_static.iff weapon 30 spy 2 2200 item.special.nomove 2 1 Agent's Pistol This pistol is designed to offer a slight bonus to one's accuracy. +weapon_knuckler_smuggler_roadmap_01_02 object/weapon/ranged/pistol/pistol_scout_blaster_static.iff weapon 30 smuggler 2 2200 item.special.nomove 2 1 Scoundrel's Scout Blaster This easily concealable weapon could come in handy in a cantina brawl. This weapon gives a small increase to your accuracy. +weapon_pistol_trader_roadmap_01_02 object/weapon/ranged/pistol/pistol_scout_blaster_static.iff weapon 50 trader 2 250 item.special.nomove 1 Trader's Friend This small pistol packs enough punch to ward off small creatures and minor thugs. +weapon_pistol_entertainer_roadmap_01_02 object/weapon/ranged/pistol/pistol_striker_static.iff weapon 50 entertainer 2 250 item.special.nomove 1 Entertainer's Friend This small pistol packs enough punch to ward off small creatures and minor thugs. +weapon_knife_trader_roadmap_01_02 object/weapon/melee/knife/knife_dagger_static.iff weapon 30 trader 2 250 item.special.nomove 1 Trader's Dagger This rather sharp little dagger should be enough to convince small creatures and minor thugs that accosting you is a bad idea. +weapon_knife_entertainer_roadmap_01_02 object/weapon/melee/knife/knife_dagger_static.iff weapon 30 entertainer 2 250 item.special.nomove 1 Entertainer's Dagger This rather sharp little dagger should be enough to convince small creatures and minor thugs that accosting you is a bad idea. +item_trader_roadmap_jumpsuit_02_01 object/tangible/wearables/bodysuit/bodysuit_s13.iff trader 2 200 item.special.nomove 1 Trader's Jumpsuit This uniform offers a little bit of protection and a small bonus to your health. roadmap reward +item_trader_roadmap_boots_02_01 object/tangible/wearables/boots/boots_s14.iff trader 2 200 item.special.nomove 1 Trader's Boots These boots offer a small amount of protection and a bonus to your health. roadmap reward +item_trader_roadmap_gloves_02_01 object/tangible/wearables/gloves/gloves_s02.iff trader 2 200 item.special.nomove 1 Trader's Gloves Standard gloves often worn by traders. roadmap reward +item_trader_roadmap_jumpsuit_02_02 object/tangible/wearables/ithorian/ith_bodysuit_s06.iff trader 2 200 item.special.nomove 1 Trader's Jumpsuit This uniform offers a little bit of protection and a small bonus to your health. roadmap reward +item_trader_roadmap_hat_02_01 object/tangible/wearables/ithorian/ith_hat_s02.iff trader 2 200 item.special.nomove 1 Trader's Hat This hat offers a small bit of protection and bonus to your health. roadmap reward +item_trader_roadmap_shoulder_pad_02_01 object/tangible/wearables/wookiee/wke_shoulder_pad_s02.iff trader 2 200 item.special.nomove 1 Trader's Shoulderpads This piece of equipment offers a bit of protection for your arms as well as a small health bonus. roadmap reward +item_trader_roadmap_gloves_02_02 object/tangible/wearables/wookiee/wke_gloves_s04.iff trader 2 200 item.special.nomove 1 Trader's Gloves Standard gloves often worn by traders. roadmap reward +item_force_sensitive_roadmap_gloves_02_01 object/tangible/wearables/gloves/gloves_s06.iff force_sensitive 2 200 item.special.nomove 1 Martial Gloves These gloves offer a bit of protection for your hands and a small health bonus. roadmap reward +item_force_sensitive_roadmap_pants_02_01 object/tangible/wearables/pants/pants_s21.iff force_sensitive 2 200 item.special.nomove 1 Martial Pants These pants offer a small amount of protection for your legs and a small health bonus. roadmap reward +item_force_sensitive_roadmap_shirt_02_01 object/tangible/wearables/shirt/shirt_s34.iff force_sensitive 2 200 item.special.nomove 1 Martial Shirt This shirt offers a bit of protection for your body and a small health bonus. roadmap reward +item_force_sensitive_roadmap_boots_02_01 object/tangible/wearables/boots/boots_s04.iff force_sensitive 2 200 item.special.nomove 1 Martial Boots Boots often worn by beginning Teras Kasi practitioners. roadmap reward +item_force_sensitive_roadmap_jumpsuit_02_01 object/tangible/wearables/ithorian/ith_bodysuit_s02.iff force_sensitive 2 200 item.special.nomove 1 Martial Jumpsuit This jumpsuit offers a bit of body protection and a small health bonus. roadmap reward +item_force_sensitive_roadmap_hat_02_01 object/tangible/wearables/ithorian/ith_hat_s01.iff force_sensitive 2 200 item.special.nomove 1 Martial Hat This hat offers a small bit of protection and bonus to your health. roadmap reward +item_force_sensitive_roadmap_shoulder_pad_02_01 object/tangible/wearables/wookiee/wke_shoulder_pad_s01.iff force_sensitive 2 200 item.special.nomove 1 Martial Shoulderguard This piece of equipment offers a bit of protection for your arms as well as a small health bonus. roadmap reward +item_force_sensitive_roadmap_gloves_02_02 object/tangible/wearables/wookiee/wke_gloves_s04.iff force_sensitive 2 200 item.special.nomove 1 Martial Gloves Gloves often worn by beginning Teras Kasi practitioners. roadmap reward +item_entertainer_roadmap_cloak_02_01 object/tangible/wearables/robe/robe_s05.iff entertainer 2 200 item.special.nomove 1 Captivator Cloak This cloak offers a little bit of protection and a small bonus to your health. roadmap reward +item_entertainer_roadmap_boots_02_01 object/tangible/wearables/boots/boots_s03.iff entertainer 2 200 item.special.nomove 1 Captivator Boots Boots often worn by Entertainers. roadmap reward +item_entertainer_roadmap_gloves_02_01 object/tangible/wearables/gloves/gloves_s06.iff entertainer 2 200 item.special.nomove 1 Captivator Gloves Gloves often worn by Entertainers. roadmap reward +item_entertainer_roadmap_pants_02_01 object/tangible/wearables/pants/pants_s26.iff entertainer 2 200 item.special.nomove 1 Captivator Pants These pants offer a bit of leg protection and a small bonus to your health. roadmap reward +item_entertainer_roadmap_jumpsuit_02_01 object/tangible/wearables/ithorian/ith_bodysuit_s01.iff entertainer 2 200 item.special.nomove 1 Captivator Jumpsuit This jumpsuit offer a bit of body protection and a small bonus to your health. roadmap reward +item_entertainer_roadmap_hat_02_01 object/tangible/wearables/ithorian/ith_hat_s04.iff entertainer 2 200 item.special.nomove 1 Captivator Hat This hat offer a bit of head protection and a small bonus to your health. roadmap reward +item_entertainer_roadmap_robe_02_01 object/tangible/wearables/wookiee/wke_shirt_s01.iff entertainer 2 200 item.special.nomove 1 Captivator Robe This robe offers a little bit of protection and a small bonus to your health. roadmap reward +item_entertainer_roadmap_gloves_02_02 object/tangible/wearables/wookiee/wke_gloves_s04.iff entertainer 2 200 item.special.nomove 1 Captivator Gloves Gloves often worn by Entertainers. roadmap reward +armor_smuggler_roadmap_chest_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor smuggler 2 200 item.special.nomove 1 Rogue Chest Armor This specially designed smuggler armor will help to protect your chest. roadmap reward +armor_smuggler_roadmap_leggings_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor smuggler 2 200 item.special.nomove 1 Rogue Leg Armor This specially designed smuggler armor will help to protect your legs. roadmap reward +armor_smuggler_roadmap_helmet_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor smuggler 2 200 item.special.nomove 1 Rogue Helmet This specially designed smuggler armor will help to protect your head. roadmap reward +armor_smuggler_roadmap_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor smuggler 2 200 item.special.nomove 1 Rogue Left Bicep This specially designed smuggler armor will help to protect your left arm. roadmap reward +armor_smuggler_roadmap_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor smuggler 2 200 item.special.nomove 1 Rogue Right Bicep This specially designed smuggler armor will help to protect your right arm. roadmap reward +armor_smuggler_roadmap_bracer_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor smuggler 2 200 item.special.nomove 1 Rogue Left Bracer This specially designed smuggler armor will help to protect your left wrist. roadmap reward +armor_smuggler_roadmap_bracer_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor smuggler 2 200 item.special.nomove 1 Rogue Right Bracer This specially designed smuggler armor will help to protect your right wrist. roadmap reward +armor_smuggler_roadmap_gloves_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor smuggler 2 200 item.special.nomove 1 Rogue Gloves This specially designed smuggler armor will help to protect your hands. roadmap reward +armor_smuggler_roadmap_boots_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor smuggler 2 200 item.special.nomove 1 Rogue Boots This specially designed smuggler armor will help to protect your feet. roadmap reward +armor_officer_roadmap_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor officer 2 200 item.special.nomove 1 Field Command Chestplate This armor is issued to officers and will help to protect your chest. roadmap reward +armor_officer_roadmap_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor officer 2 200 item.special.nomove 1 Field Command Leg Armor This armor is issued to officers and will help to protect your legs. roadmap reward +armor_officer_roadmap_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor officer 2 200 item.special.nomove 1 Field Command Helmet This armor is issued to officers and will help to protect your head. roadmap reward +armor_officer_roadmap_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor officer 2 200 item.special.nomove 1 Field Command Left Arm This armor is issued to officers and will help to protect your left arm. roadmap reward +armor_officer_roadmap_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor officer 2 200 item.special.nomove 1 Field Command Right Arm This armor is issued to officers and will help to protect your right arm. roadmap reward +armor_officer_roadmap_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor officer 2 200 item.special.nomove 1 Field Command Left Wrist This armor is issued to officers and will help to protect your left wrist. roadmap reward +armor_officer_roadmap_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor officer 2 200 item.special.nomove 1 Field Command Right Wrist This armor is issued to officers and will help to protect your right wrist. roadmap reward +armor_officer_roadmap_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor officer 2 200 item.special.nomove 1 Field Command Gauntlet This armor is issued to officers and will help to protect your hands. roadmap reward +armor_officer_roadmap_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor officer 2 200 item.special.nomove 1 Field Command Boots This armor is issued to officers and will help to protect your feet. roadmap reward +armor_commando_roadmap_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor commando 2 200 item.special.nomove 1 Demolitionist Body Armor This armor is designed for use by commandos and will help to protect your chest. roadmap reward +armor_commando_roadmap_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor commando 2 200 item.special.nomove 1 Demolitionist Leg Armor This armor is designed for use by commandos and will help to protect your legs. roadmap reward +armor_commando_roadmap_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor commando 2 200 item.special.nomove 1 Demolitionist Helmet This armor is designed for use by commandos and will help to protect your head. roadmap reward +armor_commando_roadmap_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor commando 2 200 item.special.nomove 1 Demolitionist Left Arm This armor is designed for use by commandos and will help to protect your left arm. roadmap reward +armor_commando_roadmap_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor commando 2 200 item.special.nomove 1 Demolitionist Right Arm This armor is designed for use by commandos and will help to protect your right arm. roadmap reward +armor_commando_roadmap_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor commando 2 200 item.special.nomove 1 Demolitionist Left Bracer This armor is designed for use by commandos and will help to protect your left wrist. roadmap reward +armor_commando_roadmap_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor commando 2 200 item.special.nomove 1 Demolitionist Right Bracer This armor is designed for use by commandos and will help to protect your right wrist. roadmap reward +armor_commando_roadmap_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor commando 2 200 item.special.nomove 1 Demolitionist Gloves This armor is designed for use by commandos and will help to protect your hands. roadmap reward +armor_commando_roadmap_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor commando 2 200 item.special.nomove 1 Demolitionist Boots This armor is designed for use by commandos and will help to protect your feet. roadmap reward +armor_bounty_hunter_roadmap_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor bounty_hunter 2 200 item.special.nomove 1 Stalker Chestplate This composite armor is created for Bounty Hunters and will help to protect your chest. roadmap reward +armor_bounty_hunter_roadmap_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor bounty_hunter 2 200 item.special.nomove 1 Stalker Leggings This composite armor is created for Bounty Hunters and will help to protect your legs. roadmap reward +armor_bounty_hunter_roadmap_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor bounty_hunter 2 200 item.special.nomove 1 Stalker Helmet This composite armor is created for Bounty Hunters and will help to protect your head. roadmap reward +armor_bounty_hunter_roadmap_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor bounty_hunter 2 200 item.special.nomove 1 Stalker Left Arm This composite armor is created for Bounty Hunters and will help to protect your left arm. roadmap reward +armor_bounty_hunter_roadmap_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor bounty_hunter 2 200 item.special.nomove 1 Stalker Right Arm This composite armor is created for Bounty Hunters and will help to protect your right arm. roadmap reward +armor_bounty_hunter_roadmap_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor bounty_hunter 2 200 item.special.nomove 1 Stalker Left Wrist This composite armor is created for Bounty Hunters and will help to protect your left wrist. roadmap reward +armor_bounty_hunter_roadmap_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor bounty_hunter 2 200 item.special.nomove 1 Stalker Right Wrist This composite armor is created for Bounty Hunters and will help to protect your right wrist. roadmap reward +armor_bounty_hunter_roadmap_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor bounty_hunter 2 200 item.special.nomove 1 Stalker Gauntlets This composite armor is created for Bounty Hunters and will help to protect your hands. roadmap reward +armor_bounty_hunter_roadmap_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor bounty_hunter 2 200 item.special.nomove 1 Stalker Boots This composite armor is created for Bounty Hunters and will help to protect your feet. roadmap reward +armor_medic_roadmap_chest_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor medic 2 200 item.special.nomove 1 First Responder Body Armor This recon armor is made specifically for Medics and will help to protect your chest. roadmap reward +armor_medic_roadmap_leggings_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor medic 2 200 item.special.nomove 1 First Responder Leggings This recon armor is made specifically for Medics and will help to protect your legs. roadmap reward +armor_medic_roadmap_helmet_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor medic 2 200 item.special.nomove 1 First Responder Helmet This recon armor is made specifically for Medics and will help to protect your head. roadmap reward +armor_medic_roadmap_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor medic 2 200 item.special.nomove 1 First Responder Left Bicep This recon armor is made specifically for Medics and will help to protect your left arm. roadmap reward +armor_medic_roadmap_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor medic 2 200 item.special.nomove 1 First Responder Right Bicep This recon armor is made specifically for Medics and will help to protect your right arm. roadmap reward +armor_medic_roadmap_bracer_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor medic 2 200 item.special.nomove 1 First Responder Left Bracer This recon armor is made specifically for Medics and will help to protect your left wrist. roadmap reward +armor_medic_roadmap_bracer_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor medic 2 200 item.special.nomove 1 First Responder Right Bracer This recon armor is made specifically for Medics and will help to protect your right wrist. roadmap reward +armor_medic_roadmap_gloves_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor medic 2 200 item.special.nomove 1 First Responder Gloves This recon armor is made specifically for Medics and will help to protect your hands. roadmap reward +armor_medic_roadmap_boots_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor medic 2 200 item.special.nomove 1 First Responder Boots This recon armor is made specifically for Medics and will help to protect your feet. roadmap reward +armor_spy_roadmap_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor spy 2 200 item.special.nomove 1 Covert Ops Body Armor This light armor is designed for spies and will help to protect your chest. roadmap reward +armor_spy_roadmap_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor spy 2 200 item.special.nomove 1 Covert Ops Leg Armor This light armor is designed for spies and will help to protect your legs. roadmap reward +armor_spy_roadmap_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor spy 2 200 item.special.nomove 1 Covert Ops Helmet This light armor is designed for spies and will help to protect your head. roadmap reward +armor_spy_roadmap_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor spy 2 200 item.special.nomove 1 Covert Ops Left Bicep This light armor is designed for spies and will help to protect your left arm. roadmap reward +armor_spy_roadmap_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor spy 2 200 item.special.nomove 1 Covert Ops Right Bicep This light armor is designed for spies and will help to protect your right arm. roadmap reward +armor_spy_roadmap_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor spy 2 200 item.special.nomove 1 Covert Ops Left Bracer This light armor is designed for spies and will help to protect your left wrist. roadmap reward +armor_spy_roadmap_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor spy 2 200 item.special.nomove 1 Covert Ops Right Bracer This light armor is designed for spies and will help to protect your right wrist. roadmap reward +armor_spy_roadmap_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor spy 2 200 item.special.nomove 1 Covert Ops Gloves This light armor is designed for spies and will help to protect your hands. roadmap reward +armor_spy_roadmap_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor spy 2 200 item.special.nomove 1 Covert Ops Boots This light armor is designed for spies and will help to protect your feet. roadmap reward +armor_ithorian_roadmap_chest_02_01 object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_chest_plate.iff armor 2 200 item.special.nomove 1 Standard Issue Recon Chestplate This standard reconnaissance armor will help to protect your chest. roadmap reward +armor_ithorian_roadmap_leggings_02_01 object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_leggings.iff armor 2 200 item.special.nomove 1 Standard Issue Recon Leggings This standard reconnaissance armor will help to protect your legs. roadmap reward +armor_ithorian_roadmap_helmet_02_01 object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_helmet.iff armor 2 200 item.special.nomove 1 Standard Issue Recon Helmet This standard reconnaissance armor will help to protect your head. roadmap reward +armor_ithorian_roadmap_bicep_l_02_01 object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_bicep_l.iff armor 2 200 item.special.nomove 1 Standard Issue Recon Left Bicep This standard reconnaissance armor will help to protect your left arm. roadmap reward +armor_ithorian_roadmap_bicep_r_02_01 object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_bicep_r.iff armor 2 200 item.special.nomove 1 Standard Issue Recon Right Bicep This standard reconnaissance armor will help to protect your right arm. roadmap reward +armor_ithorian_roadmap_bracer_l_02_01 object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_bracer_l.iff armor 2 200 item.special.nomove 1 Standard Issue Recon Left Bracer This standard reconnaissance armor will help to protect your left wrist. roadmap reward +armor_ithorian_roadmap_bracer_r_02_01 object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_bracer_r.iff armor 2 200 item.special.nomove 1 Standard Issue Recon Right Bracer "This standard reconnaissance armor will help to protect your right wrist,." roadmap reward +armor_ithorian_roadmap_gloves_02_01 object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_gloves.iff armor 2 200 item.special.nomove 1 Standard Issue Recon Gloves This standard reconnaissance armor will help to protect your hands. roadmap reward +armor_ithorian_roadmap_boots_02_01 object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_boots.iff armor 2 200 item.special.nomove 1 Standard Issue Recon Boots This standard reconnaissance armor will help to protect your feet. roadmap reward +armor_ithorian_roadmap_chest_02_02 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_chest_plate.iff armor 2 200 item.special.nomove 1 Standard Battle Body Armor This standard battle armor will help to protect your chest. roadmap reward +armor_ithorian_roadmap_leggings_02_02 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_leggings.iff armor 2 200 item.special.nomove 1 Standard Battle Armor Leggings This standard battle armor will help to protect your legs. roadmap reward +armor_ithorian_roadmap_helmet_02_02 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_helmet.iff armor 2 200 item.special.nomove 1 Standard Battle Armor Helmet This standard battle armor will help to protect your head. roadmap reward +armor_ithorian_roadmap_bicep_l_02_02 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_bicep_l.iff armor 2 200 item.special.nomove 1 Standard Battle Armor Left Bicep This standard battle armor will help to protect your left arm. roadmap reward +armor_ithorian_roadmap_bicep_r_02_02 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_bicep_r.iff armor 2 200 item.special.nomove 1 Standard Battle Armor Right Bicep This standard battle armor will help to protect your right arm. roadmap reward +armor_ithorian_roadmap_bracer_l_02_02 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_bracer_l.iff armor 2 200 item.special.nomove 1 Standard Battle Armor Left Bracer This standard battle armor will help to protect your left wrist. roadmap reward +armor_ithorian_roadmap_bracer_r_02_02 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_bracer_r.iff armor 2 200 item.special.nomove 1 Standard Battle Armor Right Bracer This standard battle armor will help to protect your right wrist. roadmap reward +armor_ithorian_roadmap_gloves_02_02 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_gloves.iff armor 2 200 item.special.nomove 1 Standard Battle Armor Gloves This standard battle armor will help to protect your hands. roadmap reward +armor_ithorian_roadmap_boots_02_02 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_boots.iff armor 2 200 item.special.nomove 1 Standard Battle Armor Boots This standard battle armor will help to protect your feet. roadmap reward +armor_ithorian_roadmap_chest_02_03 object/tangible/wearables/armor/ithorian_sentinel/ith_armor_s03_chest_plate.iff armor 2 200 item.special.nomove 1 Standard Assault Chestplate This standard assault armor will help to protect your chest. roadmap reward +armor_ithorian_roadmap_leggings_02_03 object/tangible/wearables/armor/ithorian_sentinel/ith_armor_s03_leggings.iff armor 2 200 item.special.nomove 1 Standard Assault Leggings This standard assault armor will help to protect your legs. roadmap reward +armor_ithorian_roadmap_helmet_02_03 object/tangible/wearables/armor/ithorian_sentinel/ith_armor_s03_helmet.iff armor 2 200 item.special.nomove 1 Standard Assault Helmet This standard assault armor will help to protect your head. roadmap reward +armor_ithorian_roadmap_bicep_l_02_03 object/tangible/wearables/armor/ithorian_sentinel/ith_armor_s03_bicep_l.iff armor 2 200 item.special.nomove 1 Standard Assault Left Bicep This standard assault armor will help to protect your left arm. roadmap reward +armor_ithorian_roadmap_bicep_r_02_03 object/tangible/wearables/armor/ithorian_sentinel/ith_armor_s03_bicep_r.iff armor 2 200 item.special.nomove 1 Standard Assault Right Bicep This standard assault armor will help to protect your right arm. roadmap reward +armor_ithorian_roadmap_bracer_l_02_03 object/tangible/wearables/armor/ithorian_sentinel/ith_armor_s03_bracer_l.iff armor 2 200 item.special.nomove 1 Standard Assault Left Bracer This standard assault armor will help to protect your left wrist. roadmap reward +armor_ithorian_roadmap_bracer_r_02_03 object/tangible/wearables/armor/ithorian_sentinel/ith_armor_s03_bracer_r.iff armor 2 200 item.special.nomove 1 Standard Assault Right Bracer This standard assault armor will help to protect your right wrist. roadmap reward +armor_ithorian_roadmap_gloves_02_03 object/tangible/wearables/armor/ithorian_sentinel/ith_armor_s03_gloves.iff armor 2 200 item.special.nomove 1 Standard Assault Gloves This standard assault armor will help to protect your hands. roadmap reward +armor_ithorian_roadmap_boots_02_03 object/tangible/wearables/armor/ithorian_sentinel/ith_armor_s03_boots.iff armor 2 200 item.special.nomove 1 Standard Assault Boots This standard assault armor will help to protect your feet. roadmap reward +armor_wookiee_roadmap_chest_02_01 object/tangible/wearables/armor/kashyyykian_ceremonial/armor_kashyyykian_ceremonial_chestplate.iff armor 2 200 item.special.nomove 1 Standard Issue Recon Chestplate This standard reconnaissance armor will help to protect your chest. roadmap reward +armor_wookiee_roadmap_leggings_02_01 object/tangible/wearables/armor/kashyyykian_ceremonial/armor_kashyyykian_ceremonial_leggings.iff armor 2 200 item.special.nomove 1 Standard Issue Recon Leggings This standard reconnaissance armor will help to protect your legs. roadmap reward +armor_wookiee_roadmap_bicep_l_02_01 object/tangible/wearables/armor/kashyyykian_ceremonial/armor_kashyyykian_ceremonial_bicep_l.iff armor 2 200 item.special.nomove 1 Standard Issue Recon Left Bicep This standard reconnaissance armor will help to protect your left arm. roadmap reward +armor_wookiee_roadmap_bicep_r_02_01 object/tangible/wearables/armor/kashyyykian_ceremonial/armor_kashyyykian_ceremonial_bicep_r.iff armor 2 200 item.special.nomove 1 Standard Issue Recon Right Bicep This standard reconnaissance armor will help to protect your right arm. roadmap reward +armor_wookiee_roadmap_bracer_l_02_01 object/tangible/wearables/armor/kashyyykian_ceremonial/armor_kashyyykian_ceremonial_bracer_l.iff armor 2 200 item.special.nomove 1 Standard Issue Recon Left Bracer This standard reconnaissance armor will help to protect your left wrist. roadmap reward +armor_wookiee_roadmap_bracer_r_02_01 object/tangible/wearables/armor/kashyyykian_ceremonial/armor_kashyyykian_ceremonial_bracer_r.iff armor 2 200 item.special.nomove 1 Standard Issue Recon Right Bracer "This standard reconnaissance armor will help to protect your right wrist,." roadmap reward +armor_wookiee_roadmap_chest_02_02 object/tangible/wearables/armor/kashyyykian_black_mtn/armor_kashyyykian_black_mtn_chestplate.iff armor 2 200 item.special.nomove 1 Standard Battle Body Armor This standard battle armor will help to protect your chest. roadmap reward +armor_wookiee_roadmap_leggings_02_02 object/tangible/wearables/armor/kashyyykian_black_mtn/armor_kashyyykian_black_mtn_leggings.iff armor 2 200 item.special.nomove 1 Standard Battle Armor Leggings This standard battle armor will help to protect your legs. roadmap reward +armor_wookiee_roadmap_bicep_l_02_02 object/tangible/wearables/armor/kashyyykian_black_mtn/armor_kashyyykian_black_mtn_bicep_l.iff armor 2 200 item.special.nomove 1 Standard Battle Armor Left Bicep This standard battle armor will help to protect your left arm. roadmap reward +armor_wookiee_roadmap_bicep_r_02_02 object/tangible/wearables/armor/kashyyykian_black_mtn/armor_kashyyykian_black_mtn_bicep_r.iff armor 2 200 item.special.nomove 1 Standard Battle Armor Right Bicep This standard battle armor will help to protect your right arm. roadmap reward +armor_wookiee_roadmap_bracer_l_02_02 object/tangible/wearables/armor/kashyyykian_black_mtn/armor_kashyyykian_black_mtn_bracer_l.iff armor 2 200 item.special.nomove 1 Standard Battle Armor Left Bracer This standard battle armor will help to protect your left wrist. roadmap reward +armor_wookiee_roadmap_bracer_r_02_02 object/tangible/wearables/armor/kashyyykian_black_mtn/armor_kashyyykian_black_mtn_bracer_r.iff armor 2 200 item.special.nomove 1 Standard Battle Armor Right Bracer This standard battle armor will help to protect your right wrist. roadmap reward +armor_wookiee_roadmap_chest_02_03 object/tangible/wearables/armor/kashyyykian_hunting/armor_kashyyykian_hunting_chestplate.iff armor 2 200 item.special.nomove 1 Standard Assault Body Armor This standard assault armor will help to protect your chest. roadmap reward +armor_wookiee_roadmap_leggings_02_03 object/tangible/wearables/armor/kashyyykian_hunting/armor_kashyyykian_hunting_leggings.iff armor 2 200 item.special.nomove 1 Standard Assault Leggings This standard assault armor will help to protect your legs. roadmap reward +armor_wookiee_roadmap_bicep_l_02_03 object/tangible/wearables/armor/kashyyykian_hunting/armor_kashyyykian_hunting_bicep_l.iff armor 2 200 item.special.nomove 1 Standard Assault Left Bicep This standard assault armor will help to protect your left arm. roadmap reward +armor_wookiee_roadmap_bicep_r_02_03 object/tangible/wearables/armor/kashyyykian_hunting/armor_kashyyykian_hunting_bicep_r.iff armor 2 200 item.special.nomove 1 Standard Assault Right Bicep This standard assault armor will help to protect your right arm. roadmap reward +armor_wookiee_roadmap_bracer_l_02_03 object/tangible/wearables/armor/kashyyykian_hunting/armor_kashyyykian_hunting_bracer_l.iff armor 2 200 item.special.nomove 1 Standard Assault Left Bracer This standard assault armor will help to protect your left wrist. roadmap reward +armor_wookiee_roadmap_bracer_r_02_03 object/tangible/wearables/armor/kashyyykian_hunting/armor_kashyyykian_hunting_bracer_r.iff armor 2 200 item.special.nomove 1 Standard Assault Right Bracer This standard assault armor will help to protect your right wrist. roadmap reward +item_roadmap_belt_force_sensitive_01_02 object/tangible/wearables/belt/belt_faux_mabari_generic.iff 90 force_sensitive 2 200 "item.special.nomove,item.buff_worn_item" 1 Belt of the Force Sensitive This belt is awarded to those who have completed the Force Sensitive Roadmap. +item_roadmap_belt_bounty_hunter_01_02 object/tangible/wearables/belt/belt_faux_mabari_generic.iff 90 bounty_hunter 2 200 "item.special.nomove,item.buff_worn_item" 1 Belt of the Bounty Hunter This belt is awarded to those who have completed the Bounty Hunter Roadmap +item_roadmap_belt_commando_01_02 object/tangible/wearables/belt/belt_faux_mabari_generic.iff 90 commando 2 200 "item.special.nomove,item.buff_worn_item" 1 Commando's Belt This belt is awarded to those who have completed the Commando Roadmap. +item_roadmap_belt_officer_01_02 object/tangible/wearables/belt/belt_faux_mabari_generic.iff 90 officer 2 200 "item.special.nomove,item.buff_worn_item" 1 Officer's Belt This belt is awarded to those who have completed the Officer Roadmap. +item_roadmap_belt_medic_01_02 object/tangible/wearables/belt/belt_faux_mabari_generic.iff 90 medic 2 200 "item.special.nomove,item.buff_worn_item" 1 Medic's Belt This belt is awarded to those who have completed the Medic Roadmap. +item_roadmap_belt_spy_01_02 object/tangible/wearables/belt/belt_faux_mabari_generic.iff 90 spy 2 200 "item.special.nomove,item.buff_worn_item" 1 Belt of the Spy This belt is awarded to those who have completed the Spy Roadmap. +item_roadmap_belt_smuggler_01_02 object/tangible/wearables/belt/belt_faux_mabari_generic.iff 90 smuggler 2 200 "item.special.nomove,item.buff_worn_item" 1 Belt of the Smuggler This belt is awarded to those who have completed the Smuggler Roadmap. +item_roadmap_belt_entertainer_01_02 object/tangible/wearables/belt/belt_faux_mabari_generic.iff entertainer 2 200 "item.special.nomove,item.buff_worn_item" 1 Entertainer's Belt This belt is awarded to those who have completed the Entertainer Roadmap. +item_roadmap_belt_trader_01_02 object/tangible/wearables/belt/belt_faux_mabari_generic.iff trader 2 200 "item.special.nomove,item.buff_worn_item" 1 Trader's Belt This belt is awarded to those who have completed the Trader Roadmap. item_npe_junk_tooth_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff 1 45 object.autostack 1 Tooth A creature's tooth. This item can be sold to a junk dealer. npe junk loot item_npe_junk_lizard_scale_01_01 object/tangible/loot/creature_loot/generic/lizard_scale_generic.iff 1 49 object.autostack 1 Lizard Scale Scales from a cold blooded creature. This item can be sold to a junk dealer. npe junk loot item_npe_junk_feather_01_01 object/tangible/loot/creature_loot/generic/generic_feather.iff 1 44 object.autostack 1 Feather A feather. This item can be sold to a junk dealer. npe junk loot @@ -371,8 +371,8 @@ item_npe_junk_rusty_case_01_01 object/tangible/loot/npc_loot/rusty_toolkit_gener item_npe_buff_ranged_01_01 object/tangible/loot/generic_usable/stim_a_generic_st_4.iff 2 1 45 item.buff_click_item 1 Ocular Acuity Enhancer This personal use stim pack will increase your ranged accuracy and combat haste. npe buff item item_npe_buff_melee_01_01 object/tangible/loot/generic_usable/stim_a_generic_st_4.iff 2 1 45 item.buff_click_item 1 Manual Dexterity Enhancer This personal use stim pack will increase your melee accuracy and combat haste. npe buff item item_npe_buff_healing_01_01 object/tangible/loot/generic_usable/bacta_ampules_generic.iff 2 1 45 item.buff_click_item 1 Enhanced Bacta Ampules This item will increase your healing efficiency for a short period of time allow someone with medical skill to heal slightly more damage while it is in effect. npe buff item -weapon_npe_e11_quest_reward_01_01 object/weapon/ranged/carbine/carbine_e11_static.iff weapon 7 2 400 1 Imperial Issue Carbine Standard carbine issue for the Imperial Navy. Quest reward for a GCW quest in the NPE -weapon_npe_d44_quest_reward_01_01 object/weapon/ranged/pistol/pistol_dl44_metal_static.iff weapon 7 2 400 1 Alliance DL44 DL44 pistol used by the Rebel Alliance. Quest reward for a GCW quest in the NPE +weapon_npe_e11_quest_reward_01_01 object/weapon/ranged/carbine/carbine_e11_static.iff weapon 7 2 400 item.special.nomove 1 Imperial Issue Carbine Standard carbine issue for the Imperial Navy. Quest reward for a GCW quest in the NPE +weapon_npe_d44_quest_reward_01_01 object/weapon/ranged/pistol/pistol_dl44_metal_static.iff weapon 7 2 400 item.special.nomove 1 Alliance DL44 DL44 pistol used by the Rebel Alliance. Quest reward for a GCW quest in the NPE item_bactapack_01_01 object/tangible/medicine/instant_stimpack/bactapack_generic.iff 2 2 "npe.bactapack,item.special.nomove" 1 Bactapack A medical pack containing various medical supplies. Target an NPC and right click the NPC to heal your target. item_npe_schematic_simple_tea_01_01 object/tangible/loot/npc_loot/datapad_generic.iff 2 "item.special.nomove,item.loot_schematic.loot_schematic" 1 Simple Tea Recipe This schematic contains a recipe that allows artisans to make a simple tea out of the items at hand. npe food schematic item_roadmap_food_dessert_bofa_treat_01_02 object/tangible/food/crafted/dessert_bofa_treat.iff 6 2 "item.special.nomove,item.food" 1 Bofa Treat "A sweet, dried, fruit based snackfood." roadmap food @@ -716,19 +716,19 @@ item_tow_bleed_res_abs_02_06 object/tangible/loot/generic_usable/spray_bottle_ge item_tow_cube_health_02_07 object/tangible/loot/generic_usable/stim_syringe_generic.iff 3 2 750 "item.buff_click_item,item.armor.biolink_item_non_faction" Minor Health Stim Using this item will increase your maximum health by a small amount. ToW Cube Loot item_tow_schematic_saber_03_01 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff 3 7500 item.loot_schematic.loot_schematic 1 Technical Readout of a Old Republic One-Handed Lightsaber Hilt This technical readout provides information on how to create a unique one-handed lightsaber hilt. This readout provides one use. ToW Jedi Saber Schematic item_tow_schematic_saber_03_02 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff 3 7500 item.loot_schematic.loot_schematic 1 Technical Readout of a Old Republic Two-Handed Lightsaber Hilt This technical readout provides information on how to create a unique two-handed lightsaber hilt. This readout provides one use. ToW Jedi Saber Schematic -item_tow_schematic_sword_03_01 object/tangible/loot/loot_schematic/generic_limited_use.iff 3 7500 item.loot_schematic.loot_schematic_nonlimited 2 1 Technical Readout of a Two-Handed Obsidian Sword This technical readout provides information on how to create a two-handed Obsidian Sword. ToW Weapon Schematic -item_tow_schematic_sword_03_02 object/tangible/loot/loot_schematic/generic_limited_use.iff 3 7500 item.loot_schematic.loot_schematic_nonlimited 2 1 Technical Readout of a Two-Handed Tulrus Sword This technical readout provides information on how to create a two-handed Tulrus Sword. ToW Weapon Schematic -item_tow_schematic_sword_03_03 object/tangible/loot/loot_schematic/generic_limited_use.iff 3 7500 item.loot_schematic.loot_schematic_nonlimited 2 1 Technical Readout of a One-Handed Obsidian Sword This technical readout provides information on how to create a one-handed Obsidian Sword. ToW Weapon Schematic -item_tow_schematic_sword_03_04 object/tangible/loot/loot_schematic/generic_limited_use.iff 3 7500 item.loot_schematic.loot_schematic_nonlimited 2 1 Technical Readout of a One-Handed Mustafar Bandit Sword This technical readout provides information on how to create a one-handed Mustafar Bandit Sword. ToW Weapon Schematic -item_tow_schematic_carbine_03_01 object/tangible/loot/loot_schematic/generic_limited_use.iff 3 7500 item.loot_schematic.loot_schematic_nonlimited 2 1 Technical Readout of a Sfor Republic Carbine This technical readout provides information on how to create a Sfor Republic Carbine. ToW Weapon Schematic -item_tow_schematic_pistol_03_01 object/tangible/loot/loot_schematic/generic_limited_use.iff 3 7500 item.loot_schematic.loot_schematic_nonlimited 2 1 Technical Readout of a Ion Relic Pistol This technical readout provides information on how to create a Ion Relic Pistol. ToW Weapon Schematic -item_tow_schematic_pistol_03_02 object/tangible/loot/loot_schematic/generic_limited_use.iff 3 7500 item.loot_schematic.loot_schematic_nonlimited 2 1 Technical Readout of a Disruptor Pistol This technical readout provides information on how to create a Disruptor Pistol. ToW Weapon Schematic -item_tow_schematic_lance_03_01 object/tangible/loot/loot_schematic/generic_limited_use.iff 3 7500 item.loot_schematic.loot_schematic_nonlimited 2 1 Technical Readout of a Obsidian Lance This technical readout provides information on how to create a Obsidian Lance. ToW Weapon Schematic -item_tow_schematic_lance_03_02 object/tangible/loot/loot_schematic/generic_limited_use.iff 3 7500 item.loot_schematic.loot_schematic_nonlimited 2 1 Technical Readout of a Xandank Lance This technical readout provides information on how to create a Xandank Lance. ToW Weapon Schematic -item_tow_schematic_flamer_03_01 object/tangible/loot/loot_schematic/generic_limited_use.iff 3 7500 item.loot_schematic.loot_schematic_nonlimited 2 1 Technical Readout of a Heavy Republic Flamer This technical readout provides information on how to create a Heavy Republic Flamer. ToW Weapon Schematic -item_tow_schematic_cannon_03_01 object/tangible/loot/loot_schematic/generic_limited_use.iff 3 7500 item.loot_schematic.loot_schematic_nonlimited 2 1 Technical Readout of a Lava Cannon This technical readout provides information on how to create a Lava Cannon. ToW Weapon Schematic -item_tow_schematic_rifle_03_01 object/tangible/loot/loot_schematic/generic_limited_use.iff 3 7500 item.loot_schematic.loot_schematic_nonlimited 2 1 Technical Readout of a DP-23 Rifle This technical readout provides information on how to create a DP-23 Rifle. ToW Weapon Schematic -item_tow_schematic_rifle_03_02 object/tangible/loot/loot_schematic/generic_limited_use.iff 3 7500 item.loot_schematic.loot_schematic_nonlimited 2 1 Technical Readout of a Disruptor Rifle This technical readout provides information on how to create a Disruptor Rifle. ToW Weapon Schematic +item_tow_schematic_sword_03_01 object/tangible/loot/loot_schematic/generic_limited_use.iff 3 7500 "item.special.nomove,item.loot_schematic.loot_schematic_nonlimited" 2 1 Technical Readout of a Two-Handed Obsidian Sword This technical readout provides information on how to create a two-handed Obsidian Sword. ToW Weapon Schematic +item_tow_schematic_sword_03_02 object/tangible/loot/loot_schematic/generic_limited_use.iff 3 7500 "item.special.nomove,item.loot_schematic.loot_schematic_nonlimited" 2 1 Technical Readout of a Two-Handed Tulrus Sword This technical readout provides information on how to create a two-handed Tulrus Sword. ToW Weapon Schematic +item_tow_schematic_sword_03_03 object/tangible/loot/loot_schematic/generic_limited_use.iff 3 7500 "item.special.nomove,item.loot_schematic.loot_schematic_nonlimited" 2 1 Technical Readout of a One-Handed Obsidian Sword This technical readout provides information on how to create a one-handed Obsidian Sword. ToW Weapon Schematic +item_tow_schematic_sword_03_04 object/tangible/loot/loot_schematic/generic_limited_use.iff 3 7500 "item.special.nomove,item.loot_schematic.loot_schematic_nonlimited" 2 1 Technical Readout of a One-Handed Mustafar Bandit Sword This technical readout provides information on how to create a one-handed Mustafar Bandit Sword. ToW Weapon Schematic +item_tow_schematic_carbine_03_01 object/tangible/loot/loot_schematic/generic_limited_use.iff 3 7500 "item.special.nomove,item.loot_schematic.loot_schematic_nonlimited" 2 1 Technical Readout of a Sfor Republic Carbine This technical readout provides information on how to create a Sfor Republic Carbine. ToW Weapon Schematic +item_tow_schematic_pistol_03_01 object/tangible/loot/loot_schematic/generic_limited_use.iff 3 7500 "item.special.nomove,item.loot_schematic.loot_schematic_nonlimited" 2 1 Technical Readout of a Ion Relic Pistol This technical readout provides information on how to create a Ion Relic Pistol. ToW Weapon Schematic +item_tow_schematic_pistol_03_02 object/tangible/loot/loot_schematic/generic_limited_use.iff 3 7500 "item.special.nomove,item.loot_schematic.loot_schematic_nonlimited" 2 1 Technical Readout of a Disruptor Pistol This technical readout provides information on how to create a Disruptor Pistol. ToW Weapon Schematic +item_tow_schematic_lance_03_01 object/tangible/loot/loot_schematic/generic_limited_use.iff 3 7500 "item.special.nomove,item.loot_schematic.loot_schematic_nonlimited" 2 1 Technical Readout of a Obsidian Lance This technical readout provides information on how to create a Obsidian Lance. ToW Weapon Schematic +item_tow_schematic_lance_03_02 object/tangible/loot/loot_schematic/generic_limited_use.iff 3 7500 "item.special.nomove,item.loot_schematic.loot_schematic_nonlimited" 2 1 Technical Readout of a Xandank Lance This technical readout provides information on how to create a Xandank Lance. ToW Weapon Schematic +item_tow_schematic_flamer_03_01 object/tangible/loot/loot_schematic/generic_limited_use.iff 3 7500 "item.special.nomove,item.loot_schematic.loot_schematic_nonlimited" 2 1 Technical Readout of a Heavy Republic Flamer This technical readout provides information on how to create a Heavy Republic Flamer. ToW Weapon Schematic +item_tow_schematic_cannon_03_01 object/tangible/loot/loot_schematic/generic_limited_use.iff 3 7500 "item.special.nomove,item.loot_schematic.loot_schematic_nonlimited" 2 1 Technical Readout of a Lava Cannon This technical readout provides information on how to create a Lava Cannon. ToW Weapon Schematic +item_tow_schematic_rifle_03_01 object/tangible/loot/loot_schematic/generic_limited_use.iff 3 7500 "item.special.nomove,item.loot_schematic.loot_schematic_nonlimited" 2 1 Technical Readout of a DP-23 Rifle This technical readout provides information on how to create a DP-23 Rifle. ToW Weapon Schematic +item_tow_schematic_rifle_03_02 object/tangible/loot/loot_schematic/generic_limited_use.iff 3 7500 "item.special.nomove,item.loot_schematic.loot_schematic_nonlimited" 2 1 Technical Readout of a Disruptor Rifle This technical readout provides information on how to create a Disruptor Rifle. ToW Weapon Schematic item_tow_schematic_vehicle_02_01 object/tangible/loot/loot_schematic/generic_vehicle.iff 2 "item.special.nomove,systems.vehicle_system.vehicle_deed" 2 1 Lava Skiff Deed This item generates one Lava Skiff in your Datapad. ToW Vehicle item_tow_schematic_vehicle_02_02 object/tangible/loot/loot_schematic/generic_vehicle.iff 2 systems.vehicle_system.vehicle_deed 2 1 Transport Skiff Deed This item generates one Transport Skiff in your Datapad. ToW Vehicle item_jedi_robe_04_01 object/tangible/wearables/robe/robe_s05.iff 80 force_sensitive 4 7500 "item.armor.biolink_item_non_faction,item.buff_worn_item" 3 Cloak of the Kursk A cloak once owned by San'sii the Kursk. ToW expansion @@ -825,17 +825,17 @@ item_tow_schematic_jedi_relic_02_01 object/tangible/loot/loot_schematic/generic_ item_tow_schematic_old_republic_tech_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff 2 "item.special.nomove,item.loot_schematic.loot_schematic" 1 Schematic: Old Republic Technology 1 This schematic will allow you recreate Old Republic Technology. ToW expansion item_tow_schematic_old_republic_tech_02_09 object/tangible/loot/loot_schematic/generic_limited_use.iff 2 "item.special.nomove,item.loot_schematic.loot_schematic" 1 Schematic: Old Republic Technology 9 This schematic will allow you recreate Old Republic Technology. ToW expansion item_tow_schematic_jedi_statue_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff 2 item.loot_schematic.loot_schematic 1 Schematic: Jedi Statue This schematic will allow you create a Jedi Statue. ToW expansion -item_tow_schematic_mustafar_painting_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff 2 item.loot_schematic.loot_schematic 1 Schematic: Mustafar Painting 1 This schematic will allow you create Mustafar Painting 1. ToW expansion -item_tow_schematic_mustafar_painting_02_03 object/tangible/loot/loot_schematic/generic_limited_use.iff 2 item.loot_schematic.loot_schematic 1 Schematic: Mustafar Painting 3 This schematic will allow you create Mustafar Painting 3. ToW expansion -item_tow_schematic_tech_analyzer_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff 2 item.loot_schematic.loot_schematic_nonlimited 1 Schematic Deed: Tech Analyzer This schematic will allow you create a Tech Analyzer. ToW expansion -item_tow_schematic_throwpillow_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff 2 item.loot_schematic.loot_schematic_nonlimited 1 "Schematic Deed: Throwpillow, Yellow" This schematic will allow you create a Throwpillow. ToW expansion -item_tow_schematic_throwpillow_02_02 object/tangible/loot/loot_schematic/generic_limited_use.iff 2 item.loot_schematic.loot_schematic_nonlimited 1 "Schematic Deed: Throwpillow, Red" This schematic will allow you create a Throwpillow. ToW expansion +item_tow_schematic_mustafar_painting_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff 2 "item.special.nomove,item.loot_schematic.loot_schematic" 1 Schematic: Mustafar Painting 1 This schematic will allow you create Mustafar Painting 1. ToW expansion +item_tow_schematic_mustafar_painting_02_03 object/tangible/loot/loot_schematic/generic_limited_use.iff 2 "item.special.nomove,item.loot_schematic.loot_schematic" 1 Schematic: Mustafar Painting 3 This schematic will allow you create Mustafar Painting 3. ToW expansion +item_tow_schematic_tech_analyzer_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff 2 "item.special.nomove,item.loot_schematic.loot_schematic_nonlimited" 1 Schematic Deed: Tech Analyzer This schematic will allow you create a Tech Analyzer. ToW expansion +item_tow_schematic_throwpillow_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff 2 "item.special.nomove,item.loot_schematic.loot_schematic_nonlimited" 1 "Schematic Deed: Throwpillow, Yellow" This schematic will allow you create a Throwpillow. ToW expansion +item_tow_schematic_throwpillow_02_02 object/tangible/loot/loot_schematic/generic_limited_use.iff 2 "item.special.nomove,item.loot_schematic.loot_schematic_nonlimited" 1 "Schematic Deed: Throwpillow, Red" This schematic will allow you create a Throwpillow. ToW expansion item_tow_schematic_throwpillow_02_03 object/tangible/loot/loot_schematic/generic_limited_use.iff 2 "item.special.nomove,item.loot_schematic.loot_schematic_nonlimited" 1 "Schematic Deed: Throwpillow, Blue" This schematic will allow you create a Throwpillow. ToW expansion -item_tow_schematic_mustafarian_chair_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff 2 item.loot_schematic.loot_schematic_nonlimited 1 Schematic Deed: Mustafarian Chair This schematic will allow you create a Mustafarian Chair. ToW expansion -item_tow_schematic_mustafarian_table_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff 2 item.loot_schematic.loot_schematic_nonlimited 1 "Schematic Deed: Mustafarian Table, Large" This schematic will allow you create a Mustafarian Table. ToW expansion -item_tow_schematic_mustafarian_table_02_02 object/tangible/loot/loot_schematic/generic_limited_use.iff 2 item.loot_schematic.loot_schematic_nonlimited 1 "Schematic Deed: Mustafarian Table, Medium" This schematic will allow you create a Mustafarian Table. ToW expansion -item_tow_schematic_radar_screen_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff 2 item.loot_schematic.loot_schematic_nonlimited 1 Schematic Deed: Radar Screen This schematic will allow you create a Radar Screen. ToW expansion -item_tow_schematic_display_case_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff 2 item.loot_schematic.loot_schematic_nonlimited 1 Schematic Deed: Display Case This schematic will allow you create a Display Case. ToW expansion +item_tow_schematic_mustafarian_chair_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff 2 "item.special.nomove,item.loot_schematic.loot_schematic_nonlimited" 1 Schematic Deed: Mustafarian Chair This schematic will allow you create a Mustafarian Chair. ToW expansion +item_tow_schematic_mustafarian_table_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff 2 "item.special.nomove,item.loot_schematic.loot_schematic_nonlimited" 1 "Schematic Deed: Mustafarian Table, Large" This schematic will allow you create a Mustafarian Table. ToW expansion +item_tow_schematic_mustafarian_table_02_02 object/tangible/loot/loot_schematic/generic_limited_use.iff 2 "item.special.nomove,item.loot_schematic.loot_schematic_nonlimited" 1 "Schematic Deed: Mustafarian Table, Medium" This schematic will allow you create a Mustafarian Table. ToW expansion +item_tow_schematic_radar_screen_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff 2 "item.special.nomove,item.loot_schematic.loot_schematic_nonlimited" 1 Schematic Deed: Radar Screen This schematic will allow you create a Radar Screen. ToW expansion +item_tow_schematic_display_case_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff 2 "item.special.nomove,item.loot_schematic.loot_schematic_nonlimited" 1 Schematic Deed: Display Case This schematic will allow you create a Display Case. ToW expansion item_tow_misc_eye_of_mesra_02_01 object/tangible/loot/mustafar/generic_eye_of_mesra.iff 2 7500 item.magic_eight_ball.magic_eight_ball 1 Eyes of Mesra Eyes of Mesra ToW expansion item_tow_misc_dance_prop_l_02_01 object/tangible/dance_prop/generic_must_prop_baton_01_l.iff 2 6500 systems.skills.performance.dance_prop 1 Weighted Dance Baton An ornamental baton used for dance. This one is used in the left hand. ToW expansion item_tow_misc_dance_prop_r_02_01 object/tangible/dance_prop/generic_must_prop_baton_01_r.iff 2 6500 systems.skills.performance.dance_prop 1 Weighted Dance Baton An ornamental baton used for dance. This one is used in the right hand. ToW expansion @@ -995,8 +995,8 @@ item_force_crystal_04_01 object/tangible/item/quest/force_sensitive/fs_crystal_h item_force_crystal_04_02 object/tangible/item/quest/force_sensitive/fs_crystal_force.iff 4 "item.buff_click_item,item.armor.biolink_item_non_faction" 3 Synapse Focus Crystal "A Focus Crystal cut and faceted to focus the powers held inside. It has been fitted with sensors to monitor power levels, and reflectors to help refocus energies after use. " FS Village Reward item_tow_painting_02_01 object/tangible/loot/mustafar/mustafar_map.iff 3 6500 item.special.nomove_furniture 1 Map of Mustafar A large map outlining the topography of the planet Mustafar. ToW expansion item_npe_spy_specop_pants object/tangible/wearables/pants/pants_s21.iff spy 2 800 item.special.nomove 1 Special Ops Pants "Making you more difficult to see, these pants grant a bonus to your defense against ranged attacks." NPE profession quest reward -item_npe_smuggler_han_solo_gun object/weapon/ranged/pistol/pistol_dl44_metal_static.iff weapon 1 smuggler 2 250 1 Modified DL-44 "Modified DL-44. Although not as powerful, this weapon is modeled after Han Solo's own DL-44." -item_npe_officer_sidearm object/weapon/ranged/pistol/pistol_scout_blaster_npe.iff weapon 1 officer 2 250 1 Officer's Sidearm An officer's sidearm is often considered a symbol of leadership on the battlefield. +item_npe_smuggler_han_solo_gun object/weapon/ranged/pistol/pistol_dl44_metal_static.iff weapon 1 smuggler 2 250 item.special.nomove 1 Modified DL-44 "Modified DL-44. Although not as powerful, this weapon is modeled after Han Solo's own DL-44." +item_npe_officer_sidearm object/weapon/ranged/pistol/pistol_scout_blaster_npe.iff weapon 1 officer 2 250 item.special.nomove 1 Officer's Sidearm An officer's sidearm is often considered a symbol of leadership on the battlefield. item_content_charged_combo_acc_02_01 object/tangible/loot/generic_usable/software_module_generic.iff 8 2 175 "item.special.nomove,item.buff_click_item" 1 Targeting Assistance Mem-Stik "A modified memory module rigged to plug into your datapad to provide combat assistance. When used this object provides a continuous update on hostile target positions, translating into a bonus to your melee and ranged accuracy." Naboo/Jabba/Correlia quest reward item_content_charged_rng_def_02_01 object/tangible/loot/generic/battery_useable_generic.iff 8 2 175 "item.special.nomove,item.buff_click_item" 1 Hugo's Bodyspray "Aside from reducing body odor, this spicy fragrance inspires confidence and adds a bonus to your luck." Naboo/Jabba/Correlia quest reward item_content_charged_poison_res_02_01 object/tangible/medicine/instant_stimpack/stimpack_generic_a.iff 8 2 175 "item.special.nomove,item.buff_click_item" 1 Personal Poison Inoculator This virtually painless and easy to use device will increase your resistance against poison for a period of time. Naboo/Jabba/Correlia quest reward @@ -1070,29 +1070,29 @@ item_npe_bracelet_fs_01_01 object/tangible/wearables/bracelet/bracelet_s04_l.iff item_npe_trando_necklace_01_01 object/tangible/wearables/necklace/necklace_s10.iff 2 250 1 Heavy Ornamental Necklet A primitively made heavy ornament with a large stone worn around the neck. It is said to bring good luck. Clothing armor boot substitute for trandoshans. item_npe_tatooine_bug_juice_01_01 object/tangible/loot/generic_usable/bottle_liquid_generic.iff 2 250 item.buff_click_item 1 Tatooine Bug Juice A bottle of liquid made from some bugs found on Tatooine. item_npe_medic_bracelet_01_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff 2 250 1 Polis Massan Bracelet "Bracelet worn by the Polis Massan, some of the greatest healers in the Galaxy" -weapon_content_1h_tier_8_03_01 object/weapon/melee/sword/sword_rantok_generic.iff weapon 18 3 1000 1 Classic Sword Classic Sword content hollis -weapon_content_2h_tier_8_03_01 object/weapon/melee/2h_sword/2h_sword_battleaxe_npe.iff weapon 18 3 1000 1 Classic Battleaxe Classic Battleaxe content hollis -weapon_content_polearm_tier_8_03_01 object/weapon/melee/polearm/lance_controllerfp_npe.iff weapon 18 3 1000 1 Classic Lance Classic Lance content hollis -weapon_content_knuckler_tier_8_03_01 object/weapon/melee/special/vibroknuckler_static.iff weapon 18 3 1000 1 Classic Knuckler Classic Knuckler content hollis -weapon_content_pistol_tier_8_03_01 object/weapon/ranged/pistol/pistol_dh17_generic.iff weapon 18 3 1000 1 Classic DH-17 Classic DH-17 content hollis -weapon_content_carbine_tier_8_03_01 object/weapon/ranged/carbine/carbine_ee3_static.iff weapon 18 3 1000 1 Classic EE-3 Classic EE-3 content hollis -weapon_content_rifle_tier_8_03_01 object/weapon/ranged/rifle/rifle_e11_generic.iff weapon 18 3 1000 1 Classic E-11 Classic E-11 content hollis -weapon_content_1h_tier_8_03_02 object/weapon/melee/sword/sword_02_generic.iff weapon 24 3 1600 1 Sword of the Runaway Sword of the Runaway content sam -weapon_content_2h_tier_8_03_02 object/weapon/melee/2h_sword/2h_sword_katana_generic.iff weapon 24 3 1600 1 Katana of the Runaway Katana of the Runaway content sam -weapon_content_polearm_tier_8_03_02 object/weapon/melee/polearm/lance_kaminoan_generic.iff weapon 24 3 1600 1 Lance of the Runaway Lance of the Runaway content sam -weapon_content_knuckler_tier_8_03_02 object/weapon/melee/special/vibroknuckler_static.iff weapon 24 3 1600 1 Knuckler of the Runaway Knuckler of the Runaway content sam -weapon_content_pistol_tier_8_03_02 object/weapon/ranged/pistol/pistol_d18_npe.iff weapon 24 3 1600 1 Homesteader's D-18 Homesteader's D-18 content sam -weapon_content_carbine_tier_8_03_02 object/weapon/ranged/carbine/carbine_ee3_static.iff weapon 24 3 1600 1 Homesteader's EE-3 Homesteader's EE-3 content sam -weapon_content_rifle_tier_8_03_02 object/weapon/ranged/rifle/rifle_dlt20_npe.iff weapon 24 3 1600 1 Homesteader's DLT-20 Homesteader's DLT-20 content sam -weapon_content_rifle_tier_7_03_02 object/weapon/ranged/rifle/rifle_sg82_npe.iff weapon 14 3 950 1 Darklighter's SG-82 Darklighter's SG-82 content sam -weapon_content_pistol_tier_7_03_02 object/weapon/ranged/pistol/pistol_striker_static.iff weapon 14 3 950 1 Darklighter's Striker Darklighter's Striker content sam -weapon_content_carbine_tier_7_03_02 object/weapon/ranged/carbine/carbine_e11_static.iff weapon 14 3 950 1 Darklighter's E-11 Darklighter's E-11 content sam -weapon_content_1h_tier_7_03_02 object/weapon/melee/sword/sword_02_generic.iff weapon 16 3 950 1 Valarian Sword Valarian Sword content sam -weapon_content_2h_tier_7_03_02 object/weapon/melee/2h_sword/2h_sword_katana_generic.iff weapon 16 3 950 1 Valarian Katana Valarian Katana content sam -weapon_content_polearm_tier_7_03_02 object/weapon/melee/polearm/lance_controllerfp_npe.iff weapon 16 3 950 1 Valarian Lance Valarian Lance content sam -weapon_content_knuckler_tier_7_03_02 object/weapon/melee/special/vibroknuckler_static.iff weapon 16 3 950 1 Valarian Knuckler Valarian Knuckler content sam -weapon_content_heavy_rocket_tier_8_03_01 object/weapon/ranged/rifle/rifle_e11_generic.iff weapon 24 3 1600 1 Homesteader's E-11 Homesteader's E-11 content sam -weapon_content_heavy_pistol_tier_7_03_01 object/weapon/ranged/pistol/pistol_dh17_generic.iff weapon 16 3 950 1 Valarian DH-17 Valarian DH-17 content sam +weapon_content_1h_tier_8_03_01 object/weapon/melee/sword/sword_rantok_generic.iff weapon 18 3 1000 item.special.nomove 1 Classic Sword Classic Sword content hollis +weapon_content_2h_tier_8_03_01 object/weapon/melee/2h_sword/2h_sword_battleaxe_npe.iff weapon 18 3 1000 item.special.nomove 1 Classic Battleaxe Classic Battleaxe content hollis +weapon_content_polearm_tier_8_03_01 object/weapon/melee/polearm/lance_controllerfp_npe.iff weapon 18 3 1000 item.special.nomove 1 Classic Lance Classic Lance content hollis +weapon_content_knuckler_tier_8_03_01 object/weapon/melee/special/vibroknuckler_static.iff weapon 18 3 1000 item.special.nomove 1 Classic Knuckler Classic Knuckler content hollis +weapon_content_pistol_tier_8_03_01 object/weapon/ranged/pistol/pistol_dh17_generic.iff weapon 18 3 1000 item.special.nomove 1 Classic DH-17 Classic DH-17 content hollis +weapon_content_carbine_tier_8_03_01 object/weapon/ranged/carbine/carbine_ee3_static.iff weapon 18 3 1000 item.special.nomove 1 Classic EE-3 Classic EE-3 content hollis +weapon_content_rifle_tier_8_03_01 object/weapon/ranged/rifle/rifle_e11_generic.iff weapon 18 3 1000 item.special.nomove 1 Classic E-11 Classic E-11 content hollis +weapon_content_1h_tier_8_03_02 object/weapon/melee/sword/sword_02_generic.iff weapon 24 3 1600 item.special.nomove 1 Sword of the Runaway Sword of the Runaway content sam +weapon_content_2h_tier_8_03_02 object/weapon/melee/2h_sword/2h_sword_katana_generic.iff weapon 24 3 1600 item.special.nomove 1 Katana of the Runaway Katana of the Runaway content sam +weapon_content_polearm_tier_8_03_02 object/weapon/melee/polearm/lance_kaminoan_generic.iff weapon 24 3 1600 item.special.nomove 1 Lance of the Runaway Lance of the Runaway content sam +weapon_content_knuckler_tier_8_03_02 object/weapon/melee/special/vibroknuckler_static.iff weapon 24 3 1600 item.special.nomove 1 Knuckler of the Runaway Knuckler of the Runaway content sam +weapon_content_pistol_tier_8_03_02 object/weapon/ranged/pistol/pistol_d18_npe.iff weapon 24 3 1600 item.special.nomove 1 Homesteader's D-18 Homesteader's D-18 content sam +weapon_content_carbine_tier_8_03_02 object/weapon/ranged/carbine/carbine_ee3_static.iff weapon 24 3 1600 item.special.nomove 1 Homesteader's EE-3 Homesteader's EE-3 content sam +weapon_content_rifle_tier_8_03_02 object/weapon/ranged/rifle/rifle_dlt20_npe.iff weapon 24 3 1600 item.special.nomove 1 Homesteader's DLT-20 Homesteader's DLT-20 content sam +weapon_content_rifle_tier_7_03_02 object/weapon/ranged/rifle/rifle_sg82_npe.iff weapon 14 3 950 item.special.nomove 1 Darklighter's SG-82 Darklighter's SG-82 content sam +weapon_content_pistol_tier_7_03_02 object/weapon/ranged/pistol/pistol_striker_static.iff weapon 14 3 950 item.special.nomove 1 Darklighter's Striker Darklighter's Striker content sam +weapon_content_carbine_tier_7_03_02 object/weapon/ranged/carbine/carbine_e11_static.iff weapon 14 3 950 item.special.nomove 1 Darklighter's E-11 Darklighter's E-11 content sam +weapon_content_1h_tier_7_03_02 object/weapon/melee/sword/sword_02_generic.iff weapon 16 3 950 item.special.nomove 1 Valarian Sword Valarian Sword content sam +weapon_content_2h_tier_7_03_02 object/weapon/melee/2h_sword/2h_sword_katana_generic.iff weapon 16 3 950 item.special.nomove 1 Valarian Katana Valarian Katana content sam +weapon_content_polearm_tier_7_03_02 object/weapon/melee/polearm/lance_controllerfp_npe.iff weapon 16 3 950 item.special.nomove 1 Valarian Lance Valarian Lance content sam +weapon_content_knuckler_tier_7_03_02 object/weapon/melee/special/vibroknuckler_static.iff weapon 16 3 950 item.special.nomove 1 Valarian Knuckler Valarian Knuckler content sam +weapon_content_heavy_rocket_tier_8_03_01 object/weapon/ranged/rifle/rifle_e11_generic.iff weapon 24 3 1600 item.special.nomove 1 Homesteader's E-11 Homesteader's E-11 content sam +weapon_content_heavy_pistol_tier_7_03_01 object/weapon/ranged/pistol/pistol_dh17_generic.iff weapon 16 3 950 item.special.nomove 1 Valarian DH-17 Valarian DH-17 content sam item_content_shirt_rng_def_03_01 object/tangible/wearables/shirt/shirt_s10.iff 3 800 "item.buff_worn_item,item.special.nomove" 1 Bolt Resistant Work Shirt Special fibers are woven through this shirt that make it effective at resisting blaster fire. This item will increase your ranged defense when worn. content sam item_content_bracelet_rng_acc_03_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff 3 800 "item.special.nomove,item.buff_worn_item" 1 Gyroscopic Bracer A small gyroscope contained within this bracelet helps to keep the weapon hand steady and will increase your ranged accuracy. content sam item_content_pants_rng_def_02_01 object/tangible/wearables/pants/pants_s08.iff 2 800 "item.buff_worn_item,item.special.nomove" 1 Bolt Resistant Pants Special fibers are woven through these pants that make it effective at resisting blaster fire. This item will increase your ranged defense when worn. @@ -1500,7 +1500,7 @@ item_color_crystal_02_10 object/tangible/component/weapon/lightsaber/lightsaber_ item_color_crystal_02_11 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff 2 systems.jedi.jedi_saber_component 1 Color Crystal "A Force Color Crystal, used by Jedi in their lightsabers.||This color crystal must be tuned by a Jedi before use. Once tuned this color crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it." item_color_crystal_02_12 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff 2 "systems.jedi.jedi_saber_component,item.special.nomove" 1 Maul's Vengeance "A Force Color Crystal, used by Jedi in their lightsabers.||This color crystal must be tuned by a Jedi before use. Once tuned this color crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it." item_color_crystal_02_13 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff 2 "systems.jedi.jedi_saber_component,item.special.nomove" 1 Kun's Blood "A Force Color Crystal, used by Jedi in their lightsabers.||This color crystal must be tuned by a Jedi before use. Once tuned this color crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it." -item_color_crystal_02_14 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff 2 systems.jedi.jedi_saber_component 1 Bondara's Folly "A Force Color Crystal, used by Jedi in their lightsabers.||This color crystal must be tuned by a Jedi before use. Once tuned this color crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it." +item_color_crystal_02_14 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff 2 "systems.jedi.jedi_saber_component,item.special.nomove" 1 Bondara's Folly "A Force Color Crystal, used by Jedi in their lightsabers.||This color crystal must be tuned by a Jedi before use. Once tuned this color crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it." item_color_crystal_02_15 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff 2 "systems.jedi.jedi_saber_component,item.special.nomove" 1 Ulric's Redemption "A Force Color Crystal, used by Jedi in their lightsabers.||This color crystal must be tuned by a Jedi before use. Once tuned this color crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it." item_color_crystal_02_16 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff 2 systems.jedi.jedi_saber_component 1 Bane's Heart "A Force Color Crystal, used by Jedi in their lightsabers.||This color crystal must be tuned by a Jedi before use. Once tuned this color crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it." item_color_crystal_02_17 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff 2 "systems.jedi.jedi_saber_component,item.special.nomove" 1 Gallia's Intuition "A Force Color Crystal, used by Jedi in their lightsabers.||This color crystal must be tuned by a Jedi before use. Once tuned this color crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it." @@ -1537,17 +1537,17 @@ item_power_crystal_04_17 object/tangible/component/weapon/lightsaber/lightsaber_ item_power_crystal_04_18 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff 4 systems.jedi.jedi_saber_component 1 Power Crystal "A Force Crystal, used by Jedi in their lightsabers.||This crystal must be tuned by a Jedi before use. Once tuned this crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it." item_power_crystal_04_19 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff 4 systems.jedi.jedi_saber_component 1 Power Crystal "A Force Crystal, used by Jedi in their lightsabers.||This crystal must be tuned by a Jedi before use. Once tuned this crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it." item_power_crystal_04_20 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff 4 systems.jedi.jedi_saber_component 1 Power Crystal "A Force Crystal, used by Jedi in their lightsabers.||This crystal must be tuned by a Jedi before use. Once tuned this crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it." -weapon_npe_carbine_spy_03_01 object/weapon/ranged/carbine/carbine_dh17_black_npe.iff weapon 1 spy 3 250 1 Spy Carbine A carbine given to you by Han Solo. -weapon_npe_carbine_bh_03_01 object/weapon/ranged/carbine/carbine_dh17_black_npe.iff weapon 1 bounty_hunter 3 250 1 Bounty Hunter Carbine A carbine given to you by Han Solo. -weapon_npe_commando_carbine_03_01 object/weapon/ranged/carbine/carbine_dh17_black_npe.iff weapon 1 commando 3 250 1 Commando Carbine A carbine given to you by Han Solo. -weapon_npe_medic_pistol_03_01 object/weapon/ranged/pistol/pistol_scout_blaster_npe.iff weapon 1 medic 3 250 1 Medic Pistol A pistol given to you by Han Solo. +weapon_npe_carbine_spy_03_01 object/weapon/ranged/carbine/carbine_dh17_black_npe.iff weapon 1 spy 3 250 item.special.nomove 1 Spy Carbine A carbine given to you by Han Solo. +weapon_npe_carbine_bh_03_01 object/weapon/ranged/carbine/carbine_dh17_black_npe.iff weapon 1 bounty_hunter 3 250 item.special.nomove 1 Bounty Hunter Carbine A carbine given to you by Han Solo. +weapon_npe_commando_carbine_03_01 object/weapon/ranged/carbine/carbine_dh17_black_npe.iff weapon 1 commando 3 250 item.special.nomove 1 Commando Carbine A carbine given to you by Han Solo. +weapon_npe_medic_pistol_03_01 object/weapon/ranged/pistol/pistol_scout_blaster_npe.iff weapon 1 medic 3 250 item.special.nomove 1 Medic Pistol A pistol given to you by Han Solo. item_npe_dance_prop_l_entertainer_02_01 object/tangible/dance_prop/generic_prop_sparkler_l.iff 2 250 "systems.skills.performance.dance_prop,item.special.nomove" 1 Dance Sparkler (left) An ornamental dancing prop given to you by Han Solo. item_npe_dance_prop_r_entertainer_02_01 object/tangible/dance_prop/generic_prop_sparkler_r.iff 2 250 "systems.skills.performance.dance_prop,item.special.nomove" 1 Dance Sparkler (right) An ornamental dancing prop given to you by Han Solo. item_npe_necklace_protection_02_01 object/tangible/wearables/necklace/necklace_s07.iff 2 350 item.special.nomove 1 Lucky Necklace A simple necklace. item_npe_gen_craft_tool_trader_03_01 object/tangible/crafting/station/generic_generic_tool.iff 3 "systems.crafting.base_tool,item.special.nomove" 1 Tuned Crafting Tool A crafting tool given to you by Han Solo. item_respec_token_01_01 object/tangible/loot/generic_usable/impulse_detector_01_generic.iff 10 2 "item.special.nomove,systems.respec.click_combat_token" 1 Character Respec Device Using this device will allow you to respec you character. -item_npe_uniform_crate_01_01 object/tangible/npe/npe_generic_uniform_box.iff 2 npe.uniform_crate 1 Standard Issue Uniform Package Inside you will find your standard issue uniform. -weapon_npe_knuckler_fs_03_01 object/weapon/melee/special/vibroknuckler_npe.iff weapon 3 3 250 1 Rydel's Knuckler A vibroknuckler given to you by Rydel. +item_npe_uniform_crate_01_01 object/tangible/npe/npe_generic_uniform_box.iff 2 "item.special.nomove,npe.uniform_crate" 1 Standard Issue Uniform Package Inside you will find your standard issue uniform. +weapon_npe_knuckler_fs_03_01 object/weapon/melee/special/vibroknuckler_npe.iff weapon 3 3 250 item.special.nomove 1 Rydel's Knuckler A vibroknuckler given to you by Rydel. weapon_npe_lightsaber_02_01 object/weapon/melee/sword/crafted_saber/generic_sword_lightsaber_one_handed_gen1.iff weapon 29 force_sensitive 2 "item.special.nomove,systems.jedi.jedi_weapon_noslice,systems.jedi.saber_base" 1 First Generation Lightsaber First Generation Lightsaber item_junk_creature_1thru10_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff 1 60 object.autostack 1 Eye This item can be sold to a junk dealer. item_junk_creature_1thru10_01_02 object/tangible/loot/creature_loot/generic/generic_heart.iff 1 60 object.autostack 1 Heart This item can be sold to a junk dealer. @@ -3547,12 +3547,12 @@ item_junk_imitation_pearl_01_02 object/tangible/loot/npc_loot/pearl_generic.iff weapon_content_heavy_flamer_commando_03_01 object/weapon/ranged/rifle/rifle_sg82_npe.iff weapon 26 3 1800 item.special.nomove 1 Special Forces SG-82 Special Forces SG-82 item_deed_landspeeder_x38_02_01 object/tangible/loot/generic_deed/vehicle_generic.iff 2 "item.special.nomove,systems.vehicle_system.vehicle_deed" 1 XP-38 Landspeeder Deed Using this deed will create a new vehicle in your datapad. weapon_roadmap_lightsaber_02_02 object/weapon/melee/sword/crafted_saber/generic_sword_lightsaber_one_handed_gen1.iff weapon 30 force_sensitive 2 "item.special.nomove,systems.jedi.jedi_weapon_noslice,systems.jedi.saber_base" 1 First Generation Lightsaber First Generation Lightsaber -weapon_pistol_smuggler_roadmap_02_02 object/weapon/ranged/pistol/pistol_striker_static.iff weapon 50 smuggler 2 4700 2 1 Precise Striker Pistol Precise Striker Pistol +weapon_pistol_smuggler_roadmap_02_02 object/weapon/ranged/pistol/pistol_striker_static.iff weapon 50 smuggler 2 4700 item.special.nomove 2 1 Precise Striker Pistol Precise Striker Pistol item_content_veh_custom_kit_02_02 object/tangible/item/generic_vehicle_customization.iff 2 2 100 "item.special.nomove,item.tool.vehicle_customizer" 1 Vehicle Customization Kit "This toolkit can used to colorize a vehicle's frame and trim (if it has some) to the colors of the user's choice. Drag the kit to the toolbar, select the kit as your active special ability in the toolbar, target the vehicle you wish to customize, and right click to activate.||To colorize someone else's vehicle, they must /consent you before you may change the color." item_development_combat_test_ring_06_01 object/tangible/wearables/ring/ring_s01.iff 1 6 item.special.nomove 1 Blixtev's Ultra Testing Ring Blixtev's Ultra Testing Ring. -item_npe_fs_robe_02_02 object/tangible/wearables/robe/robe_jedi_padawan_generic.iff 20 force_sensitive 2 1250 item.buff_worn_item 1 Initiate's Robe This robe offers some protection and allows for freedom of movement. -item_force_sensitive_ring_02_01 object/tangible/wearables/ring/ring_s02.iff 1 force_sensitive 2 250 item.buff_worn_item 1 Gleaming Ring This ring provides a bonus to your agility as well as strength. -weapon_pistol_officer_roadmap_02_02 object/weapon/ranged/pistol/pistol_dl44_metal_static.iff weapon 30 officer 2 2250 2 1 Grooved DL 44 This personal side arm is designed to offer greater precision. +item_npe_fs_robe_02_02 object/tangible/wearables/robe/robe_jedi_padawan_generic.iff 20 force_sensitive 2 1250 "item.buff_worn_item,item.special.nomove" 1 Initiate's Robe This robe offers some protection and allows for freedom of movement. +item_force_sensitive_ring_02_01 object/tangible/wearables/ring/ring_s02.iff 1 force_sensitive 2 250 "item.buff_worn_item,item.special.nomove" 1 Gleaming Ring This ring provides a bonus to your agility as well as strength. +weapon_pistol_officer_roadmap_02_02 object/weapon/ranged/pistol/pistol_dl44_metal_static.iff weapon 30 officer 2 2250 item.special.nomove 2 1 Grooved DL 44 This personal side arm is designed to offer greater precision. item_jedi_robe_light_03_01 object/tangible/wearables/robe/robe_jedi_light_s01.iff 40 force_sensitive 3 3500 "item.buff_worn_item,item.special.nomove,item.set_bonus_item" 2 1 Acolyte Robe "Designed for those who relish personal combat, these robes offer good protection with no hindrance to movement." item_jedi_robe_dark_03_01 object/tangible/wearables/robe/robe_jedi_dark_s01.iff 40 force_sensitive 3 3500 "item.buff_worn_item,item.special.nomove,item.set_bonus_item" 3 1 Acolyte Robe "Designed for those who relish personal combat, these robes offer good protection with no hindrance to movement." item_jedi_robe_light_03_02 object/tangible/wearables/robe/robe_jedi_light_s02.iff 60 force_sensitive 3 6000 "item.buff_worn_item,item.special.nomove,item.set_bonus_item" 2 1 Apprentice Robe "Designed for those who relish personal combat, these robes offer good protection with no hindrance to movement." @@ -3575,8 +3575,8 @@ item_consumable_detect_hidden_02_03 object/tangible/loot/generic_usable/binocula item_consumable_detect_hidden_02_04 object/tangible/loot/generic_usable/binoculars_s1_generic.iff 8 2 item.buff_click_item 1 Experimental Electrobinoculars "The latest technology, straight from the Empire. When used, this item will increase your chances of detecting individuals under the cover of stealth." item_content_spy_bracer_r_03_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff 3 1500 item.special.nomove 1 Espionage Bracelet (Right) Espionage Bracelet (Right) item_content_spy_bracer_l_03_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff 3 1500 item.special.nomove 1 Espionage Bracelet (Left) Espionage Bracelet (Left) -weapon_event_hairtrigger_carbine_03_01 object/weapon/ranged/carbine/event_carbine_hairtrigger.iff weapon 80 3 1 Hair-Trigger Carbine This carbine has been modified to allow its owner an edge over a normal carbine of its kind. -item_event_microservo_gloves_03_01 object/tangible/wearables/gloves/gloves_bossk_reward.iff 80 3 1 Microservo Enhanced Gloves +weapon_event_hairtrigger_carbine_03_01 object/weapon/ranged/carbine/event_carbine_hairtrigger.iff weapon 80 3 item.special.nomove 1 Hair-Trigger Carbine This carbine has been modified to allow its owner an edge over a normal carbine of its kind. +item_event_microservo_gloves_03_01 object/tangible/wearables/gloves/gloves_bossk_reward.iff 80 3 item.special.nomove 1 Microservo Enhanced Gloves item_quest_reward_imperial_pilot_medal_01_01 object/tangible/wearables/necklace/necklace_ace_pilot_empire.iff 2 2250 1 Imperial Medal of Honor A medal granted by the Empire for service above and beyond the call of duty. item_quest_reward_rebel_pilot_medal_01_01 object/tangible/wearables/necklace/necklace_ace_pilot_rebel.iff 2 2250 1 Alliance Medal of Honor A medal granted from the Alliance for pilots who have gone above and beyond the call of duty. item_quest_reward_neutral_pilot_medal_01_01 object/tangible/wearables/necklace/necklace_ace_pilot_neutral.iff 2 2250 1 Civilian Medal of Honor This medal is the highest military honor a neutral pilot can receive. @@ -3593,15 +3593,15 @@ armor_battle_pub28_corsec_legs_02_01 object/tangible/wearables/armor/padded/armo item_pub28_corsec_ring_02_01 object/tangible/wearables/ring/ring_s01.iff 36 2 2700 1 CorSec Guard Ring Corsec Guard Ring item_pub28_corsec_ring_02_02 object/tangible/wearables/ring/ring_s02.iff 36 2 2700 1 CorSec Marksmen Ring Corsec Marksmen Ring item_pub28_corsec_ring_02_03 object/tangible/wearables/ring/ring_s03.iff 36 2 2700 1 CorSec Administrator Ring Corsec Administrator Ring -armor_assault_borvo_acklay_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_acklay_chest_plate.iff armor 25 2 1 Acklay Carapace Chestplate Chestplate made from the carapace of Borvo's Acklay Armor granted as a reward for quest starting with loot item from Borvos Acklay -armor_assault_borvo_acklay_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_acklay_leggings.iff armor 25 2 1 Acklay Carapace Leggings Leggings made from the carapace of Borvo's Acklay Armor granted as a reward for quest starting with loot item from Borvos Acklay -armor_assault_borvo_acklay_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_acklay_helmet.iff armor 25 2 1 Acklay Carapace Helmet Helmet made from the carapace of Borvo's Acklay Armor granted as a reward for quest starting with loot item from Borvos Acklay -armor_assault_borvo_acklay_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_acklay_bicep_l.iff armor 25 2 1 Acklay Carapace Left Bicep Left Bicep made from the carapace of Borvo's Acklay Armor granted as a reward for quest starting with loot item from Borvos Acklay -armor_assault_borvo_acklay_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_acklay_bicep_r.iff armor 25 2 1 Acklay Carapace Right Bicep Right Bicep made from the carapace of Borvo's Acklay Armor granted as a reward for quest starting with loot item from Borvos Acklay -armor_assault_borvo_acklay_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_acklay_bracer_l.iff armor 25 2 1 Acklay Carapace Left Bracer Left Bracer made from the carapace of Borvo's Acklay Armor granted as a reward for quest starting with loot item from Borvos Acklay -armor_assault_borvo_acklay_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_acklay_bracer_r.iff armor 25 2 1 Acklay Carapace Right Bracer Right Bracer made from the carapace of Borvo's Acklay Armor granted as a reward for quest starting with loot item from Borvos Acklay -armor_assault_borvo_acklay_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_acklay_gloves.iff armor 25 2 1 Acklay Carapace Gloves Gloves made from the carapace of Borvo's Acklay. Gauntlet style gloves can not be worn with Cybernetic Arms installed. Armor granted as a reward for quest starting with loot item from Borvos Acklay -armor_assault_borvo_acklay_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_acklay_boots.iff armor 25 2 1 Acklay Carapace Boots Boots made from the carapace of Borvo's Acklay Armor granted as a reward for quest starting with loot item from Borvos Acklay +armor_assault_borvo_acklay_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_acklay_chest_plate.iff armor 25 2 item.special.nomove 1 Acklay Carapace Chestplate Chestplate made from the carapace of Borvo's Acklay Armor granted as a reward for quest starting with loot item from Borvos Acklay +armor_assault_borvo_acklay_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_acklay_leggings.iff armor 25 2 item.special.nomove 1 Acklay Carapace Leggings Leggings made from the carapace of Borvo's Acklay Armor granted as a reward for quest starting with loot item from Borvos Acklay +armor_assault_borvo_acklay_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_acklay_helmet.iff armor 25 2 item.special.nomove 1 Acklay Carapace Helmet Helmet made from the carapace of Borvo's Acklay Armor granted as a reward for quest starting with loot item from Borvos Acklay +armor_assault_borvo_acklay_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_acklay_bicep_l.iff armor 25 2 item.special.nomove 1 Acklay Carapace Left Bicep Left Bicep made from the carapace of Borvo's Acklay Armor granted as a reward for quest starting with loot item from Borvos Acklay +armor_assault_borvo_acklay_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_acklay_bicep_r.iff armor 25 2 item.special.nomove 1 Acklay Carapace Right Bicep Right Bicep made from the carapace of Borvo's Acklay Armor granted as a reward for quest starting with loot item from Borvos Acklay +armor_assault_borvo_acklay_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_acklay_bracer_l.iff armor 25 2 item.special.nomove 1 Acklay Carapace Left Bracer Left Bracer made from the carapace of Borvo's Acklay Armor granted as a reward for quest starting with loot item from Borvos Acklay +armor_assault_borvo_acklay_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_acklay_bracer_r.iff armor 25 2 item.special.nomove 1 Acklay Carapace Right Bracer Right Bracer made from the carapace of Borvo's Acklay Armor granted as a reward for quest starting with loot item from Borvos Acklay +armor_assault_borvo_acklay_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_acklay_gloves.iff armor 25 2 item.special.nomove 1 Acklay Carapace Gloves Gloves made from the carapace of Borvo's Acklay. Gauntlet style gloves can not be worn with Cybernetic Arms installed. Armor granted as a reward for quest starting with loot item from Borvos Acklay +armor_assault_borvo_acklay_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_acklay_boots.iff armor 25 2 item.special.nomove 1 Acklay Carapace Boots Boots made from the carapace of Borvo's Acklay Armor granted as a reward for quest starting with loot item from Borvos Acklay weapon_borvo_pistol_03_01 object/weapon/ranged/pistol/pistol_alliance_disruptor.iff weapon 25 3 1000 1 Borvo Guard Pistol Borvo's D-18 Looted from chest in Borvo's Vault weapon_borvo_carbine_03_01 object/weapon/ranged/carbine/carbine_e11.iff weapon 25 3 1000 1 Borvo Guard Carbine Borvo's E-11 Looted from chest in Borvo's Vault weapon_borvo_rifle_03_01 object/weapon/ranged/rifle/rifle_dlt20_npe.iff weapon 25 3 1000 1 Borvo Guard Rifle Borvo's DLT-20 Looted from chest in Borvo's Vault @@ -3618,138 +3618,138 @@ item_publish_gift_29_generic_04_01 object/tangible/loot/generic_usable/scroll_ge item_publish_gift_29_corellia_04_01 object/tangible/furniture/decorative/pub29_corellia_painting.iff 1 Mystic Corellia A decorative poster to hang on the wall. This could come out of the publish 29 gift. item_publish_gift_29_ryatt_04_01 object/tangible/furniture/decorative/pub29_ryatt_painting.iff 1 Survive the Ryatt Trail A decorative poster to hang on the wall. This could come out of the publish 29 gift. item_publish_gift_29_mustafar_04_01 object/tangible/furniture/decorative/pub29_mustafar_painting.iff 1 It Came From Mustafar! A decorative poster to hang on the wall. This could come out of the publish 29 gift. -armor_mandalorian_imperial_belt_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_belt.iff 75 4 1500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Crusader Mark III Belt Crusader Mark III Belt -armor_mandalorian_imperial_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_l.iff armor 75 4 2500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Crusader Mark III Left Bicep Crusader Mark III Left Bicep -armor_mandalorian_imperial_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_r.iff armor 75 4 2500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Crusader Mark III Right Bicep Crusader Mark III Right Bicep -armor_mandalorian_imperial_boots_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_boots.iff armor 75 4 1500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Crusader Mark III Boots Crusader Mark III Boots -armor_mandalorian_imperial_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_l.iff armor 75 4 2500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Crusader Mark III Left Bracer Crusader Mark III Left Bracer -armor_mandalorian_imperial_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_r.iff armor 75 4 2500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Crusader Mark III Right Bracer Crusader Mark III Right Bracer -armor_mandalorian_imperial_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_chest_plate.iff armor 75 4 7500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Crusader Mark III Chest Plate Crusader Mark III Chest Plate -armor_mandalorian_imperial_gloves_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_gloves.iff armor 75 4 1500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Crusader Mark III Gloves Crusader Mark III Gloves -armor_mandalorian_imperial_helmet_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_helmet.iff armor 75 4 5000 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Crusader Mark III Helmet Crusader Mark III Helmet -armor_mandalorian_imperial_leggings_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_leggings.iff armor 75 4 7500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Crusader Mark III Leggings Crusader Mark III Leggings -armor_mandalorian_rebel_belt_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_belt.iff 75 4 1500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Crusader Mark II Belt Crusader Mark II Belt -armor_mandalorian_rebel_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_l.iff armor 75 4 2500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Crusader Mark II Left Bicep Crusader Mark II Left Bicep -armor_mandalorian_rebel_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_r.iff armor 75 4 2500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Crusader Mark II Right Bicep Crusader Mark II Right Bicep -armor_mandalorian_rebel_boots_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_boots.iff armor 75 4 1500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Crusader Mark II Boots Crusader Mark II Boots -armor_mandalorian_rebel_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_l.iff armor 75 4 2500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Crusader Mark II Left Bracer Crusader Mark II Left Bracer -armor_mandalorian_rebel_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_r.iff armor 75 4 2500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Crusader Mark II Right Bracer Crusader Mark II Right Bracer -armor_mandalorian_rebel_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_chest_plate.iff armor 75 4 7500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Crusader Mark II Chest Plate Crusader Mark II Chest Plate -armor_mandalorian_rebel_gloves_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_gloves.iff armor 75 4 1500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Crusader Mark II Gloves Crusader Mark II Gloves -armor_mandalorian_rebel_helmet_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_helmet.iff armor 75 4 5000 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Crusader Mark II Helmet Crusader Mark II Helmet -armor_mandalorian_rebel_leggings_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_leggings.iff armor 75 4 7500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Crusader Mark II Leggings Crusader Mark II Leggings -armor_mandalorian_imperial_white_belt_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_belt.iff 75 4 1500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 White Crusader Mark III Belt White Crusader Mark III Belt -armor_mandalorian_imperial_white_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_l.iff armor 75 4 2500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 White Crusader Mark III Left Bicep White Crusader Mark III Left Bicep -armor_mandalorian_imperial_white_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_r.iff armor 75 4 2500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 White Crusader Mark III Right Bicep White Crusader Mark III Right Bicep -armor_mandalorian_imperial_white_boots_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_boots.iff armor 75 4 1500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 White Crusader Mark III Boots White Crusader Mark III Boots -armor_mandalorian_imperial_white_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_l.iff armor 75 4 2500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 White Crusader Mark III Left Bracer White Crusader Mark III Left Bracer -armor_mandalorian_imperial_white_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_r.iff armor 75 4 2500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 White Crusader Mark III Right Bracer White Crusader Mark III Right Bracer -armor_mandalorian_imperial_white_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_chest_plate.iff armor 75 4 7500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 White Crusader Mark III Chest Plate White Crusader Mark III Chest Plate -armor_mandalorian_imperial_white_gloves_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_gloves.iff armor 75 4 1500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 White Crusader Mark III Gloves White Crusader Mark III Gloves -armor_mandalorian_imperial_white_helmet_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_helmet.iff armor 75 4 5000 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 White Crusader Mark III Helmet White Crusader Mark III Helmet -armor_mandalorian_imperial_white_leggings_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_leggings.iff armor 75 4 7500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 White Crusader Mark III Leggings White Crusader Mark III Leggings -armor_mandalorian_rebel_white_belt_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_belt.iff 75 4 1500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 White Crusader Mark II Belt White Crusader Mark II Belt -armor_mandalorian_rebel_white_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_l.iff armor 75 4 2500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 White Crusader Mark II Left Bicep White Crusader Mark II Left Bicep -armor_mandalorian_rebel_white_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_r.iff armor 75 4 2500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 White Crusader Mark II Right Bicep White Crusader Mark II Right Bicep -armor_mandalorian_rebel_white_boots_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_boots.iff armor 75 4 1500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 White Crusader Mark II Boots White Crusader Mark II Boots -armor_mandalorian_rebel_white_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_l.iff armor 75 4 2500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 White Crusader Mark II Left Bracer White Crusader Mark II Left Bracer -armor_mandalorian_rebel_white_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_r.iff armor 75 4 2500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 White Crusader Mark II Right Bracer White Crusader Mark II Right Bracer -armor_mandalorian_rebel_white_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_chest_plate.iff armor 75 4 7500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 White Crusader Mark II Chest Plate White Crusader Mark II Chest Plate -armor_mandalorian_rebel_white_gloves_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_gloves.iff armor 75 4 1500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 White Crusader Mark II Gloves White Crusader Mark II Gloves -armor_mandalorian_rebel_white_helmet_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_helmet.iff armor 75 4 5000 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 White Crusader Mark II Helmet White Crusader Mark II Helmet -armor_mandalorian_rebel_white_leggings_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_leggings.iff armor 75 4 7500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 White Crusader Mark II Leggings White Crusader Mark II Leggings -armor_mandalorian_imperial_black_belt_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_belt.iff 75 4 1500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Black Crusader Mark III Belt Black Crusader Mark III Belt -armor_mandalorian_imperial_black_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_l.iff armor 75 4 2500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Black Crusader Mark III Left Bicep Black Crusader Mark III Left Bicep -armor_mandalorian_imperial_black_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_r.iff armor 75 4 2500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Black Crusader Mark III Right Bicep Black Crusader Mark III Right Bicep -armor_mandalorian_imperial_black_boots_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_boots.iff armor 75 4 1500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Black Crusader Mark III Boots Black Crusader Mark III Boots -armor_mandalorian_imperial_black_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_l.iff armor 75 4 2500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Black Crusader Mark III Left Bracer Black Crusader Mark III Left Bracer -armor_mandalorian_imperial_black_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_r.iff armor 75 4 2500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Black Crusader Mark III Right Bracer Black Crusader Mark III Right Bracer -armor_mandalorian_imperial_black_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_chest_plate.iff armor 75 4 7500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Black Crusader Mark III Chest Plate Black Crusader Mark III Chest Plate -armor_mandalorian_imperial_black_gloves_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_gloves.iff armor 75 4 1500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Black Crusader Mark III Gloves Black Crusader Mark III Gloves -armor_mandalorian_imperial_black_helmet_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_helmet.iff armor 75 4 5000 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Black Crusader Mark III Helmet Black Crusader Mark III Helmet -armor_mandalorian_imperial_black_leggings_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_leggings.iff armor 75 4 7500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Black Crusader Mark III Leggings Black Crusader Mark III Leggings -armor_mandalorian_rebel_black_belt_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_belt.iff 75 4 1500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Black Crusader Mark II Belt Black Crusader Mark II Belt -armor_mandalorian_rebel_black_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_l.iff armor 75 4 2500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Black Crusader Mark II Left Bicep Black Crusader Mark II Left Bicep -armor_mandalorian_rebel_black_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_r.iff armor 75 4 2500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Black Crusader Mark II Right Bicep Black Crusader Mark II Right Bicep -armor_mandalorian_rebel_black_boots_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_boots.iff armor 75 4 1500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Black Crusader Mark II Boots Black Crusader Mark II Boots -armor_mandalorian_rebel_black_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_l.iff armor 75 4 2500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Black Crusader Mark II Left Bracer Black Crusader Mark II Left Bracer -armor_mandalorian_rebel_black_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_r.iff armor 75 4 2500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Black Crusader Mark II Right Bracer Black Crusader Mark II Right Bracer -armor_mandalorian_rebel_black_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_chest_plate.iff armor 75 4 7500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Black Crusader Mark II Chest Plate Black Crusader Mark II Chest Plate -armor_mandalorian_rebel_black_gloves_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_gloves.iff armor 75 4 1500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Black Crusader Mark II Gloves Black Crusader Mark II Gloves -armor_mandalorian_rebel_black_helmet_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_helmet.iff armor 75 4 5000 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Black Crusader Mark II Helmet Black Crusader Mark II Helmet -armor_mandalorian_rebel_black_leggings_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_leggings.iff armor 75 4 7500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Black Crusader Mark II Leggings Black Crusader Mark II Leggings -armor_mandalorian_imperial_red_belt_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_belt.iff 75 4 1500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Red Crusader Mark III Belt Red Crusader Mark III Belt -armor_mandalorian_imperial_red_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_l.iff armor 75 4 2500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Red Crusader Mark III Left Bicep Red Crusader Mark III Left Bicep -armor_mandalorian_imperial_red_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_r.iff armor 75 4 2500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Red Crusader Mark III Right Bicep Red Crusader Mark III Right Bicep -armor_mandalorian_imperial_red_boots_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_boots.iff armor 75 4 1500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Red Crusader Mark III Boots Red Crusader Mark III Boots -armor_mandalorian_imperial_red_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_l.iff armor 75 4 2500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Red Crusader Mark III Left Bracer Red Crusader Mark III Left Bracer -armor_mandalorian_imperial_red_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_r.iff armor 75 4 2500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Red Crusader Mark III Right Bracer Red Crusader Mark III Right Bracer -armor_mandalorian_imperial_red_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_chest_plate.iff armor 75 4 7500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Red Crusader Mark III Chest Plate Red Crusader Mark III Chest Plate -armor_mandalorian_imperial_red_gloves_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_gloves.iff armor 75 4 1500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Red Crusader Mark III Gloves Red Crusader Mark III Gloves -armor_mandalorian_imperial_red_helmet_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_helmet.iff armor 75 4 5000 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Red Crusader Mark III Helmet Red Crusader Mark III Helmet -armor_mandalorian_imperial_red_leggings_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_leggings.iff armor 75 4 7500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Red Crusader Mark III Leggings Red Crusader Mark III Leggings -armor_mandalorian_rebel_red_belt_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_belt.iff 75 4 1500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Red Crusader Mark II Belt Red Crusader Mark II Belt -armor_mandalorian_rebel_red_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_l.iff armor 75 4 2500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Red Crusader Mark II Left Bicep Red Crusader Mark II Left Bicep -armor_mandalorian_rebel_red_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_r.iff armor 75 4 2500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Red Crusader Mark II Right Bicep Red Crusader Mark II Right Bicep -armor_mandalorian_rebel_red_boots_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_boots.iff armor 75 4 1500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Red Crusader Mark II Boots Red Crusader Mark II Boots -armor_mandalorian_rebel_red_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_l.iff armor 75 4 2500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Red Crusader Mark II Left Bracer Red Crusader Mark II Left Bracer -armor_mandalorian_rebel_red_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_r.iff armor 75 4 2500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Red Crusader Mark II Right Bracer Red Crusader Mark II Right Bracer -armor_mandalorian_rebel_red_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_chest_plate.iff armor 75 4 7500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Red Crusader Mark II Chest Plate Red Crusader Mark II Chest Plate -armor_mandalorian_rebel_red_gloves_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_gloves.iff armor 75 4 1500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Red Crusader Mark II Gloves Red Crusader Mark II Gloves -armor_mandalorian_rebel_red_helmet_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_helmet.iff armor 75 4 5000 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Red Crusader Mark II Helmet Red Crusader Mark II Helmet -armor_mandalorian_rebel_red_leggings_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_leggings.iff armor 75 4 7500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Red Crusader Mark II Leggings Red Crusader Mark II Leggings -armor_mandalorian_imperial_blue_belt_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_belt.iff 75 4 1500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Blue Crusader Mark III Belt Blue Crusader Mark III Belt -armor_mandalorian_imperial_blue_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_l.iff armor 75 4 2500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Blue Crusader Mark III Left Bicep Blue Crusader Mark III Left Bicep -armor_mandalorian_imperial_blue_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_r.iff armor 75 4 2500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Blue Crusader Mark III Right Bicep Blue Crusader Mark III Right Bicep -armor_mandalorian_imperial_blue_boots_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_boots.iff armor 75 4 1500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Blue Crusader Mark III Boots Blue Crusader Mark III Boots -armor_mandalorian_imperial_blue_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_l.iff armor 75 4 2500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Blue Crusader Mark III Left Bracer Blue Crusader Mark III Left Bracer -armor_mandalorian_imperial_blue_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_r.iff armor 75 4 2500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Blue Crusader Mark III Right Bracer Blue Crusader Mark III Right Bracer -armor_mandalorian_imperial_blue_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_chest_plate.iff armor 75 4 7500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Blue Crusader Mark III Chest Plate Blue Crusader Mark III Chest Plate -armor_mandalorian_imperial_blue_gloves_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_gloves.iff armor 75 4 1500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Blue Crusader Mark III Gloves Blue Crusader Mark III Gloves -armor_mandalorian_imperial_blue_helmet_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_helmet.iff armor 75 4 5000 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Blue Crusader Mark III Helmet Blue Crusader Mark III Helmet -armor_mandalorian_imperial_blue_leggings_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_leggings.iff armor 75 4 7500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Blue Crusader Mark III Leggings Blue Crusader Mark III Leggings -armor_mandalorian_rebel_blue_belt_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_belt.iff 75 4 1500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Blue Crusader Mark II Belt Blue Crusader Mark II Belt -armor_mandalorian_rebel_blue_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_l.iff armor 75 4 2500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Blue Crusader Mark II Left Bicep Blue Crusader Mark II Left Bicep -armor_mandalorian_rebel_blue_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_r.iff armor 75 4 2500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Blue Crusader Mark II Right Bicep Blue Crusader Mark II Right Bicep -armor_mandalorian_rebel_blue_boots_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_boots.iff armor 75 4 1500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Blue Crusader Mark II Boots Blue Crusader Mark II Boots -armor_mandalorian_rebel_blue_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_l.iff armor 75 4 2500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Blue Crusader Mark II Left Bracer Blue Crusader Mark II Left Bracer -armor_mandalorian_rebel_blue_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_r.iff armor 75 4 2500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Blue Crusader Mark II Right Bracer Blue Crusader Mark II Right Bracer -armor_mandalorian_rebel_blue_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_chest_plate.iff armor 75 4 7500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Blue Crusader Mark II Chest Plate Blue Crusader Mark II Chest Plate -armor_mandalorian_rebel_blue_gloves_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_gloves.iff armor 75 4 1500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Blue Crusader Mark II Gloves Blue Crusader Mark II Gloves -armor_mandalorian_rebel_blue_helmet_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_helmet.iff armor 75 4 5000 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Blue Crusader Mark II Helmet Blue Crusader Mark II Helmet -armor_mandalorian_rebel_blue_leggings_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_leggings.iff armor 75 4 7500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Blue Crusader Mark II Leggings Blue Crusader Mark II Leggings -armor_mandalorian_imperial_green_belt_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_belt.iff 75 4 1500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Green Crusader Mark III Belt Green Crusader Mark III Belt -armor_mandalorian_imperial_green_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_l.iff armor 75 4 2500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Green Crusader Mark III Left Bicep Green Crusader Mark III Left Bicep -armor_mandalorian_imperial_green_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_r.iff armor 75 4 2500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Green Crusader Mark III Right Bicep Green Crusader Mark III Right Bicep -armor_mandalorian_imperial_green_boots_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_boots.iff armor 75 4 1500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Green Crusader Mark III Boots Green Crusader Mark III Boots -armor_mandalorian_imperial_green_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_l.iff armor 75 4 2500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Green Crusader Mark III Left Bracer Green Crusader Mark III Left Bracer -armor_mandalorian_imperial_green_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_r.iff armor 75 4 2500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Green Crusader Mark III Right Bracer Green Crusader Mark III Right Bracer -armor_mandalorian_imperial_green_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_chest_plate.iff armor 75 4 7500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Green Crusader Mark III Chest Plate Green Crusader Mark III Chest Plate -armor_mandalorian_imperial_green_gloves_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_gloves.iff armor 75 4 1500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Green Crusader Mark III Gloves Green Crusader Mark III Gloves -armor_mandalorian_imperial_green_helmet_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_helmet.iff armor 75 4 5000 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Green Crusader Mark III Helmet Green Crusader Mark III Helmet -armor_mandalorian_imperial_green_leggings_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_leggings.iff armor 75 4 7500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Green Crusader Mark III Leggings Green Crusader Mark III Leggings -armor_mandalorian_rebel_green_belt_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_belt.iff 75 4 1500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Green Crusader Mark II Belt Green Crusader Mark II Belt -armor_mandalorian_rebel_green_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_l.iff armor 75 4 2500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Green Crusader Mark II Left Bicep Green Crusader Mark II Left Bicep -armor_mandalorian_rebel_green_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_r.iff armor 75 4 2500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Green Crusader Mark II Right Bicep Green Crusader Mark II Right Bicep -armor_mandalorian_rebel_green_boots_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_boots.iff armor 75 4 1500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Green Crusader Mark II Boots Green Crusader Mark II Boots -armor_mandalorian_rebel_green_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_l.iff armor 75 4 2500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Green Crusader Mark II Left Bracer Green Crusader Mark II Left Bracer -armor_mandalorian_rebel_green_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_r.iff armor 75 4 2500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Green Crusader Mark II Right Bracer Green Crusader Mark II Right Bracer -armor_mandalorian_rebel_green_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_chest_plate.iff armor 75 4 7500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Green Crusader Mark II Chest Plate Green Crusader Mark II Chest Plate -armor_mandalorian_rebel_green_gloves_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_gloves.iff armor 75 4 1500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Green Crusader Mark II Gloves Green Crusader Mark II Gloves -armor_mandalorian_rebel_green_helmet_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_helmet.iff armor 75 4 5000 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Green Crusader Mark II Helmet Green Crusader Mark II Helmet -armor_mandalorian_rebel_green_leggings_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_leggings.iff armor 75 4 7500 "npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Green Crusader Mark II Leggings Green Crusader Mark II Leggings +armor_mandalorian_imperial_belt_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_belt.iff 75 4 1500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Crusader Mark III Belt Crusader Mark III Belt +armor_mandalorian_imperial_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_l.iff armor 75 4 2500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Crusader Mark III Left Bicep Crusader Mark III Left Bicep +armor_mandalorian_imperial_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_r.iff armor 75 4 2500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Crusader Mark III Right Bicep Crusader Mark III Right Bicep +armor_mandalorian_imperial_boots_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_boots.iff armor 75 4 1500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Crusader Mark III Boots Crusader Mark III Boots +armor_mandalorian_imperial_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_l.iff armor 75 4 2500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Crusader Mark III Left Bracer Crusader Mark III Left Bracer +armor_mandalorian_imperial_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_r.iff armor 75 4 2500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Crusader Mark III Right Bracer Crusader Mark III Right Bracer +armor_mandalorian_imperial_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_chest_plate.iff armor 75 4 7500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Crusader Mark III Chest Plate Crusader Mark III Chest Plate +armor_mandalorian_imperial_gloves_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_gloves.iff armor 75 4 1500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Crusader Mark III Gloves Crusader Mark III Gloves +armor_mandalorian_imperial_helmet_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_helmet.iff armor 75 4 5000 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Crusader Mark III Helmet Crusader Mark III Helmet +armor_mandalorian_imperial_leggings_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_leggings.iff armor 75 4 7500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Crusader Mark III Leggings Crusader Mark III Leggings +armor_mandalorian_rebel_belt_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_belt.iff 75 4 1500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Crusader Mark II Belt Crusader Mark II Belt +armor_mandalorian_rebel_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_l.iff armor 75 4 2500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Crusader Mark II Left Bicep Crusader Mark II Left Bicep +armor_mandalorian_rebel_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_r.iff armor 75 4 2500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Crusader Mark II Right Bicep Crusader Mark II Right Bicep +armor_mandalorian_rebel_boots_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_boots.iff armor 75 4 1500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Crusader Mark II Boots Crusader Mark II Boots +armor_mandalorian_rebel_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_l.iff armor 75 4 2500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Crusader Mark II Left Bracer Crusader Mark II Left Bracer +armor_mandalorian_rebel_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_r.iff armor 75 4 2500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Crusader Mark II Right Bracer Crusader Mark II Right Bracer +armor_mandalorian_rebel_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_chest_plate.iff armor 75 4 7500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Crusader Mark II Chest Plate Crusader Mark II Chest Plate +armor_mandalorian_rebel_gloves_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_gloves.iff armor 75 4 1500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Crusader Mark II Gloves Crusader Mark II Gloves +armor_mandalorian_rebel_helmet_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_helmet.iff armor 75 4 5000 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Crusader Mark II Helmet Crusader Mark II Helmet +armor_mandalorian_rebel_leggings_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_leggings.iff armor 75 4 7500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Crusader Mark II Leggings Crusader Mark II Leggings +armor_mandalorian_imperial_white_belt_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_belt.iff 75 4 1500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 White Crusader Mark III Belt White Crusader Mark III Belt +armor_mandalorian_imperial_white_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_l.iff armor 75 4 2500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 White Crusader Mark III Left Bicep White Crusader Mark III Left Bicep +armor_mandalorian_imperial_white_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_r.iff armor 75 4 2500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 White Crusader Mark III Right Bicep White Crusader Mark III Right Bicep +armor_mandalorian_imperial_white_boots_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_boots.iff armor 75 4 1500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 White Crusader Mark III Boots White Crusader Mark III Boots +armor_mandalorian_imperial_white_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_l.iff armor 75 4 2500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 White Crusader Mark III Left Bracer White Crusader Mark III Left Bracer +armor_mandalorian_imperial_white_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_r.iff armor 75 4 2500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 White Crusader Mark III Right Bracer White Crusader Mark III Right Bracer +armor_mandalorian_imperial_white_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_chest_plate.iff armor 75 4 7500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 White Crusader Mark III Chest Plate White Crusader Mark III Chest Plate +armor_mandalorian_imperial_white_gloves_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_gloves.iff armor 75 4 1500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 White Crusader Mark III Gloves White Crusader Mark III Gloves +armor_mandalorian_imperial_white_helmet_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_helmet.iff armor 75 4 5000 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 White Crusader Mark III Helmet White Crusader Mark III Helmet +armor_mandalorian_imperial_white_leggings_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_leggings.iff armor 75 4 7500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 White Crusader Mark III Leggings White Crusader Mark III Leggings +armor_mandalorian_rebel_white_belt_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_belt.iff 75 4 1500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 White Crusader Mark II Belt White Crusader Mark II Belt +armor_mandalorian_rebel_white_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_l.iff armor 75 4 2500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 White Crusader Mark II Left Bicep White Crusader Mark II Left Bicep +armor_mandalorian_rebel_white_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_r.iff armor 75 4 2500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 White Crusader Mark II Right Bicep White Crusader Mark II Right Bicep +armor_mandalorian_rebel_white_boots_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_boots.iff armor 75 4 1500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 White Crusader Mark II Boots White Crusader Mark II Boots +armor_mandalorian_rebel_white_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_l.iff armor 75 4 2500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 White Crusader Mark II Left Bracer White Crusader Mark II Left Bracer +armor_mandalorian_rebel_white_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_r.iff armor 75 4 2500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 White Crusader Mark II Right Bracer White Crusader Mark II Right Bracer +armor_mandalorian_rebel_white_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_chest_plate.iff armor 75 4 7500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 White Crusader Mark II Chest Plate White Crusader Mark II Chest Plate +armor_mandalorian_rebel_white_gloves_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_gloves.iff armor 75 4 1500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 White Crusader Mark II Gloves White Crusader Mark II Gloves +armor_mandalorian_rebel_white_helmet_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_helmet.iff armor 75 4 5000 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 White Crusader Mark II Helmet White Crusader Mark II Helmet +armor_mandalorian_rebel_white_leggings_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_leggings.iff armor 75 4 7500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 White Crusader Mark II Leggings White Crusader Mark II Leggings +armor_mandalorian_imperial_black_belt_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_belt.iff 75 4 1500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Black Crusader Mark III Belt Black Crusader Mark III Belt +armor_mandalorian_imperial_black_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_l.iff armor 75 4 2500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Black Crusader Mark III Left Bicep Black Crusader Mark III Left Bicep +armor_mandalorian_imperial_black_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_r.iff armor 75 4 2500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Black Crusader Mark III Right Bicep Black Crusader Mark III Right Bicep +armor_mandalorian_imperial_black_boots_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_boots.iff armor 75 4 1500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Black Crusader Mark III Boots Black Crusader Mark III Boots +armor_mandalorian_imperial_black_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_l.iff armor 75 4 2500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Black Crusader Mark III Left Bracer Black Crusader Mark III Left Bracer +armor_mandalorian_imperial_black_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_r.iff armor 75 4 2500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Black Crusader Mark III Right Bracer Black Crusader Mark III Right Bracer +armor_mandalorian_imperial_black_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_chest_plate.iff armor 75 4 7500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Black Crusader Mark III Chest Plate Black Crusader Mark III Chest Plate +armor_mandalorian_imperial_black_gloves_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_gloves.iff armor 75 4 1500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Black Crusader Mark III Gloves Black Crusader Mark III Gloves +armor_mandalorian_imperial_black_helmet_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_helmet.iff armor 75 4 5000 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Black Crusader Mark III Helmet Black Crusader Mark III Helmet +armor_mandalorian_imperial_black_leggings_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_leggings.iff armor 75 4 7500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Black Crusader Mark III Leggings Black Crusader Mark III Leggings +armor_mandalorian_rebel_black_belt_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_belt.iff 75 4 1500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Black Crusader Mark II Belt Black Crusader Mark II Belt +armor_mandalorian_rebel_black_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_l.iff armor 75 4 2500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Black Crusader Mark II Left Bicep Black Crusader Mark II Left Bicep +armor_mandalorian_rebel_black_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_r.iff armor 75 4 2500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Black Crusader Mark II Right Bicep Black Crusader Mark II Right Bicep +armor_mandalorian_rebel_black_boots_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_boots.iff armor 75 4 1500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Black Crusader Mark II Boots Black Crusader Mark II Boots +armor_mandalorian_rebel_black_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_l.iff armor 75 4 2500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Black Crusader Mark II Left Bracer Black Crusader Mark II Left Bracer +armor_mandalorian_rebel_black_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_r.iff armor 75 4 2500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Black Crusader Mark II Right Bracer Black Crusader Mark II Right Bracer +armor_mandalorian_rebel_black_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_chest_plate.iff armor 75 4 7500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Black Crusader Mark II Chest Plate Black Crusader Mark II Chest Plate +armor_mandalorian_rebel_black_gloves_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_gloves.iff armor 75 4 1500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Black Crusader Mark II Gloves Black Crusader Mark II Gloves +armor_mandalorian_rebel_black_helmet_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_helmet.iff armor 75 4 5000 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Black Crusader Mark II Helmet Black Crusader Mark II Helmet +armor_mandalorian_rebel_black_leggings_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_leggings.iff armor 75 4 7500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Black Crusader Mark II Leggings Black Crusader Mark II Leggings +armor_mandalorian_imperial_red_belt_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_belt.iff 75 4 1500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Red Crusader Mark III Belt Red Crusader Mark III Belt +armor_mandalorian_imperial_red_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_l.iff armor 75 4 2500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Red Crusader Mark III Left Bicep Red Crusader Mark III Left Bicep +armor_mandalorian_imperial_red_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_r.iff armor 75 4 2500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Red Crusader Mark III Right Bicep Red Crusader Mark III Right Bicep +armor_mandalorian_imperial_red_boots_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_boots.iff armor 75 4 1500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Red Crusader Mark III Boots Red Crusader Mark III Boots +armor_mandalorian_imperial_red_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_l.iff armor 75 4 2500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Red Crusader Mark III Left Bracer Red Crusader Mark III Left Bracer +armor_mandalorian_imperial_red_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_r.iff armor 75 4 2500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Red Crusader Mark III Right Bracer Red Crusader Mark III Right Bracer +armor_mandalorian_imperial_red_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_chest_plate.iff armor 75 4 7500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Red Crusader Mark III Chest Plate Red Crusader Mark III Chest Plate +armor_mandalorian_imperial_red_gloves_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_gloves.iff armor 75 4 1500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Red Crusader Mark III Gloves Red Crusader Mark III Gloves +armor_mandalorian_imperial_red_helmet_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_helmet.iff armor 75 4 5000 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Red Crusader Mark III Helmet Red Crusader Mark III Helmet +armor_mandalorian_imperial_red_leggings_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_leggings.iff armor 75 4 7500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Red Crusader Mark III Leggings Red Crusader Mark III Leggings +armor_mandalorian_rebel_red_belt_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_belt.iff 75 4 1500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Red Crusader Mark II Belt Red Crusader Mark II Belt +armor_mandalorian_rebel_red_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_l.iff armor 75 4 2500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Red Crusader Mark II Left Bicep Red Crusader Mark II Left Bicep +armor_mandalorian_rebel_red_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_r.iff armor 75 4 2500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Red Crusader Mark II Right Bicep Red Crusader Mark II Right Bicep +armor_mandalorian_rebel_red_boots_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_boots.iff armor 75 4 1500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Red Crusader Mark II Boots Red Crusader Mark II Boots +armor_mandalorian_rebel_red_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_l.iff armor 75 4 2500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Red Crusader Mark II Left Bracer Red Crusader Mark II Left Bracer +armor_mandalorian_rebel_red_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_r.iff armor 75 4 2500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Red Crusader Mark II Right Bracer Red Crusader Mark II Right Bracer +armor_mandalorian_rebel_red_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_chest_plate.iff armor 75 4 7500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Red Crusader Mark II Chest Plate Red Crusader Mark II Chest Plate +armor_mandalorian_rebel_red_gloves_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_gloves.iff armor 75 4 1500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Red Crusader Mark II Gloves Red Crusader Mark II Gloves +armor_mandalorian_rebel_red_helmet_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_helmet.iff armor 75 4 5000 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Red Crusader Mark II Helmet Red Crusader Mark II Helmet +armor_mandalorian_rebel_red_leggings_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_leggings.iff armor 75 4 7500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Red Crusader Mark II Leggings Red Crusader Mark II Leggings +armor_mandalorian_imperial_blue_belt_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_belt.iff 75 4 1500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Blue Crusader Mark III Belt Blue Crusader Mark III Belt +armor_mandalorian_imperial_blue_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_l.iff armor 75 4 2500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Blue Crusader Mark III Left Bicep Blue Crusader Mark III Left Bicep +armor_mandalorian_imperial_blue_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_r.iff armor 75 4 2500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Blue Crusader Mark III Right Bicep Blue Crusader Mark III Right Bicep +armor_mandalorian_imperial_blue_boots_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_boots.iff armor 75 4 1500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Blue Crusader Mark III Boots Blue Crusader Mark III Boots +armor_mandalorian_imperial_blue_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_l.iff armor 75 4 2500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Blue Crusader Mark III Left Bracer Blue Crusader Mark III Left Bracer +armor_mandalorian_imperial_blue_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_r.iff armor 75 4 2500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Blue Crusader Mark III Right Bracer Blue Crusader Mark III Right Bracer +armor_mandalorian_imperial_blue_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_chest_plate.iff armor 75 4 7500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Blue Crusader Mark III Chest Plate Blue Crusader Mark III Chest Plate +armor_mandalorian_imperial_blue_gloves_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_gloves.iff armor 75 4 1500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Blue Crusader Mark III Gloves Blue Crusader Mark III Gloves +armor_mandalorian_imperial_blue_helmet_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_helmet.iff armor 75 4 5000 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Blue Crusader Mark III Helmet Blue Crusader Mark III Helmet +armor_mandalorian_imperial_blue_leggings_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_leggings.iff armor 75 4 7500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Blue Crusader Mark III Leggings Blue Crusader Mark III Leggings +armor_mandalorian_rebel_blue_belt_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_belt.iff 75 4 1500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Blue Crusader Mark II Belt Blue Crusader Mark II Belt +armor_mandalorian_rebel_blue_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_l.iff armor 75 4 2500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Blue Crusader Mark II Left Bicep Blue Crusader Mark II Left Bicep +armor_mandalorian_rebel_blue_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_r.iff armor 75 4 2500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Blue Crusader Mark II Right Bicep Blue Crusader Mark II Right Bicep +armor_mandalorian_rebel_blue_boots_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_boots.iff armor 75 4 1500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Blue Crusader Mark II Boots Blue Crusader Mark II Boots +armor_mandalorian_rebel_blue_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_l.iff armor 75 4 2500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Blue Crusader Mark II Left Bracer Blue Crusader Mark II Left Bracer +armor_mandalorian_rebel_blue_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_r.iff armor 75 4 2500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Blue Crusader Mark II Right Bracer Blue Crusader Mark II Right Bracer +armor_mandalorian_rebel_blue_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_chest_plate.iff armor 75 4 7500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Blue Crusader Mark II Chest Plate Blue Crusader Mark II Chest Plate +armor_mandalorian_rebel_blue_gloves_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_gloves.iff armor 75 4 1500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Blue Crusader Mark II Gloves Blue Crusader Mark II Gloves +armor_mandalorian_rebel_blue_helmet_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_helmet.iff armor 75 4 5000 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Blue Crusader Mark II Helmet Blue Crusader Mark II Helmet +armor_mandalorian_rebel_blue_leggings_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_leggings.iff armor 75 4 7500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Blue Crusader Mark II Leggings Blue Crusader Mark II Leggings +armor_mandalorian_imperial_green_belt_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_belt.iff 75 4 1500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Green Crusader Mark III Belt Green Crusader Mark III Belt +armor_mandalorian_imperial_green_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_l.iff armor 75 4 2500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Green Crusader Mark III Left Bicep Green Crusader Mark III Left Bicep +armor_mandalorian_imperial_green_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_r.iff armor 75 4 2500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Green Crusader Mark III Right Bicep Green Crusader Mark III Right Bicep +armor_mandalorian_imperial_green_boots_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_boots.iff armor 75 4 1500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Green Crusader Mark III Boots Green Crusader Mark III Boots +armor_mandalorian_imperial_green_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_l.iff armor 75 4 2500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Green Crusader Mark III Left Bracer Green Crusader Mark III Left Bracer +armor_mandalorian_imperial_green_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_r.iff armor 75 4 2500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Green Crusader Mark III Right Bracer Green Crusader Mark III Right Bracer +armor_mandalorian_imperial_green_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_chest_plate.iff armor 75 4 7500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Green Crusader Mark III Chest Plate Green Crusader Mark III Chest Plate +armor_mandalorian_imperial_green_gloves_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_gloves.iff armor 75 4 1500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Green Crusader Mark III Gloves Green Crusader Mark III Gloves +armor_mandalorian_imperial_green_helmet_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_helmet.iff armor 75 4 5000 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Green Crusader Mark III Helmet Green Crusader Mark III Helmet +armor_mandalorian_imperial_green_leggings_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_leggings.iff armor 75 4 7500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Green Crusader Mark III Leggings Green Crusader Mark III Leggings +armor_mandalorian_rebel_green_belt_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_belt.iff 75 4 1500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Green Crusader Mark II Belt Green Crusader Mark II Belt +armor_mandalorian_rebel_green_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_l.iff armor 75 4 2500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Green Crusader Mark II Left Bicep Green Crusader Mark II Left Bicep +armor_mandalorian_rebel_green_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_r.iff armor 75 4 2500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Green Crusader Mark II Right Bicep Green Crusader Mark II Right Bicep +armor_mandalorian_rebel_green_boots_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_boots.iff armor 75 4 1500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Green Crusader Mark II Boots Green Crusader Mark II Boots +armor_mandalorian_rebel_green_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_l.iff armor 75 4 2500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Green Crusader Mark II Left Bracer Green Crusader Mark II Left Bracer +armor_mandalorian_rebel_green_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_r.iff armor 75 4 2500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Green Crusader Mark II Right Bracer Green Crusader Mark II Right Bracer +armor_mandalorian_rebel_green_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_chest_plate.iff armor 75 4 7500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Green Crusader Mark II Chest Plate Green Crusader Mark II Chest Plate +armor_mandalorian_rebel_green_gloves_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_gloves.iff armor 75 4 1500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Green Crusader Mark II Gloves Green Crusader Mark II Gloves +armor_mandalorian_rebel_green_helmet_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_helmet.iff armor 75 4 5000 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Green Crusader Mark II Helmet Green Crusader Mark II Helmet +armor_mandalorian_rebel_green_leggings_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_leggings.iff armor 75 4 7500 "item.special.nomove,npc.faction_recruiter.faction_item,item.armor.deconstruct_armor" 2 1 Green Crusader Mark II Leggings Green Crusader Mark II Leggings weapon_mandalorian_lightsaber_04_01 object/weapon/melee/sword/crafted_saber/sword_lightsaber_mandalorian.iff weapon 75 force_sensitive 4 5000 "item.special.nomove,systems.jedi.jedi_weapon_noslice,systems.jedi.saber_base" 1 Jinsu Razor Jinsu Razor -weapon_mandalorian_sword_04_01 object/weapon/melee/sword/sword_mandalorian.iff weapon 75 4 5000 1 "Crusader ""Templar"" Sword" "Crusader ""Templar"" Sword" -weapon_mandalorian_pistol_04_01 object/weapon/ranged/pistol/pistol_mandalorian.iff weapon 75 4 5000 1 Crusader M-XII Pistol Crusader M-XII Pistol -weapon_mandalorian_carbine_04_01 object/weapon/ranged/carbine/carbine_mandalorian.iff weapon 75 4 5000 1 Crusader M-XIII Carbine Crusader M-XIII Carbine -weapon_mandalorian_rifle_04_01 object/weapon/ranged/rifle/rifle_mandalorian.iff weapon 75 4 5000 1 Crusader M-XIV Rifle Crusader M-XIV Rifle -weapon_mandalorian_heavy_04_01 object/weapon/ranged/heavy/heavy_mandalorian.iff weapon 75 4 5000 2 1 Crusader M-XX Heavy Rifle "The Crusader M-XX Heavy Rifle is a heavy weapon, which fires a deadly electrical bolt that hits multiple targets when it explodes. In the hands of a Commando, the bolt fragments electrify the target, which do damage over time." -weapon_rebel_sword_04_01 object/weapon/melee/sword/sword_rebel.iff weapon 75 4 5000 2 1 """Nova Edge"" Sword" """Nova Edge"" Sword" -weapon_rebel_pistol_04_01 object/weapon/ranged/pistol/pistol_rebel.iff weapon 75 4 5000 1 "C-M ""Dead Bolt"" Pistol" "C-M ""Dead Bolt"" Pistol" -weapon_rebel_rifle_04_01 object/weapon/ranged/rifle/rifle_rebel.iff weapon 75 4 5000 1 "C-M ""Reaper"" Sniper Rifle" "C-M ""Reaper"" Sniper Rifle" -weapon_rebel_heavy_04_01 object/weapon/ranged/heavy/heavy_rebel.iff weapon 75 4 5000 2 1 "C-M ""Frag Storm"" Heavy Shotgun" "The C-M ""Frag Storm"" Heavy Shotgun fires explosive shells through an area, which can hit multiple targets. In the hands of a Commando, the shells explode into metal fragments, which cause kinetic damage over time." -weapon_content_carbine_talus_selonian_04_01 object/weapon/ranged/carbine/carbine_alliance_needler.iff weapon 40 4 3000 2 1 Modified Alliance Electro-Needler An electromagnetic slugthrower modified to electrically charge the needle ammunition before it exits the barrel. -weapon_content_pistol_talus_slaver_04_01 object/weapon/ranged/pistol/pistol_de_10_generic.iff weapon 37 4 2800 2 1 Modified DE-10 Pistol A user-modified version of the DE-10 pistol. +weapon_mandalorian_sword_04_01 object/weapon/melee/sword/sword_mandalorian.iff weapon 75 4 5000 item.special.nomove 1 "Crusader ""Templar"" Sword" "Crusader ""Templar"" Sword" +weapon_mandalorian_pistol_04_01 object/weapon/ranged/pistol/pistol_mandalorian.iff weapon 75 4 5000 item.special.nomove 1 Crusader M-XII Pistol Crusader M-XII Pistol +weapon_mandalorian_carbine_04_01 object/weapon/ranged/carbine/carbine_mandalorian.iff weapon 75 4 5000 item.special.nomove 1 Crusader M-XIII Carbine Crusader M-XIII Carbine +weapon_mandalorian_rifle_04_01 object/weapon/ranged/rifle/rifle_mandalorian.iff weapon 75 4 5000 item.special.nomove 1 Crusader M-XIV Rifle Crusader M-XIV Rifle +weapon_mandalorian_heavy_04_01 object/weapon/ranged/heavy/heavy_mandalorian.iff weapon 75 4 5000 item.special.nomove 2 1 Crusader M-XX Heavy Rifle "The Crusader M-XX Heavy Rifle is a heavy weapon, which fires a deadly electrical bolt that hits multiple targets when it explodes. In the hands of a Commando, the bolt fragments electrify the target, which do damage over time." +weapon_rebel_sword_04_01 object/weapon/melee/sword/sword_rebel.iff weapon 75 4 5000 item.special.nomove 2 1 """Nova Edge"" Sword" """Nova Edge"" Sword" +weapon_rebel_pistol_04_01 object/weapon/ranged/pistol/pistol_rebel.iff weapon 75 4 5000 item.special.nomove 1 "C-M ""Dead Bolt"" Pistol" "C-M ""Dead Bolt"" Pistol" +weapon_rebel_rifle_04_01 object/weapon/ranged/rifle/rifle_rebel.iff weapon 75 4 5000 item.special.nomove 1 "C-M ""Reaper"" Sniper Rifle" "C-M ""Reaper"" Sniper Rifle" +weapon_rebel_heavy_04_01 object/weapon/ranged/heavy/heavy_rebel.iff weapon 75 4 5000 item.special.nomove 2 1 "C-M ""Frag Storm"" Heavy Shotgun" "The C-M ""Frag Storm"" Heavy Shotgun fires explosive shells through an area, which can hit multiple targets. In the hands of a Commando, the shells explode into metal fragments, which cause kinetic damage over time." +weapon_content_carbine_talus_selonian_04_01 object/weapon/ranged/carbine/carbine_alliance_needler.iff weapon 40 4 3000 item.special.nomove 2 1 Modified Alliance Electro-Needler An electromagnetic slugthrower modified to electrically charge the needle ammunition before it exits the barrel. +weapon_content_pistol_talus_slaver_04_01 object/weapon/ranged/pistol/pistol_de_10_generic.iff weapon 37 4 2800 item.special.nomove 2 1 Modified DE-10 Pistol A user-modified version of the DE-10 pistol. item_content_anyzas_bracelet_lvl37_04_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff 37 4 5500 item.special.nomove 1 An Ornate Bracelet A platinum and gold bracelet. item_content_slaver_wke_hood_04_01 object/tangible/wearables/wookiee/wke_hood_s03.iff 37 4 2500 item.special.nomove 1 A Well-Worn Wookiee Hood A Wookie hood that is sturdy despite its worn appearance. item_content_slaver_hat_04_01 object/tangible/wearables/helmet/helmet_s06.iff 37 4 2500 item.special.nomove 1 A Well-Worn Hat A hat that is sturdy despite its worn appearance. @@ -3760,7 +3760,7 @@ item_content_binocs_detection_03_02 object/tangible/loot/generic_usable/binocula item_content_selonian_psg_04_01 object/tangible/loot/generic_usable/selonian_psg.iff 4 5000 "item.special.nomove,item.buff_click_item" 1 A Selonian Personal Shield Generator "A Selonian solar-powered personal shield generator. Conforming with Selonian cultural disregard for clothing, this shield generator is not worn, but carried in the user's inventory and activated when needed." item_content_selonian_necklace_04_01 object/tangible/wearables/necklace/necklace_s01.iff 40 4 3500 item.special.nomove 1 A Selonian Honor Necklace A Selonian necklace given to members of the sept who have performed a great service for the den. item_content_selonian_laser_scope_03_01 object/tangible/loot/generic_usable/scope_weapon_generic.iff 40 20 3 3000 "item.special.nomove,item.buff_click_item" 1 A Selonian Laser Scope This Selonian laser scope will increase your precision when used. -item_restuss_schematic_saber_04_01 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff 4 7500 item.loot_schematic.loot_schematic 1 Technical Readout of a One-Handed Lightsaber Hilt This technical readout provides information on how to create a unique one-handed lightsaber hilt. This readout provides one use. ToW Jedi Saber Schematic +item_restuss_schematic_saber_04_01 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff 4 7500 "item.special.nomove,item.loot_schematic.loot_schematic" 1 Technical Readout of a One-Handed Lightsaber Hilt This technical readout provides information on how to create a unique one-handed lightsaber hilt. This readout provides one use. ToW Jedi Saber Schematic item_restuss_schematic_dye_kit_01_01 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff 1 2500 "item.special.nomove,item.loot_schematic.loot_schematic" 1 Technical Readout of a Crusader Armor Dye Kit. This technical readout provides information on how to create a dye kit used in coloring Crusader armor. item_gcw_base_health_a_03_01 object/tangible/gcw/base_rewards/military_stimpack.iff 1 5 3 "item.special.nomove,item.medicine.stimpack" 1 Military Stimpack A This is a military grade stimpack used to treat wounds. item_gcw_base_health_b_03_01 object/tangible/gcw/base_rewards/military_stimpack.iff 1 5 3 "item.special.nomove,item.medicine.stimpack" 1 Military Stimpack B This is a military grade stimpack used to treat wounds. @@ -4239,15 +4239,15 @@ st_ie_sky_battle_tie_bomber_vs_bwing_02 object/tangible/storyteller/story_token_ st_ie_sky_battle_tie_bomber_vs_bwing_03 object/tangible/storyteller/story_token_immediate_fx.iff storyteller 6 1 object.autostack 2 0 Sky Battle: TIE Bomber vs B-Wing 03 This item will create a sky battle with TIE bombers vs. B-Wings. item_rtp_rebel_banner_01 object/tangible/furniture/all/frn_all_banner_rebel.iff item 1 1 Rebel Banner Rebel Banner st_fn_storyteller_vendor object/tangible/storyteller/story_token_flavor_npc.iff storyteller 0 Storyteller Vendor This item will spawn a storyteller vendor npc. -weapon_knuckler_ent_roadmap_02_01 object/weapon/melee/special/vibroknuckler_static.iff weapon 14 entertainer 2 1 1 Entertainer's Vibroknuckler The Entertainer's Vibroknuckler. -weapon_knuckler_ent_roadmap_02_02 object/weapon/melee/special/vibroknuckler_static.iff weapon 22 entertainer 2 1 1 Captivator Vibroknuckler The Captivator Vibroknuckler. -weapon_knuckler_ent_roadmap_02_03 object/weapon/melee/special/vibroknuckler_static.iff weapon 38 entertainer 2 1 1 Sensation Vibroknuckler The Sensation Vibroknuckler. +weapon_knuckler_ent_roadmap_02_01 object/weapon/melee/special/vibroknuckler_static.iff weapon 14 entertainer 2 1 item.special.nomove 1 Entertainer's Vibroknuckler The Entertainer's Vibroknuckler. +weapon_knuckler_ent_roadmap_02_02 object/weapon/melee/special/vibroknuckler_static.iff weapon 22 entertainer 2 1 item.special.nomove 1 Captivator Vibroknuckler The Captivator Vibroknuckler. +weapon_knuckler_ent_roadmap_02_03 object/weapon/melee/special/vibroknuckler_static.iff weapon 38 entertainer 2 1 item.special.nomove 1 Sensation Vibroknuckler The Sensation Vibroknuckler. item_event_dance_party_device_03_01 object/tangible/loot/generic_usable/survey_pad_adv_generic.iff item 4 3 "item.special.nomove,item.buff_click_item,item.special.temporary_item" 1 Sliced Neural Attunement Amplifier A highly experimental device designed to influence the behavior of those within its vicinity. It looks like it has been tampered with... Activating this device may have an unpredictable effect on the minds of those around you (including your own). This is a temporary item that will only last for a short while before it is automatically destroyed. -item_event_firework_show_04_01 object/tangible/loot/generic_usable/rocket_generic.iff 4 "item.special.temporary_item,item.firework.premade_show" 1 Gigantic Firework Package A rocket packed full of explosives. This is a temporary item that will only last for a short while before it is automatically destroyed. Light fuse and get away. -item_event_air_cake_01_02 object/tangible/food/crafted/dessert_air_cake.iff 1 3 "item.food,item.special.temporary_item" 1 Anniversary Cake "A sweet and deliciously light cake. If it weren't for the plate, you'd think it might float away on its own! This is a temporary item that will only last for a short while before it is automatically destroyed. " roadmap food -item_event_energy_drink_01_02 object/tangible/food/crafted/drink_veronian_berry_wine.iff 1 3 "item.food,item.special.temporary_item" 1 Lokkian Booster Blast "A tangy and refreshing drink made from local fruit, also spiked with healthful and energizing vitamins and minerals. You could party all night! This is a temporary item that will only last for a short while before it is automatically destroyed. " roadmap food +item_event_firework_show_04_01 object/tangible/loot/generic_usable/rocket_generic.iff 4 "item.special.nomove,item.special.temporary_item,item.firework.premade_show" 1 Gigantic Firework Package A rocket packed full of explosives. This is a temporary item that will only last for a short while before it is automatically destroyed. Light fuse and get away. +item_event_air_cake_01_02 object/tangible/food/crafted/dessert_air_cake.iff 1 3 "item.special.nomove,item.food,item.special.temporary_item" 1 Anniversary Cake "A sweet and deliciously light cake. If it weren't for the plate, you'd think it might float away on its own! This is a temporary item that will only last for a short while before it is automatically destroyed. " roadmap food +item_event_energy_drink_01_02 object/tangible/food/crafted/drink_veronian_berry_wine.iff 1 3 "item.special.nomove,item.food,item.special.temporary_item" 1 Lokkian Booster Blast "A tangy and refreshing drink made from local fruit, also spiked with healthful and energizing vitamins and minerals. You could party all night! This is a temporary item that will only last for a short while before it is automatically destroyed. " roadmap food item_treasure_map_backpack_schematic_04_02 object/tangible/loot/loot_schematic/generic_limited_use.iff 4 item.loot_schematic.loot_schematic 1 Schematic for Ayelixe/Krongbing Textiles Survival Backpack V2 A experimental prototype backpack design by Ayelixe/Krongbing Textiles. The backpack attempts to boost the wearers abilities by regulating addrenylln via bio-electric emitters build into the frame. -weapon_knuckler_ent_roadmap_02_04 object/weapon/melee/special/vibroknuckler_static.iff weapon 30 entertainer 2 1 1 Glamour Vibroknuckler The Glamour Vibroknuckler. +weapon_knuckler_ent_roadmap_02_04 object/weapon/melee/special/vibroknuckler_static.iff weapon 30 entertainer 2 1 item.special.nomove 1 Glamour Vibroknuckler The Glamour Vibroknuckler. st_pe_droideka_shield object/tangible/storyteller/story_token_static_fx.iff storyteller 6 1 object.autostack 2 0 Force Shield This item will create a force shield effect. st_pe_fog object/tangible/storyteller/story_token_static_fx.iff storyteller 6 1 object.autostack 2 0 Fog This item will create a fog effect. st_pe_blazing_fire object/tangible/storyteller/story_token_static_fx.iff storyteller 6 1 object.autostack 2 0 Blazing Fire This item will create a blazing fire effect. @@ -4891,7 +4891,7 @@ st_pr_holiday_lifeday_tree object/tangible/storyteller/story_token_prop.iff stor item_lifeday_gift_self_01_03 object/tangible/npe/npe_generic_uniform_box.iff 4 "event.lifeday.lifeday_gift,item.special.nomove" 1 Life Day Gift Box This Gift Box contains a Life Day gift just for you! item_lifeday_gift_other_01_03 object/tangible/npe/npe_generic_uniform_box.iff 4 event.lifeday.lifeday_gift 1 Life Day Gift Box for a Friend "Help celebrate the holidays by giving this gift box to a friend. This box must be opened by someone other than yourself. If you received this item as a gift from someone else, you may use it to receive a gift." item_event_dance_party_device_03_02 object/tangible/loot/generic_usable/survey_pad_adv_generic.iff 1 2 3 "item.special.nomove,item.buff_click_item,item.special.temporary_item" 1 Sliced Neural Attunement Amplifier A highly experimental device designed to influence the behavior of those within its vicinity. It looks like it has been tampered with... Activating this device may have an unpredictable effect on the minds of those around you (including your own).||This is a temporary item that will only last for a short while before it is automatically destroyed. lifeday vendor -item_event_firework_show_04_02 object/tangible/loot/generic_usable/rocket_generic.iff 1 4 "item.special.temporary_item,item.firework.premade_show" 1 Holiday Firework Package A rocket packed full of explosives. This is a temporary item that will only last for a short while before it is automatically destroyed. Light fuse and get away. lifeday vendor +item_event_firework_show_04_02 object/tangible/loot/generic_usable/rocket_generic.iff 1 4 "item.special.nomove,item.special.temporary_item,item.firework.premade_show" 1 Holiday Firework Package A rocket packed full of explosives. This is a temporary item that will only last for a short while before it is automatically destroyed. Light fuse and get away. lifeday vendor item_event_air_cake_01_03 object/tangible/food/generic/dessert_cookie.iff 1 1 3 "item.special.nomove,item.food" 1 Wookiee-ookiees A crunchy Wookiee treat! The recipe leaked out from Kashyyyk to the rest of the Galaxy via the Baobab HoloNet. lifeday food item_event_energy_drink_01_03 object/tangible/food/generic/drink_coffee.iff 1 1 3 "item.special.nomove,item.food,item.special.temporary_item" 1 Hoth Chocolate "A smooth, warm, refreshing drink made from Tauntaun milk. You could drink this all night!||This is a temporary item that will only last for a short while before it is automatically destroyed. " lifeday food item_lifeday_gift_04_08 object/tangible/furniture/decorative/event_lifeday07_painting_01.iff 4 1 Ancient Life Day """Ancient Life Day""" @@ -5262,7 +5262,7 @@ item_deed_pod_racer_06_02 object/tangible/loot/generic_deed/vehicle_generic.iff item_event_ewok_berry_01_01 object/tangible/food/generic/dessert_ewok_berry.iff 1 1 "item.special.nomove,item.special.temporary_item" 1 Camby Berries "A handful of berries from the Cambylictus trees native to the forest moon of Endor. This berry is naturally quite tart, perhaps if dipped in the chocolate fountain they would be delicious!||This is a temporary item that will only last for a short while before it is automatically destroyed. " ewok festival item_event_ewok_drink_01_01 object/tangible/food/generic/drink_ewok_chak.iff 1 1 4 "item.special.nomove,item.food,item.special.temporary_item" 1 Chak Juice "A tasty beverage made from the substance which the Ewoks call Chak. This Chak comes from a massive tree on the forest moon of Endor which the Ewoks have named simply, Great Tree.||This is a temporary item that will only last for a short while before it is automatically destroyed. " ewok festival food item_event_ewok_berry_01_02 object/tangible/food/generic/dessert_ewok_berry_choc.iff 1 1 4 "item.special.nomove,item.food,item.special.temporary_item" 1 Chocolate Covered Camby Berries Delicious Cambylictus Berries coated with chocolate.||This is a temporary item that will only last for a short while before it is automatically destroyed. ewok festival food -item_event_flower_02_01 object/tangible/dance_prop/prop_ewok_flowers.iff 4 systems.skills.performance.dance_prop 3 1 Flower Bouquet A delightful arrangement of flowers! ewok festival +item_event_flower_02_01 object/tangible/dance_prop/prop_ewok_flowers.iff 4 "systems.skills.performance.dance_prop,item.special.nomove" 3 1 Flower Bouquet A delightful arrangement of flowers! ewok festival st_pr_holiday_loveday_fountain object/tangible/storyteller/story_token_prop.iff storyteller 1 0 Holiday Decor: Love Day Fountain This item will create an ewok love day fountain holiday decoration. item_reward_modify_pistol_01_01 object/tangible/smuggler/illegal_weapon_module.iff 1 2 "item.special.nomove,object.autostack" 1 Illegal Pistol Module This is an illegal module commonly used for modifying pistols. DO NOT USE TEMPLATE ELSEWHERE deprecated_reactor_01_mk4_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff 1 item.loot_schematic.loot_schematic 1 "Deprecated Schematic for Koensayr Reactor ""Star Synthesis"" Archetype D" "Schematic for a Mark 4 Ship Reactor. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses." @@ -5658,10 +5658,10 @@ mtp_meatlump_graffiti_reward_02_05 object/tangible/meatlump/reward/mtp_meatlump_ mtp_meatlump_graffiti_reward_02_06 object/tangible/meatlump/reward/mtp_meatlump_graffiti_06.iff 1 "Meatlump Graffiti, English Style 2" "Made by FatLump, these Graffiti Decals show your Meatlump Pride!" mtp_meatlump_graffiti_reward_02_07 object/tangible/meatlump/reward/mtp_meatlump_graffiti_07.iff 1 "Meatlump Graffiti, English Style 3" "Made by FatLump, these Graffiti Decals show your Meatlump Pride!" meatlump_reward_rock_chair_02_01 object/tangible/furniture/all/meatlump_reward_rock_chair_01.iff 1 A Rock Chair "To this day, Meatlumps claim to have invented the 'rock chair'. They have attempted numerous times to get the invention patented with no results thus far." -item_event_rebel_candy_01_01 object/tangible/food/generic/dessert_rebel_candy.iff 1 1 1 "item.food,item.special.temporary_item" 1 Favorites of the Force The Force will be with you as you crunch on these delicious treats so sour you'll swear your tongue has force powers! ||This is a temporary consumable that will disappear if not used within a certain amount of time. -item_event_rebel_drink_01_01 object/tangible/food/generic/dessert_rebel_drink.iff 1 1 1 item.food 1 Death Star Destruction Like an explosion in your mouth this flavorful energy drink is sure to wake up anyone but the dead. emperors day food -item_event_imperial_cookies_01_01 object/tangible/food/generic/dessert_imperial_cookies.iff 1 1 1 item.food 1 Order 66 Cookies "Crunchy cookies with a delightful aftertaste. Contents of each bag have been dutifully counted by proud Stormtrooper TK-555, to ensure exactly 66 cookies." emperors day food -item_event_imperial_chocolate_01_01 object/tangible/food/generic/dessert_imperial_chocolate.iff 1 1 1 "item.food,item.special.temporary_item" 1 Gracious Government Mix Spoil yourself like you were royalty with this mix of delicious chocolate said to be the favorites of the Emperor himself. ||This is a temporary consumable that will disappear if not used within a certain amount of time. +item_event_rebel_candy_01_01 object/tangible/food/generic/dessert_rebel_candy.iff 1 1 1 "item.special.nomove,item.food,item.special.temporary_item" 1 Favorites of the Force The Force will be with you as you crunch on these delicious treats so sour you'll swear your tongue has force powers! ||This is a temporary consumable that will disappear if not used within a certain amount of time. +item_event_rebel_drink_01_01 object/tangible/food/generic/dessert_rebel_drink.iff 1 1 1 "item.special.nomove,item.food" 1 Death Star Destruction Like an explosion in your mouth this flavorful energy drink is sure to wake up anyone but the dead. emperors day food +item_event_imperial_cookies_01_01 object/tangible/food/generic/dessert_imperial_cookies.iff 1 1 1 "item.special.nomove,item.food" 1 Order 66 Cookies "Crunchy cookies with a delightful aftertaste. Contents of each bag have been dutifully counted by proud Stormtrooper TK-555, to ensure exactly 66 cookies." emperors day food +item_event_imperial_chocolate_01_01 object/tangible/food/generic/dessert_imperial_chocolate.iff 1 1 1 "item.special.nomove,item.food,item.special.temporary_item" 1 Gracious Government Mix Spoil yourself like you were royalty with this mix of delicious chocolate said to be the favorites of the Emperor himself. ||This is a temporary consumable that will disappear if not used within a certain amount of time. st_pr_holiday_emperors_day_statue object/tangible/storyteller/story_token_prop.iff storyteller 1 0 Holiday D?cor: Emperor Statue This item will create a statue of the Emperor for Emperor's Day. st_pr_holiday_emperors_day_fountain object/tangible/storyteller/story_token_prop.iff storyteller 1 0 Holiday D?cor: Yoda Fountain This item will create a Yoda Fountain for Emperor's Day. item_vet_5_year_painting_01_01 object/tangible/veteran_reward/frn_vet_5_year_painting.iff 1 Five Years of Galaxies Painting that commemorates the 5 year anniversary of Star Wars Galaxies. @@ -5670,7 +5670,7 @@ item_mtp_meatlump_lump_02_01 object/tangible/food/generic/mtp_meatlump_lump_food item_mtp_hideout_quest_comlink object/tangible/meatlump/event/quest_comlink.iff 4 "item.special.nomove,item.special.nodestroy,theme_park.meatlump.quest_shuttle_comlink" 1 Smuggler Shuttle Comlink This comlink was given to you by the Meatlump Armorer to call a smuggler in orbit around Corellia. meatlump quest item item_mtp_meatlump_xp_wine_02_01 object/tangible/food/mtp_meatlump_xp_wine.iff 1 "object.autostack,item.food" 1 a bottle of Meatlump wine "Made from only the finest ingredients, Meatlump wine is the preferred drink of the Meatlump King. ||Due to this tasty beverage's contents, it can not be combined with other beverages, foods, or trinkets that enhance experience." item_publish_gift_38_04_01 object/tangible/meatlump/reward/mtp_king_painting.iff 1 Painting of The Meatlump King Painting of the Meatlump King. -item_emperors_day_anniversary_goggles object/tangible/veteran_reward/emperors_day_goggles.iff item 1 1 Novaless Soni-Optics Goggles Mark V Novaless Soni-Optics created these goggles that were supposed to assist with aiming long range rifles. Mired with problems they become more of a novelty item than actually useful for military personnel. +item_emperors_day_anniversary_goggles object/tangible/veteran_reward/emperors_day_goggles.iff item 1 item.special.nomove 1 Novaless Soni-Optics Goggles Mark V Novaless Soni-Optics created these goggles that were supposed to assist with aiming long range rifles. Mired with problems they become more of a novelty item than actually useful for military personnel. item_mtp_king_corellia_times_story object/tangible/meatlump/hideout/mtp_king_story.iff 2 theme_park.meatlump.hideout.story_reward_meatlumps_king 1 a copy of Vani Korr's second Meatlump article "An advanced copy of the second article about the Meatlumps by Corellia Times reporter, Vani Korr." item_event_halloween_bat_pheromone_01_01 object/tangible/event_perk/halloween_bat_pheromone.iff 1 1 "object.autostack,item.special.nomove,item.target_buff" 1 Bat Pheromone This gelatinous cube has a center of liquid pheromone that will attract bats. halloween item item_beast_dye_01 object/tangible/item/beast/beast_dye.iff 1 Beast Dye Beast dye can be used to change the color of a beast you have currently out. @@ -5698,7 +5698,7 @@ imperial_community_painting_2008_02_01 object/tangible/furniture/decorative/impe rebel_community_painting_2008_02_01 object/tangible/furniture/decorative/rebel_community_painting_2008.iff 1 The March to Restuss This is the winning Rebel painting from the Create a Painting contest. Guillemette of Bria created this masterpiece. item_event_halloween_trick_device_01_01 object/tangible/veteran_reward/item_trick_treat_1.iff item 1 1 "item.special.nomove,item.special.temporary_item,event.halloween.trick_device" 1 Trick or Treat Projector I This device can project a scary hologram. Perfect for a trick on someone that is stingy with celebrating the Galactic Moon Festival. halloween item item_event_halloween_trick_device_02_01 object/tangible/veteran_reward/item_trick_treat_2.iff item 1 1 "item.special.nomove,item.special.temporary_item,event.halloween.trick_device" 1 Trick or Treat Projector II This device can project a scary hologram. Perfect for a trick on someone that is stingy with celebrating the Galactic Moon Festival. This model has a higher chance to scare someone than Trick or Treat Projector I. halloween item -item_event_halloween_trick_device_03_01 object/tangible/veteran_reward/item_trick_treat_3.iff item 1 event.halloween.trick_device 1 Trick or Treat Projector III This device can project a scary hologram. Perfect for a trick on someone that is stingy with celebrating the Galactic Moon Festival. In addition this luxury model makes a popular home decoration among the true Galactic Moon Festival fanatics. This model has a higher chance to scare someone than Trick or Treat Projector II. halloween item +item_event_halloween_trick_device_03_01 object/tangible/veteran_reward/item_trick_treat_3.iff item 1 "item.special.nomove,event.halloween.trick_device" 1 Trick or Treat Projector III This device can project a scary hologram. Perfect for a trick on someone that is stingy with celebrating the Galactic Moon Festival. In addition this luxury model makes a popular home decoration among the true Galactic Moon Festival fanatics. This model has a higher chance to scare someone than Trick or Treat Projector II. halloween item item_event_halloween_coin object/tangible/event_perk/halloween_coin.iff item 1 "object.autostack,item.special.nomove" 1 Galactic Moon Coin A coin used to purchase Galactic Moon Festival merchandise. item_tcg_loot_reward_series1_diner object/tangible/tcg/series1/structure_deed_diner.iff 4 "item.special.nomove,item.structure_deed.player_structure_deed" Structure Deed: Diner "Craft a variety of goods in the Diner! This non-municipal structure enhances experimentation for traders while they craft food, buildings and furniture inside the Diner. This item may only be claimed once per character." item_tcg_loot_reward_series1_barn object/tangible/tcg/series1/structure_deed_barn.iff 4 "item.special.nomove,item.structure_deed.player_structure_deed" Structure Deed: Barn "Store up to 40 incubated beasts in this new non-municipal structure. Let your beasts roam, decorate the interior and open up your new structure to the public. This item may only be claimed once per character." @@ -5795,15 +5795,15 @@ item_event_halloween_lantern_01 object/tangible/event_perk/halloween_sith_o_lant item_event_halloween_lantern_02 object/tangible/event_perk/halloween_sith_o_lantern_02.iff Sith O'Lantern II Can't get enough of the Galactic Moon Festival? Decorate your home with this hand crafted Sith O'Lantern! halloween item item_event_halloween_lantern_03 object/tangible/event_perk/halloween_sith_o_lantern_03.iff Sith O'Lantern III Can't get enough of the Galactic Moon Festival? Decorate your home with this hand crafted Sith O'Lantern! halloween item item_event_halloween_lantern_04 object/tangible/event_perk/halloween_sith_o_lantern_04.iff Sith O'Lantern IV Can't get enough of the Galactic Moon Festival? Decorate your home with this hand crafted Sith O'Lantern! halloween item -item_event_halloween_painting object/tangible/event_perk/halloween_painting.iff The Galactic Moon Festival A beautifully painted scene from the Galactic Moon Festival in Moenia. halloween item +item_event_halloween_painting object/tangible/event_perk/halloween_painting.iff item.special.nomove The Galactic Moon Festival A beautifully painted scene from the Galactic Moon Festival in Moenia. halloween item item_event_halloween_krayt_01 object/tangible/event_perk/halloween_krayt_dragon_skeleton.iff Krayt Dragon Skeleton Your friends will think you're a fearless hunter when you decorate your home with this Krayt Dragon Skeleton replica. -item_event_halloween_house_sign object/tangible/sign/player/house_address_halloween_sign.iff structure.custom_sign Crescent Moon House Sign (Hanging) "Tired of that old house sign that everyone in the neighborhood has? Switch it out for this Galactic Moon Festival inspired sign instead! Only suited for use on a house, not a store etc. Will NOT work on a Merchant Tent." "halloween item. To make a custom house sign, attach this script and see this entry in item_stats.tab for the objvar setup. Sign template has to be in the object/tangible/sign/player/ folder and begin with house_address_" -item_event_halloween_song_book object/tangible/event_perk/halloween_song_book.iff event.halloween.song_book Max Rebo's Collected Classics: Dirge "This song book will teach an entertainer one of Max Rebo's classics, 'Dirge'. You need to have obtained Entertainer Mastery IV to learn this song." halloween item +item_event_halloween_house_sign object/tangible/sign/player/house_address_halloween_sign.iff "structure.custom_sign,item.special.nomove" Crescent Moon House Sign (Hanging) "Tired of that old house sign that everyone in the neighborhood has? Switch it out for this Galactic Moon Festival inspired sign instead! Only suited for use on a house, not a store etc. Will NOT work on a Merchant Tent." "halloween item. To make a custom house sign, attach this script and see this entry in item_stats.tab for the objvar setup. Sign template has to be in the object/tangible/sign/player/ folder and begin with house_address_" +item_event_halloween_song_book object/tangible/event_perk/halloween_song_book.iff "event.halloween.song_book,item.special.nomove" Max Rebo's Collected Classics: Dirge "This song book will teach an entertainer one of Max Rebo's classics, 'Dirge'. You need to have obtained Entertainer Mastery IV to learn this song." halloween item item_event_halloween_skull_candle_01 object/tangible/event_perk/halloween_skull_candle_01.iff Candle on a Skull Make your Galactic Moon Festival home even spookier with this creepy candle. halloween item item_event_halloween_skull_candle_02 object/tangible/event_perk/halloween_skull_candle_02.iff Candle in a Skull Make your Galactic Moon Festival home even spookier with this creepy candle. halloween item item_event_halloween_spider_web_03 object/tangible/event_perk/halloween_spider_web_03.iff Spider Web Decoration Style II Turning your home in to a spooky dungeon? Try this synthetic spider web! halloween item item_event_halloween_lantern_05 object/tangible/event_perk/halloween_sith_o_lantern_05.iff Sith O'Lantern V Can't get enough of the Galactic Moon Festival? Decorate your home with this hand crafted Sith O'Lantern! halloween item -item_event_halloween_house_sign_standing object/tangible/sign/player/shop_sign_halloween_sign.iff structure.custom_sign Crescent Moon House Sign (Standing) "Tired of that old house sign that everyone in the neighborhood has? Switch it out for this Galactic Moon Festival inspired sign instead! Only suited for replacing a standing sign, such as a shop sign." "halloween item. To make a custom house sign, attach this script and see this entry in item_stats.tab for the objvar setup. Sign template has to be in the object/tangible/sign/player/ folder and begin with house_address_" +item_event_halloween_house_sign_standing object/tangible/sign/player/shop_sign_halloween_sign.iff "structure.custom_sign,item.special.nomove" Crescent Moon House Sign (Standing) "Tired of that old house sign that everyone in the neighborhood has? Switch it out for this Galactic Moon Festival inspired sign instead! Only suited for replacing a standing sign, such as a shop sign." "halloween item. To make a custom house sign, attach this script and see this entry in item_stats.tab for the objvar setup. Sign template has to be in the object/tangible/sign/player/ folder and begin with house_address_" item_vet_63_month_yoda_fountain object/tangible/veteran_reward/frn_yoda_fountain.iff Remembrance Day Yoda Fountain A replica of the Jedi Master Yoda Fountain used on Remembrance Day. item_vet_63_month_palpatine_statue object/tangible/veteran_reward/frn_vet_palpatine_statue.iff Empire Day Emperor's Statue A replica statue of Emperor Palpatine from Empire Day. item_deed_snowspeeder_06_01 object/tangible/loot/generic_deed/vehicle_generic.iff 6 "systems.vehicle_system.vehicle_deed,item.special.nomove" Snowspeeder Deed Using this deed will create a new vehicle in your datapad. @@ -5861,7 +5861,7 @@ item_tauntaun_dna object/tangible/loot/beast/dna_container.iff 4 systems. weapon_a280_blaster_rifle object/weapon/ranged/rifle/rifle_a280.iff weapon 90 4 "npc.faction_recruiter.faction_item,npc.faction_recruiter.biolink_item" A280 Blaster Rifle "Though much heavier than Imperial-issue rifles such as the E-11, the A280 was a sturdy weapon and was reputed to be able to cut a fully-armored stormtrooper in half at medium range. This weapon, along with its predecessor, the DLT-20A, were marketed as Longblasters. The A280 was different from the DLT-20A in that its galven circuits were clustered near the focusing crystal, giving the weapon a slight bulge at the midsection. This also provided the A280 with more power over a longer range." weapon_eweb_blaster_rifle object/weapon/ranged/rifle/rifle_eweb.iff weapon 90 4 "npc.faction_recruiter.faction_item,npc.faction_recruiter.biolink_item" E-Web Rifle "A modified version of the 'Emplacement Weapon, Heavy Blaster'. This rifle is more portable than the original, but at the cost of some of the immense damage." publish_gift_chapter_11_snow_balls_02_01 object/tangible/item/publish_gift_chapter_11_snow_balls.iff 25 1 "item.publish_gift.snow_ball_throw,item.special.nomove,item.special.temporary_item" a stack of snowballs "Created from the Hoth Snow Machine, these snowballs can be thrown at friends and enemies.|All snowballs are subject to melting." -publish_gift_chapter_11_snow_machine_02_01 object/tangible/item/publish_gift_chapter_11_snow_machine.iff 1 item.publish_gift.snow_machine Hoth Snow Machine "While in your inventory, you can use this snow-maker to create snowballs to throw at others.||While placed in your house, this machine can be turned on to give the illusion of snow falling in the room of your choice." +publish_gift_chapter_11_snow_machine_02_01 object/tangible/item/publish_gift_chapter_11_snow_machine.iff 1 "item.publish_gift.snow_machine,item.special.nomove" Hoth Snow Machine "While in your inventory, you can use this snow-maker to create snowballs to throw at others.||While placed in your house, this machine can be turned on to give the illusion of snow falling in the room of your choice." recapture_gift_chapter_11_hoth_hologram_02_01 object/tangible/veteran_reward/frn_hoth_recapture_gift.iff 1 The Battle of Hoth "The Battle of Hoth: This hologram depicts Rebel Snowspeeders circling an Imperial AT-AT. With an Imperial victory imminent, the Rebels abandoned their base on Hoth and escaped among the stars." col_reward_hoth_tauntaun_head_02_01 object/tangible/collection/reward/col_reward_hoth_tauntaun_head.iff 1 Mounted Tauntaun Head The head of a Tauntaun mounted in a decorative fashion. item_holopet_hoth_probe_droid_data_cube_01_01 object/tangible/item/data_cube.iff 1 Probe Droid Holo-pet Data Cube This data cube will display a holographic probe droid pet when loaded into a holo-pet emitter. @@ -5889,13 +5889,13 @@ st_cn_hoth_rebel_snow_trooper object/tangible/storyteller/story_token_combat_npc st_cn_hoth_wampa object/tangible/storyteller/story_token_combat_npc.iff storyteller 5 1 object.autostack 2 0 Wampa This item will create a wampa combat npc. item_heroic_backpack_tauntaun_skull_01_01 object/tangible/wearables/backpack/backpack_tauntaun_skull.iff 3 1 A Tauntaun Rucksack "Wrestled from a Wampa on planet Hoth, what appears to be the skull of a Tauntaun is actually a perfectly functional backpack." item_heroic_token_echo_base_01_01 object/tangible/loot/misc/echo_base_token.iff 3 "object.autostack,item.special.nomove,item.heroic_token" 1 Echo Base Token of Heroism This token may be saved to purchase rewards from the Village of Aurilia. You may store this token in a Box of Achievements and make purchases at a later time. -item_echo_base_permafrost_crystal_06_01 object/tangible/component/weapon/lightsaber/lightsaber_module_permafrost_crystal.iff 6 "systems.crafting.weapon.component.crafting_weapon_component_attribute,systems.jedi.jedi_saber_component" 1 Permafrost Crystal "A strange crystal, which could be used by a Jedi in a lightsaber. This crystal must be tuned by a Jedi before use. Once tuned, this crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it." Echo Base Instance Loot -col_hoth_sharpshooter_buff_02_01 object/tangible/collection/reward/col_hoth_sharpshooter_buff.iff 1 item.hoth_sharpshooter_buff 1 0 a Hoth Radio This item increases your damage potential for a short amount of time. +item_echo_base_permafrost_crystal_06_01 object/tangible/component/weapon/lightsaber/lightsaber_module_permafrost_crystal.iff 6 "systems.crafting.weapon.component.crafting_weapon_component_attribute,systems.jedi.jedi_saber_component,item.special.nomove" 1 Permafrost Crystal "A strange crystal, which could be used by a Jedi in a lightsaber. This crystal must be tuned by a Jedi before use. Once tuned, this crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it." Echo Base Instance Loot +col_hoth_sharpshooter_buff_02_01 object/tangible/collection/reward/col_hoth_sharpshooter_buff.iff 1 "item.hoth_sharpshooter_buff,item.special.nomove" 1 0 a Hoth Radio This item increases your damage potential for a short amount of time. hoth_rebel_barricade_inventory object/tangible/destructible/barricade_inventory.iff 1 theme_park.heroic.echo_base.echo_placeable_object 0 a defensive barricade This barricade will provide a fortified defensive position while in combat. item_event_lifeday_rebel_token object/tangible/event_perk/lifeday_rebel_token.iff item 1 "object.autostack,item.special.nomove" 0 Rebel Alliance Propaganda Token A token earned for your assistance in improving public view of the Rebel Alliance. item_event_lifeday_imperial_token object/tangible/event_perk/lifeday_imperial_token.iff item 1 "object.autostack,item.special.nomove" 0 Imperial Propaganda Token A token earned for your assistance in improving public view of the Empire. item_event_lifeday_monkey_cage object/tangible/event_perk/lifeday_monkey_cage.iff 3 event.lifeday.monkey_pet Kowakian Cage The home of a Kowakian Monkey Lizard. Release at your own risk! -item_event_lifeday_bandolier object/tangible/wearables/bandolier/lifeday_08_bandolier.iff 3 0 Kashyyyk Elite Hunter Bandolier A bandolier usually worn by the most prominent wookiee hunters on Kashyyyk. +item_event_lifeday_bandolier object/tangible/wearables/bandolier/lifeday_08_bandolier.iff 3 item.special.nomove 0 Kashyyyk Elite Hunter Bandolier A bandolier usually worn by the most prominent wookiee hunters on Kashyyyk. item_event_lifeday_holo_table object/tangible/event_perk/lifeday_holo_table.iff 3 Holo-Entertainment Table A table with a built in holographic projector to entertain those nearby. item_event_lifeday_family_painting object/tangible/event_perk/lifeday_painting.iff 3 Family Bonds "A painting depicting a Wookiee family. From left to right Itchy, Chewbacca, Malla and at the bottom, Lumpy can be seen." item_event_lifeday_bantha_surprise_recipe object/tangible/loot/loot_schematic/generic_limited_use.iff 3 item.loot_schematic.loot_schematic 1 Bantha Surprise Recipe A recipe to teach someone how to create a Bantha Surprise dish. @@ -5906,7 +5906,7 @@ item_event_lifeday_gcw_imperial_disk object/tangible/event_perk/lifeday_imperial item_event_lifeday_decorated_tree object/tangible/event_perk/life_day_tree_dressed.iff 3 Life Day Decorated Young Wroshyr Tree A young Wroshyr tree native to Kashyyyk. This tree has been decorated for Life Day. item_event_lifeday_tree object/tangible/event_perk/life_day_tree.iff 3 Young Wroshyr Tree A young Wroshyr tree native to Kashyyyk. item_event_lifeday_present_pile object/tangible/event_perk/life_day_presents.iff 3 Life Day Pile of Presents "A pile of presents for Life Day. Sorry, they are empty and only a decoration." -item_event_lifeday_stap_speeder object/tangible/event_perk/vehicle_deed_stap_speeder.iff 4 systems.vehicle_system.vehicle_deed Vehicle Deed: STAP-1 The Single Trooper Aerial Platform (STAP-1 or STAP) is an agile flying machine in the past used by the Trade Federation as a fighting and scouting vehicle. +item_event_lifeday_stap_speeder object/tangible/event_perk/vehicle_deed_stap_speeder.iff 4 "item.special.nomove,systems.vehicle_system.vehicle_deed" Vehicle Deed: STAP-1 The Single Trooper Aerial Platform (STAP-1 or STAP) is an agile flying machine in the past used by the Trade Federation as a fighting and scouting vehicle. item_vet_66_month_jedi_temple object/tangible/veteran_reward/frn_vet_jedi_temple.iff 3 Life "A small scale model of the Jedi Temple on Coruscant day 1088 of the Clone Wars, before Order 66 was executed." item_vet_66_month_jedi_temple_burning object/tangible/veteran_reward/frn_vet_jedi_temple_burning.iff 3 Death "A small scale model of the Jedi Temple on Coruscant day 1090 of the Clone Wars, after the execution of Order 66 ravaged it." item_event_lifeday_bantha_surprise object/tangible/food/crafted/crafted_bantha_surprise.iff 2 1 "object.autostack,item.food" 1 Bantha Surprise "This rump roast is traditionally prepared using cuts of beef from the Bantha tenderloin, and stewed in a broth of various seasons and vegetables native to Kashyyyk." @@ -6022,13 +6022,13 @@ item_cs_beast_holocron_bm_kick_2 object/tangible/jedi/beast_holocron_generic.iff item_cs_beast_holocron_bm_kick_3 object/tangible/jedi/beast_holocron_generic.iff 4 item.loot_schematic.loot_schematic 1 Beast Knowledge: Kick 3 Device that stores knowledge on how to train a beast in the ability Kick 3. beast ability item_cs_beast_holocron_bm_kick_4 object/tangible/jedi/beast_holocron_generic.iff 4 item.loot_schematic.loot_schematic 1 Beast Knowledge: Kick 4 Device that stores knowledge on how to train a beast in the ability Kick 4. beast ability item_cs_beast_holocron_bm_kick_5 object/tangible/jedi/beast_holocron_generic.iff 4 item.loot_schematic.loot_schematic 1 Beast Knowledge: Kick 5 Device that stores knowledge on how to train a beast in the ability Kick 5. beast ability -item_event_loveday_flowers_2009 object/tangible/holiday/love_day/love_day_prop_2009_flowers_reward.iff 4 systems.skills.performance.dance_prop 1 Bouquet of Flowers A wonderful bouquet of flowers! ewok festival of love 2009 -item_event_loveday_painting_2009 object/tangible/holiday/love_day/love_day_2009_painting_reward.iff 4 1 Ewok Festival of Love Painting A painting from the Ewok Festival of Love. ewok festival of love 2009 -item_event_loveday_fountain object/tangible/holiday/love_day/love_day_fountain_reward.iff 4 item.special.cannot_place_in_space 2 Fountain of Chocolate "A fountain of sweet, delicious chocolate!" ewok festival of love 2009 -item_event_loveday_fountain_with_flowers object/tangible/holiday/love_day/love_day_fountain_with_flowers_reward.iff 4 item.special.cannot_place_in_space 2 Fountain of Chocolate (with flowers) "A fountain of sweet, delicious chocolate...with flowers!" ewok festival of love 2009 +item_event_loveday_flowers_2009 object/tangible/holiday/love_day/love_day_prop_2009_flowers_reward.iff 4 "systems.skills.performance.dance_prop,item.special.nomove" 1 Bouquet of Flowers A wonderful bouquet of flowers! ewok festival of love 2009 +item_event_loveday_painting_2009 object/tangible/holiday/love_day/love_day_2009_painting_reward.iff 4 item.special.nomove 1 Ewok Festival of Love Painting A painting from the Ewok Festival of Love. ewok festival of love 2009 +item_event_loveday_fountain object/tangible/holiday/love_day/love_day_fountain_reward.iff 4 "item.special.nomove,item.special.cannot_place_in_space" 2 Fountain of Chocolate "A fountain of sweet, delicious chocolate!" ewok festival of love 2009 +item_event_loveday_fountain_with_flowers object/tangible/holiday/love_day/love_day_fountain_with_flowers_reward.iff 4 "item.special.nomove,item.special.cannot_place_in_space" 2 Fountain of Chocolate (with flowers) "A fountain of sweet, delicious chocolate...with flowers!" ewok festival of love 2009 item_event_loveday_chak_heart object/tangible/holiday/love_day/love_day_chak_bark_currency.iff 1 4 "object.autostack,item.special.nomove" 1 Ewok Festival of Love Chak Heart A heart drawn on a bit of bark from the Great Tree. It is the symbol of the Ewok Festival of Love. ewok festival of love 2009 -item_event_loveday_ewok_cupid_deed object/tangible/holiday/love_day/love_day_ewok_cupid_familiar_deed.iff 4 npc.pet_deed.reward_pet_deed 1 Ewok Festival of Love Familiar Deed This deed grants its holder an Ewok Festival of Love familiar. ewok festival of love 2009 -item_event_loveday_crossbow object/weapon/ranged/rifle/rifle_love_day_crossbow.iff weapon 5 4 event.ewok_festival.loveday_reward_crossbow Ewok Festival of Love Crossbow "A crossbow traditionally used during the celebration of the Ewok Festival of Love. When used on an enemy, this crossbow can help you spread some love!" ewok festival of love 2009 +item_event_loveday_ewok_cupid_deed object/tangible/holiday/love_day/love_day_ewok_cupid_familiar_deed.iff 4 "npc.pet_deed.reward_pet_deed,item.special.nomove" 1 Ewok Festival of Love Familiar Deed This deed grants its holder an Ewok Festival of Love familiar. ewok festival of love 2009 +item_event_loveday_crossbow object/weapon/ranged/rifle/rifle_love_day_crossbow.iff weapon 5 4 "item.special.nomove,event.ewok_festival.loveday_reward_crossbow" Ewok Festival of Love Crossbow "A crossbow traditionally used during the celebration of the Ewok Festival of Love. When used on an enemy, this crossbow can help you spread some love!" ewok festival of love 2009 item_event_loveday_card_01 object/tangible/holiday/love_day/love_day_card_01.iff 1 4 "event.ewok_festival.loveday_card_bundler,object.autostack" First Ewok Festival of Love Card An Ewok Festival of Love card. This is the first card of the series.||A complete set of cards may be bundled together. Doing so requires having at least one of each of the seven Ewok Festival of Love cards. ewok festival of love 2009 item_event_loveday_card_02 object/tangible/holiday/love_day/love_day_card_02.iff 1 4 "event.ewok_festival.loveday_card_bundler,object.autostack" Second Ewok Festival of Love Card An Ewok Festival of Love card. This is the second card of the series.||A complete set of cards may be bundled together. Doing so requires having at least one of each of the seven Ewok Festival of Love cards. ewok festival of love 2009 item_event_loveday_card_03 object/tangible/holiday/love_day/love_day_card_03.iff 1 4 "event.ewok_festival.loveday_card_bundler,object.autostack" Third Ewok Festival of Love Card An Ewok Festival of Love card. This is the third card of the series.||A complete set of cards may be bundled together. Doing so requires having at least one of each of the seven Ewok Festival of Love cards. ewok festival of love 2009 @@ -6036,12 +6036,12 @@ item_event_loveday_card_04 object/tangible/holiday/love_day/love_day_card_04.iff item_event_loveday_card_05 object/tangible/holiday/love_day/love_day_card_05.iff 1 4 "event.ewok_festival.loveday_card_bundler,object.autostack" Fifth Ewok Festival of Love Card An Ewok Festival of Love card. This is the fifth card of the series.||A complete set of cards may be bundled together. Doing so requires having at least one of each of the seven Ewok Festival of Love cards. ewok festival of love 2009 item_event_loveday_card_06 object/tangible/holiday/love_day/love_day_card_06.iff 1 4 "event.ewok_festival.loveday_card_bundler,object.autostack" Sixth Ewok Festival of Love Card An Ewok Festival of Love card. This is the sixth card of the series.||A complete set of cards may be bundled together. Doing so requires having at least one of each of the seven Ewok Festival of Love cards. ewok festival of love 2009 item_event_loveday_card_07 object/tangible/holiday/love_day/love_day_card_07.iff 1 4 "event.ewok_festival.loveday_card_bundler,object.autostack" Seventh Ewok Festival of Love Card An Ewok Festival of Love card. This is the seventh card of the series.||A complete set of cards may be bundled together. Doing so requires having at least one of each of the seven Ewok Festival of Love cards. ewok festival of love 2009 -item_event_loveday_card_stack object/tangible/holiday/love_day/love_day_card_stack.iff 4 Bundle of Ewok Festival of Love Cards A bundle of Ewok Festival of Love cards that contains one of each of the cards from the Ewok Festival of Love. ewok festival of love 2009 +item_event_loveday_card_stack object/tangible/holiday/love_day/love_day_card_stack.iff 4 item.special.nomove Bundle of Ewok Festival of Love Cards A bundle of Ewok Festival of Love cards that contains one of each of the cards from the Ewok Festival of Love. ewok festival of love 2009 item_costume_kit object/tangible/item/costume_kit/costume_kit.iff 1 4 object.autostack Standard Holoshroud A standard model CQ-3.99 holographic image disguiser or holoshroud required for use with most normal costumes. for common costumes item_costume_kit_holiday object/tangible/item/costume_kit/costume_kit_holiday.iff 1 4 "object.autostack,item.special.temporary_item,item.special.nomove" 2 Holiday Holoshroud A holiday model CQ-3.99h holographic image disguiser or holoshroud. This type of holoshroud is required to use most holiday costumes. for holiday costumes -item_event_loveday_ewok_cupid_costume object/tangible/holiday/love_day/love_day_ewok_cupid_costume.iff 4 item.costume.costume_grant_item Ewok Festival of Love Costume Instructions Instructions for programming a holiday holoshroud to project a costume celebrating the Ewok Festival of Love. Use this item to permanently learn the costume. ewok festival of love 2009 -item_event_loveday_wings object/tangible/wearables/backpack/back_love_day_wings.iff 4 Ewok Festival of Love Wings A pair of ceremonial wings often worn during the Ewok Festival of Love. ewok festival of love 2009 -weapon_spy_fist object/weapon/melee/special/punch_dagger.iff weapon 85 spy 4 Tenebrous Edge A small blade weapon designed to allow the wielder to keep the weapon hidden from view until it's time to strike. +item_event_loveday_ewok_cupid_costume object/tangible/holiday/love_day/love_day_ewok_cupid_costume.iff 4 "item.special.nomove,item.costume.costume_grant_item" Ewok Festival of Love Costume Instructions Instructions for programming a holiday holoshroud to project a costume celebrating the Ewok Festival of Love. Use this item to permanently learn the costume. ewok festival of love 2009 +item_event_loveday_wings object/tangible/wearables/backpack/back_love_day_wings.iff 4 item.special.nomove Ewok Festival of Love Wings A pair of ceremonial wings often worn during the Ewok Festival of Love. ewok festival of love 2009 +weapon_spy_fist object/weapon/melee/special/punch_dagger.iff weapon 85 spy 4 item.special.nomove Tenebrous Edge A small blade weapon designed to allow the wielder to keep the weapon hidden from view until it's time to strike. item_costume_jawa object/tangible/item/costume_kit/costume_deed.iff 4 item.costume.costume_grant_item 2 Jawa Costume Instructions Instructions for programming a holoshroud to project a jawa costume. Use this item to permanently learn the costume. storyteller costume item_costume_gungan object/tangible/item/costume_kit/costume_deed.iff 4 item.costume.costume_grant_item 2 Gungan Costume Instructions Instructions for programming a holoshroud to project a gungan costume. Use this item to permanently learn the costume. storyteller costume item_costume_ewok object/tangible/item/costume_kit/costume_deed.iff 4 item.costume.costume_grant_item 2 Ewok Costume Instructions Instructions for programming a holoshroud to project an ewok costume. Use this item to permanently learn the costume. storyteller costume @@ -6124,8 +6124,8 @@ item_tcg_loot_reward_series3_greeter_tusken object/tangible/tcg/series3/greeter_ item_tcg_loot_reward_series3_nightsister_vendor object/tangible/tcg/series3/vendor_deed_nightsister.iff 1 4 "item.special.nomove,systems.tcg.tcg_vendor_contract" Employment Contract: Nightsister Vendor "Employment Contract: Straight from the bogs of Dathomir, this Nightsister is excited about the prospect of becoming your vendor and helping you sell things from the comfort of your own house." item_tcg_loot_reward_series3_battle_droid_vendor object/tangible/tcg/series3/vendor_deed_battle_droid.iff 1 4 "item.special.nomove,systems.tcg.tcg_vendor_contract" Employment Contract: Battle Droid Vendor Employment Contract: Show your support for the former Trade Federation by using this retired battle droid as a vendor in your house. item_tcg_merr_sonn_jt12_jetpack_deed object/tangible/tcg/series3/deed_tcg_merr_sonn_jt12_jetpack.iff 4 "item.special.nomove,systems.vehicle_system.vehicle_deed" Vehicle Deed: Merr-Sonn JT-12 Jetpack "A deed for the Merr-Sonn Munitions, Inc. JT-12 personal jetpack. This older model jetpack was first manufactured prior to the Clone Wars. " -item_special_sign_halloween_hanging_sign object/tangible/item/skillmod/skillmod_halloween_event_hanging_sign.iff systems.sign.special_sign "Crescent Moon House Sign (Hanging, Version II)" Tired of that old house sign that everyone in the neighborhood has? Switch it out for this Galactic Moon Festival inspired sign instead! ||This updated sign version will allow you to consume and use the Galactice Moon Festival sign as a part of the new structure sign system. halloween item version 2 -item_special_sign_halloween_standing_sign object/tangible/item/skillmod/skillmod_halloween_event_standing_sign.iff systems.sign.special_sign "Crescent Moon House Sign (Standing, Version II)" Tired of that old house sign that everyone in the neighborhood has? Switch it out for this Galactic Moon Festival inspired sign instead! ||This updated sign version will allow you to consume and use the Galactice Moon Festival sign as a part of the new structure sign system. halloween item version 2 +item_special_sign_halloween_hanging_sign object/tangible/item/skillmod/skillmod_halloween_event_hanging_sign.iff "item.special.nomove,systems.sign.special_sign" "Crescent Moon House Sign (Hanging, Version II)" Tired of that old house sign that everyone in the neighborhood has? Switch it out for this Galactic Moon Festival inspired sign instead! ||This updated sign version will allow you to consume and use the Galactice Moon Festival sign as a part of the new structure sign system. halloween item version 2 +item_special_sign_halloween_standing_sign object/tangible/item/skillmod/skillmod_halloween_event_standing_sign.iff "item.special.nomove,systems.sign.special_sign" "Crescent Moon House Sign (Standing, Version II)" Tired of that old house sign that everyone in the neighborhood has? Switch it out for this Galactic Moon Festival inspired sign instead! ||This updated sign version will allow you to consume and use the Galactice Moon Festival sign as a part of the new structure sign system. halloween item version 2 item_beast_storage_device_01 object/tangible/item/beast/barn_lite/beast_dna_storage_device.iff 3 "systems.tcg.barn_lite_device,item.armor.biolink_item_non_faction" Beast Encoder and Replicator A Beast Encoding and Replicating device calibrated for use with most beasts. You may store beasts under your control within this device. costume_4lom object/tangible/item/costume_kit/costume_deed.iff 4 item.costume.costume_grant_item 2 4Lom Costume Instructions Instructions for programming a holoshroud to project a 4Lom costume. Use this item to permanently learn the costume. storyteller costume costume_dantari_m object/tangible/item/costume_kit/costume_deed.iff 4 item.costume.costume_grant_item 2 Dantari Male Costume Instructions Instructions for programming a holoshroud to project a Dantari Male costume. Use this item to permanently learn the costume. storyteller costume @@ -6176,9 +6176,9 @@ weapon_heavy_cr1_04_01 object/weapon/ranged/heavy/heavy_cr1_blast_cannon.iff wea item_deed_walker_at_xt_06_02 object/tangible/loot/generic_deed/vehicle_generic.iff 6 systems.vehicle_system.vehicle_deed 1 AT-XT Deed Using this deed will create a new vehicle in your datapad. weapon_sword_1h_pvp_04_01 object/weapon/melee/sword/sword_pvp_bf_01.iff weapon 75 4 1000 npc.faction_recruiter.biolink_item Sith Sword Rumored to be a close replica of Dark Lord Ajunta Pall's sword. weapon_sword_2h_pvp_04_01 object/weapon/melee/2h_sword/2h_sword_pvp_bf_01.iff weapon 75 4 1000 npc.faction_recruiter.biolink_item Vibrosword "The vibrosword was a longer, heavier version of the vibroblade. It was generally wielded with two hands, although some beings were strong enough to wield them with one and carry two of them." -item_schematic_pvp_bf_saber_03_01 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff 3 item.loot_schematic.loot_schematic 1 Technical Readout of a One-Handed Sith-Saber This technical readout provides information on how to create a one-handed Sith-Saber. BF Reward -item_schematic_pvp_bf_saber_03_02 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff 3 item.loot_schematic.loot_schematic 1 Technical Readout of a Two-Handed Mysterious Lightsaber Hilt This technical readout provides information on how to create a two-handed lightsaber. Schematic was created out of the remains of what looked like a lightsaber floating in the debris of the Death Star. BF Reward -item_schematic_pvp_bf_saber_03_03 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff 3 item.loot_schematic.loot_schematic 1 Technical Readout of a Double-Bladed Darth Phobos Lightsaber Hilt This technical readout provides information on how to create a polearm lightsaber. Schematic will generate a polearm lightsaber resembling the one used by Darth Phobos. BF Reward +item_schematic_pvp_bf_saber_03_01 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff 3 "item.special.nomove,item.loot_schematic.loot_schematic" 1 Technical Readout of a One-Handed Sith-Saber This technical readout provides information on how to create a one-handed Sith-Saber. BF Reward +item_schematic_pvp_bf_saber_03_02 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff 3 "item.special.nomove,item.loot_schematic.loot_schematic" 1 Technical Readout of a Two-Handed Mysterious Lightsaber Hilt This technical readout provides information on how to create a two-handed lightsaber. Schematic was created out of the remains of what looked like a lightsaber floating in the debris of the Death Star. BF Reward +item_schematic_pvp_bf_saber_03_03 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff 3 "item.special.nomove,item.loot_schematic.loot_schematic" 1 Technical Readout of a Double-Bladed Darth Phobos Lightsaber Hilt This technical readout provides information on how to create a polearm lightsaber. Schematic will generate a polearm lightsaber resembling the one used by Darth Phobos. BF Reward col_mail_opt_in_2_01 object/tangible/loot/creature_loot/collections/opt_in_mail_04.iff 4 1000 "systems.collections.consume_loot,object.autostack" 1 Battlefield Diorama Diorama of a Rebel SpecForce Trooper and an Imperial Galactic Marine fighting. marketing email collection item_battlefield_rebel_token_battlefield2 object/tangible/gcw/battlefield_rebel_token.iff 3 "object.autostack,item.special.nomove,item.heroic_token" 1 Rebel Jungle Warfare Battlefield Token A rebel token received as a reward for battlefield participation. It may be turned in to an equipment officer for factional gear. item_battlefield_imperial_token_battlefield2 object/tangible/gcw/battlefield_imperial_token.iff 3 "object.autostack,item.special.nomove,item.heroic_token" 1 Imperial Jungle Warfare Battlefield Token An imperial token received as a reward for battlefield participation. It may be turned in to an equipment officer for factional gear. @@ -6186,12 +6186,12 @@ item_battlefield_rebel_token_battlefield3 object/tangible/gcw/battlefield_rebel_ item_battlefield_imperial_token_battlefield3 object/tangible/gcw/battlefield_imperial_token.iff 3 "object.autostack,item.special.nomove,item.heroic_token" 1 Imperial Bunker Assault Battlefield Token An imperial token received as a reward for battlefield participation. It may be turned in to an equipment officer for factional gear. item_battlefield_rebel_token_battlefield4 object/tangible/gcw/battlefield_rebel_token.iff 3 "object.autostack,item.special.nomove,item.heroic_token" 1 Rebel Data Runner Battlefield Token A rebel token received as a reward for battlefield participation. It may be turned in to an equipment officer for factional gear. item_battlefield_imperial_token_battlefield4 object/tangible/gcw/battlefield_imperial_token.iff 3 "object.autostack,item.special.nomove,item.heroic_token" 1 Imperial Data Runner Battlefield Token An imperial token received as a reward for battlefield participation. It may be turned in to an equipment officer for factional gear. -weapon_quest_u10_knuckler_01_02 object/weapon/melee/special/vibroknuckler_static.iff weapon 55 2 4800 2 1 Modified Precise Knuckler This modified vibroknuckler allows for more precise striking and smoother balance. -weapon_quest_u10_rifle_01_02 object/weapon/ranged/rifle/rifle_lightning_heavy_static.iff weapon 55 2 4800 2 1 Modified Precise Lightning Cannon This modified lightning cannon is specially designed to offer greater precision and less recoil. -weapon_quest_u10_pistol_01_02 object/weapon/ranged/pistol/pistol_dl44_metal_static.iff weapon 55 2 4800 2 1 Modified Precise DL 44 This modified personal side arm is designed to offer greater precision and less recoil. -weapon_quest_u10_carbine_01_02 object/weapon/ranged/carbine/carbine_laser_static.iff weapon 55 2 4800 2 1 Modified Precise Laser Carbine This modified laser carbine was designed to offer greater precision and less recoil. -weapon_quest_u10_carbine2_01_02 object/weapon/ranged/carbine/carbine_e11_static.iff weapon 55 2 4800 2 1 Modified Precise E-11 Carbine This modified carbine was designed to offer greater precision and less recoil. -weapon_quest_u10_pistol2_01_02 object/weapon/ranged/pistol/pistol_striker_static.iff weapon 55 2 4800 2 1 Modified Precise Striker Pistol This modified personal side arm was designed to offer greater precision and less recoil. +weapon_quest_u10_knuckler_01_02 object/weapon/melee/special/vibroknuckler_static.iff weapon 55 2 4800 item.special.nomove 2 1 Modified Precise Knuckler This modified vibroknuckler allows for more precise striking and smoother balance. +weapon_quest_u10_rifle_01_02 object/weapon/ranged/rifle/rifle_lightning_heavy_static.iff weapon 55 2 4800 item.special.nomove 2 1 Modified Precise Lightning Cannon This modified lightning cannon is specially designed to offer greater precision and less recoil. +weapon_quest_u10_pistol_01_02 object/weapon/ranged/pistol/pistol_dl44_metal_static.iff weapon 55 2 4800 item.special.nomove 2 1 Modified Precise DL 44 This modified personal side arm is designed to offer greater precision and less recoil. +weapon_quest_u10_carbine_01_02 object/weapon/ranged/carbine/carbine_laser_static.iff weapon 55 2 4800 item.special.nomove 2 1 Modified Precise Laser Carbine This modified laser carbine was designed to offer greater precision and less recoil. +weapon_quest_u10_carbine2_01_02 object/weapon/ranged/carbine/carbine_e11_static.iff weapon 55 2 4800 item.special.nomove 2 1 Modified Precise E-11 Carbine This modified carbine was designed to offer greater precision and less recoil. +weapon_quest_u10_pistol2_01_02 object/weapon/ranged/pistol/pistol_striker_static.iff weapon 55 2 4800 item.special.nomove 2 1 Modified Precise Striker Pistol This modified personal side arm was designed to offer greater precision and less recoil. item_schematic_pvp_bf_saber_03_04 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff 3 "item.special.nomove,item.loot_schematic.loot_schematic" 1 Technical Readout of a Fifth Generation One-Handed Sith-Saber This technical readout provides information on how to create a one-handed Sith-Saber. BF Reward item_schematic_pvp_bf_saber_03_05 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff 3 "item.special.nomove,item.loot_schematic.loot_schematic" 1 Technical Readout of a Fifth Generation Two-Handed Mysterious Lightsaber Hilt This technical readout provides information on how to create a two-handed lightsaber. Schematic was created out of the remains of what looked like a lightsaber floating in the debris of the Death Star. BF Reward item_schematic_pvp_bf_saber_03_06 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff 3 "item.special.nomove,item.loot_schematic.loot_schematic" 1 Technical Readout of a Fifth Generation Double-Bladed Darth Phobos Lightsaber Hilt This technical readout provides information on how to create a polearm lightsaber. Schematic will generate a polearm lightsaber resembling the one used by Darth Phobos. BF Reward @@ -6242,24 +6242,24 @@ item_empire_day_rebel_carrier_steering_mechanisms object/tangible/loot/npc_loot/ item_empire_day_rebel_field_rations object/tangible/loot/npc_loot/datapad_generic.iff 1 1 "item.special.nomove,item.loot_schematic.loot_schematic" Requisition for Rebel Field Rations A crate of Rebel Trooper Field Rations for Remembrance Day. Empire Day Schematic col_reward_rebel_gcw_500_01_01 object/tangible/collection/reward/col_rebel_gcw_reward.iff 1 "systems.collections.collection_gcw,item.special.nomove,object.autostack" 1 0 A Remembrance Day Rebel Insignia Consuming this item will grant 500 GCW points. This item will self-destruct when used. col_reward_imperial_gcw_500_01_01 object/tangible/collection/reward/col_imperial_gcw_reward.iff 1 "systems.collections.collection_gcw,item.special.nomove,object.autostack" 1 0 An Empire Day Imperial Insignia Consuming this item will grant 500 GCW points. This item will self-destruct when used. -item_empire_day_imperial_sandtrooper_backpack object/tangible/wearables/backpack/empireday_sandtrooper_backpack.iff 1 npc.faction_recruiter.faction_item 2 0 Imperial Sandtrooper Backpack Standard issue Imperial Sandtrooper backpack. Can only be worn by individuals that have pledged their allegiance to the Empire. -item_empire_day_rebel_camoflauge_backpack object/tangible/wearables/backpack/empireday_rebel_endor_backpack.iff 1 npc.faction_recruiter.faction_item 2 0 Alliance Camouflage Backpack Standard issue Alliance Camouflauge backpack. Can only be worn by individuals that have pledged their allegiance to the Alliance. -item_empire_day_imperial_standing_sign_02_01 object/tangible/item/skillmod/skillmod_empire_day_2009_standing_sign.iff systems.sign.special_sign Imperial Insignia House Sign (standing) Show your loyalty to the Galactic Empire by displaying this standing house sign proudly! -item_empire_day_imperial_hanging_sign_02_01 object/tangible/item/skillmod/skillmod_empire_day_2009_hanging_sign.iff systems.sign.special_sign Imperial Insignia House Sign (hanging) Show your loyalty to the Galactic Empire by displaying this hanging house sign proudly! -item_empire_day_rebel_standing_sign_02_01 object/tangible/item/skillmod/skillmod_remembrance_day_2009_standing_sign.iff systems.sign.special_sign Rebel Insignia House Sign (standing) Show off your allegiance to the Rebellion with this finely cast standing house sign! -item_empire_day_rebel_hanging_sign_02_01 object/tangible/item/skillmod/skillmod_remembrance_day_2009_hanging_sign.iff systems.sign.special_sign Rebel Insignia House Sign (hanging) Show off your allegiance to the Rebellion with this finely cast hanging house sign! -item_event_rebel_decorative_candy_01_01 object/tangible/holiday/empire_day/decorative_rebel_candy.iff 1 Favorites of the Force A non-edible version of the delicious treats. emperors day food -item_event_rebel_decorative_drink_01_01 object/tangible/holiday/empire_day/decorative_rebel_drink.iff 1 Death Star Destruction A non-edible version of the flavorful energy drink. emperors day food -item_event_imperial_decorative_cookies_01_01 object/tangible/holiday/empire_day/decorative_imperial_cookes.iff 1 Order 66 Cookies A non-edible version of the Order 66 cookies. emperors day food -item_event_imperial_decorative_chocolate_01_01 object/tangible/holiday/empire_day/decorative_imperial_chocolate.iff 1 Gracious Government Mix A non-edible version of the delicious chocolates. emperors day food +item_empire_day_imperial_sandtrooper_backpack object/tangible/wearables/backpack/empireday_sandtrooper_backpack.iff 1 "npc.faction_recruiter.faction_item,item.special.nomove" 2 0 Imperial Sandtrooper Backpack Standard issue Imperial Sandtrooper backpack. Can only be worn by individuals that have pledged their allegiance to the Empire. +item_empire_day_rebel_camoflauge_backpack object/tangible/wearables/backpack/empireday_rebel_endor_backpack.iff 1 "npc.faction_recruiter.faction_item,item.special.nomove" 2 0 Alliance Camouflage Backpack Standard issue Alliance Camouflauge backpack. Can only be worn by individuals that have pledged their allegiance to the Alliance. +item_empire_day_imperial_standing_sign_02_01 object/tangible/item/skillmod/skillmod_empire_day_2009_standing_sign.iff "item.special.nomove,systems.sign.special_sign" Imperial Insignia House Sign (standing) Show your loyalty to the Galactic Empire by displaying this standing house sign proudly! +item_empire_day_imperial_hanging_sign_02_01 object/tangible/item/skillmod/skillmod_empire_day_2009_hanging_sign.iff "item.special.nomove,systems.sign.special_sign" Imperial Insignia House Sign (hanging) Show your loyalty to the Galactic Empire by displaying this hanging house sign proudly! +item_empire_day_rebel_standing_sign_02_01 object/tangible/item/skillmod/skillmod_remembrance_day_2009_standing_sign.iff "item.special.nomove,systems.sign.special_sign" Rebel Insignia House Sign (standing) Show off your allegiance to the Rebellion with this finely cast standing house sign! +item_empire_day_rebel_hanging_sign_02_01 object/tangible/item/skillmod/skillmod_remembrance_day_2009_hanging_sign.iff "item.special.nomove,systems.sign.special_sign" Rebel Insignia House Sign (hanging) Show off your allegiance to the Rebellion with this finely cast hanging house sign! +item_event_rebel_decorative_candy_01_01 object/tangible/holiday/empire_day/decorative_rebel_candy.iff 1 item.special.nomove Favorites of the Force A non-edible version of the delicious treats. emperors day food +item_event_rebel_decorative_drink_01_01 object/tangible/holiday/empire_day/decorative_rebel_drink.iff 1 item.special.nomove Death Star Destruction A non-edible version of the flavorful energy drink. emperors day food +item_event_imperial_decorative_cookies_01_01 object/tangible/holiday/empire_day/decorative_imperial_cookes.iff 1 item.special.nomove Order 66 Cookies A non-edible version of the Order 66 cookies. emperors day food +item_event_imperial_decorative_chocolate_01_01 object/tangible/holiday/empire_day/decorative_imperial_chocolate.iff 1 item.special.nomove Gracious Government Mix A non-edible version of the delicious chocolates. emperors day food item_empire_day_imperial_banner_01_01 object/tangible/holiday/empire_day/empire_day_imperial_banner.iff 1 systems.city.city_furniture 2 Empire Day Imperial Banner A banner to commemorate Empire Day. item_empire_day_rebel_banner_01_01 object/tangible/holiday/empire_day/remembrance_day_rebel_banner.iff 1 systems.city.city_furniture 2 Remembrance Day Alliance Banner A banner to commemorate Remembrance Day. item_vet_reward_72month_darth_maul object/tangible/veteran_reward/darth_maul_statue.iff 1 2 0 Darth Maul "In honor of the 10th anniversary of the theatrical release of The Phantom Menace we are happy to present you this 72-month vet reward.||One Truth, One Hate||Darth Maul was a weapon forged by the hateful energies of the dark side to ensure the victory of the Sith over the Jedi order. A creature of pure evil, Maul had no personality beyond his ultimate devotion to his master, Darth Sidious. His goal was singular -- to exact vengeance upon the Jedi for the decimation of the Sith ranks." item_vet_reward_72month_mace_windu object/tangible/veteran_reward/mace_windu_statue.iff 1 2 0 Mace Windu "In honor of the 10th anniversary of the theatrical release of The Phantom Menace we are happy to present you this 72-month vet reward.||One Skeptic, One Dream||A respected Jedi on par with the venerable Yoda, Mace Windu was a senior member of the Jedi High Council. His wisdom and experience were legendary, and his words carried great weight." -item_empire_day_poster_rebel_resistance object/tangible/holiday/empire_day/rebel_resistance_poster.iff 1 0 Rebel Resistance Poster A Rebel Resistance Poster. -item_empire_day_poster_imperial_recruitement object/tangible/holiday/empire_day/imperial_recruitment_poster.iff 1 0 Imperial Recruitment Poster An Imperial Recruitment Poster. -item_empire_day_poster_rebel_resistance_torn object/tangible/holiday/empire_day/rebel_resistance_poster_torn.iff 1 0 Torn Rebel Resistance Poster A torn Rebel Resistance Poster. -item_empire_day_poster_imperial_recruitement_defaced object/tangible/holiday/empire_day/imperial_recruitment_poster_defaced.iff 1 0 Defaced Imperial Recruitment Poster A defaced Imperial Recruitment Poster. +item_empire_day_poster_rebel_resistance object/tangible/holiday/empire_day/rebel_resistance_poster.iff 1 item.special.nomove 0 Rebel Resistance Poster A Rebel Resistance Poster. +item_empire_day_poster_imperial_recruitement object/tangible/holiday/empire_day/imperial_recruitment_poster.iff 1 item.special.nomove 0 Imperial Recruitment Poster An Imperial Recruitment Poster. +item_empire_day_poster_rebel_resistance_torn object/tangible/holiday/empire_day/rebel_resistance_poster_torn.iff 1 item.special.nomove 0 Torn Rebel Resistance Poster A torn Rebel Resistance Poster. +item_empire_day_poster_imperial_recruitement_defaced object/tangible/holiday/empire_day/imperial_recruitment_poster_defaced.iff 1 item.special.nomove 0 Defaced Imperial Recruitment Poster A defaced Imperial Recruitment Poster. item_dianoga_dumpster object/tangible/furniture/city/dianoga_dumpster.iff 1 "item.special.nomove,event.dianoga_dumpster" Dianoga Dumpster A Dianoga Dumpster. col_mail_opt_in_2_02 object/tangible/loot/creature_loot/collections/opt_in_mail_05.iff 4 1000 "systems.collections.consume_loot,object.autostack,systems.veteran_reward.animate_object" Bobble-Head TK-555 Looks like the popularity of TK-555 has gone to his head. marketing email collection item_empire_day_imperial_player_city_kiosk_defaced object/tangible/holiday/empire_day/imperial_recruitment_kiosks_city_object.iff 1 systems.city.city_flag Imperial Recruitment Kiosk An Imperial Recruitment Kiosk. @@ -6268,8 +6268,8 @@ item_empire_day_rebel_player_city_kiosk_defaced object/tangible/holiday/empire_d item_empire_day_rebel_player_city_kiosk object/tangible/holiday/empire_day/rebel_resistance_defaced_kiosks_city_object.iff 1 systems.city.city_flag Rebel Resistance Kiosk (Defaced) A torn Rebel Resistance Kiosk. item_empire_day_rebel_fireworks object/tangible/firework/firework_s20.iff 1 Alliance Remembrance Day Fireworks Alliance Remembrance Day Fireworks. item_empire_day_imperial_fireworks object/tangible/firework/firework_s19.iff 1 Imperial Empire Day Fireworks Imperial Empire Day Fireworks. -item_empire_day_imperial_jade_number object/tangible/loot/creature_loot/generic/mara_jade_comm_number.iff 1 Mara Jade's Com-Number "The com-number of Mara Jade. This was given to the owner after rescuing several Imperial Officers on Empire Day. It's probably not really Mara Jade's number, but it was a nice gesture. " -item_empire_day_rebel_antilles_autograph object/tangible/loot/creature_loot/generic/wedge_antilles_autograph.iff 1 Wedge Antilles' Autograph The autograph of Wedge Antilles. This was given to the owner after rescuing several Alliance Pilots on Remembrance Day. The autograph reads: 'You're my Hero! May the Force be with you always. -Wedge Antilles' +item_empire_day_imperial_jade_number object/tangible/loot/creature_loot/generic/mara_jade_comm_number.iff 1 item.special.nomove Mara Jade's Com-Number "The com-number of Mara Jade. This was given to the owner after rescuing several Imperial Officers on Empire Day. It's probably not really Mara Jade's number, but it was a nice gesture. " +item_empire_day_rebel_antilles_autograph object/tangible/loot/creature_loot/generic/wedge_antilles_autograph.iff 1 item.special.nomove Wedge Antilles' Autograph The autograph of Wedge Antilles. This was given to the owner after rescuing several Alliance Pilots on Remembrance Day. The autograph reads: 'You're my Hero! May the Force be with you always. -Wedge Antilles' nebulon_frigate_holo_recapture object/tangible/furniture/decorative/hologram_nebulon_frigate.iff 4 Hologram of EF76 Nebulon-B "The EF76 Nebulon-B escort frigate was a 300-meter-long warship that was built by Kuat Drive Yards for use by the Imperial Navy, to protect convoys from Rebel Alliance starfighter actions. It was, however, used more famously by the Rebellion." nebulon_frigate_holo_retention object/tangible/furniture/decorative/hologram_nebulon_frigate_custom.iff 4 "systems.veteran_reward.colorize_item,item.special.nomove" Customizable Hologram of EF76 Nebulon-B "The EF76 Nebulon-B escort frigate was a 300-meter-long warship that was built by Kuat Drive Yards for use by the Imperial Navy, to protect convoys from Rebel Alliance starfighter actions. It was, however, used more famously by the Rebellion. You can change the colors by using the commands located on the item." item_fan_faire_09_live_quest_reward object/tangible/furniture/all/frn_all_escape_pod_statuette.iff 3 item.special.nomove 0 Fan Faire 2009 Escape Pod Statuette This is a small model of the escape pod used by C-3PO and R2-D2 in A New Hope that players can display in their homes. @@ -7787,12 +7787,12 @@ item_pgc_jabba_generator object/tangible/saga_system/rewards/jabba_generator.iff item_pgc_jabba_table object/tangible/saga_system/rewards/jabba_table.iff 4 Jabba's Bar-Style Table House Object: a bar-style table from Jabba's Palace. item_pgc_jabba_tassels object/tangible/saga_system/rewards/jabba_tassels.iff 4 Jabba's Tassels House Object: hanging tassels from Jabba's Palace. item_pgc_jabba_windchime object/tangible/saga_system/rewards/jabba_windchime.iff 4 Jabba's Wind Chime House Object: a wind chime from Jabba's Palace. -item_pgc_decal_pgc_s01 object/tangible/saga_system/rewards/decal_pgc_s01.iff 4 Yoda Graffiti "The infamous graffiti artist, FatLump, is back...this time with Graffiti that depicts Yoda." -item_pgc_decal_pgc_s02 object/tangible/saga_system/rewards/decal_pgc_s02.iff 4 Rebel Graffiti "The infamous graffiti artist, FatLump, is back...this time with Graffiti that depicts the Rebel Symbol." -item_pgc_decal_pgc_s03 object/tangible/saga_system/rewards/decal_pgc_s03.iff 4 Stormtrooper Graffiti "The infamous graffiti artist, FatLump, is back...this time with Graffiti that depicts a Stormtrooper." -item_pgc_decal_pgc_s04 object/tangible/saga_system/rewards/decal_pgc_s04.iff 4 Imperial Graffiti "The infamous graffiti artist, FatLump, is back...this time with Graffiti that depicts the Imperial Symbol." -item_pgc_decal_pgc_s05 object/tangible/saga_system/rewards/decal_pgc_s05.iff 4 Imperial Starfighter Graffiti "The infamous graffiti artist, FatLump, is back...this time with Graffiti that depicts an Imperial Starfighter." -item_pgc_decal_pgc_s06 object/tangible/saga_system/rewards/decal_pgc_s06.iff 4 Rebel Starfighter Graffiti "The infamous graffiti artist, FatLump, is back...this time with Graffiti that depicts a Rebel Starfighter." +item_pgc_decal_pgc_s01 object/tangible/saga_system/rewards/decal_pgc_s01.iff 4 Yoda Graffiti "The infamous graffiti artist, FatLump, is back\85this time with Graffiti that depicts Yoda." +item_pgc_decal_pgc_s02 object/tangible/saga_system/rewards/decal_pgc_s02.iff 4 Rebel Graffiti "The infamous graffiti artist, FatLump, is back\85this time with Graffiti that depicts the Rebel Symbol." +item_pgc_decal_pgc_s03 object/tangible/saga_system/rewards/decal_pgc_s03.iff 4 Stormtrooper Graffiti "The infamous graffiti artist, FatLump, is back\85this time with Graffiti that depicts a Stormtrooper." +item_pgc_decal_pgc_s04 object/tangible/saga_system/rewards/decal_pgc_s04.iff 4 Imperial Graffiti "The infamous graffiti artist, FatLump, is back\85this time with Graffiti that depicts the Imperial Symbol." +item_pgc_decal_pgc_s05 object/tangible/saga_system/rewards/decal_pgc_s05.iff 4 Imperial Starfighter Graffiti "The infamous graffiti artist, FatLump, is back\85this time with Graffiti that depicts an Imperial Starfighter." +item_pgc_decal_pgc_s06 object/tangible/saga_system/rewards/decal_pgc_s06.iff 4 Rebel Starfighter Graffiti "The infamous graffiti artist, FatLump, is back\85this time with Graffiti that depicts a Rebel Starfighter." item_pgc_planet_hologram_corellia object/tangible/saga_system/rewards/planet_hologram_corellia.iff 4 Large Hologram of Corellia House Object: a Large Hologram of Corellia. item_pgc_planet_hologram_dantooine object/tangible/saga_system/rewards/planet_hologram_dantooine.iff 4 Large Hologram of Dantooine House Object: a Large Hologram of Dantooine. item_pgc_planet_hologram_dathomir object/tangible/saga_system/rewards/planet_hologram_dathomir.iff 4 Large Hologram of Dathomir House Object: a Large Hologram of Dathomir. @@ -7903,7 +7903,7 @@ item_outbreak_undead_deathtrooper_chest object/tangible/loot/undead/outbreak_und item_outbreak_undead_deathtrooper_gloves object/tangible/loot/undead/outbreak_undead_deathtrooper_gloves.iff 1 item.component.serialize Destroyed Stormtrooper Gloves A destroyed piece of Stormtrooper armor. item_outbreak_undead_deathtrooper_helmet object/tangible/loot/undead/outbreak_undead_deathtrooper_helmet.iff 1 item.component.serialize Destroyed Stormtrooper Helmet A destroyed piece of Stormtrooper armor. item_outbreak_undead_deathtrooper_leggings object/tangible/loot/undead/outbreak_undead_deathtrooper_leggings.iff 1 item.component.serialize Destroyed Stormtrooper Leggings A destroyed piece of Stormtrooper armor. -item_outbreak_undead_blackwing_crystal object/tangible/component/weapon/lightsaber/lightsaber_module_blackwing_crystal.iff 6 "systems.crafting.weapon.component.crafting_weapon_component_attribute,systems.jedi.jedi_saber_component" 3 Blackwing Crystal "A Force Color Crystal, used by Jedi in their Lightsabers.||This color crystal must be tuned by a Jedi before use. Once tuned this color crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it." +item_outbreak_undead_blackwing_crystal object/tangible/component/weapon/lightsaber/lightsaber_module_blackwing_crystal.iff 6 "systems.crafting.weapon.component.crafting_weapon_component_attribute,systems.jedi.jedi_saber_component,item.special.nomove" 3 Blackwing Crystal "A Force Color Crystal, used by Jedi in their Lightsabers.||This color crystal must be tuned by a Jedi before use. Once tuned this color crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it." item_outbreak_decal_arrow_left object/tangible/loot/undead/decal_arrow_left.iff 1 Painted Arrow (Left) A spray painted arrow to provide direction. item_outbreak_decal_arrow_right object/tangible/loot/undead/decal_arrow_right.iff 1 Painted Arrow (Right) A spray painted arrow to provide direction. item_outbreak_decal_dltby object/tangible/loot/undead/decal_dltby.iff 1 Painted Bite Warning "A spray painted warning that translates to ""Don't let them bite you!""" @@ -7911,16 +7911,16 @@ item_outbreak_decal_hplgm object/tangible/loot/undead/decal_hlpgm.iff 1 item_outbreak_decal_htchbrkn object/tangible/loot/undead/decal_htchbrkn.iff 1 Painted Warning "A spray painted warning that translates to ""Escape hatch broken!!""" item_outbreak_decal_mtpsd object/tangible/loot/undead/decal_mtpsd.iff 1 Painted Instructions "Spray painted instructions that translate to ""Meet topside \96 next to broken shuttle.""" item_outbreak_hooked_helmet object/tangible/loot/undead/hooked_helmet.iff 1 Helmet on a Hook Finally something you can hang your hat on? -item_outbreak_deathrooper_rifle object/weapon/ranged/rifle/rifle_deathtroopers.iff weapon 75 4 1 A BWDL19 Rifle The Black Wing DL19 rifle is an experimental rifle that was manufactured for the defense of the Black Wing complex. +item_outbreak_deathrooper_rifle object/weapon/ranged/rifle/rifle_deathtroopers.iff weapon 75 4 item.special.nomove 1 A BWDL19 Rifle The Black Wing DL19 rifle is an experimental rifle that was manufactured for the defense of the Black Wing complex. item_costume_undead_wookiee object/tangible/item/costume_kit/costume_deed.iff 4 item.costume.costume_grant_item Afflicted Wookiee Costume Instructions Instructions for programming a holoshroud to project an Afflicted Wookiee costume. Use this item to permanently learn the costume. storyteller costume item_costume_burning_ewok object/tangible/item/costume_kit/costume_deed.iff 4 "item.costume.costume_grant_item,item.special.nomove" Burning Ewok Costume Instructions Instructions for programming a holoshroud to project a Burning Ewok costume. Use this item to permanently learn the costume. storyteller costume item_costume_chiss_01 object/tangible/item/costume_kit/costume_deed.iff 4 item.costume.costume_grant_item Chiss Costume Instructions Instructions for programming a holoshroud to project a Chiss costume. Use this item to permanently learn the costume. storyteller costume item_costume_exar_kun_cultist object/tangible/item/costume_kit/costume_deed.iff 4 item.costume.costume_grant_item Exar Kun Cultist Costume Instructions Instructions for programming a holoshroud to project an Exar Kun Cultist costume. Use this item to permanently learn the costume. storyteller costume item_deed_grievous_wheel_bike object/tangible/loot/generic_deed/vehicle_generic.iff 4 "item.special.nomove,systems.vehicle_system.vehicle_deed" Vehicle Deed: Tsmeu-6 Personal Wheel Bike A deed for a Tsmeu-6 personal wheel bike manufactured by the Z-Gomot Ternbuell Guppat Corporation. General Grievous used a modified version in an encounter with Obi-wan Kenobi during the Clone Wars on the sinkhole planet Utapau. -item_publish_gift_update_14_statuette object/tangible/item/publish_gift_update_14.iff 4 Undead Rancor Statuette Statuette of an Undead Rancor. -item_event_gmf_jacket_01 object/tangible/wearables/jacket/jacket_gmf_01.iff 4 Galactic Moon Festival Jacket A jacket celebrating the Galactic Moon Festival similar to the worn by Z'ozpheratu. -item_event_gmf_wings_01 object/tangible/wearables/backpack/back_gmf_wings.iff 4 Galactic Moon Festival Wings A pair of frightening wings often worn to celebrate the Galactic Moon Festival. -item_event_gmf_backpack_01 object/tangible/wearables/backpack/backpack_gmf_01.iff 4 Galactic Moon Festival Backpack A plush Huttlet in a Galactic Moon Festival backpack. The backpack is modelled after the ones used by the Grand Army of the Republic. +item_publish_gift_update_14_statuette object/tangible/item/publish_gift_update_14.iff 4 item.special.nomove Undead Rancor Statuette Statuette of an Undead Rancor. +item_event_gmf_jacket_01 object/tangible/wearables/jacket/jacket_gmf_01.iff 4 item.special.nomove Galactic Moon Festival Jacket A jacket celebrating the Galactic Moon Festival similar to the worn by Z'ozpheratu. +item_event_gmf_wings_01 object/tangible/wearables/backpack/back_gmf_wings.iff 4 item.special.nomove Galactic Moon Festival Wings A pair of frightening wings often worn to celebrate the Galactic Moon Festival. +item_event_gmf_backpack_01 object/tangible/wearables/backpack/backpack_gmf_01.iff 4 item.special.nomove Galactic Moon Festival Backpack A plush Huttlet in a Galactic Moon Festival backpack. The backpack is modelled after the ones used by the Grand Army of the Republic. item_outbreak_cornburr_brain object/tangible/loot/undead/outbreak_undead_brain.iff 1 systems.collections.consume_loot Cornburr's Brain This brain seems a little small for a Death Trooper. item_tcg_loot_reward_series6_ric_920_speeder object/tangible/loot/generic_deed/vehicle_generic.iff 4 "item.special.nomove,systems.vehicle_system.vehicle_deed" Vehicle Deed: RIC-920 Rickshaw "A deed for a Rickshaw driven by a RIC-920 Serv-O-Droid. RIC-series droids are reliable and versatile droids that serve in many capacities, including acting as rickshaw drivers on Outer Rim worlds." TCG Set 6 item_tcg_loot_reward_series6_a1_deluxe_floater object/tangible/loot/generic_deed/vehicle_generic.iff 4 "item.special.nomove,systems.vehicle_system.vehicle_deed" Vehicle Deed: A1 Deluxe Floater "A deed for an A1 Deluxe Floater manufactured by Mobquet Swoops and Speeders. The A1 Deluxe Floater is an affordable, reliable speeder for its six external RS-J24 thruster engine modules displayed proudly on its sides. An A1 Deluxe Floater has room for a driver and one passenger." TCG Set 6 @@ -7978,17 +7978,17 @@ item_gcw_schematic_vehicle_tool object/tangible/loot/loot_schematic/generic_limi item_gcw_schematic_patrol_tool object/tangible/loot/loot_schematic/generic_limited_use.iff 3 7500 "item.special.nomove,item.loot_schematic.loot_schematic_nonlimited" 2 1 Schematic: Patrol Construction Tool A Schematic for a Patrol Construction Tool. GCW crafting quest schematic item_gcw_rebel_token object/tangible/gcw/gcw_rebel_token.iff item 1 "object.autostack,item.special.nomove,item.heroic_token" 2 0 Rebel Alliance Galactic Civil War Token A token earned for your assistance during the galactic conflict. item_gcw_imperial_token object/tangible/gcw/gcw_imperial_token.iff item 1 "object.autostack,item.special.nomove,item.heroic_token" 2 0 Imperial Galactic Civil War Token A token earned for your assistance during the galactic conflict. -item_gcw_rebel_cape_01 object/tangible/wearables/cape/cape_rebel_01.iff 4 npc.faction_recruiter.faction_item 3 Rebel Cape A cape for Rebels who have participated in the Galactic Civil War. -item_gcw_imperial_cape_01 object/tangible/wearables/cape/cape_imperial_01.iff 4 npc.faction_recruiter.faction_item 3 Imperial Cape A cape for Imperials who have participated in the Galactic Civil War. -item_gcw_imperial_jacket_01 object/tangible/wearables/jacket/jacket_gcw_imperial_01.iff 4 npc.faction_recruiter.faction_item 2 Imperial Trenchcoat A trenchcoat for Imperials who have participated in the Galactic Civil War. -item_gcw_rebel_jacket_01 object/tangible/wearables/jacket/jacket_gcw_rebel_01.iff 4 npc.faction_recruiter.faction_item 2 Rebel Trenchcoat A trenchcoat for Rebels who have participated in the Galactic Civil War. -item_schematic_pvp_gcw_saber_1h_gen4 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff 3 item.loot_schematic.loot_schematic Technical Readout of a Fourth Generation One-Handed Lightsaber Hilt This technical readout provides information on how to create a one-handed Lightsaber. GCW Reward crafting quest schematicitem_schematic_pvp_gcw_saber_1h_gen4 -item_schematic_pvp_gcw_saber_1h_gen5 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff 3 item.loot_schematic.loot_schematic Technical Readout of a Fifth Generation One-Handed Lightsaber Hilt This technical readout provides information on how to create a one-handed Lightsaber. GCW Reward crafting quest schematicitem_schematic_pvp_gcw_saber_1h_gen4 -item_schematic_pvp_gcw_saber_2h_gen4 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff 3 item.loot_schematic.loot_schematic Technical Readout of a Fourth Generation Two-Handed Lightsaber Hilt This technical readout provides information on how to create a two-handed Lightsaber. GCW Reward crafting quest schematicitem_schematic_pvp_gcw_saber_1h_gen4 -item_schematic_pvp_gcw_saber_2h_gen5 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff 3 item.loot_schematic.loot_schematic Technical Readout of a Fifth Generation Two-Handed Lightsaber Hilt This technical readout provides information on how to create a two-handed Lightsaber. GCW Reward crafting quest schematicitem_schematic_pvp_gcw_saber_1h_gen4 -item_gcw_weapon_rack_01 object/tangible/furniture/gcw/gcw_weapon_rack_01.iff 4 2 Weapons Rack A container for the secure storage of weapons. -item_gcw_weapon_rack_02 object/tangible/furniture/gcw/gcw_weapon_rack_02.iff 4 2 Empty Weapons Rack A container for the secure storage of weapons. -weapon_gcw_dh18a_pistol_03_01 object/weapon/ranged/pistol/pistol_dh18a_gcw.iff weapon 65 3 600 2 DH-18A Blaster Pistol Prototype This early prototype pistol was created by BlasTech Industries in an effort to update the popular DH-17. +item_gcw_rebel_cape_01 object/tangible/wearables/cape/cape_rebel_01.iff 4 "npc.faction_recruiter.faction_item,item.special.nomove" 3 Rebel Cape A cape for Rebels who have participated in the Galactic Civil War. +item_gcw_imperial_cape_01 object/tangible/wearables/cape/cape_imperial_01.iff 4 "npc.faction_recruiter.faction_item,item.special.nomove" 3 Imperial Cape A cape for Imperials who have participated in the Galactic Civil War. +item_gcw_imperial_jacket_01 object/tangible/wearables/jacket/jacket_gcw_imperial_01.iff 4 "npc.faction_recruiter.faction_item,item.special.nomove" 2 Imperial Trenchcoat A trenchcoat for Imperials who have participated in the Galactic Civil War. +item_gcw_rebel_jacket_01 object/tangible/wearables/jacket/jacket_gcw_rebel_01.iff 4 "npc.faction_recruiter.faction_item,item.special.nomove" 2 Rebel Trenchcoat A trenchcoat for Rebels who have participated in the Galactic Civil War. +item_schematic_pvp_gcw_saber_1h_gen4 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff 3 "item.special.nomove,item.loot_schematic.loot_schematic" Technical Readout of a Fourth Generation One-Handed Lightsaber Hilt This technical readout provides information on how to create a one-handed Lightsaber. GCW Reward crafting quest schematicitem_schematic_pvp_gcw_saber_1h_gen4 +item_schematic_pvp_gcw_saber_1h_gen5 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff 3 "item.special.nomove,item.loot_schematic.loot_schematic" Technical Readout of a Fifth Generation One-Handed Lightsaber Hilt This technical readout provides information on how to create a one-handed Lightsaber. GCW Reward crafting quest schematicitem_schematic_pvp_gcw_saber_1h_gen4 +item_schematic_pvp_gcw_saber_2h_gen4 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff 3 "item.special.nomove,item.loot_schematic.loot_schematic" Technical Readout of a Fourth Generation Two-Handed Lightsaber Hilt This technical readout provides information on how to create a two-handed Lightsaber. GCW Reward crafting quest schematicitem_schematic_pvp_gcw_saber_1h_gen4 +item_schematic_pvp_gcw_saber_2h_gen5 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff 3 "item.special.nomove,item.loot_schematic.loot_schematic" Technical Readout of a Fifth Generation Two-Handed Lightsaber Hilt This technical readout provides information on how to create a two-handed Lightsaber. GCW Reward crafting quest schematicitem_schematic_pvp_gcw_saber_1h_gen4 +item_gcw_weapon_rack_01 object/tangible/furniture/gcw/gcw_weapon_rack_01.iff 4 item.special.nomove 2 Weapons Rack A container for the secure storage of weapons. +item_gcw_weapon_rack_02 object/tangible/furniture/gcw/gcw_weapon_rack_02.iff 4 item.special.nomove 2 Empty Weapons Rack A container for the secure storage of weapons. +weapon_gcw_dh18a_pistol_03_01 object/weapon/ranged/pistol/pistol_dh18a_gcw.iff weapon 65 3 600 item.special.nomove 2 DH-18A Blaster Pistol Prototype This early prototype pistol was created by BlasTech Industries in an effort to update the popular DH-17. item_gcw_adrenalin_stimulant object/tangible/gcw/crafting_quest/gcw_adrenalin_stimulant.iff 100 1 "object.autostack,item.special.nomove" Adrenalin Stimulant Using the stimulant will help keep the user alert and ready to fight. item_gcw_bacta_injectors object/tangible/gcw/crafting_quest/gcw_bacta_injectors.iff 100 1 "object.autostack,item.special.nomove" Bacta Injectors Bacta Injectors will allow troops to recover from minor injuries and return to the fight. item_gcw_energy_absorbant object/tangible/gcw/crafting_quest/gcw_energy_absorbant.iff 100 1 "object.autostack,item.special.nomove" Energy Absorbant Coating "This is a thick liquid, capable of dispersing energy at a very high rate." @@ -8001,10 +8001,10 @@ item_gcw_landing_beacon object/tangible/gcw/crafting_quest/gcw_landing_beacon.if item_gcw_rapid_firing_mech object/tangible/gcw/crafting_quest/gcw_rapid_firing_mech.iff 100 1 "object.autostack,item.special.nomove" Rapid Firing Mechanism This firing mechanism has been tweaked to improve the performance of defensive turrets. item_gcw_signal_amplifier object/tangible/gcw/crafting_quest/gcw_signal_amplifier.iff 100 1 "object.autostack,item.special.nomove" Signal Amplifier This item allow the signal of a landing beacon to be amplified. item_gcw_weapon_stabilizers object/tangible/gcw/crafting_quest/gcw_weapon_stabilizers.iff 100 1 "object.autostack,item.special.nomove" Weapon Stabilizers Vehicular grade weapon stabilizers used to allow moving vehicles to fire with a high degree of accuracy while moving. -weapon_gcw_tc22_rifle_03_01 object/weapon/ranged/rifle/rifle_tc22_blaster.iff weapon 65 3 600 2 TC-22 Blaster Rifle Replica "An updated version of the TC-22 Blaster Rifle design. An inscription etched in the barrel reads ""Rule by the Strong.""" -weapon_gcw_heavy_pulse_cannon_03_01 object/weapon/ranged/heavy/heavy_pulse_cannon.iff weapon 65 commando 3 600 2 Pulse Cannon The pulse cannon is a highly destructive heavy weapon that fires plasma. GCW -weapon_gcw_lance_03_01 object/weapon/melee/polearm/lance_gcw_gand_shockprod.iff weapon 65 3 600 2 Gand Shockprod Staff The Gand Shockprod is an electrical stun weapon. -weapon_gcw_carbine_charric_03_01 object/weapon/ranged/carbine/carbine_charric.iff weapon 65 3 600 2 Charric Carbine A carbine version of the Chiss Charric ranged weapon. +weapon_gcw_tc22_rifle_03_01 object/weapon/ranged/rifle/rifle_tc22_blaster.iff weapon 65 3 600 item.special.nomove 2 TC-22 Blaster Rifle Replica "An updated version of the TC-22 Blaster Rifle design. An inscription etched in the barrel reads ""Rule by the Strong.""" +weapon_gcw_heavy_pulse_cannon_03_01 object/weapon/ranged/heavy/heavy_pulse_cannon.iff weapon 65 commando 3 600 item.special.nomove 2 Pulse Cannon The pulse cannon is a highly destructive heavy weapon that fires plasma. GCW +weapon_gcw_lance_03_01 object/weapon/melee/polearm/lance_gcw_gand_shockprod.iff weapon 65 3 600 item.special.nomove 2 Gand Shockprod Staff The Gand Shockprod is an electrical stun weapon. +weapon_gcw_carbine_charric_03_01 object/weapon/ranged/carbine/carbine_charric.iff weapon 65 3 600 item.special.nomove 2 Charric Carbine A carbine version of the Chiss Charric ranged weapon. item_gcw_imperial_galactic_marine_belt object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_belt_gcw.iff item 22 4 item.armor.deconstruct_armor 3 Battle Worn Imperial Galactic Marine Belt A battle worn Imperial Galactic Marine Belt. armor_gcw_imperial_galactic_marine_bicep_l object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_bicep_l_gcw.iff armor 4 item.armor.deconstruct_armor 3 Battle Worn Imperial Galactic Marine Armor Left Bicep A battle worn Imperial Galactic Marine Armor Left Bicep. armor_gcw_imperial_galactic_marine_bicep_r object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_bicep_r_gcw.iff armor 4 item.armor.deconstruct_armor 3 Battle Worn Imperial Galactic Marine Armor Right Bicep A battle worn Imperial Galactic Marine Armor Right Bicep. @@ -8085,18 +8085,18 @@ armor_gcw_rebel_specforce_leggings object/tangible/wearables/armor/rebel_spec_fo item_gcw_rebel_specforce_utility_belt object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_belt_gcw.iff item 22 4 item.armor.deconstruct_armor 3 Battle Worn Rebel SpecForce Utility Belt A battle worn Rebel SpecForce Utility Belt. armor_gcw_rebel_specforce_gloves object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_gloves_gcw.iff armor 4 item.armor.deconstruct_armor 3 Battle Worn Rebel SpecForce Gloves Battle worn Rebel SpecForce Gloves. armor_gcw_rebel_specforce_boots object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_boots_gcw.iff armor 4 item.armor.deconstruct_armor 3 Battle Worn Rebel SpecForce Armor Boots Battle worn Rebel SpecForce Armor Boots. -item_gcw_imperial_rug_01 object/tangible/furniture/gcw/gcw_imperial_rug_01.iff item 4 2 Imperial Rug A rug specially woven for the Galactic Empire. -item_gcw_rebel_rug_01 object/tangible/furniture/gcw/gcw_rebel_rug_01.iff item 4 2 Rebel Rug A rug specially woven for the Rebel Alliance. +item_gcw_imperial_rug_01 object/tangible/furniture/gcw/gcw_imperial_rug_01.iff item 4 item.special.nomove 2 Imperial Rug A rug specially woven for the Galactic Empire. +item_gcw_rebel_rug_01 object/tangible/furniture/gcw/gcw_rebel_rug_01.iff item 4 item.special.nomove 2 Rebel Rug A rug specially woven for the Rebel Alliance. item_gcw_points_rebel_gcw_10_01_01 object/tangible/collection/reward/col_rebel_gcw_reward.iff 1 "systems.collections.collection_gcw,item.special.nomove,object.autostack" 1 1 A 10 Point GCW Rebel Insignia Consuming this item will grant 10 GCW points. This item will self-destruct when used. item_gcw_points_imperial_gcw_10_01_01 object/tangible/collection/reward/col_imperial_gcw_reward.iff 1 "systems.collections.collection_gcw,item.special.nomove,object.autostack" 1 1 A 10 Point GCW Imperial Insignia Consuming this item will grant 10 GCW points. This item will self-destruct when used. item_gcw_points_rebel_gcw_100_01_01 object/tangible/collection/reward/col_rebel_gcw_reward.iff 1 "systems.collections.collection_gcw,item.special.nomove,object.autostack" 1 1 A 100 Point Rebel Insignia Consuming this item will grant 100 GCW points. This item will self-destruct when used. item_gcw_points_imperial_gcw_100_01_01 object/tangible/collection/reward/col_imperial_gcw_reward.iff 1 "systems.collections.collection_gcw,item.special.nomove,object.autostack" 1 1 A 100 Point Imperial Insignia Consuming this item will grant 100 GCW points. This item will self-destruct when used. item_gcw_points_rebel_gcw_1000_01_01 object/tangible/collection/reward/col_rebel_gcw_reward.iff 1 "systems.collections.collection_gcw,item.special.nomove,object.autostack" 1 1 A 1000 Point Rebel Insignia Consuming this item will grant 1000 GCW points. This item will self-destruct when used. item_gcw_points_imperial_gcw_1000_01_01 object/tangible/collection/reward/col_imperial_gcw_reward.iff 1 "systems.collections.collection_gcw,item.special.nomove,object.autostack" 1 1 A 1000 Point Imperial Insignia Consuming this item will grant 1000 GCW points. This item will self-destruct when used. -prop_gcw_imp_glowstick_l object/tangible/dance_prop/prop_gcw_imp_glowstick_l.iff 4 "systems.skills.performance.dance_prop,npc.faction_recruiter.faction_item" 1 1 Prop Glowstick (Left) - Imperial A dancing prop honoring the might of those Imperials who have chosen to take an active role in the Galactic Civil War. -prop_gcw_imp_glowstick_r object/tangible/dance_prop/prop_gcw_imp_glowstick_r.iff 4 "systems.skills.performance.dance_prop,npc.faction_recruiter.faction_item" 1 1 Prop Glowstick (Right) - Imperial A dancing prop honoring the might of those Imperials who have chosen to take an active role in the Galactic Civil War. -prop_gcw_reb_glowstick_l object/tangible/dance_prop/prop_gcw_reb_glowstick_l.iff 4 "systems.skills.performance.dance_prop,npc.faction_recruiter.faction_item" 1 1 Prop Glowstick (Left) - Rebel A dancing prop honoring the courage of those of the Rebel Alliance who have chosen to take an active role in the Galactic Civil War. -prop_gcw_reb_glowstick_r object/tangible/dance_prop/prop_gcw_reb_glowstick_r.iff 4 "systems.skills.performance.dance_prop,npc.faction_recruiter.faction_item" 1 1 Prop Glowstick (Right) - Rebel A dancing prop honoring the courage of those of the Rebel Alliance who have chosen to take an active role in the Galactic Civil War. +prop_gcw_imp_glowstick_l object/tangible/dance_prop/prop_gcw_imp_glowstick_l.iff 4 "systems.skills.performance.dance_prop,npc.faction_recruiter.faction_item,item.special.nomove" 1 1 Prop Glowstick (Left) - Imperial A dancing prop honoring the might of those Imperials who have chosen to take an active role in the Galactic Civil War. +prop_gcw_imp_glowstick_r object/tangible/dance_prop/prop_gcw_imp_glowstick_r.iff 4 "systems.skills.performance.dance_prop,npc.faction_recruiter.faction_item,item.special.nomove" 1 1 Prop Glowstick (Right) - Imperial A dancing prop honoring the might of those Imperials who have chosen to take an active role in the Galactic Civil War. +prop_gcw_reb_glowstick_l object/tangible/dance_prop/prop_gcw_reb_glowstick_l.iff 4 "systems.skills.performance.dance_prop,npc.faction_recruiter.faction_item,item.special.nomove" 1 1 Prop Glowstick (Left) - Rebel A dancing prop honoring the courage of those of the Rebel Alliance who have chosen to take an active role in the Galactic Civil War. +prop_gcw_reb_glowstick_r object/tangible/dance_prop/prop_gcw_reb_glowstick_r.iff 4 "systems.skills.performance.dance_prop,npc.faction_recruiter.faction_item,item.special.nomove" 1 1 Prop Glowstick (Right) - Rebel A dancing prop honoring the courage of those of the Rebel Alliance who have chosen to take an active role in the Galactic Civil War. item_col_gcw_rebel_loot_item_1 object/tangible/collection/col_gcw_city_reb_1.iff 1 1000 "systems.collections.consume_loot,object.autostack,item.special.nomove" 1 Imperial Datadisk An encrypted Imperial datadisk rebel gcw Collections item_col_gcw_rebel_loot_item_2 object/tangible/collection/col_gcw_city_reb_2.iff 1 1000 "systems.collections.consume_loot,object.autostack,item.special.nomove" 1 Imperial Target Data An Imperial list of potential targets rebel gcw Collections item_col_gcw_rebel_loot_item_3 object/tangible/collection/col_gcw_city_reb_3.iff 1 1000 "systems.collections.consume_loot,object.autostack,item.special.nomove" 1 Imperial Encryption Key A small slip of paper with an encryption key rebel gcw Collections @@ -8112,29 +8112,29 @@ item_gcw_city_burst_run_01_01 object/tangible/gcw/gcw_stim_02.iff 10 4 "it item_crafting_display_terminal_01_01 object/tangible/terminal/crafting_assembly_terminal.iff 4 "item.special.nomove,terminal.terminal_crafting_display" 1 Crafting Assembly Terminal A terminal that helps a crafter during the assembly phase. item_reward_recapture_gcw_imperial_painting_01 object/tangible/furniture/gcw/gcw_imperial_painting_01.iff 4 item.special.nomove Painting: Triumph of the Galactic Empire A painting honoring the might of the Imperials who have participated in the Galactic Civil War. 2010 gcw re-entitlement reward item_reward_recapture_gcw_rebel_painting_01 object/tangible/furniture/gcw/gcw_rebel_painting_01.iff 4 item.special.nomove Painting: Victory of the Rebel Alliance A painting honoring the courage of the Rebels who have participated in the Galactic Civil War. 2010 gcw re-entitlement reward -item_reward_loyalty_gcw_01 object/tangible/furniture/gcw/gcw_loyalty_painting_01.iff 4 item.publish_gift.gcw_mulit_image_painting 2 Multi-Painting: Forces Under Siege "A painting with two images: one portraying the might of the Imperials and the other showing the courage of the Rebellion. This painting can be set to show one image or the other, to switch between the two paintings, or to show the image of the faction that controls the planet or the galaxy." 2010 gcw loyalty reward +item_reward_loyalty_gcw_01 object/tangible/furniture/gcw/gcw_loyalty_painting_01.iff 4 "item.special.nomove,item.publish_gift.gcw_mulit_image_painting" 2 Multi-Painting: Forces Under Siege "A painting with two images: one portraying the might of the Imperials and the other showing the courage of the Rebellion. This painting can be set to show one image or the other, to switch between the two paintings, or to show the image of the faction that controls the planet or the galaxy." 2010 gcw loyalty reward col_mail_opt_in_3_03 object/tangible/loot/creature_loot/collections/opt_in_mail_09.iff 4 "systems.collections.consume_loot,object.autostack" 2 Stuffed AT-AT Toy "A stuffed, patchwork AT-AT toy." marketing email collection item_mail_opt_in_3_reward object/tangible/furniture/all/frn_all_statuette_jabba_palace.iff 4 An Architects Rendition of Jabba's Palace A model of Jabba's Palace. marketing email collection -item_publish_gift_update_15 object/tangible/item/publish_gift_update_15.iff 4 Galactic Civil War Collectible Globe A Galactic Civil War Collectible Globe. update 15 publish gift +item_publish_gift_update_15 object/tangible/item/publish_gift_update_15.iff 4 item.special.nomove Galactic Civil War Collectible Globe A Galactic Civil War Collectible Globe. update 15 publish gift item_facebook_reward_01 object/tangible/item/market/facebook_reward_01.iff 4 "item.special.nomove,systems.veteran_reward.animate_object" Bobble-Head Stormtrooper Squad Leader A Bobble-Head Stormtrooper Squad Leader. marketing facebook reward -item_gcw_set_ring_rebel_01 object/tangible/wearables/ring/ring_gcw_rebel.iff 1 85 6 "item.set_bonus_item,item.buff_worn_item,npc.faction_recruiter.faction_item" 1 Rebellion Siege Ring This ring is part of a set of four items. You will receive a bonus when you have three or more pieces of the set equipped. -item_gcw_set_necklace_rebel_01 object/tangible/wearables/necklace/necklace_gcw_rebel.iff 1 85 6 "item.set_bonus_item,item.buff_worn_item,npc.faction_recruiter.faction_item" 1 Rebellion Siege Necklace This necklace is part of a set of four items. You will receive a bonus when you have three or more pieces of the set equipped. -item_gcw_set_bracelet_r_rebel_01 object/tangible/wearables/bracelet/bracelet_gcw_rebel_r.iff 1 85 6 "item.set_bonus_item,item.buff_worn_item,npc.faction_recruiter.faction_item" 1 Rebellion Siege Bracelet (right) This bracelet is part of a set of four items. You will receive a bonus when you have three or more pieces of the set equipped. -item_gcw_set_bracelet_l_rebel_01 object/tangible/wearables/bracelet/bracelet_gcw_rebel_l.iff 1 85 6 "item.set_bonus_item,item.buff_worn_item,npc.faction_recruiter.faction_item" 1 Rebellion Siege Bracelet (left) This bracelet is part of a set of four items. You will receive a bonus when you have three or more pieces of the set equipped. -item_gcw_set_ring_imperial_01 object/tangible/wearables/ring/ring_gcw_imperial.iff 1 85 6 "item.set_bonus_item,item.buff_worn_item,npc.faction_recruiter.faction_item" 1 Imperial Siege Ring This ring is part of a set of four items. You will receive a bonus when you have three or more pieces of the set equipped. -item_gcw_set_necklace_imperial_01 object/tangible/wearables/necklace/necklace_gcw_imperial.iff 1 85 6 "item.set_bonus_item,item.buff_worn_item,npc.faction_recruiter.faction_item" 1 Imperial Siege Necklace This necklace is part of a set of four items. You will receive a bonus when you have three or more pieces of the set equipped. -item_gcw_set_bracelet_r_imperial_01 object/tangible/wearables/bracelet/bracelet_gcw_imperial_r.iff 1 85 6 "item.set_bonus_item,item.buff_worn_item,npc.faction_recruiter.faction_item" 1 Imperial Siege Bracelet (right) This bracelet is part of a set of four items. You will receive a bonus when you have three or more pieces of the set equipped. -item_gcw_set_bracelet_l_imperial_01 object/tangible/wearables/bracelet/bracelet_gcw_imperial_l.iff 1 85 6 "item.set_bonus_item,item.buff_worn_item,npc.faction_recruiter.faction_item" 1 Imperial Siege Bracelet (left) This bracelet is part of a set of four items. You will receive a bonus when you have three or more pieces of the set equipped. -item_gcw_invasion_binoculars object/tangible/gcw/gcw_invasion_binoculars_01.iff 3 item.buff_click_item Tactical Electrobinoculars "When the binoculars are used, they increase your overall damage output for all weapons and special abilities." -item_event_loveday_flowers_2010 object/tangible/holiday/love_day/rewards_10/love_day_prop_2010_flowers.iff 4 systems.skills.performance.dance_prop 1 Exquisite Bouquet of Flowers An exquisite bouquet of flowers! ewok festival of love 2009 +item_gcw_set_ring_rebel_01 object/tangible/wearables/ring/ring_gcw_rebel.iff 1 85 6 "item.set_bonus_item,item.buff_worn_item,item.special.nomove,npc.faction_recruiter.faction_item" 1 Rebellion Siege Ring This ring is part of a set of four items. You will receive a bonus when you have three or more pieces of the set equipped. +item_gcw_set_necklace_rebel_01 object/tangible/wearables/necklace/necklace_gcw_rebel.iff 1 85 6 "item.set_bonus_item,item.buff_worn_item,item.special.nomove,npc.faction_recruiter.faction_item" 1 Rebellion Siege Necklace This necklace is part of a set of four items. You will receive a bonus when you have three or more pieces of the set equipped. +item_gcw_set_bracelet_r_rebel_01 object/tangible/wearables/bracelet/bracelet_gcw_rebel_r.iff 1 85 6 "item.set_bonus_item,item.buff_worn_item,item.special.nomove,npc.faction_recruiter.faction_item" 1 Rebellion Siege Bracelet (right) This bracelet is part of a set of four items. You will receive a bonus when you have three or more pieces of the set equipped. +item_gcw_set_bracelet_l_rebel_01 object/tangible/wearables/bracelet/bracelet_gcw_rebel_l.iff 1 85 6 "item.set_bonus_item,item.buff_worn_item,item.special.nomove,npc.faction_recruiter.faction_item" 1 Rebellion Siege Bracelet (left) This bracelet is part of a set of four items. You will receive a bonus when you have three or more pieces of the set equipped. +item_gcw_set_ring_imperial_01 object/tangible/wearables/ring/ring_gcw_imperial.iff 1 85 6 "item.set_bonus_item,item.buff_worn_item,item.special.nomove,npc.faction_recruiter.faction_item" 1 Imperial Siege Ring This ring is part of a set of four items. You will receive a bonus when you have three or more pieces of the set equipped. +item_gcw_set_necklace_imperial_01 object/tangible/wearables/necklace/necklace_gcw_imperial.iff 1 85 6 "item.set_bonus_item,item.buff_worn_item,item.special.nomove,npc.faction_recruiter.faction_item" 1 Imperial Siege Necklace This necklace is part of a set of four items. You will receive a bonus when you have three or more pieces of the set equipped. +item_gcw_set_bracelet_r_imperial_01 object/tangible/wearables/bracelet/bracelet_gcw_imperial_r.iff 1 85 6 "item.set_bonus_item,item.buff_worn_item,item.special.nomove,npc.faction_recruiter.faction_item" 1 Imperial Siege Bracelet (right) This bracelet is part of a set of four items. You will receive a bonus when you have three or more pieces of the set equipped. +item_gcw_set_bracelet_l_imperial_01 object/tangible/wearables/bracelet/bracelet_gcw_imperial_l.iff 1 85 6 "item.set_bonus_item,item.buff_worn_item,item.special.nomove,npc.faction_recruiter.faction_item" 1 Imperial Siege Bracelet (left) This bracelet is part of a set of four items. You will receive a bonus when you have three or more pieces of the set equipped. +item_gcw_invasion_binoculars object/tangible/gcw/gcw_invasion_binoculars_01.iff 3 "item.special.nomove,item.buff_click_item" Tactical Electrobinoculars "When the binoculars are used, they increase your overall damage output for all weapons and special abilities." +item_event_loveday_flowers_2010 object/tangible/holiday/love_day/rewards_10/love_day_prop_2010_flowers.iff 4 "systems.skills.performance.dance_prop,item.special.nomove" 1 Exquisite Bouquet of Flowers An exquisite bouquet of flowers! ewok festival of love 2009 item_event_loveday_painting_2010 object/tangible/holiday/love_day/rewards_10/love_day_2010_painting.iff 4 1 Ewok Festival of Love Painting 2010 A painting from the Ewok Festival of Love 2010. ewok festival of love 2009 item_event_flower_from_2009 object/tangible/holiday/love_day/love_day_prop_2009_flowers_reward.iff 4 systems.skills.performance.dance_prop 2 Bouquet of Flowers (Commemorative Version) A wonderful arrangement of flowers reminiscent of the bouquet of flowers from the Second Ewok Festival of Love. ewok festival -item_event_loveday_wings_pink object/tangible/wearables/backpack/back_love_day_10_pink_wings.iff 4 Pink Ewok Festival of Love Wings A pair of ceremonial pink wings from the Ewok Festival of Love. ewok festival of love 2009 -item_event_loveday_wings_blue object/tangible/wearables/backpack/back_love_day_10_blue_wings.iff 4 Blue Ewok Festival of Love Wings A pair of ceremonial blue wings from the Ewok Festival of Love. ewok festival of love 2009 -item_event_loveday_wings_gold object/tangible/wearables/backpack/back_love_day_10_golden_wings.iff 4 Golden Ewok Festival of Love Wings A pair of ceremonial golden wings from the Ewok Festival of Love. ewok festival of love 2009 -item_event_loveday_halo object/tangible/wearables/hat/hat_loveday_halo_01.iff 4 Ewok Festival of Love Halo A ceremonial halo from the Ewok Festival of Love. ewok festival of love 2009 -item_event_loveday_hearts object/tangible/holiday/love_day/rewards_10/love_day_2010_hearts.iff 4 item.buff_click_item Ewok Festival of Love Hearts Using this item will activate a flourish of hearts around your head. ewok festival of love 2009 -item_vet_reward_78month_ttgm_itt object/tangible/veteran_reward/vet_ttgm_itt.iff 1 terminal.terminal_travel_instant_ttgm Flight of the Veteran Flight of the Veteran Instant Travel Terminal (ITT): This device will allow you to travel you to someone with whom you are grouped. +item_event_loveday_wings_pink object/tangible/wearables/backpack/back_love_day_10_pink_wings.iff 4 item.special.nomove Pink Ewok Festival of Love Wings A pair of ceremonial pink wings from the Ewok Festival of Love. ewok festival of love 2009 +item_event_loveday_wings_blue object/tangible/wearables/backpack/back_love_day_10_blue_wings.iff 4 item.special.nomove Blue Ewok Festival of Love Wings A pair of ceremonial blue wings from the Ewok Festival of Love. ewok festival of love 2009 +item_event_loveday_wings_gold object/tangible/wearables/backpack/back_love_day_10_golden_wings.iff 4 item.special.nomove Golden Ewok Festival of Love Wings A pair of ceremonial golden wings from the Ewok Festival of Love. ewok festival of love 2009 +item_event_loveday_halo object/tangible/wearables/hat/hat_loveday_halo_01.iff 4 item.special.nomove Ewok Festival of Love Halo A ceremonial halo from the Ewok Festival of Love. ewok festival of love 2009 +item_event_loveday_hearts object/tangible/holiday/love_day/rewards_10/love_day_2010_hearts.iff 4 "item.special.nomove,item.buff_click_item" Ewok Festival of Love Hearts Using this item will activate a flourish of hearts around your head. ewok festival of love 2009 +item_vet_reward_78month_ttgm_itt object/tangible/veteran_reward/vet_ttgm_itt.iff 1 "item.special.nomove,terminal.terminal_travel_instant_ttgm" Flight of the Veteran Flight of the Veteran Instant Travel Terminal (ITT): This device will allow you to travel you to someone with whom you are grouped. item_tcg_loot_reward_series7_atpt_walker object/tangible/loot/generic_deed/vehicle_generic.iff 4 "item.special.nomove,systems.vehicle_system.vehicle_deed" Vehicle Deed: AT-PT Walker A deed for an AT-PT Walker. An All Terrain Personal Transport meant as a light anti-infantry walker for a single trooper to take into battle. TCG Set 6 item_tcg_loot_reward_series7_military_transport object/tangible/loot/generic_deed/vehicle_generic.iff 4 "item.special.nomove,systems.vehicle_system.vehicle_deed" Vehicle Deed: RAM-1511 Transport "A deed for a Rapid Advance Military 1511 Transport. The Rapid Advance Military 1511 Transport is built to get troopers into the heat of battle quickly. It offers minimal protection, but allows soldiers to deploy rapidly into almost any situation." TCG Set 6 item_tcg_loot_reward_series7_build01_tie_canopy object/tangible/tcg/series7/combine_object_tie_canopy.iff 4 "item.special.nomove,systems.tcg.tcg_combine_tcg_items_generic" TIE Canopy Build-A-Republic-Gunship Object #1: A decorative canopy from an Imperial TIE Fighter. @@ -8154,7 +8154,7 @@ item_tcg_loot_reward_series7_tie_fighter_familiar object/tangible/tcg/series7/fa item_tcg_loot_reward_series7_xwing_fighter_familiar object/tangible/tcg/series7/familiar_deed_xwing_fighter.iff 4 "item.special.nomove,npc.pet_deed.reward_pet_deed" 2 X-Wing Fighter Familiar Deed This deed grants its holder a non-combat X-Wing Fighter familiar. item_tcg_loot_reward_series7_hutt_fighter_familiar object/tangible/tcg/series7/familiar_deed_hutt_fighter.iff 4 "item.special.nomove,npc.pet_deed.reward_pet_deed" 2 Hutt Fighter Familiar Deed This deed grants its holder a non-combat Hutt Dunelizard Fighter familiar. item_tcg_loot_reward_series7_figrin_dan_diorama object/tangible/tcg/series7/diorama_firgrin_dan.iff 4 "item.special.nomove,item.trigger_breach_music" 2 Figrin D'an Band Diorama House Object: This diorama depicts Figrin D'an and the Modal Nodes laying down some jazzy tunes. -item_tcg_loot_reward_series7_max_rebo_diorama object/tangible/tcg/series7/diorama_max_rebo.iff 4 "item.special.nomove,item.trigger_breach_music" 2 Max Rebo Band Diorama "House object: This diorama depicts Max Rebo, Sy Snootles, and Droopy McCool doing what they do best...making music!" +item_tcg_loot_reward_series7_max_rebo_diorama object/tangible/tcg/series7/diorama_max_rebo.iff 4 "item.special.nomove,item.trigger_breach_music" 2 Max Rebo Band Diorama "House object: This diorama depicts Max Rebo, Sy Snootles, and Droopy McCool doing what they do best\85making music!" item_tcg_loot_reward_series7_camo_armor_kit object/tangible/tcg/series7/armor_kit_composite_camo.iff 4 "item.special.nomove,systems.tcg.tcg_armor_kit" 2 Camo Composite Armor Kit "This armor kit will allow you to give your composite armor a camouflage appearance. Using your armor kit on armor that already has an armor kit pattern will return that armor to its original appearance. This armor kit can be used on composite armor, Kashyyykian ceremonial armor, and Ithorian sentinel armor." item_tcg_loot_reward_series7_battle_worn_armor_kit object/tangible/tcg/series7/armor_kit_composite_battleworn.iff 4 "item.special.nomove,systems.tcg.tcg_armor_kit" 2 Battle Worn Composite Armor Kit "This armor kit will allow you to give your composite armor a battle worn appearance. Using your armor kit on armor that already has an armor kit pattern will return that armor to its original appearance. This armor kit can be used on composite armor, Kashyyykian ceremonial armor, and Ithorian sentinel armor." item_tcg_loot_reward_series7_atst_chair object/tangible/tcg/series7/decorative_atst_chair.iff 4 item.special.nomove AT-ST Chair House Object: A chair made from the remains of an AT-ST. @@ -8171,7 +8171,7 @@ item_tcg_loot_reward_series7_imperial_graffiti_03 object/tangible/tcg/series7/de item_tcg_loot_reward_series7_lando_poster object/tangible/tcg/series7/painting_lando_poster.iff 4 item.special.nomove Lando Blue Milk Poster Painting: Lando Calrissian loves his blue milk! item_tcg_loot_reward_series7_rebel_graffiti_set object/tangible/tcg/series7/multi_item_rebel_graffiti_set.iff 4 "item.special.nomove,systems.tcg.multi_item_set_crate" Rebel Graffiti Set A set of Rebel Graffiti designs. item_tcg_loot_reward_series7_imperial_graffiti_set object/tangible/tcg/series7/multi_item_imperial_graffiti_set.iff 4 "item.special.nomove,systems.tcg.multi_item_set_crate" Imperial Graffiti Set A set of Imperial Graffiti designs. -item_publish_gift_update_16 object/tangible/item/publish_gift_update_16.iff 4 Nym Collectible Globe "A Collectible Globe featuring a bust of the feared pirate, Nym." update 16 publish gift +item_publish_gift_update_16 object/tangible/item/publish_gift_update_16.iff 4 item.special.nomove Nym Collectible Globe "A Collectible Globe featuring a bust of the feared pirate, Nym." update 16 publish gift item_facebook_reward_02 object/tangible/item/market/facebook_reward_02.iff 4 "item.special.nomove,systems.veteran_reward.animate_object" Bobble-Head C-3PO A Bobble-Head C-3PO. He doesn't tell you the odds; he just bobbles. marketing facebook reward item_token_duty_space_01_01 object/tangible/loot/misc/axkva_token.iff 3 "object.autostack,item.special.nomove,item.heroic_token" 1 A Duty Mission Token "This is a token from the Mercenary Guild, earned by participating in Destroy Duty Missions. You can exchange token like this for space components by talking to Kash Nunes on the Nova Orion station." item_nym_themepark_surveillance_device object/tangible/furniture/nym_themepark/nym_themepark_surveillance_device.iff 1 1 Surveillance Device A Surveillance Device Nym's Themepark 2010 @@ -8186,14 +8186,14 @@ item_interdiction_data_disk_05 object/tangible/space/special_loot/interdiction_d item_interdiction_crate_01_01 object/tangible/space/special_loot/piracy_crate.iff 4 "space.special_loot.space_duty_crate,item.special.nomove" A Crate of Components A crate containing a number of items realated to space ships. item_interface_scanner_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff 1 item.loot_schematic.loot_schematic 1 Schematic: Droid Interface Scanner Schematic for a Droid Interface Scanner item_interdiction_terminal_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff 1 item.loot_schematic.loot_schematic 1 Schematic: Interdiction Burst Generator Schematic for an Interdiction Burst Generator -item_nym_themepark_decal_reward_01_01 object/tangible/furniture/nym_themepark/nym_themepark_logo_decal.iff 1 Lok Revenant Graffiti Used by the Lok Revenants to leave a mark on areas they claim. -item_nym_themepark_backpack_01_01 object/tangible/furniture/nym_themepark/nym_themepark_backpack.iff 1 Lok Revenant Backpack A backpack used by the Lok Revenants. -item_nym_themepark_arena_poster_01_01 object/tangible/furniture/nym_themepark/nym_themepark_arena_poster.iff 1 Nym's Arena Poster This is a poster advertising your fight against the previous arena champion. -item_nym_themepark_rug_01_01 object/tangible/furniture/nym_themepark/nym_themepark_rug.iff 1 Lok Revenant Rug A rug showing the Lok Revenant logo. -item_nym_themepark_painting_01_01 object/tangible/furniture/nym_themepark/nym_themepark_painting.iff 1 Nym's Revenge An unauthorized painting of Nym that has since been adopted by the Lok Revenants for morale purposes. -item_nym_themepark_mounted_slugthrower_01_01 object/tangible/furniture/nym_themepark/nym_themepark_mounted_slugthrower.iff 1 Mounted Nym's Slugthrower This is a mounted version of the famous 'Nym's Slugthrower.' +item_nym_themepark_decal_reward_01_01 object/tangible/furniture/nym_themepark/nym_themepark_logo_decal.iff 1 item.special.nomove Lok Revenant Graffiti Used by the Lok Revenants to leave a mark on areas they claim. +item_nym_themepark_backpack_01_01 object/tangible/furniture/nym_themepark/nym_themepark_backpack.iff 1 item.special.nomove Lok Revenant Backpack A backpack used by the Lok Revenants. +item_nym_themepark_arena_poster_01_01 object/tangible/furniture/nym_themepark/nym_themepark_arena_poster.iff 1 item.special.nomove Nym's Arena Poster This is a poster advertising your fight against the previous arena champion. +item_nym_themepark_rug_01_01 object/tangible/furniture/nym_themepark/nym_themepark_rug.iff 1 item.special.nomove Lok Revenant Rug A rug showing the Lok Revenant logo. +item_nym_themepark_painting_01_01 object/tangible/furniture/nym_themepark/nym_themepark_painting.iff 1 item.special.nomove Nym's Revenge An unauthorized painting of Nym that has since been adopted by the Lok Revenants for morale purposes. +item_nym_themepark_mounted_slugthrower_01_01 object/tangible/furniture/nym_themepark/nym_themepark_mounted_slugthrower.iff 1 item.special.nomove Mounted Nym's Slugthrower This is a mounted version of the famous 'Nym's Slugthrower.' item_space_weapon_efficiency_booster object/tangible/loot/loot_schematic/generic_limited_use.iff 1 item.loot_schematic.loot_schematic 1 Schematic: Weapon Efficiency Booster Schematic for a Weapon Efficiency Booster -weapon_jinkins_j1_01_01 object/weapon/ranged/rifle/jinkins_j1_rifle.iff weapon 68 3 Jinkins J-1 Rifle An experimental prototype rifle created by Jinkins of the Lok Revenants. +weapon_jinkins_j1_01_01 object/weapon/ranged/rifle/jinkins_j1_rifle.iff weapon 68 3 item.special.nomove Jinkins J-1 Rifle An experimental prototype rifle created by Jinkins of the Lok Revenants. item_schematic_imperial_command_hat object/tangible/loot/loot_schematic/generic_limited_use.iff 1 "item.loot_schematic.loot_schematic,item.special.nomove" Schematic: Imperial Command Hat Schematic for an Imperial Command Hat item_gcw_mini_turret_consumable object/tangible/gcw/gcw_mini_turret.iff 60 10 4 "item.buff_click_item,object.autostack" Factional Mini-Turret Using this factional mini-turret will drop a turret that will shoot nearby faction enemies for one minute. It is not controllable and does not give experience/GCW points for its use. Group Bonus for Treasure Maps item_col_weed_nyms_themepark_01_01 object/tangible/collection/col_nym_weed_01.iff 1 1000 "systems.collections.consume_loot,object.autostack" 1 "Weed, Type I" A Collectible Weed @@ -8243,3 +8243,4 @@ item_heroic_tusken_meat_rack object/tangible/loot/npc_loot/heroic_tusken_meat_ra item_heroic_tusken_shelves object/tangible/loot/npc_loot/heroic_tusken_shelves.iff Tusken Raider Shelves A curved shelving unit from Tatooine. item_heroic_tusken_stairs object/tangible/loot/npc_loot/heroic_tusken_stairs.iff Tusken Raider Stairs A stair unit from Tatooine. item_heroic_tusken_vent_pillar object/tangible/loot/npc_loot/heroic_tusken_vent_pillar.iff Tusken Raider Vents A vent unit from Tatooine. +item_tcg_loot_reward_series8_bespin_house_deed object/tangible/deed/player_house_deed/player_house_tcg_8_bespin_house_deed.iff 4 "item.special.nomove,item.structure_deed.player_structure_deed" cloud city house a cloud city house diff --git a/sku.0/sys.server/compiled/game/datatables/spawning/poi_spawner/naboo/theednpc.tab b/sku.0/sys.server/compiled/game/datatables/spawning/poi_spawner/naboo/theednpc.tab new file mode 100755 index 000000000..245abb1b6 --- /dev/null +++ b/sku.0/sys.server/compiled/game/datatables/spawning/poi_spawner/naboo/theednpc.tab @@ -0,0 +1,42 @@ +spawns name room loc_x loc_y loc_z yaw script mood animation_mood respawn_time spawn_objvar special_room special_room_script room_objvar room_objvar_name room_objvar_value +s s s f f f f s s s i s s s s s s +artisan world -5138.4917 6 4228.3643 90 theme_park.dungeon.generic_death 300 int:ai.defaultCalmBehavior=2 +junk_dealer world -5147.8413 6.5221 4158.5503 90 theme_park.dungeon.generic_death 300 int:ai.defaultCalmBehavior=2 +junk_dealer world -5114.5728 6.5221 4161.2173 90 theme_park.dungeon.generic_death 300 int:ai.defaultCalmBehavior=2 +rsf_security_guard world -5032.0767 6 4091.7148 90 theme_park.dungeon.generic_death 300 int:ai.defaultCalmBehavior=2 +junk_dealer world -5086.8296 6 4142.3247 90 theme_park.dungeon.generic_death 300 int:ai.defaultCalmBehavior=2 +commoner world -5256.7192 6 4254.4297 90 theme_park.dungeon.generic_death 300 int:ai.defaultCalmBehavior=2 +commoner world -5260.5615 6 4215.335 90 theme_park.dungeon.generic_death 300 int:ai.defaultCalmBehavior=2 +commoner world -5135.6899 6 4219.7563 90 theme_park.dungeon.generic_death 300 int:ai.defaultCalmBehavior=2 +commoner world -5124.3184 6 4230.7021 90 theme_park.dungeon.generic_death 300 int:ai.defaultCalmBehavior=2 +commoner world -5165.3682 6 4173.3179 90 theme_park.dungeon.generic_death 300 int:ai.defaultCalmBehavior=2 +commoner world -5171.3628 6 4148.3901 90 theme_park.dungeon.generic_death 300 int:ai.defaultCalmBehavior=2 +commoner world -5123.127 6 4201.3174 90 theme_park.dungeon.generic_death 300 int:ai.defaultCalmBehavior=2 +commoner world -5090.6694 6 4173.2734 90 theme_park.dungeon.generic_death 300 int:ai.defaultCalmBehavior=2 +commoner world -5088.5049 6 4152.207 90 theme_park.dungeon.generic_death 300 int:ai.defaultCalmBehavior=2 +commoner world -5076.5566 6 4162.0898 90 theme_park.dungeon.generic_death 300 int:ai.defaultCalmBehavior=2 +junk_dealer world -5222.7759 6 4217.6772 90 theme_park.dungeon.generic_death 300 int:ai.defaultCalmBehavior=2 +junk_dealer world -5.5917 -0.895 -20.4189 90 theme_park.dungeon.generic_death 300 int:ai.defaultCalmBehavior=2 +gungan_hunter world -5138.4917 6 4229.3643 90 theme_park.dungeon.generic_death 300 int:ai.defaultCalmBehavior=2 +commoner Javeezo world -5156.2256 6.2139 4129.3516 90 theme_park.dungeon.generic_death 300 int:ai.defaultCalmBehavior=2 +fringer mob world -29.8622 7.9418 9.7957 90 theme_park.dungeon.generic_death 300 int:ai.defaultCalmBehavior=2 +rsf_palace_guard world -29.8622 7.9418 10.8957 90 theme_park.dungeon.generic_death 300 int:ai.defaultCalmBehavior=2 +nexus world 37.2 7.9418 15.4 90 theme_park.dungeon.generic_death 300 int:ai.defaultCalmBehavior=2 +mercenary world -37.5788 7.9418 22.3791 90 theme_park.dungeon.generic_death 300 int:ai.defaultCalmBehavior=2 +gungan_guard world -37.5788 7.9418 23.3791 -90 theme_park.dungeon.generic_death 300 int:ai.defaultCalmBehavior=2 +rsf_commando world 28.3576 0.7494 -68.7484 178 theme_park.dungeon.generic_death 300 int:ai.defaultCalmBehavior=2 +gungan_hermit world 28.3576 0.7494 -67.6484 -90 theme_park.dungeon.generic_death 300 int:ai.defaultCalmBehavior=2 +chassis _broker world 16.0073 8 -54.1014 90 theme_park.dungeon.generic_death 300 int:ai.defaultCalmBehavior=2 +rsf_security_officer world -23.1153 0.7494 -72.4079 90 theme_park.dungeon.generic_death 300 int:ai.defaultCalmBehavior=2 +gungan_grand_army_soldier world -23.1153 0.7494 -71.3079 90 theme_park.dungeon.generic_death 300 int:ai.defaultCalmBehavior=2 +gungan_outcast world -24.2153 0.7494 -71.3079 90 theme_park.dungeon.generic_death 300 int:ai.defaultCalmBehavior=2 +crackdown_rebel_recruit_hard world -5132.7646 6 4082.2024 90 theme_park.dungeon.generic_death 300 int:ai.defaultCalmBehavior=2 +crackdown_rebel_guardsman world -5160.9902 6.5221 4159.54 90 theme_park.dungeon.generic_death 300 int:ai.defaultCalmBehavior=2 +crackdown_rebel_guard_captain world -5126.48 6.5221 4130.79 90 theme_park.dungeon.generic_death 300 int:ai.defaultCalmBehavior=2 +imperial_recruiter world -4927.9526 6 4231.1235 160 theme_park.dungeon.generic_death 300 +imperial_recruiter world -4936.2417 6 4231.0767 180 theme_park.dungeon.generic_death 300 +crackdown_rebel_rifleman world -5130.5083 6 4081.489 90 theme_park.dungeon.generic_death 300 int:ai.defaultCalmBehavior=2 +crackdown_rebel_recruit_hard world -5132.0737 6 4083.1643 90 theme_park.dungeon.generic_death 300 int:ai.defaultCalmBehavior=2 +base_elite_dark_trooper world -5167.7129 6 4235.708 90 theme_park.dungeon.generic_death 300 int:ai.defaultCalmBehavior=2 +naboo_police world -5206.3198 6 4182.7998 90 theme_park.dungeon.generic_death 100 city_wander + diff --git a/sku.0/sys.server/compiled/game/datatables/spawning/poi_spawner/tatooine/tat_commoner.tab b/sku.0/sys.server/compiled/game/datatables/spawning/poi_spawner/tatooine/tat_commoner.tab index 19544e50e..f0a598cb1 100755 --- a/sku.0/sys.server/compiled/game/datatables/spawning/poi_spawner/tatooine/tat_commoner.tab +++ b/sku.0/sys.server/compiled/game/datatables/spawning/poi_spawner/tatooine/tat_commoner.tab @@ -1,35 +1,132 @@ spawns name room loc_x loc_y loc_z yaw script mood animation_mood respawn_time spawn_objvar special_room special_room_script room_objvar room_objvar_name room_objvar_value s s s f f f f s s s i s s s s s s +object/tangible/region/deliver_region_5.iff world 83.9686 52 -5390.23 systems.missions.dynamic.deliver_npc_spawner +object/tangible/region/deliver_region_5.iff world 74.6127 52 -5382.24 systems.missions.dynamic.deliver_npc_spawner +object/tangible/region/deliver_region_5.iff world 73.2491 52 -5329.48 systems.missions.dynamic.deliver_npc_spawner 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