From eb0cadabae77aad2d3069d58e11350affe65bf72 Mon Sep 17 00:00:00 2001 From: Cekis Date: Sun, 29 May 2016 05:35:43 +0100 Subject: [PATCH] Removing old debug messages that are no longer needed. --- .../game/script/item/armor/new_armor.java | 26 ++++--------------- 1 file changed, 5 insertions(+), 21 deletions(-) diff --git a/sku.0/sys.server/compiled/game/script/item/armor/new_armor.java b/sku.0/sys.server/compiled/game/script/item/armor/new_armor.java index 35026d4cd..fa0be85a4 100755 --- a/sku.0/sys.server/compiled/game/script/item/armor/new_armor.java +++ b/sku.0/sys.server/compiled/game/script/item/armor/new_armor.java @@ -1,19 +1,13 @@ package script.item.armor; -import script.*; -import script.base_class.*; -import script.combat_engine.*; -import java.util.Arrays; -import java.util.Hashtable; -import java.util.Vector; -import script.base_script; - +import script.dictionary; import script.library.armor; -import script.library.craftinglib; -import script.library.metrics; -import script.library.utils; import script.library.prose; import script.library.static_item; +import script.library.utils; +import script.obj_id; +import script.prose_package; +import script.string_id; public class new_armor extends script.base_script { @@ -59,16 +53,6 @@ public class new_armor extends script.base_script { int ourType = getGameObjectType(self); - debugServerConsoleMsg(self, "---- Checking to see if I should remove the script. ----"); - debugServerConsoleMsg(self, "--- Found type: " + ourType); - debugServerConsoleMsg(self, "--- GOT_armor: " + GOT_armor); - debugServerConsoleMsg(self, "--- GOT_component_armor: " + GOT_component_armor); - debugServerConsoleMsg(self, "--- GOT_component_new_armor: " + GOT_component_new_armor); - debugServerConsoleMsg(self, "--- GOT_cybernetic: " + GOT_cybernetic); - debugServerConsoleMsg(self, "--- GOT_cybernetic_arm: " + GOT_cybernetic_arm); - debugServerConsoleMsg(self, "--- GOT_cybernetic_legs: " + GOT_cybernetic_legs); - debugServerConsoleMsg(self,"--- GOT_cybernetic_torso: " + GOT_cybernetic_torso); - if (!isGameObjectTypeOf(ourType, GOT_armor) && !isGameObjectTypeOf(ourType, GOT_component_armor) && !isGameObjectTypeOf(ourType, GOT_component_new_armor) && !isGameObjectTypeOf(ourType, GOT_cybernetic) && !isGameObjectTypeOf(ourType, GOT_cybernetic_arm) && !isGameObjectTypeOf(ourType, GOT_cybernetic_legs)