Cekis
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39354e69f5
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Fixed null pointer issue when trying to bring up a radial menu on a speeder with no owner (why does it not have an owner??)
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2016-05-23 16:11:40 +01:00 |
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Cekis
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2af36b3537
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Removed unused vars (just some) from script.
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2016-05-23 16:07:20 +01:00 |
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Cekis
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4066d3961a
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Fixed issue where lair tried to spawn a new creature after it had already been destroyed.
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2016-05-23 16:04:21 +01:00 |
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Cekis
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1882801817
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Fixed null ptr issue when reverse engineering where componenet was invalid.
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2016-05-23 15:48:54 +01:00 |
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Cekis
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23ef0e09e1
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Fixed null pointer issue with travel terminals when coming from a bad city.
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2016-05-23 14:57:28 +01:00 |
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Cekis
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0af994e942
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Fixed issue when placing a temporary structure and the template for the deed was null - most likely due to the structure not having a deed in the first place via placing in god mode maybe.
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2016-05-23 03:58:06 +01:00 |
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Cekis
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4e9091726f
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Fixed issue that resulted in a null pointer if player was missing space destination obj var during transition.
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2016-05-23 03:53:12 +01:00 |
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Cekis
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8f2c2a1f23
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Fixed issue where destroyed lair tried to remove object vars after it became invalid.
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2016-05-23 03:33:13 +01:00 |
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Cekis
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b56e5858f6
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Merge branch 'testing' of stellabellum.net:staff/dsrc into testing
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2016-05-23 03:25:00 +01:00 |
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Cekis
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c4edf0a4fe
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Fixed null pointer issue if empire day config value is not set or is false.
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2016-05-23 03:24:47 +01:00 |
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Cekis
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4dd4ba39ad
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Fixed null ptr issue if foolsDay config var setting is not in the cfg files.
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2016-05-23 02:47:28 +01:00 |
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DarthArgus
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65b826e067
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don't need this either...so many workarounds that don't really apply to a fresh server
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2016-05-23 00:33:34 +00:00 |
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DarthArgus
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0f10d4a7f1
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kill ship refire fix
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2016-05-23 00:32:15 +00:00 |
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Cekis
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afa925a2de
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Fixed issue where the patrol path of Blacksun Boarders in the ISD instance was not being set properly, crashing the server.
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2016-05-12 01:17:39 +01:00 |
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Cekis
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772637ba11
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Removed unnecessary logging.
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2016-05-11 15:25:20 +01:00 |
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Cekis
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f98cad8b1a
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Added logging for ISD testing.
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2016-05-11 15:22:03 +01:00 |
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Cekis
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3e35152409
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Fixed bug where missing value on an objvar string threw an error. This may not be the final fix.
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2016-05-11 14:22:19 +01:00 |
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Cekis
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3ad1fe8b9f
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Fixed bug where missing value on an objvar string threw an error. This may not be the final fix.
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2016-05-11 06:03:20 +01:00 |
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Cekis
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4f36fcd54a
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Fixed crafting for Java 8.
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2016-05-09 02:26:11 +01:00 |
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Cekis
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83bdee3cb8
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Fixed array index error caused by typo.
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2016-05-05 22:13:59 +01:00 |
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Cekis
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51e312bfa1
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Added missing spawner due to gitignore restriction.
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2016-05-05 22:07:41 +01:00 |
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DarthArgus
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54be79b214
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don't exclude javas
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2016-05-05 21:06:04 +00:00 |
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Cekis
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12b29d5a45
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Fixed public vs private issue with constants.
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2016-05-05 18:08:04 +01:00 |
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Cekis
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a332a748c8
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Optimized older java - pre-nge stuff
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2016-05-05 03:29:03 +01:00 |
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Cekis
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2b05675da2
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Optimized all gambling devices and scripts.
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2016-05-04 22:54:53 +01:00 |
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Cekis
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77aa586f70
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Optimized Grouping scripts.
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2016-05-03 23:40:37 +01:00 |
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Cekis
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e4e7085e8d
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Optimized fishing scripts.
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2016-05-03 23:40:23 +01:00 |
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Cekis
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95efa3e43e
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Optimized faction perk scripts.
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2016-05-03 22:46:06 +01:00 |
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Cekis
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b70cb2988c
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Optimized and validated operation of event functions.
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2016-05-02 18:17:52 +01:00 |
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Cekis
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7520db8784
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Optimized Lifeday java.
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2016-04-29 21:20:55 +01:00 |
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Cekis
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6e957ca283
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Optimized GMF scripts and fixed a few bugs with stack counts and the halloween projector.
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2016-04-28 21:33:09 +01:00 |
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Cekis
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ad41d897a1
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Optimized invasion scripts (not city invasions - just impromptu ones - i.e. Theed imperial presence)
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2016-04-28 19:10:39 +01:00 |
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Cekis
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6b6d2909f6
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Audited Barada and the TCG Barn Ranchhand conversation scripts.
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2016-04-23 08:06:56 +01:00 |
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Cekis
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578cd5eb15
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Audited Aurilia NPC conversation scripts.
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2016-04-20 07:59:38 +01:00 |
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Cekis
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7964672569
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Updated Azure Cabal repeatable questline conversations (overhauled java) and improved string_id equals method.
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2016-04-19 03:33:02 +01:00 |
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Cekis
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93baf53525
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Added new NPC Spawner base file.
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2016-04-12 03:18:59 +01:00 |
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Cekis
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1531248608
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Audited GCW Launch scripts - not clear how these are used or what for though.
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2016-04-10 04:51:40 +01:00 |
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Cekis
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8876642523
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Audited Love Day Event scripts.
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2016-04-10 04:45:28 +01:00 |
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Cekis
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07d7cba5ff
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Fixed exploit around hiding Love Day Card Stack that allowed a player to avoid gathering them.
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2016-04-10 04:45:14 +01:00 |
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Cekis
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4812e784a5
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Audited and improved empire day scripts.
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2016-04-07 04:38:49 +01:00 |
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Cekis
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8b3321566d
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Changed how config variable is read for April Fools event.
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2016-04-07 04:30:36 +01:00 |
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Cekis
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88bbf8fe06
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Adjusted April Fools AT AT Toy spawner.
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2016-04-06 14:23:44 +01:00 |
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Cekis
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3fb23cccc0
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Fixed potential double spawn issues.
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2016-04-05 18:04:58 +01:00 |
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Cekis
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1802c7c8db
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Fixed issue with convo NPCs spawning at origin.
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2016-04-05 07:02:39 +01:00 |
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Cekis
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e3d2c9fdd6
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Audited emperors day java.
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2016-04-05 06:48:22 +01:00 |
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Cekis
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e5d45637dc
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Audited and attached Bossk Event to the Mos Eisley Cantina... Wookiees will be very happy.
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2016-04-05 05:45:56 +01:00 |
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Cekis
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167fa712e2
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Revamped possible defunct invasion spawner - appears to be disabled.
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2016-04-05 05:15:55 +01:00 |
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Cekis
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b964c38379
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Audited april fools day scripts.
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2016-04-05 01:08:13 +01:00 |
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Cekis
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2188b04099
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Java overhaul continued...
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2016-04-03 19:09:23 +01:00 |
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Cekis
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c75d0f05b0
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Merge branch 'testing' of stellabellum.net:staff/dsrc into testing
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2016-04-03 18:22:13 +01:00 |
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