* commit 'df3bbe491d92a05e97b8b7ab0c2194b8cc038533':
Fixed Restuss Bank not properly spawning
Added Planet Location for Naboo Salons
Added Planet Location for Corellian Salons
Added Weather for Yavin IV
Added Weather for Tatooine
Added Weather for Talus
Added Weather for Rori
Added Weather for Naboo
Added Weather for Lok
Added Weather for Endor
Added Weather for Dathomir
Added Weather for Dantooine
Added Weather for Corellia
Added Missing Wuher Template
The static, large Naboo power generator building can now be seen from 2000m away.
The Naboo Hangar can now be seen from a farther distance
* commit '4a2df4f766fb559e370043a405657b9b8fe13461': (35 commits)
Fixed minor issue with space npc spawners
Added many missing objects, scripts, and objvars to the Warren
Fixed Empty Object Template Issue
Fixed Missing Object Template Issue
Fixed Empty Object Template Issue
Added a check to make sure player is close to object when utilizing it
*Commented out unnecessary code for Turret *Updated Turret to working Turret System
*Updated Turret to working Turret System, however left it disabled until we decide to put it back in *Fixed location of Clone Relics Computer *Added a Method that finds the elevator terminal spawned from buildouts and removes default elevator script and replaces it with Warren script. This is to prevent exploiting.
Added a check to make sure player is close to object when utilizing it
Added a check to make sure player is close to object when utilizing it
Added a check to make sure player is close to object when utilizing it
Added God Mode bypass for cell permissions
Added a check to make sure player is close to object when utilizing it
Added a check to make sure player is close to object when utilizing it
Added 2 animations to Mirla to make her not so emotionless
Added a check to make sure player is close to object when utilizing it
Added God Mode Bypass for Entering Cell
Added a check to make sure player is close to object when utilizing it
Added a check to make sure player is close to object when utilizing it
Added a check to make sure player is close to object when utilizing it
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