// TEMPLATE GENERATED BY WEAPON EXPORTER, DO NOT EDIT @base object/draft_schematic/weapon/base_weapon_schematic.iff @class draft_schematic_object_template 7 category = CT_weapon itemsPerContainer = 25 craftedObjectTemplate = "object/weapon/melee/axe/axe_heavy_duty.iff" slots = [ [ optional=false, name = "craft_weapon_ingredients_n" "axe_head", options = [ [ingredientType=IT_resourceClass, ingredients = [[name="craft_weapon_ingredients_n" "axe_head", ingredient="metal", count=15]], complexity = 0, skillCommand = "unskilled"]], optionalSkillCommand = "", complexity = 0, appearance = "" ], [ optional=false, name = "craft_weapon_ingredients_n" "shaft", options = [ [ingredientType=IT_resourceClass, ingredients = [[name="craft_weapon_ingredients_n" "shaft", ingredient="wood", count=20]], complexity = 0, skillCommand = "unskilled"]], optionalSkillCommand = "", complexity = 0, appearance = "" ], [ optional=false, name = "craft_weapon_ingredients_n" "axe_head_fastener", options = [ [ingredientType=IT_resourceClass, ingredients = [[name="craft_weapon_ingredients_n" "axe_head_fastener", ingredient="steel", count=6]], complexity = 0, skillCommand = "unskilled"]], optionalSkillCommand = "", complexity = 0, appearance = "" ]] skillCommands = ["unskilled"] manufactureScripts = ["systems.crafting.weapon.crafting_melee_artisan_weapon"] @class intangible_object_template 1 @class object_template 8 complexity = 8 volume = 1 sharedTemplate = "object/draft_schematic/weapon/shared_axe.iff" xpPoints = [[type = XP_crafting, level = 0, value = 0]]