include library.space_crafting; include library.space_utils; include library.utils; trigger OnInitialize() { return SCRIPT_CONTINUE; } trigger OnGetAttributes( obj_id player, string[] names, string[] attribs ) { int idx = utils.getValidAttributeIndex(names); if (idx == -1) return SCRIPT_CONTINUE; // check to see if the component has any values that need displaying if (hasObjVar(self, "crafting_components.hitPointsMax")) { float value = getFloatObjVar(self, "crafting_components.hitPointsMax"); names[idx] = "hitPointsMax"; attribs[idx] = Float.toString(value); idx++; } if (hasObjVar(self, "crafting_components.armorHpMax")) { float value = getFloatObjVar(self, "crafting_components.armorHpMax"); names[idx] = "armorHpMax"; attribs[idx] = Float.toString(value); idx++; } if (hasObjVar(self, "crafting_components.mass")) { float value = getFloatObjVar(self, "crafting_components.mass"); names[idx] = "mass"; attribs[idx] = Float.toString(value); idx++; } if (hasObjVar(self, "crafting_components.booster_recharge")) { float value = getFloatObjVar(self, "crafting_components.booster_recharge"); names[idx] = "booster_recharge"; attribs[idx] = Float.toString(value); idx++; } if (hasObjVar(self, "crafting_components.booster_energy")) { float value = getFloatObjVar(self, "crafting_components.booster_energy"); names[idx] = "booster_energy"; attribs[idx] = Float.toString(value); idx++; } if (hasObjVar(self, "crafting_components.booster_speed")) { float value = getFloatObjVar(self, "crafting_components.booster_speed"); names[idx] = "booster_speed"; attribs[idx] = Float.toString(value); idx++; } if (hasObjVar(self, "crafting_components.booster_acceleration")) { float value = getFloatObjVar(self, "crafting_components.booster_acceleration"); names[idx] = "booster_acceleration"; attribs[idx] = Float.toString(value); idx++; } if (hasObjVar(self, "crafting_components.booster_consumption")) { float value = getFloatObjVar(self, "crafting_components.booster_consumption"); names[idx] = "booster_consumption"; attribs[idx] = Float.toString(value); idx++; } if (hasObjVar(self, "crafting_components.cap_max_energy")) { float value = getFloatObjVar(self, "crafting_components.cap_max_energy"); names[idx] = "cap_max_energy"; attribs[idx] = Float.toString(value); idx++; } if (hasObjVar(self, "crafting_components.cap_recharge_rate")) { float value = getFloatObjVar(self, "crafting_components.cap_recharge_rate"); names[idx] = "cap_recharge_rate"; attribs[idx] = Float.toString(value); idx++; } if (hasObjVar(self, "crafting_components.droid_command_speed")) { float value = getFloatObjVar(self, "crafting_components.droid_command_speed"); names[idx] = "droid_command_speed"; attribs[idx] = Float.toString(value); idx++; } if (hasObjVar(self, "crafting_components.energy_maintenance")) { float value = getFloatObjVar(self, "crafting_components.energy_maintenance"); names[idx] = "energy_maintenance"; attribs[idx] = Float.toString(value); idx++; } if (hasObjVar(self, "crafting_components.engine_speed")) { float value = getFloatObjVar(self, "crafting_components.engine_speed"); names[idx] = "engine_speed"; attribs[idx] = Float.toString(value); idx++; } if (hasObjVar(self, "crafting_components.engine_accel")) { float value = getFloatObjVar(self, "crafting_components.engine_accel"); names[idx] = "engine_accel"; attribs[idx] = Float.toString(value); idx++; } if (hasObjVar(self, "crafting_components.engine_decel")) { float value = getFloatObjVar(self, "crafting_components.engine_decel"); names[idx] = "engine_decel"; attribs[idx] = Float.toString(value); idx++; } if (hasObjVar(self, "crafting_components.energy_gen_rate")) { float value = getFloatObjVar(self, "crafting_components.energy_gen_rate"); names[idx] = "energy_gen_rate"; attribs[idx] = Float.toString(value); idx++; } if (hasObjVar(self, "crafting_components.shield_max_back_hp")) { float value = getFloatObjVar(self, "crafting_components.shield_max_back_hp"); names[idx] = "shield_max_back_hp"; attribs[idx] = Float.toString(value); idx++; } if (hasObjVar(self, "crafting_components.shield_max_front_hp")) { float value = getFloatObjVar(self, "crafting_components.shield_max_front_hp"); names[idx] = "shield_max_front_hp"; attribs[idx] = Float.toString(value); idx++; } if (hasObjVar(self, "crafting_components.shield_recharge")) { float value = getFloatObjVar(self, "crafting_components.shield_recharge"); names[idx] = "shield_recharge"; attribs[idx] = Float.toString(value); idx++; } if (hasObjVar(self, "crafting_components.effective_shields")) { float value = getFloatObjVar(self, "crafting_components.effective_shields"); names[idx] = "effective_shields"; attribs[idx] = Float.toString(value); idx++; } if (hasObjVar(self, "crafting_components.effective_armor")) { float value = getFloatObjVar(self, "crafting_components.effective_armor"); names[idx] = "effective_armor"; attribs[idx] = Float.toString(value); idx++; } if (hasObjVar(self, "crafting_components.damage_max")) { float value = getFloatObjVar(self, "crafting_components.damage_max"); names[idx] = "damage_max"; attribs[idx] = Float.toString(value); idx++; } if (hasObjVar(self, "crafting_components.damage_min")) { float value = getFloatObjVar(self, "crafting_components.damage_min"); names[idx] = "damage_min"; attribs[idx] = Float.toString(value); idx++; } if (hasObjVar(self, "crafting_components.refire_rate")) { float value = getFloatObjVar(self, "crafting_components.refire_rate"); names[idx] = "refire_rate"; attribs[idx] = Float.toString(value); idx++; } if (hasObjVar(self, "crafting_components.energy_per_shot")) { float value = getFloatObjVar(self, "crafting_components.energy_per_shot"); names[idx] = "energy_per_shot"; attribs[idx] = Float.toString(value); idx++; } if (hasObjVar(self, "crafting_components.engine_yaw")) { float value = getFloatObjVar(self, "crafting_components.engine_yaw"); names[idx] = "engine_yaw"; attribs[idx] = Float.toString(value); idx++; } if (hasObjVar(self, "crafting_components.engine_pitch")) { float value = getFloatObjVar(self, "crafting_components.engine_pitch"); names[idx] = "engine_pitch"; attribs[idx] = Float.toString(value); idx++; } if (hasObjVar(self, "crafting_components.engine_roll")) { float value = getFloatObjVar(self, "crafting_components.engine_roll"); names[idx] = "engine_roll"; attribs[idx] = Float.toString(value); idx++; } return SCRIPT_CONTINUE; }