type attrib_inc attrib_dec resource_general_protection_percent min_general_protection max_general_protection resource_special_protection_percent min_special_protection max_special_protection resource_condition_percent min_condition max_condition comments h s s f i i f i i f i i s layer0 kinetic energy 0 0 0 100 0 100 0 0 0 layer1 energy kinetic 0 0 0 100 0 100 0 0 0 layer2 electricity acid 0 0 0 100 0 100 0 0 0 layer3 0 0 0 100 0 100 0 0 0 "dead layer, feel free to place new layer here" layer4 heat cold 0 0 0 100 0 100 0 0 0 layer5 cold heat 0 0 0 100 0 100 0 0 0 layer6 acid electricity 0 0 0 100 0 100 0 0 0 layer7 0 0 0 100 0 100 0 0 0 "dead layer, feel free to place new layer here" layer8 "kinetic,energy" "acid,electricity,heat,cold" 0 0 0 100 0 50 0 0 0 layer9 "heat,cold" "acid,energy,electricity" 0 0 0 100 0 50 0 0 0 layer10 "acid,electricity" "heat,cold,kinetic" 0 0 0 100 0 50 0 0 0 layer11 0 0 0 100 0 100 0 0 0 "dead layer, feel free to place new layer here" layer12 0 0 0 100 0 100 0 0 0 "dead layer, feel free to place new layer here" layer13 energy 0 0 0 0 100 2500 0 0 0 this row is used to flag the protections given by psgs layer14 energy kinetic 0 0 0 100 0 1000 0 0 0 this row is the armor layer given to recon segments layer15 kinetic energy 0 0 0 100 0 1000 0 0 0 this row is the armor layer given to assault segments layer_reference 0 0 0 100 0 2500 0 0 0 all the min/max limits for this row MUST encompass the data for the individual armor rows segment 100 100 1000 0 0 400 100 333 2500 core0 50 200 2000 0 0 1400 50 666 5000 core1 50 300 4000 0 0 1800 50 1332 10000 core2 50 400 6000 0 0 2200 50 2000 15000 final0 0 200 2000 0 0 1400 66 2000 15000 final1 0 300 4000 0 0 1800 66 4000 30000 final2 0 400 6000 0 0 2200 66 6000 45000 generic 0 0 6000 0 0 1200 66 1000 45000 psg0 100 0 0 100 100 1000 100 1000 8000 psg1 100 0 0 100 100 1750 100 1000 10000 psg2 100 0 0 100 100 2500 100 4000 15000