// TEMPLATE GENERATED BY WEAPON EXPORTER, DO NOT EDIT @base object/draft_schematic/weapon/base_weapon_schematic.iff @class draft_schematic_object_template 7 category = CT_weapon itemsPerContainer = 25 craftedObjectTemplate = "object/weapon/melee/2h_sword/2h_sword_cleaver.iff" slots = [ [ optional=false, name = "craft_weapon_ingredients_n" "sword_core_jacket", options = [ [ingredientType=IT_resourceClass, ingredients = [[name="craft_weapon_ingredients_n" "sword_core_jacket", ingredient="iron_colat", count=42]], complexity = 0, skillCommand = "unskilled"]], optionalSkillCommand = "", complexity = 0, appearance = "" ], [ optional=false, name = "craft_weapon_ingredients_n" "grip", options = [ [ingredientType=IT_resourceClass, ingredients = [[name="craft_weapon_ingredients_n" "grip", ingredient="metal", count=18]], complexity = 0, skillCommand = "unskilled"]], optionalSkillCommand = "", complexity = 0, appearance = "" ], [ optional=false, name = "craft_weapon_ingredients_n" "jacketed_sword_core", options = [ [ingredientType=IT_template, ingredients = [[name="craft_weapon_ingredients_n" "jacketed_sword_core", ingredient="object/tangible/component/weapon/sword_core.iff", count=2]], complexity = 0, skillCommand = "unskilled"]], optionalSkillCommand = "", complexity = 0, appearance = "" ]] skillCommands = ["unskilled"] manufactureScripts = ["systems.crafting.weapon.crafting_melee_standard_weapon"] @class intangible_object_template 1 @class object_template 8 complexity = 21 volume = 4 sharedTemplate = "object/draft_schematic/weapon/shared_cleaver.iff" xpPoints = [[type = XP_craftingWeapons, level = 0, value = 0]]