@base object/mobile/mobile.iff @class creature_object_template 2 defaultWeapon = "object/weapon/ranged/vehicle/vehicle_atst_ranged.iff" @class tangible_object_template 0 @class object_template 0 sharedTemplate = "object/mobile/shared_atat.iff" updateRanges[UR_near] = 1000 updateRanges[UR_normal] = 1000 updateRanges[UR_far] = 1000