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dsrc/sku.0/sys.server/compiled/game/script/beta/terminal_food.script
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/**
* Title: terminal_food.script
* Description: BETA SCRIPT: food dispenser
*/
/***** INHERITS ********************************************************/
inherits terminal.base.terminal_add_use;
/***** CONSTANTS *******************************************************/
const string_id SID_ORDER_FOOD = new string_id ("sui", "order_food");
const string[] TEMPLATES = {
"object/tangible/food/bread_loaf_full_s1.iff",
"object/tangible/food/fruit_melon.iff",
"object/tangible/food/meat_kabob.iff"
};
/***** TRIGGERS ********************************************************/
trigger OnObjectMenuSelect(obj_id player, int item)
{
if (isGod(player) || hasObjVar(player, "beta.terminal_ok"))
{
if ( item == menu_info_types.ITEM_USE)
{
//grant food here
obj_id inv = getObjectInSlot(player, "inventory");
//debugSpeakMsg(self, "player inventory = " + inv);
int idx = rand(0, TEMPLATES.length -1);
obj_id food = createObject(TEMPLATES[idx], inv, "");
if ( (food == null) || (food == obj_id.NULL_ID) )
{
sendSystemMessageTestingOnly(player, "Unable to create food. Make sure you have space in your inventory.");
}
else
{
sendSystemMessageTestingOnly(player, "A random foodstuff has been created in your inventory.");
}
}
return SCRIPT_CONTINUE;
}
else
{
sendSystemMessageTestingOnly(player, "Only authorized users may access this terminal.");
return SCRIPT_CONTINUE;
}
}