mirror of
https://bitbucket.org/seefoe/dsrc.git
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503 lines
14 KiB
Plaintext
503 lines
14 KiB
Plaintext
// ======================================================================
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//
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// ep3_myyydril_refugee.script
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//
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//
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//
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// Created with SwgConversationEditor 1.34 - DO NOT EDIT THIS AUTO-GENERATED FILE!
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//
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// ======================================================================
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// ======================================================================
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// Library Includes
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// ======================================================================
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include library.ai_lib;
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include library.chat;
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include library.groundquests;
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include library.utils;
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// ======================================================================
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// Script Constants
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// ======================================================================
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string c_stringFile = "conversation/ep3_myyydril_refugee";
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// ======================================================================
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// Script Conditions
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// ======================================================================
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boolean ep3_myyydril_refugee_condition__defaultCondition (obj_id player, obj_id npc)
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{
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return true;
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}
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// ----------------------------------------------------------------------
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boolean ep3_myyydril_refugee_condition_isTaskActiveOne (obj_id player, obj_id npc)
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{
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if (groundquests.isTaskActive(player, "ep3_myyydril_rensalla_1", 0) ||
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groundquests.hasCompletedTask(player, "ep3_myyydril_rensalla_1", 0))
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return true;
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else
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return false;
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}
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// ----------------------------------------------------------------------
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boolean ep3_myyydril_refugee_condition_Questdone (obj_id player, obj_id npc)
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{
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return groundquests.hasCompletedQuest(player, "ep3_myyydril_rensalla_1");
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}
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// ======================================================================
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// Script Actions
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// ======================================================================
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void ep3_myyydril_refugee_action_giveSignal2 (obj_id player, obj_id npc)
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{
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groundquests.sendSignal(player, "finddagger");
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}
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// ======================================================================
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// Script %TO Tokens
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// ======================================================================
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// ======================================================================
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// Script %DI Tokens
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// ======================================================================
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// ======================================================================
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// Script %DF Tokens
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// ======================================================================
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// ======================================================================
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// handleBranch<n> Functions
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// ======================================================================
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int ep3_myyydril_refugee_handleBranch1 (obj_id player, obj_id npc, string_id response)
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{
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//-- [BRANCH NOTE]
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//-- NPC: You're back? I thought we made it clear that you should leave before you get hurt?
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//-- [RESPONSE NOTE]
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//-- PLAYER: So tough.
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if (response == "s_720")
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{
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//-- [NOTE]
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if (ep3_myyydril_refugee_condition__defaultCondition (player, npc))
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{
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//-- NPC: Want to try me, kid? Now, get out of here!
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string_id message = new string_id (c_stringFile, "s_723");
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utils.removeScriptVar (player, "conversation.ep3_myyydril_refugee.branchId");
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chat.chat (npc, player, message);
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npcEndConversation (player);
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return SCRIPT_CONTINUE;
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}
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}
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return SCRIPT_DEFAULT;
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}
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// ----------------------------------------------------------------------
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int ep3_myyydril_refugee_handleBranch3 (obj_id player, obj_id npc, string_id response)
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{
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//-- [BRANCH NOTE]
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//-- NPC: What do you want? [Ren'Salla starts accusingly.]
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//-- [RESPONSE NOTE]
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//-- PLAYER: I found your runestone. Here.
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if (response == "s_728")
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{
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//-- [NOTE]
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if (ep3_myyydril_refugee_condition__defaultCondition (player, npc))
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{
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ep3_myyydril_refugee_action_giveSignal2 (player, npc);
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//-- NPC: This old thing? Pfft. I threw that at a Urnsor'is a long time ago. [Ren'Salla stares you down.] It's the thought that counts, though, right? [She shrugs.] You can have this, then.
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string_id message = new string_id (c_stringFile, "s_731");
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int numberOfResponses = 0;
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boolean hasResponse = false;
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//-- PLAYER: Thanks!
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boolean hasResponse0 = false;
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if (ep3_myyydril_refugee_condition__defaultCondition (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse0 = true;
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}
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if (hasResponse)
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{
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int responseIndex = 0;
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string_id responses [] = new string_id [numberOfResponses];
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if (hasResponse0)
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responses [responseIndex++] = new string_id (c_stringFile, "s_734");
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utils.setScriptVar (player, "conversation.ep3_myyydril_refugee.branchId", 4);
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npcSpeak (player, message);
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npcSetConversationResponses (player, responses);
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}
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else
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{
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utils.removeScriptVar (player, "conversation.ep3_myyydril_refugee.branchId");
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chat.chat (npc, player, message);
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npcEndConversation (player);
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}
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return SCRIPT_CONTINUE;
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}
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}
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return SCRIPT_DEFAULT;
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}
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// ----------------------------------------------------------------------
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int ep3_myyydril_refugee_handleBranch4 (obj_id player, obj_id npc, string_id response)
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{
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//-- [BRANCH NOTE]
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//-- NPC: This old thing? Pfft. I threw that at a Urnsor'is a long time ago. [Ren'Salla stares you down.] It's the thought that counts, though, right? [She shrugs.] You can have this, then.
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//-- [RESPONSE NOTE]
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//-- PLAYER: Thanks!
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if (response == "s_734")
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{
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//-- [NOTE]
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if (ep3_myyydril_refugee_condition__defaultCondition (player, npc))
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{
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//-- NPC: Yeah. [Ren'Salla scoffs.] Now, get out of here.
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string_id message = new string_id (c_stringFile, "s_737");
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utils.removeScriptVar (player, "conversation.ep3_myyydril_refugee.branchId");
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chat.chat (npc, player, message);
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npcEndConversation (player);
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return SCRIPT_CONTINUE;
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}
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}
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return SCRIPT_DEFAULT;
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}
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// ----------------------------------------------------------------------
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int ep3_myyydril_refugee_handleBranch6 (obj_id player, obj_id npc, string_id response)
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{
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//-- [BRANCH NOTE]
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//-- NPC: What do you want?
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//-- [RESPONSE NOTE]
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//-- PLAYER: I was just looking around. Who are you?
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if (response == "s_742")
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{
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//-- [NOTE]
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if (ep3_myyydril_refugee_condition__defaultCondition (player, npc))
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{
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//-- NPC: Ren'Salla. What's it to you?
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string_id message = new string_id (c_stringFile, "s_745");
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int numberOfResponses = 0;
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boolean hasResponse = false;
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//-- PLAYER: Er--what are you doing down here?
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boolean hasResponse0 = false;
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if (ep3_myyydril_refugee_condition__defaultCondition (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse0 = true;
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}
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if (hasResponse)
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{
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int responseIndex = 0;
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string_id responses [] = new string_id [numberOfResponses];
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if (hasResponse0)
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responses [responseIndex++] = new string_id (c_stringFile, "s_747");
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utils.setScriptVar (player, "conversation.ep3_myyydril_refugee.branchId", 7);
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npcSpeak (player, message);
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npcSetConversationResponses (player, responses);
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}
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else
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{
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utils.removeScriptVar (player, "conversation.ep3_myyydril_refugee.branchId");
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chat.chat (npc, player, message);
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npcEndConversation (player);
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}
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return SCRIPT_CONTINUE;
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}
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}
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return SCRIPT_DEFAULT;
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}
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// ----------------------------------------------------------------------
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int ep3_myyydril_refugee_handleBranch7 (obj_id player, obj_id npc, string_id response)
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{
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//-- [BRANCH NOTE]
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//-- NPC: Ren'Salla. What's it to you?
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//-- [RESPONSE NOTE]
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//-- PLAYER: Er--what are you doing down here?
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if (response == "s_747")
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{
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//-- [NOTE]
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if (ep3_myyydril_refugee_condition__defaultCondition (player, npc))
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{
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//-- NPC: We have our reasons. [Ren'Salla looks you over.] You should probably leave before my boys get antsy. We don't like strangers.
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string_id message = new string_id (c_stringFile, "s_750");
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utils.removeScriptVar (player, "conversation.ep3_myyydril_refugee.branchId");
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chat.chat (npc, player, message);
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npcEndConversation (player);
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return SCRIPT_CONTINUE;
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}
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}
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return SCRIPT_DEFAULT;
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}
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// ----------------------------------------------------------------------
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// ======================================================================
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// User Script Triggers
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// ======================================================================
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trigger OnInitialize ()
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{
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if ((!isMob (self)) || (isPlayer (self)))
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detachScript(self, "conversation.ep3_myyydril_refugee");
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setCondition (self, CONDITION_CONVERSABLE);
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setName (self, new string_id( "ep3/npc_names", "rensalla" ));
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setInvulnerable(self, true);
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return SCRIPT_CONTINUE;
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}
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trigger OnAttach ()
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{
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setCondition (self, CONDITION_CONVERSABLE);
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setName (self, new string_id( "ep3/npc_names", "rensalla" ));
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setInvulnerable(self, true);
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return SCRIPT_CONTINUE;
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}
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trigger OnObjectMenuRequest (obj_id player, menu_info menuInfo)
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{
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int menu = menuInfo.addRootMenu (menu_info_types.CONVERSE_START, null);
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menu_info_data menuInfoData = menuInfo.getMenuItemById (menu);
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menuInfoData.setServerNotify (false);
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setCondition (self, CONDITION_CONVERSABLE);
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faceTo(self, player);
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return SCRIPT_CONTINUE;
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}
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trigger OnIncapacitated (obj_id killer)
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{
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clearCondition (self, CONDITION_CONVERSABLE);
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detachScript (self, "conversation.ep3_myyydril_refugee");
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return SCRIPT_CONTINUE;
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}
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// ======================================================================
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// Script Triggers
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// ======================================================================
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//-- This function should move to base_class.java
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boolean npcStartConversation(obj_id player, obj_id npc, string convoName, string_id greetingId, prose_package greetingProse, string_id[] responses)
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{
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Object[] objects = new Object[responses.length];
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System.arraycopy(responses, 0, objects, 0, responses.length);
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return npcStartConversation(player, npc, convoName, greetingId, greetingProse, objects);
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}
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// ----------------------------------------------------------------------
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trigger OnStartNpcConversation (obj_id player)
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{
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obj_id npc = self;
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if (ai_lib.isInCombat (npc) || ai_lib.isInCombat (player))
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return SCRIPT_OVERRIDE;
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//-- [NOTE]
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if (ep3_myyydril_refugee_condition_Questdone (player, npc))
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{
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//-- NPC: You're back? I thought we made it clear that you should leave before you get hurt?
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string_id message = new string_id (c_stringFile, "s_716");
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int numberOfResponses = 0;
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boolean hasResponse = false;
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//-- PLAYER: So tough.
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boolean hasResponse0 = false;
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if (ep3_myyydril_refugee_condition__defaultCondition (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse0 = true;
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}
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if (hasResponse)
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{
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int responseIndex = 0;
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string_id responses [] = new string_id [numberOfResponses];
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if (hasResponse0)
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responses [responseIndex++] = new string_id (c_stringFile, "s_720");
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utils.setScriptVar (player, "conversation.ep3_myyydril_refugee.branchId", 1);
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npcStartConversation (player, npc, "ep3_myyydril_refugee", message, responses);
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}
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else
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{
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chat.chat (npc, player, message);
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}
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return SCRIPT_CONTINUE;
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}
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//-- [NOTE]
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if (ep3_myyydril_refugee_condition_isTaskActiveOne (player, npc))
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{
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//-- NPC: What do you want? [Ren'Salla starts accusingly.]
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string_id message = new string_id (c_stringFile, "s_726");
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int numberOfResponses = 0;
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boolean hasResponse = false;
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//-- PLAYER: I found your runestone. Here.
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boolean hasResponse0 = false;
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if (ep3_myyydril_refugee_condition__defaultCondition (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse0 = true;
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}
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if (hasResponse)
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{
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int responseIndex = 0;
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string_id responses [] = new string_id [numberOfResponses];
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if (hasResponse0)
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responses [responseIndex++] = new string_id (c_stringFile, "s_728");
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utils.setScriptVar (player, "conversation.ep3_myyydril_refugee.branchId", 3);
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npcStartConversation (player, npc, "ep3_myyydril_refugee", message, responses);
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}
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else
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{
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chat.chat (npc, player, message);
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}
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return SCRIPT_CONTINUE;
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}
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//-- [NOTE]
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if (ep3_myyydril_refugee_condition__defaultCondition (player, npc))
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{
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//-- NPC: What do you want?
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string_id message = new string_id (c_stringFile, "s_739");
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int numberOfResponses = 0;
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boolean hasResponse = false;
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//-- PLAYER: I was just looking around. Who are you?
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boolean hasResponse0 = false;
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if (ep3_myyydril_refugee_condition__defaultCondition (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse0 = true;
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}
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if (hasResponse)
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{
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int responseIndex = 0;
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string_id responses [] = new string_id [numberOfResponses];
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if (hasResponse0)
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responses [responseIndex++] = new string_id (c_stringFile, "s_742");
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utils.setScriptVar (player, "conversation.ep3_myyydril_refugee.branchId", 6);
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npcStartConversation (player, npc, "ep3_myyydril_refugee", message, responses);
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}
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else
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{
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chat.chat (npc, player, message);
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}
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return SCRIPT_CONTINUE;
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}
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chat.chat (npc, "Error: All conditions for OnStartNpcConversation were false.");
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return SCRIPT_CONTINUE;
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}
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// ----------------------------------------------------------------------
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trigger OnNpcConversationResponse (string conversationId, obj_id player, string_id response)
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{
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if (conversationId != "ep3_myyydril_refugee")
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return SCRIPT_CONTINUE;
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obj_id npc = self;
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int branchId = utils.getIntScriptVar (player, "conversation.ep3_myyydril_refugee.branchId");
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if (branchId == 1 && ep3_myyydril_refugee_handleBranch1 (player, npc, response) == SCRIPT_CONTINUE)
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return SCRIPT_CONTINUE;
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if (branchId == 3 && ep3_myyydril_refugee_handleBranch3 (player, npc, response) == SCRIPT_CONTINUE)
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return SCRIPT_CONTINUE;
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if (branchId == 4 && ep3_myyydril_refugee_handleBranch4 (player, npc, response) == SCRIPT_CONTINUE)
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return SCRIPT_CONTINUE;
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if (branchId == 6 && ep3_myyydril_refugee_handleBranch6 (player, npc, response) == SCRIPT_CONTINUE)
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return SCRIPT_CONTINUE;
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if (branchId == 7 && ep3_myyydril_refugee_handleBranch7 (player, npc, response) == SCRIPT_CONTINUE)
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return SCRIPT_CONTINUE;
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chat.chat (npc, "Error: Fell through all branches and responses for OnNpcConversationResponse.");
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utils.removeScriptVar (player, "conversation.ep3_myyydril_refugee.branchId");
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return SCRIPT_CONTINUE;
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}
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// ======================================================================
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