Files
dsrc/sku.0/sys.server/compiled/game/script/conversation/groundquest_01.script
T

572 lines
16 KiB
Plaintext

// ======================================================================
//
// groundquest_01.script
//
//
//
// Created with SwgConversationEditor 1.28 - DO NOT EDIT THIS AUTO-GENERATED FILE!
//
// ======================================================================
// ======================================================================
// Library Includes
// ======================================================================
include library.ai_lib;
include library.chat;
include library.utils;
// ======================================================================
// Script Constants
// ======================================================================
string c_stringFile = "conversation/groundquest_01";
// ======================================================================
// Script Conditions
// ======================================================================
boolean groundquest_01_condition__defaultCondition (obj_id player, obj_id npc)
{
return true;
}
// ----------------------------------------------------------------------
boolean groundquest_01_condition_hasQuest_kill_3_valarian_assassins (obj_id player, obj_id npc)
{
// Get the quest ID of 'kill 3 valarian assassins'
int questId = questGetQuestId("quest/kill_3_valarian_assassins");
// Check to see if it is currently active on the conversant player
return questIsQuestActive(questId, player);
}
// ----------------------------------------------------------------------
boolean groundquest_01_condition_wonQuest_kill_3_valarian_assassins (obj_id player, obj_id npc)
{
// Get the quest ID of 'kill 3 valarian assassins'
int questId = questGetQuestId("quest/kill_3_valarian_assassins");
// Check to see if the player has completed / WON this quest already
return questIsQuestComplete(questId, player);
}
// ======================================================================
// Script Actions
// ======================================================================
void groundquest_01_action_grantQuest_kill_2_womprats (obj_id player, obj_id npc)
{
// Test quest: quest/kill_3_womprats.qst
int questId = questGetQuestId("quest/kill_2_womprats");
questActivateQuest(questId, player, npc);
}
// ----------------------------------------------------------------------
void groundquest_01_action_grantQuest_kill_3_womprats (obj_id player, obj_id npc)
{
// Test quest: quest/kill_2_womprats.qst
int questId = questGetQuestId("quest/kill_3_womprats");
questActivateQuest(questId, player, npc);
}
// ----------------------------------------------------------------------
void groundquest_01_action_grantQuest_kill_3_valarian_assassins (obj_id player, obj_id npc)
{
// Test quest: quest/kill_3_valarian_assassins.qst
int questId = questGetQuestId("quest/kill_3_valarian_assassins");
questActivateQuest(questId, player, npc);
}
// ----------------------------------------------------------------------
void groundquest_01_action_clearQuest_kill_3_valarian_assassins (obj_id player, obj_id npc)
{
// REMOVE QUEST using the questClearQuest command
// Test quest: quest/kill_3_valarian_assassins.qst
int questId = questGetQuestId("quest/kill_3_valarian_assassins");
questClearQuest(questId, player);
}
// ======================================================================
// Script %TO Tokens
// ======================================================================
// ======================================================================
// Script %DI Tokens
// ======================================================================
// ======================================================================
// Script %DF Tokens
// ======================================================================
// ======================================================================
// handleBranch<n> Functions
// ======================================================================
int groundquest_01_handleBranch1 (obj_id player, obj_id npc, string_id response)
{
//-- [BRANCH NOTE]
//-- NPC: You have completed the quest to kill three valarian assassins who stole Mon Mothma's orders and drew obscene pictures on them!
//-- [RESPONSE NOTE]
//-- PLAYER: Yes. You're right.
if (response == "s_26e69dd2")
{
//-- [NOTE]
if (groundquest_01_condition__defaultCondition (player, npc))
{
//-- NPC: I know.
string_id message = new string_id (c_stringFile, "s_87d7e908");
utils.removeScriptVar (player, "conversation.groundquest_01.branchId");
chat.chat (npc, player, message);
npcEndConversation (player);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
// ----------------------------------------------------------------------
int groundquest_01_handleBranch3 (obj_id player, obj_id npc, string_id response)
{
//-- [BRANCH NOTE]
//-- NPC: Hey! You're already on the one quest that I have to give... so what gives?!
//-- [RESPONSE NOTE]
//-- PLAYER: Nothing. Sorry to bother you.
if (response == "s_ca992d2c")
{
//-- [NOTE]
if (groundquest_01_condition__defaultCondition (player, npc))
{
//-- NPC: Damn straight, bobo.
string_id message = new string_id (c_stringFile, "s_7e24578a");
utils.removeScriptVar (player, "conversation.groundquest_01.branchId");
chat.chat (npc, player, message);
npcEndConversation (player);
return SCRIPT_CONTINUE;
}
}
//-- [RESPONSE NOTE]
//-- PLAYER: I can't do this task right now.
if (response == "s_4e85991")
{
//-- [NOTE]
if (groundquest_01_condition__defaultCondition (player, npc))
{
groundquest_01_action_clearQuest_kill_3_valarian_assassins (player, npc);
//-- NPC: Fine. Let me know when you are free.
string_id message = new string_id (c_stringFile, "s_3021e76e");
utils.removeScriptVar (player, "conversation.groundquest_01.branchId");
chat.chat (npc, player, message);
npcEndConversation (player);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
// ----------------------------------------------------------------------
int groundquest_01_handleBranch6 (obj_id player, obj_id npc, string_id response)
{
//-- [BRANCH NOTE]
//-- NPC: I am a ground quest test NPC. Would you like a quest?
//-- [RESPONSE NOTE]
//-- PLAYER: I hear the Valarians have crossed the Alliance.
if (response == "s_b0797972")
{
//-- [NOTE]
if (groundquest_01_condition__defaultCondition (player, npc))
{
doAnimationAction (npc, "salute2");
groundquest_01_action_grantQuest_kill_3_valarian_assassins (player, npc);
//-- NPC: It's true! Mon Mothma has placed the death-marks herself. Take out three Valarian Assassins and retrieve the stolen Rebel orders.
string_id message = new string_id (c_stringFile, "s_266d5e58");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: You got it.
boolean hasResponse0 = false;
if (groundquest_01_condition__defaultCondition (player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_6c251948");
utils.setScriptVar (player, "conversation.groundquest_01.branchId", 7);
npcSpeak (player, message);
npcSetConversationResponses (player, responses);
}
else
{
utils.removeScriptVar (player, "conversation.groundquest_01.branchId");
chat.chat (npc, player, message);
npcEndConversation (player);
}
return SCRIPT_CONTINUE;
}
}
//-- [RESPONSE NOTE]
//-- PLAYER: Yes. Give me kill_3_womprats, please.
if (response == "s_5716a3cb")
{
//-- [NOTE]
if (groundquest_01_condition__defaultCondition (player, npc))
{
doAnimationAction (npc, "bow");
groundquest_01_action_grantQuest_kill_3_womprats (player, npc);
//-- NPC: Excellent! Go kill three womprats and come back to me when you're done.
string_id message = new string_id (c_stringFile, "s_64e9f319");
utils.removeScriptVar (player, "conversation.groundquest_01.branchId");
chat.chat (npc, player, message);
npcEndConversation (player);
return SCRIPT_CONTINUE;
}
}
//-- [RESPONSE NOTE]
//-- PLAYER: No thanks.
if (response == "s_d6695e83")
{
//-- [NOTE]
if (groundquest_01_condition__defaultCondition (player, npc))
{
doAnimationAction (npc, "goodbye");
//-- NPC: Goodbye!
string_id message = new string_id (c_stringFile, "s_de3892ae");
utils.removeScriptVar (player, "conversation.groundquest_01.branchId");
chat.chat (npc, player, message);
npcEndConversation (player);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
// ----------------------------------------------------------------------
int groundquest_01_handleBranch7 (obj_id player, obj_id npc, string_id response)
{
//-- [BRANCH NOTE]
//-- NPC: It's true! Mon Mothma has placed the death-marks herself. Take out three Valarian Assassins and retrieve the stolen Rebel orders.
//-- [RESPONSE NOTE]
//-- PLAYER: You got it.
if (response == "s_6c251948")
{
//-- [NOTE]
if (groundquest_01_condition__defaultCondition (player, npc))
{
//-- NPC: Good luck!
string_id message = new string_id (c_stringFile, "s_a80d9308");
utils.removeScriptVar (player, "conversation.groundquest_01.branchId");
chat.chat (npc, player, message);
npcEndConversation (player);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
// ----------------------------------------------------------------------
// ======================================================================
// User Script Triggers
// ======================================================================
trigger OnInitialize ()
{
if ((!isMob (self)) || (isPlayer (self)))
detachScript(self, "conversation.groundquest_01");
setCondition (self, CONDITION_CONVERSABLE);
return SCRIPT_CONTINUE;
}
trigger OnAttach ()
{
setCondition (self, CONDITION_CONVERSABLE);
return SCRIPT_CONTINUE;
}
trigger OnObjectMenuRequest (obj_id player, menu_info menuInfo)
{
int menu = menuInfo.addRootMenu (menu_info_types.CONVERSE_START, null);
menu_info_data menuInfoData = menuInfo.getMenuItemById (menu);
menuInfoData.setServerNotify (false);
setCondition (self, CONDITION_CONVERSABLE);
return SCRIPT_CONTINUE;
}
trigger OnIncapacitated (obj_id killer)
{
clearCondition (self, CONDITION_CONVERSABLE);
detachScript (self, "conversation.groundquest_01");
return SCRIPT_CONTINUE;
}
// ======================================================================
// Script Triggers
// ======================================================================
//-- This function should move to base_class.java
boolean npcStartConversation(obj_id player, obj_id npc, string convoName, string_id greetingId, prose_package greetingProse, string_id[] responses)
{
Object[] objects = new Object[responses.length];
System.arraycopy(responses, 0, objects, 0, responses.length);
return npcStartConversation(player, npc, convoName, greetingId, greetingProse, objects);
}
// ----------------------------------------------------------------------
trigger OnStartNpcConversation (obj_id player)
{
obj_id npc = self;
if (ai_lib.isInCombat (npc) || ai_lib.isInCombat (player))
return SCRIPT_OVERRIDE;
//-- [NOTE]
if (groundquest_01_condition_wonQuest_kill_3_valarian_assassins (player, npc))
{
//-- NPC: You have completed the quest to kill three valarian assassins who stole Mon Mothma's orders and drew obscene pictures on them!
string_id message = new string_id (c_stringFile, "s_3c3aa26e");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: Yes. You're right.
boolean hasResponse0 = false;
if (groundquest_01_condition__defaultCondition (player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_26e69dd2");
utils.setScriptVar (player, "conversation.groundquest_01.branchId", 1);
npcStartConversation (player, npc, "groundquest_01", message, responses);
}
else
{
chat.chat (npc, player, message);
}
return SCRIPT_CONTINUE;
}
//-- [NOTE]
if (groundquest_01_condition_hasQuest_kill_3_valarian_assassins (player, npc))
{
//-- NPC: Hey! You're already on the one quest that I have to give... so what gives?!
string_id message = new string_id (c_stringFile, "s_b0216abf");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: Nothing. Sorry to bother you.
boolean hasResponse0 = false;
if (groundquest_01_condition__defaultCondition (player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
//-- PLAYER: I can't do this task right now.
boolean hasResponse1 = false;
if (groundquest_01_condition__defaultCondition (player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_ca992d2c");
if (hasResponse1)
responses [responseIndex++] = new string_id (c_stringFile, "s_4e85991");
utils.setScriptVar (player, "conversation.groundquest_01.branchId", 3);
npcStartConversation (player, npc, "groundquest_01", message, responses);
}
else
{
chat.chat (npc, player, message);
}
return SCRIPT_CONTINUE;
}
//-- [NOTE]
if (groundquest_01_condition__defaultCondition (player, npc))
{
doAnimationAction (npc, "greet");
//-- NPC: I am a ground quest test NPC. Would you like a quest?
string_id message = new string_id (c_stringFile, "s_95fea403");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: I hear the Valarians have crossed the Alliance.
boolean hasResponse0 = false;
if (groundquest_01_condition__defaultCondition (player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
//-- PLAYER: Yes. Give me kill_3_womprats, please.
boolean hasResponse1 = false;
if (groundquest_01_condition__defaultCondition (player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
//-- PLAYER: No thanks.
boolean hasResponse2 = false;
if (groundquest_01_condition__defaultCondition (player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_b0797972");
if (hasResponse1)
responses [responseIndex++] = new string_id (c_stringFile, "s_5716a3cb");
if (hasResponse2)
responses [responseIndex++] = new string_id (c_stringFile, "s_d6695e83");
utils.setScriptVar (player, "conversation.groundquest_01.branchId", 6);
npcStartConversation (player, npc, "groundquest_01", message, responses);
}
else
{
chat.chat (npc, player, message);
}
return SCRIPT_CONTINUE;
}
chat.chat (npc, "Error: All conditions for OnStartNpcConversation were false.");
return SCRIPT_CONTINUE;
}
// ----------------------------------------------------------------------
trigger OnNpcConversationResponse (string conversationId, obj_id player, string_id response)
{
if (conversationId != "groundquest_01")
return SCRIPT_CONTINUE;
obj_id npc = self;
int branchId = utils.getIntScriptVar (player, "conversation.groundquest_01.branchId");
if (branchId == 1 && groundquest_01_handleBranch1 (player, npc, response) == SCRIPT_CONTINUE)
return SCRIPT_CONTINUE;
if (branchId == 3 && groundquest_01_handleBranch3 (player, npc, response) == SCRIPT_CONTINUE)
return SCRIPT_CONTINUE;
if (branchId == 6 && groundquest_01_handleBranch6 (player, npc, response) == SCRIPT_CONTINUE)
return SCRIPT_CONTINUE;
if (branchId == 7 && groundquest_01_handleBranch7 (player, npc, response) == SCRIPT_CONTINUE)
return SCRIPT_CONTINUE;
chat.chat (npc, "Error: Fell through all branches and responses for OnNpcConversationResponse.");
utils.removeScriptVar (player, "conversation.groundquest_01.branchId");
return SCRIPT_CONTINUE;
}
// ======================================================================