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572 lines
16 KiB
Plaintext
572 lines
16 KiB
Plaintext
// ======================================================================
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//
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// groundquest_01.script
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//
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//
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//
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// Created with SwgConversationEditor 1.28 - DO NOT EDIT THIS AUTO-GENERATED FILE!
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//
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// ======================================================================
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// ======================================================================
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// Library Includes
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// ======================================================================
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include library.ai_lib;
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include library.chat;
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include library.utils;
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// ======================================================================
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// Script Constants
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// ======================================================================
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string c_stringFile = "conversation/groundquest_01";
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// ======================================================================
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// Script Conditions
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// ======================================================================
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boolean groundquest_01_condition__defaultCondition (obj_id player, obj_id npc)
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{
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return true;
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}
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// ----------------------------------------------------------------------
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boolean groundquest_01_condition_hasQuest_kill_3_valarian_assassins (obj_id player, obj_id npc)
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{
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// Get the quest ID of 'kill 3 valarian assassins'
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int questId = questGetQuestId("quest/kill_3_valarian_assassins");
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// Check to see if it is currently active on the conversant player
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return questIsQuestActive(questId, player);
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}
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// ----------------------------------------------------------------------
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boolean groundquest_01_condition_wonQuest_kill_3_valarian_assassins (obj_id player, obj_id npc)
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{
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// Get the quest ID of 'kill 3 valarian assassins'
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int questId = questGetQuestId("quest/kill_3_valarian_assassins");
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// Check to see if the player has completed / WON this quest already
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return questIsQuestComplete(questId, player);
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}
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// ======================================================================
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// Script Actions
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// ======================================================================
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void groundquest_01_action_grantQuest_kill_2_womprats (obj_id player, obj_id npc)
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{
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// Test quest: quest/kill_3_womprats.qst
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int questId = questGetQuestId("quest/kill_2_womprats");
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questActivateQuest(questId, player, npc);
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}
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// ----------------------------------------------------------------------
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void groundquest_01_action_grantQuest_kill_3_womprats (obj_id player, obj_id npc)
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{
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// Test quest: quest/kill_2_womprats.qst
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int questId = questGetQuestId("quest/kill_3_womprats");
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questActivateQuest(questId, player, npc);
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}
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// ----------------------------------------------------------------------
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void groundquest_01_action_grantQuest_kill_3_valarian_assassins (obj_id player, obj_id npc)
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{
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// Test quest: quest/kill_3_valarian_assassins.qst
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int questId = questGetQuestId("quest/kill_3_valarian_assassins");
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questActivateQuest(questId, player, npc);
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}
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// ----------------------------------------------------------------------
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void groundquest_01_action_clearQuest_kill_3_valarian_assassins (obj_id player, obj_id npc)
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{
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// REMOVE QUEST using the questClearQuest command
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// Test quest: quest/kill_3_valarian_assassins.qst
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int questId = questGetQuestId("quest/kill_3_valarian_assassins");
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questClearQuest(questId, player);
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}
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// ======================================================================
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// Script %TO Tokens
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// ======================================================================
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// ======================================================================
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// Script %DI Tokens
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// ======================================================================
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// ======================================================================
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// Script %DF Tokens
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// ======================================================================
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// ======================================================================
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// handleBranch<n> Functions
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// ======================================================================
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int groundquest_01_handleBranch1 (obj_id player, obj_id npc, string_id response)
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{
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//-- [BRANCH NOTE]
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//-- NPC: You have completed the quest to kill three valarian assassins who stole Mon Mothma's orders and drew obscene pictures on them!
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//-- [RESPONSE NOTE]
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//-- PLAYER: Yes. You're right.
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if (response == "s_26e69dd2")
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{
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//-- [NOTE]
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if (groundquest_01_condition__defaultCondition (player, npc))
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{
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//-- NPC: I know.
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string_id message = new string_id (c_stringFile, "s_87d7e908");
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utils.removeScriptVar (player, "conversation.groundquest_01.branchId");
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chat.chat (npc, player, message);
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npcEndConversation (player);
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return SCRIPT_CONTINUE;
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}
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}
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return SCRIPT_DEFAULT;
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}
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// ----------------------------------------------------------------------
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int groundquest_01_handleBranch3 (obj_id player, obj_id npc, string_id response)
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{
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//-- [BRANCH NOTE]
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//-- NPC: Hey! You're already on the one quest that I have to give... so what gives?!
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//-- [RESPONSE NOTE]
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//-- PLAYER: Nothing. Sorry to bother you.
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if (response == "s_ca992d2c")
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{
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//-- [NOTE]
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if (groundquest_01_condition__defaultCondition (player, npc))
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{
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//-- NPC: Damn straight, bobo.
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string_id message = new string_id (c_stringFile, "s_7e24578a");
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utils.removeScriptVar (player, "conversation.groundquest_01.branchId");
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chat.chat (npc, player, message);
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npcEndConversation (player);
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return SCRIPT_CONTINUE;
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}
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}
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//-- [RESPONSE NOTE]
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//-- PLAYER: I can't do this task right now.
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if (response == "s_4e85991")
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{
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//-- [NOTE]
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if (groundquest_01_condition__defaultCondition (player, npc))
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{
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groundquest_01_action_clearQuest_kill_3_valarian_assassins (player, npc);
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//-- NPC: Fine. Let me know when you are free.
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string_id message = new string_id (c_stringFile, "s_3021e76e");
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utils.removeScriptVar (player, "conversation.groundquest_01.branchId");
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chat.chat (npc, player, message);
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npcEndConversation (player);
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return SCRIPT_CONTINUE;
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}
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}
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return SCRIPT_DEFAULT;
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}
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// ----------------------------------------------------------------------
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int groundquest_01_handleBranch6 (obj_id player, obj_id npc, string_id response)
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{
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//-- [BRANCH NOTE]
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//-- NPC: I am a ground quest test NPC. Would you like a quest?
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//-- [RESPONSE NOTE]
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//-- PLAYER: I hear the Valarians have crossed the Alliance.
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if (response == "s_b0797972")
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{
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//-- [NOTE]
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if (groundquest_01_condition__defaultCondition (player, npc))
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{
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doAnimationAction (npc, "salute2");
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groundquest_01_action_grantQuest_kill_3_valarian_assassins (player, npc);
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//-- NPC: It's true! Mon Mothma has placed the death-marks herself. Take out three Valarian Assassins and retrieve the stolen Rebel orders.
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string_id message = new string_id (c_stringFile, "s_266d5e58");
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int numberOfResponses = 0;
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boolean hasResponse = false;
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//-- PLAYER: You got it.
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boolean hasResponse0 = false;
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if (groundquest_01_condition__defaultCondition (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse0 = true;
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}
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if (hasResponse)
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{
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int responseIndex = 0;
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string_id responses [] = new string_id [numberOfResponses];
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if (hasResponse0)
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responses [responseIndex++] = new string_id (c_stringFile, "s_6c251948");
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utils.setScriptVar (player, "conversation.groundquest_01.branchId", 7);
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npcSpeak (player, message);
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npcSetConversationResponses (player, responses);
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}
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else
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{
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utils.removeScriptVar (player, "conversation.groundquest_01.branchId");
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chat.chat (npc, player, message);
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npcEndConversation (player);
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}
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return SCRIPT_CONTINUE;
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}
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}
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//-- [RESPONSE NOTE]
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//-- PLAYER: Yes. Give me kill_3_womprats, please.
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if (response == "s_5716a3cb")
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{
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//-- [NOTE]
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if (groundquest_01_condition__defaultCondition (player, npc))
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{
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doAnimationAction (npc, "bow");
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groundquest_01_action_grantQuest_kill_3_womprats (player, npc);
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//-- NPC: Excellent! Go kill three womprats and come back to me when you're done.
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string_id message = new string_id (c_stringFile, "s_64e9f319");
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utils.removeScriptVar (player, "conversation.groundquest_01.branchId");
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chat.chat (npc, player, message);
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npcEndConversation (player);
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return SCRIPT_CONTINUE;
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}
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}
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//-- [RESPONSE NOTE]
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//-- PLAYER: No thanks.
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if (response == "s_d6695e83")
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{
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//-- [NOTE]
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if (groundquest_01_condition__defaultCondition (player, npc))
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{
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doAnimationAction (npc, "goodbye");
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//-- NPC: Goodbye!
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string_id message = new string_id (c_stringFile, "s_de3892ae");
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utils.removeScriptVar (player, "conversation.groundquest_01.branchId");
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chat.chat (npc, player, message);
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npcEndConversation (player);
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return SCRIPT_CONTINUE;
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}
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}
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return SCRIPT_DEFAULT;
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}
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// ----------------------------------------------------------------------
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int groundquest_01_handleBranch7 (obj_id player, obj_id npc, string_id response)
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{
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//-- [BRANCH NOTE]
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//-- NPC: It's true! Mon Mothma has placed the death-marks herself. Take out three Valarian Assassins and retrieve the stolen Rebel orders.
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//-- [RESPONSE NOTE]
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//-- PLAYER: You got it.
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if (response == "s_6c251948")
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{
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//-- [NOTE]
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if (groundquest_01_condition__defaultCondition (player, npc))
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{
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//-- NPC: Good luck!
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string_id message = new string_id (c_stringFile, "s_a80d9308");
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utils.removeScriptVar (player, "conversation.groundquest_01.branchId");
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chat.chat (npc, player, message);
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npcEndConversation (player);
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return SCRIPT_CONTINUE;
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}
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}
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return SCRIPT_DEFAULT;
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}
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// ----------------------------------------------------------------------
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// ======================================================================
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// User Script Triggers
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// ======================================================================
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trigger OnInitialize ()
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{
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if ((!isMob (self)) || (isPlayer (self)))
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detachScript(self, "conversation.groundquest_01");
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setCondition (self, CONDITION_CONVERSABLE);
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return SCRIPT_CONTINUE;
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}
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trigger OnAttach ()
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{
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setCondition (self, CONDITION_CONVERSABLE);
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return SCRIPT_CONTINUE;
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}
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trigger OnObjectMenuRequest (obj_id player, menu_info menuInfo)
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{
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int menu = menuInfo.addRootMenu (menu_info_types.CONVERSE_START, null);
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menu_info_data menuInfoData = menuInfo.getMenuItemById (menu);
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menuInfoData.setServerNotify (false);
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setCondition (self, CONDITION_CONVERSABLE);
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return SCRIPT_CONTINUE;
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}
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trigger OnIncapacitated (obj_id killer)
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{
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clearCondition (self, CONDITION_CONVERSABLE);
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detachScript (self, "conversation.groundquest_01");
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return SCRIPT_CONTINUE;
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}
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// ======================================================================
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// Script Triggers
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// ======================================================================
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//-- This function should move to base_class.java
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boolean npcStartConversation(obj_id player, obj_id npc, string convoName, string_id greetingId, prose_package greetingProse, string_id[] responses)
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{
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Object[] objects = new Object[responses.length];
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System.arraycopy(responses, 0, objects, 0, responses.length);
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return npcStartConversation(player, npc, convoName, greetingId, greetingProse, objects);
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}
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// ----------------------------------------------------------------------
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trigger OnStartNpcConversation (obj_id player)
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{
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obj_id npc = self;
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if (ai_lib.isInCombat (npc) || ai_lib.isInCombat (player))
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return SCRIPT_OVERRIDE;
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//-- [NOTE]
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if (groundquest_01_condition_wonQuest_kill_3_valarian_assassins (player, npc))
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{
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//-- NPC: You have completed the quest to kill three valarian assassins who stole Mon Mothma's orders and drew obscene pictures on them!
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string_id message = new string_id (c_stringFile, "s_3c3aa26e");
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int numberOfResponses = 0;
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boolean hasResponse = false;
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//-- PLAYER: Yes. You're right.
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boolean hasResponse0 = false;
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if (groundquest_01_condition__defaultCondition (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse0 = true;
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}
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if (hasResponse)
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{
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int responseIndex = 0;
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string_id responses [] = new string_id [numberOfResponses];
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if (hasResponse0)
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responses [responseIndex++] = new string_id (c_stringFile, "s_26e69dd2");
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utils.setScriptVar (player, "conversation.groundquest_01.branchId", 1);
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npcStartConversation (player, npc, "groundquest_01", message, responses);
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}
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else
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{
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chat.chat (npc, player, message);
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}
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return SCRIPT_CONTINUE;
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}
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//-- [NOTE]
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if (groundquest_01_condition_hasQuest_kill_3_valarian_assassins (player, npc))
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{
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//-- NPC: Hey! You're already on the one quest that I have to give... so what gives?!
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string_id message = new string_id (c_stringFile, "s_b0216abf");
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int numberOfResponses = 0;
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boolean hasResponse = false;
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//-- PLAYER: Nothing. Sorry to bother you.
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boolean hasResponse0 = false;
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if (groundquest_01_condition__defaultCondition (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse0 = true;
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}
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//-- PLAYER: I can't do this task right now.
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boolean hasResponse1 = false;
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if (groundquest_01_condition__defaultCondition (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse1 = true;
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}
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if (hasResponse)
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{
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int responseIndex = 0;
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string_id responses [] = new string_id [numberOfResponses];
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if (hasResponse0)
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responses [responseIndex++] = new string_id (c_stringFile, "s_ca992d2c");
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if (hasResponse1)
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responses [responseIndex++] = new string_id (c_stringFile, "s_4e85991");
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utils.setScriptVar (player, "conversation.groundquest_01.branchId", 3);
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npcStartConversation (player, npc, "groundquest_01", message, responses);
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}
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else
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{
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chat.chat (npc, player, message);
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}
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return SCRIPT_CONTINUE;
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}
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//-- [NOTE]
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if (groundquest_01_condition__defaultCondition (player, npc))
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{
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doAnimationAction (npc, "greet");
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//-- NPC: I am a ground quest test NPC. Would you like a quest?
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string_id message = new string_id (c_stringFile, "s_95fea403");
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int numberOfResponses = 0;
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boolean hasResponse = false;
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//-- PLAYER: I hear the Valarians have crossed the Alliance.
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boolean hasResponse0 = false;
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if (groundquest_01_condition__defaultCondition (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse0 = true;
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}
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//-- PLAYER: Yes. Give me kill_3_womprats, please.
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boolean hasResponse1 = false;
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if (groundquest_01_condition__defaultCondition (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse1 = true;
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}
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//-- PLAYER: No thanks.
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boolean hasResponse2 = false;
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if (groundquest_01_condition__defaultCondition (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse2 = true;
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}
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if (hasResponse)
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{
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int responseIndex = 0;
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string_id responses [] = new string_id [numberOfResponses];
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if (hasResponse0)
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responses [responseIndex++] = new string_id (c_stringFile, "s_b0797972");
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if (hasResponse1)
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responses [responseIndex++] = new string_id (c_stringFile, "s_5716a3cb");
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if (hasResponse2)
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responses [responseIndex++] = new string_id (c_stringFile, "s_d6695e83");
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utils.setScriptVar (player, "conversation.groundquest_01.branchId", 6);
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npcStartConversation (player, npc, "groundquest_01", message, responses);
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}
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else
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{
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chat.chat (npc, player, message);
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}
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return SCRIPT_CONTINUE;
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}
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chat.chat (npc, "Error: All conditions for OnStartNpcConversation were false.");
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return SCRIPT_CONTINUE;
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}
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// ----------------------------------------------------------------------
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trigger OnNpcConversationResponse (string conversationId, obj_id player, string_id response)
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{
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if (conversationId != "groundquest_01")
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return SCRIPT_CONTINUE;
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obj_id npc = self;
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int branchId = utils.getIntScriptVar (player, "conversation.groundquest_01.branchId");
|
|
|
|
if (branchId == 1 && groundquest_01_handleBranch1 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
if (branchId == 3 && groundquest_01_handleBranch3 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
if (branchId == 6 && groundquest_01_handleBranch6 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
if (branchId == 7 && groundquest_01_handleBranch7 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
chat.chat (npc, "Error: Fell through all branches and responses for OnNpcConversationResponse.");
|
|
|
|
utils.removeScriptVar (player, "conversation.groundquest_01.branchId");
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
// ======================================================================
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|
|