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1001 lines
26 KiB
Plaintext
1001 lines
26 KiB
Plaintext
// ======================================================================
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//
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// kusak.script
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//
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//
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//
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// Created with SwgConversationEditor 1.37 - DO NOT EDIT THIS AUTO-GENERATED FILE!
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//
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// ======================================================================
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// ======================================================================
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// Library Includes
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// ======================================================================
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include library.ai_lib;
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include library.chat;
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include library.conversation;
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include library.utils;
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// ======================================================================
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// Script Constants
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// ======================================================================
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string c_stringFile = "conversation/kusak";
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// ======================================================================
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// Script Conditions
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// ======================================================================
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boolean kusak_condition__defaultCondition (obj_id player, obj_id npc)
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{
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return true;
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}
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// ----------------------------------------------------------------------
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boolean kusak_condition_hasWeed (obj_id player, obj_id npc)
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{
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if(hasObjVar(npc, "alreadyFed"))
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return false;
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if(!hasObjVar(npc, "kusak"))
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return false;
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int kusakNum = getIntObjVar(npc, "kusak");
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if(kusakNum < 0 || kusakNum > 10)
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return false;
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string collectionSlot = "icon_nyms_kusak_feeding_"+kusakNum;
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if(hasCompletedCollectionSlot(player, collectionSlot))
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{
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LOG("kusak","hasWeed player has slot");
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return false;
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}
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for(int i=0;i < ALL_WEED_TEMPLATES.length; i++)
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{
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obj_id object = utils.getItemByTemplateInInventoryOrEquipped(player, ALL_WEED_TEMPLATES[i]);
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if(isValidId(object))
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{
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return true;
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}
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}
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return false;
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}
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// ----------------------------------------------------------------------
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boolean kusak_condition_hasWeedType1 (obj_id player, obj_id npc)
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{
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return isValidId(utils.getItemByTemplateInInventoryOrEquipped(player, ALL_WEED_TEMPLATES[0]))
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&& hasCompletedCollectionSlot(player, "icon_nyms_duty_01");
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}
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// ----------------------------------------------------------------------
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boolean kusak_condition_hasWeedType10 (obj_id player, obj_id npc)
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{
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return isValidId(utils.getItemByTemplateInInventoryOrEquipped(player, ALL_WEED_TEMPLATES[9]))
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&& hasCompletedCollectionSlot(player, "icon_nyms_duty_10");
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}
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// ----------------------------------------------------------------------
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boolean kusak_condition_hasWeedType9 (obj_id player, obj_id npc)
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{
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return isValidId(utils.getItemByTemplateInInventoryOrEquipped(player, ALL_WEED_TEMPLATES[8]))
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&& hasCompletedCollectionSlot(player, "icon_nyms_duty_09");
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}
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// ----------------------------------------------------------------------
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boolean kusak_condition_hasWeedType8 (obj_id player, obj_id npc)
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{
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return isValidId(utils.getItemByTemplateInInventoryOrEquipped(player, ALL_WEED_TEMPLATES[7]))
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&& hasCompletedCollectionSlot(player, "icon_nyms_duty_08");
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}
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// ----------------------------------------------------------------------
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boolean kusak_condition_hasWeedType7 (obj_id player, obj_id npc)
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{
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return isValidId(utils.getItemByTemplateInInventoryOrEquipped(player, ALL_WEED_TEMPLATES[6]))
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&& hasCompletedCollectionSlot(player, "icon_nyms_duty_07");
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}
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// ----------------------------------------------------------------------
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boolean kusak_condition_hasWeedType6 (obj_id player, obj_id npc)
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{
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return isValidId(utils.getItemByTemplateInInventoryOrEquipped(player, ALL_WEED_TEMPLATES[5]))
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&& hasCompletedCollectionSlot(player, "icon_nyms_duty_06");
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}
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// ----------------------------------------------------------------------
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boolean kusak_condition_hasWeedType4 (obj_id player, obj_id npc)
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{
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return isValidId(utils.getItemByTemplateInInventoryOrEquipped(player, ALL_WEED_TEMPLATES[3]))
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&& hasCompletedCollectionSlot(player, "icon_nyms_duty_04");
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}
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// ----------------------------------------------------------------------
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boolean kusak_condition_hasWeedType3 (obj_id player, obj_id npc)
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{
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return isValidId(utils.getItemByTemplateInInventoryOrEquipped(player, ALL_WEED_TEMPLATES[2]))
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&& hasCompletedCollectionSlot(player, "icon_nyms_duty_03");
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}
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// ----------------------------------------------------------------------
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boolean kusak_condition_hasWeedType2 (obj_id player, obj_id npc)
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{
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return isValidId(utils.getItemByTemplateInInventoryOrEquipped(player, ALL_WEED_TEMPLATES[1]))
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&& hasCompletedCollectionSlot(player, "icon_nyms_duty_02");
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}
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// ----------------------------------------------------------------------
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boolean kusak_condition_hasWeedType5 (obj_id player, obj_id npc)
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{
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return isValidId(utils.getItemByTemplateInInventoryOrEquipped(player, ALL_WEED_TEMPLATES[4]))
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&& hasCompletedCollectionSlot(player, "icon_nyms_duty_05");
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}
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// ======================================================================
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// Script Actions
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// ======================================================================
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void kusak_action_validateWeedOne (obj_id player, obj_id npc)
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{
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LOG("kusak","validateWeedOne init");
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if(!hasObjVar(npc, "weed_type"))
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{
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LOG("kusak","validateWeedOne no var");
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doAnimationAction(npc, "trick_1");
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return;
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}
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int weedType = getIntObjVar(npc, "weed_type");
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if(weedType != WEEDTYPE01)
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{
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LOG("kusak","validateWeedOne type not "+WEEDTYPE01);
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doAnimationAction(npc, "ashamed");
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return;
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}
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setObjVar(npc, "weedObj", utils.getItemByTemplateInInventoryOrEquipped(player, ALL_WEED_TEMPLATES[0]));
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kusak_action_awardPlayer(player, npc);
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}
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// ----------------------------------------------------------------------
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void kusak_action_validateWeedTen (obj_id player, obj_id npc)
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{
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LOG("kusak","validateWeedTen init");
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if(!hasObjVar(npc, "weed_type"))
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{
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LOG("kusak","validateWeedTen no var");
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doAnimationAction(npc, "trick_1");
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return;
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}
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int weedType = getIntObjVar(npc, "weed_type");
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if(weedType != WEEDTYPE10)
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{
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LOG("kusak","validateWeedTen type not "+WEEDTYPE10);
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doAnimationAction(npc, "ashamed");
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return;
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}
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setObjVar(npc, "weedObj", utils.getItemByTemplateInInventoryOrEquipped(player, ALL_WEED_TEMPLATES[9]));
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kusak_action_awardPlayer(player, npc);
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}
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// ----------------------------------------------------------------------
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void kusak_action_validateWeedNine (obj_id player, obj_id npc)
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{
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LOG("kusak","validateWeedNine init");
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if(!hasObjVar(npc, "weed_type"))
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{
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LOG("kusak","validateWeedNine no var");
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doAnimationAction(npc, "trick_1");
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return;
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}
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int weedType = getIntObjVar(npc, "weed_type");
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if(weedType != WEEDTYPE09)
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{
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LOG("kusak","validateWeedNine type not "+WEEDTYPE09);
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doAnimationAction(npc, "ashamed");
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return;
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}
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setObjVar(npc, "weedObj", utils.getItemByTemplateInInventoryOrEquipped(player, ALL_WEED_TEMPLATES[8]));
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kusak_action_awardPlayer(player, npc);
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}
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// ----------------------------------------------------------------------
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void kusak_action_validateWeedEight (obj_id player, obj_id npc)
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{
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LOG("kusak","validateWeedEight init");
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if(!hasObjVar(npc, "weed_type"))
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{
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LOG("kusak","validateWeedEight no var");
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doAnimationAction(npc, "trick_1");
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return;
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}
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int weedType = getIntObjVar(npc, "weed_type");
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if(weedType != WEEDTYPE08)
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{
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LOG("kusak","validateWeedEight type not "+WEEDTYPE08);
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doAnimationAction(npc, "ashamed");
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return;
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}
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setObjVar(npc, "weedObj", utils.getItemByTemplateInInventoryOrEquipped(player, ALL_WEED_TEMPLATES[7]));
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kusak_action_awardPlayer(player, npc);
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}
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// ----------------------------------------------------------------------
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void kusak_action_validateWeedSeven (obj_id player, obj_id npc)
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{
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LOG("kusak","validateWeedSeven init");
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if(!hasObjVar(npc, "weed_type"))
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{
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LOG("kusak","validateWeedSeven no var");
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doAnimationAction(npc, "trick_1");
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return;
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}
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int weedType = getIntObjVar(npc, "weed_type");
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if(weedType != WEEDTYPE07)
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{
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LOG("kusak","validateWeedSeven type not "+WEEDTYPE07);
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doAnimationAction(npc, "ashamed");
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return;
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}
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setObjVar(npc, "weedObj", utils.getItemByTemplateInInventoryOrEquipped(player, ALL_WEED_TEMPLATES[6]));
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kusak_action_awardPlayer(player, npc);
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}
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// ----------------------------------------------------------------------
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void kusak_action_validateWeedSix (obj_id player, obj_id npc)
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{
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LOG("kusak","validateWeedSix init");
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if(!hasObjVar(npc, "weed_type"))
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{
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LOG("kusak","validateWeedSix no var");
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doAnimationAction(npc, "trick_1");
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return;
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}
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int weedType = getIntObjVar(npc, "weed_type");
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if(weedType != WEEDTYPE06)
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{
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LOG("kusak","validateWeedSix type not "+WEEDTYPE06);
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doAnimationAction(npc, "ashamed");
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return;
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}
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setObjVar(npc, "weedObj", utils.getItemByTemplateInInventoryOrEquipped(player, ALL_WEED_TEMPLATES[5]));
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kusak_action_awardPlayer(player, npc);
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}
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// ----------------------------------------------------------------------
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void kusak_action_validateWeedFive (obj_id player, obj_id npc)
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{
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LOG("kusak","validateWeedFive init");
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if(!hasObjVar(npc, "weed_type"))
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{
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LOG("kusak","validateWeedFive no var");
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doAnimationAction(npc, "trick_1");
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return;
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}
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int weedType = getIntObjVar(npc, "weed_type");
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if(weedType != WEEDTYPE05)
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{
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LOG("kusak","validateWeedFive type not "+WEEDTYPE05);
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doAnimationAction(npc, "ashamed");
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return;
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}
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setObjVar(npc, "weedObj", utils.getItemByTemplateInInventoryOrEquipped(player, ALL_WEED_TEMPLATES[4]));
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kusak_action_awardPlayer(player, npc);
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}
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// ----------------------------------------------------------------------
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void kusak_action_validateWeedFour (obj_id player, obj_id npc)
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{
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LOG("kusak","validateWeedFour init");
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if(!hasObjVar(npc, "weed_type"))
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{
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LOG("kusak","validateWeedFour no var");
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doAnimationAction(npc, "trick_1");
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return;
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}
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int weedType = getIntObjVar(npc, "weed_type");
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if(weedType != WEEDTYPE04)
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{
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LOG("kusak","validateWeedFour type not "+WEEDTYPE04);
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doAnimationAction(npc, "ashamed");
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return;
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}
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setObjVar(npc, "weedObj", utils.getItemByTemplateInInventoryOrEquipped(player, ALL_WEED_TEMPLATES[3]));
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kusak_action_awardPlayer(player, npc);
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}
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// ----------------------------------------------------------------------
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void kusak_action_validateWeedThree (obj_id player, obj_id npc)
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{
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LOG("kusak","validateWeedThree init");
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if(!hasObjVar(npc, "weed_type"))
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{
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LOG("kusak","validateWeedThree no var");
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doAnimationAction(npc, "trick_1");
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return;
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}
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int weedType = getIntObjVar(npc, "weed_type");
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if(weedType != WEEDTYPE03)
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{
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LOG("kusak","validateWeedThree type not "+WEEDTYPE03);
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doAnimationAction(npc, "ashamed");
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return;
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}
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setObjVar(npc, "weedObj", utils.getItemByTemplateInInventoryOrEquipped(player, ALL_WEED_TEMPLATES[2]));
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kusak_action_awardPlayer(player, npc);
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}
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// ----------------------------------------------------------------------
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void kusak_action_validateWeedTwo (obj_id player, obj_id npc)
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{
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LOG("kusak","validateWeedTwo init");
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if(!hasObjVar(npc, "weed_type"))
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{
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LOG("kusak","validateWeedTwo no var");
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doAnimationAction(npc, "trick_1");
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return;
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}
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int weedType = getIntObjVar(npc, "weed_type");
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if(weedType != WEEDTYPE02)
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{
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LOG("kusak","validateWeedTwo type not "+WEEDTYPE02);
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doAnimationAction(npc, "ashamed");
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return;
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}
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setObjVar(npc, "weedObj", utils.getItemByTemplateInInventoryOrEquipped(player, ALL_WEED_TEMPLATES[1]));
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kusak_action_awardPlayer(player, npc);
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}
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// ----------------------------------------------------------------------
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void kusak_action_awardPlayer (obj_id player, obj_id npc)
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{
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if(!hasObjVar(npc, "kusak"))
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{
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return;
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}
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int kusakNum = getIntObjVar(npc, "kusak");
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if(kusakNum < 0 || kusakNum > 10)
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{
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return;
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}
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if(!hasObjVar(npc, "weedObj"))
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{
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return;
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}
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obj_id weedObj = getObjIdObjVar(npc, "weedObj");
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if(!isValidId(weedObj) || !exists(weedObj))
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{
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return;
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}
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string collectionSlot = "icon_nyms_kusak_feeding_"+kusakNum;
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if(!hasCompletedCollectionSlot(player, collectionSlot))
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{
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if(modifyCollectionSlotValue(player, collectionSlot, 1))
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{
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decrementCount(weedObj);
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string trickName = "trick_"+rand(1,2);
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doAnimationAction(npc, trickName);
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messageTo(npc, "destroySelf", null, 5, false);
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setObjVar(npc, "alreadyFed", 1);
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}
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}
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}
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// ======================================================================
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// Script %TO Tokens
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// ======================================================================
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// ======================================================================
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// Script %DI Tokens
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// ======================================================================
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// ======================================================================
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// Script %DF Tokens
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// ======================================================================
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// ======================================================================
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// handleBranch<n> Functions
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// ======================================================================
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int kusak_handleBranch1 (obj_id player, obj_id npc, string_id response)
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{
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//-- [BRANCH NOTE]
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//-- NPC: [Sniff's at your backpack]
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//-- [RESPONSE NOTE]
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//-- PLAYER: You want something?
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if (response == "s_6")
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{
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//-- [NOTE]
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if (kusak_condition__defaultCondition (player, npc))
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{
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//-- NPC: Gruff!
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string_id message = new string_id (c_stringFile, "s_19");
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int numberOfResponses = 0;
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boolean hasResponse = false;
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//-- PLAYER: Feed Weed Type I
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boolean hasResponse0 = false;
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if (kusak_condition_hasWeedType1 (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse0 = true;
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}
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//-- PLAYER: Feed Weed Type II
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boolean hasResponse1 = false;
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if (kusak_condition_hasWeedType2 (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse1 = true;
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}
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//-- PLAYER: Feed Weed Type III
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boolean hasResponse2 = false;
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if (kusak_condition_hasWeedType3 (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse2 = true;
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}
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//-- PLAYER: Feed Weed Type IV
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boolean hasResponse3 = false;
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if (kusak_condition_hasWeedType4 (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse3 = true;
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}
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//-- PLAYER: Feed Weed Type V
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boolean hasResponse4 = false;
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if (kusak_condition_hasWeedType5 (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse4 = true;
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}
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//-- PLAYER: Feed Weed Type VI
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boolean hasResponse5 = false;
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if (kusak_condition_hasWeedType6 (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse5 = true;
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}
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//-- PLAYER: Feed Weed Type VII
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boolean hasResponse6 = false;
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if (kusak_condition_hasWeedType7 (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse6 = true;
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}
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//-- PLAYER: Feed Weed Type VIII
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boolean hasResponse7 = false;
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if (kusak_condition_hasWeedType8 (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse7 = true;
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}
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//-- PLAYER: Feed Weed Type IX
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boolean hasResponse8 = false;
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if (kusak_condition_hasWeedType9 (player, npc))
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{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse8 = true;
|
|
}
|
|
|
|
//-- PLAYER: Feed Weed Type X
|
|
boolean hasResponse9 = false;
|
|
if (kusak_condition_hasWeedType10 (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse9 = true;
|
|
}
|
|
|
|
if (hasResponse)
|
|
{
|
|
int responseIndex = 0;
|
|
string_id responses [] = new string_id [numberOfResponses];
|
|
|
|
if (hasResponse0)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_20");
|
|
|
|
if (hasResponse1)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_21");
|
|
|
|
if (hasResponse2)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_22");
|
|
|
|
if (hasResponse3)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_23");
|
|
|
|
if (hasResponse4)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_24");
|
|
|
|
if (hasResponse5)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_25");
|
|
|
|
if (hasResponse6)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_28");
|
|
|
|
if (hasResponse7)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_38");
|
|
|
|
if (hasResponse8)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_42");
|
|
|
|
if (hasResponse9)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_46");
|
|
|
|
utils.setScriptVar (player, "conversation.kusak.branchId", 2);
|
|
|
|
npcSpeak (player, message);
|
|
npcSetConversationResponses (player, responses);
|
|
}
|
|
else
|
|
{
|
|
utils.removeScriptVar (player, "conversation.kusak.branchId");
|
|
|
|
npcEndConversationWithMessage (player, message);
|
|
}
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
}
|
|
|
|
return SCRIPT_DEFAULT;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
int kusak_handleBranch2 (obj_id player, obj_id npc, string_id response)
|
|
{
|
|
//-- [BRANCH NOTE]
|
|
//-- NPC: Gruff!
|
|
|
|
//-- [RESPONSE NOTE]
|
|
//-- PLAYER: Feed Weed Type I
|
|
if (response == "s_20")
|
|
{
|
|
//-- [NOTE]
|
|
if (kusak_condition__defaultCondition (player, npc))
|
|
{
|
|
kusak_action_validateWeedOne (player, npc);
|
|
|
|
//-- NPC: Grrrrruff!
|
|
string_id message = new string_id (c_stringFile, "s_30");
|
|
utils.removeScriptVar (player, "conversation.kusak.branchId");
|
|
|
|
npcEndConversationWithMessage (player, message);
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
}
|
|
|
|
//-- [RESPONSE NOTE]
|
|
//-- PLAYER: Feed Weed Type II
|
|
if (response == "s_21")
|
|
{
|
|
//-- [NOTE]
|
|
if (kusak_condition__defaultCondition (player, npc))
|
|
{
|
|
kusak_action_validateWeedTwo (player, npc);
|
|
|
|
//-- NPC: Grrrrruff!
|
|
string_id message = new string_id (c_stringFile, "s_31");
|
|
utils.removeScriptVar (player, "conversation.kusak.branchId");
|
|
|
|
npcEndConversationWithMessage (player, message);
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
}
|
|
|
|
//-- [RESPONSE NOTE]
|
|
//-- PLAYER: Feed Weed Type III
|
|
if (response == "s_22")
|
|
{
|
|
//-- [NOTE]
|
|
if (kusak_condition__defaultCondition (player, npc))
|
|
{
|
|
kusak_action_validateWeedThree (player, npc);
|
|
|
|
//-- NPC: Grrrrruff!
|
|
string_id message = new string_id (c_stringFile, "s_32");
|
|
utils.removeScriptVar (player, "conversation.kusak.branchId");
|
|
|
|
npcEndConversationWithMessage (player, message);
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
}
|
|
|
|
//-- [RESPONSE NOTE]
|
|
//-- PLAYER: Feed Weed Type IV
|
|
if (response == "s_23")
|
|
{
|
|
//-- [NOTE]
|
|
if (kusak_condition__defaultCondition (player, npc))
|
|
{
|
|
kusak_action_validateWeedFour (player, npc);
|
|
|
|
//-- NPC: Grrrrruff!
|
|
string_id message = new string_id (c_stringFile, "s_33");
|
|
utils.removeScriptVar (player, "conversation.kusak.branchId");
|
|
|
|
npcEndConversationWithMessage (player, message);
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
}
|
|
|
|
//-- [RESPONSE NOTE]
|
|
//-- PLAYER: Feed Weed Type V
|
|
if (response == "s_24")
|
|
{
|
|
//-- [NOTE]
|
|
if (kusak_condition__defaultCondition (player, npc))
|
|
{
|
|
kusak_action_validateWeedFive (player, npc);
|
|
|
|
//-- NPC: Grrrrruff!
|
|
string_id message = new string_id (c_stringFile, "s_34");
|
|
utils.removeScriptVar (player, "conversation.kusak.branchId");
|
|
|
|
npcEndConversationWithMessage (player, message);
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
}
|
|
|
|
//-- [RESPONSE NOTE]
|
|
//-- PLAYER: Feed Weed Type VI
|
|
if (response == "s_25")
|
|
{
|
|
//-- [NOTE]
|
|
if (kusak_condition__defaultCondition (player, npc))
|
|
{
|
|
kusak_action_validateWeedSix (player, npc);
|
|
|
|
//-- NPC: Grrrrruff!
|
|
string_id message = new string_id (c_stringFile, "s_35");
|
|
utils.removeScriptVar (player, "conversation.kusak.branchId");
|
|
|
|
npcEndConversationWithMessage (player, message);
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
}
|
|
|
|
//-- [RESPONSE NOTE]
|
|
//-- PLAYER: Feed Weed Type VII
|
|
if (response == "s_28")
|
|
{
|
|
//-- [NOTE]
|
|
if (kusak_condition__defaultCondition (player, npc))
|
|
{
|
|
kusak_action_validateWeedSeven (player, npc);
|
|
|
|
//-- NPC: Grrrrruff!
|
|
string_id message = new string_id (c_stringFile, "s_36");
|
|
utils.removeScriptVar (player, "conversation.kusak.branchId");
|
|
|
|
npcEndConversationWithMessage (player, message);
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
}
|
|
|
|
//-- [RESPONSE NOTE]
|
|
//-- PLAYER: Feed Weed Type VIII
|
|
if (response == "s_38")
|
|
{
|
|
//-- [NOTE]
|
|
if (kusak_condition__defaultCondition (player, npc))
|
|
{
|
|
kusak_action_validateWeedEight (player, npc);
|
|
|
|
//-- NPC: Grrrrruff!
|
|
string_id message = new string_id (c_stringFile, "s_40");
|
|
utils.removeScriptVar (player, "conversation.kusak.branchId");
|
|
|
|
npcEndConversationWithMessage (player, message);
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
}
|
|
|
|
//-- [RESPONSE NOTE]
|
|
//-- PLAYER: Feed Weed Type IX
|
|
if (response == "s_42")
|
|
{
|
|
//-- [NOTE]
|
|
if (kusak_condition__defaultCondition (player, npc))
|
|
{
|
|
kusak_action_validateWeedNine (player, npc);
|
|
|
|
//-- NPC: Grrrrruff!
|
|
string_id message = new string_id (c_stringFile, "s_44");
|
|
utils.removeScriptVar (player, "conversation.kusak.branchId");
|
|
|
|
npcEndConversationWithMessage (player, message);
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
}
|
|
|
|
//-- [RESPONSE NOTE]
|
|
//-- PLAYER: Feed Weed Type X
|
|
if (response == "s_46")
|
|
{
|
|
//-- [NOTE]
|
|
if (kusak_condition__defaultCondition (player, npc))
|
|
{
|
|
kusak_action_validateWeedTen (player, npc);
|
|
|
|
//-- NPC: Grrrrruff!
|
|
string_id message = new string_id (c_stringFile, "s_48");
|
|
utils.removeScriptVar (player, "conversation.kusak.branchId");
|
|
|
|
npcEndConversationWithMessage (player, message);
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
}
|
|
|
|
return SCRIPT_DEFAULT;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
// ======================================================================
|
|
// User Script Triggers
|
|
// ======================================================================
|
|
|
|
const string[] ALL_WEED_TEMPLATES =
|
|
{
|
|
"object/tangible/collection/col_nym_weed_01.iff",
|
|
"object/tangible/collection/col_nym_weed_02.iff",
|
|
"object/tangible/collection/col_nym_weed_03.iff",
|
|
"object/tangible/collection/col_nym_weed_04.iff",
|
|
"object/tangible/collection/col_nym_weed_05.iff",
|
|
"object/tangible/collection/col_nym_weed_06.iff",
|
|
"object/tangible/collection/col_nym_weed_07.iff",
|
|
"object/tangible/collection/col_nym_weed_08.iff",
|
|
"object/tangible/collection/col_nym_weed_09.iff",
|
|
"object/tangible/collection/col_nym_weed_10.iff"
|
|
};
|
|
|
|
const int WEEDTYPE01 = 1;
|
|
const int WEEDTYPE02 = 2;
|
|
const int WEEDTYPE03 = 3;
|
|
const int WEEDTYPE04 = 4;
|
|
const int WEEDTYPE05 = 5;
|
|
const int WEEDTYPE06 = 6;
|
|
const int WEEDTYPE07 = 7;
|
|
const int WEEDTYPE08 = 8;
|
|
const int WEEDTYPE09 = 9;
|
|
const int WEEDTYPE10 = 10;
|
|
|
|
trigger OnInitialize ()
|
|
{
|
|
if ((!isTangible (self)) || (isPlayer (self)))
|
|
detachScript(self, "conversation.kusak");
|
|
|
|
setCondition (self, CONDITION_CONVERSABLE);
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
trigger OnAttach ()
|
|
{
|
|
setCondition (self, CONDITION_CONVERSABLE);
|
|
messageTo(self, "setupWeedVar", null, 3, false);
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
trigger OnObjectMenuRequest (obj_id player, menu_info menuInfo)
|
|
{
|
|
int menu = menuInfo.addRootMenu (menu_info_types.CONVERSE_START, null);
|
|
menu_info_data menuInfoData = menuInfo.getMenuItemById (menu);
|
|
menuInfoData.setServerNotify (false);
|
|
setCondition (self, CONDITION_CONVERSABLE);
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
trigger OnIncapacitated (obj_id killer)
|
|
{
|
|
clearCondition (self, CONDITION_CONVERSABLE);
|
|
detachScript (self, "conversation.kusak");
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
messageHandler setupWeedVar()
|
|
{
|
|
if(!isValidId(self) || !exists(self))
|
|
return SCRIPT_CONTINUE;
|
|
|
|
setObjVar(self, "weed_type", rand(1,10));
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
messageHandler destroySelf()
|
|
{
|
|
if(!isValidId(self) || !exists(self))
|
|
return SCRIPT_CONTINUE;
|
|
|
|
//This is for the spawner script on the kusak!!
|
|
setObjVar(self, "respawnAfterDestroy", 1);
|
|
|
|
destroyObject(self);
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
// ======================================================================
|
|
// Script Triggers
|
|
// ======================================================================
|
|
|
|
//-- This function should move to base_class.java
|
|
boolean npcStartConversation(obj_id player, obj_id npc, string convoName, string_id greetingId, prose_package greetingProse, string_id[] responses)
|
|
{
|
|
Object[] objects = new Object[responses.length];
|
|
System.arraycopy(responses, 0, objects, 0, responses.length);
|
|
return npcStartConversation(player, npc, convoName, greetingId, greetingProse, objects);
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
trigger OnStartNpcConversation (obj_id player)
|
|
{
|
|
obj_id npc = self;
|
|
|
|
if (ai_lib.isInCombat (npc) || ai_lib.isInCombat (player))
|
|
return SCRIPT_OVERRIDE;
|
|
|
|
//-- [NOTE]
|
|
if (kusak_condition_hasWeed (player, npc))
|
|
{
|
|
//-- NPC: [Sniff's at your backpack]
|
|
string_id message = new string_id (c_stringFile, "s_4");
|
|
int numberOfResponses = 0;
|
|
|
|
boolean hasResponse = false;
|
|
|
|
//-- PLAYER: You want something?
|
|
boolean hasResponse0 = false;
|
|
if (kusak_condition__defaultCondition (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse0 = true;
|
|
}
|
|
|
|
if (hasResponse)
|
|
{
|
|
int responseIndex = 0;
|
|
string_id responses [] = new string_id [numberOfResponses];
|
|
|
|
if (hasResponse0)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_6");
|
|
|
|
utils.setScriptVar (player, "conversation.kusak.branchId", 1);
|
|
|
|
npcStartConversation (player, npc, "kusak", message, responses);
|
|
}
|
|
else
|
|
{
|
|
chat.chat (npc, player, message);
|
|
}
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
//-- [NOTE]
|
|
if (kusak_condition__defaultCondition (player, npc))
|
|
{
|
|
//-- NPC: Grrrr!
|
|
string_id message = new string_id (c_stringFile, "s_50");
|
|
chat.chat (npc, player, message);
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
chat.chat (npc, "Error: All conditions for OnStartNpcConversation were false.");
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
trigger OnNpcConversationResponse (string conversationId, obj_id player, string_id response)
|
|
{
|
|
if (conversationId != "kusak")
|
|
return SCRIPT_CONTINUE;
|
|
|
|
obj_id npc = self;
|
|
|
|
int branchId = utils.getIntScriptVar (player, "conversation.kusak.branchId");
|
|
|
|
if (branchId == 1 && kusak_handleBranch1 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
if (branchId == 2 && kusak_handleBranch2 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
chat.chat (npc, "Error: Fell through all branches and responses for OnNpcConversationResponse.");
|
|
|
|
utils.removeScriptVar (player, "conversation.kusak.branchId");
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
// ======================================================================
|
|
|