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352 lines
10 KiB
Plaintext
352 lines
10 KiB
Plaintext
// ======================================================================
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//
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// rebel_master_trooper.script
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// Copyright 2003, Sony Online Entertainment
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//
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//
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// Created with SwgConversationEditor 1.21 - DO NOT EDIT THIS AUTO-GENERATED FILE!
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//
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// ======================================================================
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// ======================================================================
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// Library Includes
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// ======================================================================
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include library.ai_lib;
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include library.chat;
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include library.features;
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include library.skill;
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include library.space_quest;
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include library.space_skill;
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include library.utils;
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// ======================================================================
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// Script Constants
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// ======================================================================
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string c_stringFile = "conversation/rebel_master_trooper";
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// ======================================================================
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// Script Conditions
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// ======================================================================
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boolean rebel_master_trooper_condition__defaultCondition (obj_id player, obj_id npc)
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{
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return true;
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}
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// ----------------------------------------------------------------------
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boolean rebel_master_trooper_condition_remembersPlayer (obj_id player, obj_id npc)
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{
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return ( utils.hasScriptVar( player, "metNewbiePilot" ));
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}
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// ----------------------------------------------------------------------
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boolean rebel_master_trooper_condition_isImperialPilot (obj_id player, obj_id npc)
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{
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return ( hasSkill( player, "pilot_imperial_navy_novice" ));
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}
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// ----------------------------------------------------------------------
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boolean rebel_master_trooper_condition_isRebelPilot (obj_id player, obj_id npc)
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{
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return ( hasSkill( player, "pilot_rebel_navy_novice" ));
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}
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// ----------------------------------------------------------------------
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boolean rebel_master_trooper_condition_isPrivateerPilot (obj_id player, obj_id npc)
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{
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return hasSkill( player, "pilot_neutral_novice" );
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}
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// ----------------------------------------------------------------------
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boolean rebel_master_trooper_condition_hasSpaceExpansion (obj_id player, obj_id npc)
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{
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return ( features.isSpaceEdition( player ) );
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}
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// ----------------------------------------------------------------------
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boolean rebel_master_trooper_condition_hasSpaceShip (obj_id player, obj_id npc)
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{
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return ( space_quest.hasShip( player ) );
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}
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// ======================================================================
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// Script Actions
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// ======================================================================
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void rebel_master_trooper_action_rememberPlayer (obj_id player, obj_id npc)
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{
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utils.setScriptVar( player, "metNewbiePilot", true );
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}
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// ----------------------------------------------------------------------
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void rebel_master_trooper_action_grantQuestOne (obj_id player, obj_id npc)
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{
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space_quest.grantQuest ( player, "delivery", "tatooine_newbie_1");
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space_quest.grantNewbieShip( player, "rebel");
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}
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// ======================================================================
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// Script %TO Tokens
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// ======================================================================
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// ======================================================================
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// Script %DI Tokens
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// ======================================================================
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// ======================================================================
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// Script %DF Tokens
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// ======================================================================
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// ======================================================================
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// handleBranch<n> Functions
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// ======================================================================
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int rebel_master_trooper_handleBranch3 (obj_id player, obj_id npc, string_id response)
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{
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//-- [BRANCH NOTE] Faction greeting. Player is an Imperial pilot.
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//-- NPC: Hold, pilot. What business do you have here?
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//-- [RESPONSE NOTE]
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//-- PLAYER: I'm here to speak to the boss here!
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if (response == "s_33788e9b")
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{
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//-- [NOTE]
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if (rebel_master_trooper_condition__defaultCondition (player, npc))
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{
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doAnimationAction (npc, "nod_head_once");
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//-- NPC: Then if you must...
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string_id message = new string_id (c_stringFile, "s_4cf446c4");
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removeObjVar (player, "conversation.rebel_master_trooper.branchId");
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npcSpeak (player, message);
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npcEndConversation (player);
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return SCRIPT_CONTINUE;
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}
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}
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//-- [RESPONSE NOTE]
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//-- PLAYER: None.
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if (response == "s_86ed2e98")
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{
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//-- [NOTE]
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if (rebel_master_trooper_condition__defaultCondition (player, npc))
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{
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doAnimationAction (npc, "wave_on_dismissing");
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//-- NPC: Then get out of here!
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string_id message = new string_id (c_stringFile, "s_a366a1ca");
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removeObjVar (player, "conversation.rebel_master_trooper.branchId");
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npcSpeak (player, message);
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npcEndConversation (player);
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return SCRIPT_CONTINUE;
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}
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}
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return SCRIPT_DEFAULT;
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}
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// ----------------------------------------------------------------------
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// ======================================================================
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// User Script Triggers
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// ======================================================================
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trigger OnInitialize ()
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{
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if ((!isMob (self)) || (isPlayer (self)))
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detachScript(self, "conversation.rebel_master_trooper");
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setCondition (self, CONDITION_CONVERSABLE);
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setInvulnerable( self, true );
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setCondition( self, CONDITION_SPACE_INTERESTING );
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return SCRIPT_CONTINUE;
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}
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trigger OnAttach ()
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{
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setCondition (self, CONDITION_CONVERSABLE);
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setInvulnerable( self, true );
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setCondition( self, CONDITION_SPACE_INTERESTING );
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return SCRIPT_CONTINUE;
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}
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trigger OnObjectMenuRequest (obj_id player, menu_info menuInfo)
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{
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int menu = menuInfo.addRootMenu (menu_info_types.CONVERSE_START, null);
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menu_info_data menuInfoData = menuInfo.getMenuItemById (menu);
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menuInfoData.setServerNotify (false);
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faceTo( self, player );
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return SCRIPT_CONTINUE;
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}
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trigger OnIncapacitated (obj_id killer)
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{
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clearCondition (self, CONDITION_CONVERSABLE);
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detachScript (self, "conversation.rebel_master_trooper");
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return SCRIPT_CONTINUE;
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}
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// ======================================================================
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// Script Triggers
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// ======================================================================
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//-- This function should move to base_class.java
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boolean npcStartConversation(obj_id player, obj_id npc, string convoName, string_id greetingId, prose_package greetingProse, string_id[] responses)
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{
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Object[] objects = new Object[responses.length];
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System.arraycopy(responses, 0, objects, 0, responses.length);
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return npcStartConversation(player, npc, convoName, greetingId, greetingProse, objects);
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}
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// ----------------------------------------------------------------------
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trigger OnStartNpcConversation (obj_id player)
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{
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obj_id npc = self;
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if (ai_lib.isInCombat (npc) || ai_lib.isInCombat (player))
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return SCRIPT_OVERRIDE;
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//-- [NOTE] Generic Greeting. Player does not have the space expansion.
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if (!rebel_master_trooper_condition_hasSpaceExpansion (player, npc))
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{
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doAnimationAction (npc, "shake_head_disgust");
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doAnimationAction (player, "shrug_hands");
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//-- NPC: You don't look like much of a pilot to me.
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string_id message = new string_id (c_stringFile, "s_28c5a74a");
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chat.chat (npc, player, message);
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return SCRIPT_CONTINUE;
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}
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//-- [NOTE] Faction Greeting. Player is a Rebel pilot.
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if (rebel_master_trooper_condition_isImperialPilot (player, npc))
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{
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//-- NPC: Imperial pilots don't belong here!
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string_id message = new string_id (c_stringFile, "s_55616900");
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chat.chat (npc, player, message);
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return SCRIPT_CONTINUE;
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}
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//-- [NOTE] Faction greeting. Player is an Imperial pilot.
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if (rebel_master_trooper_condition_isRebelPilot (player, npc))
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{
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//-- NPC: Hold, pilot. What business do you have here?
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string_id message = new string_id (c_stringFile, "s_7e51c66");
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int numberOfResponses = 0;
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boolean hasResponse = false;
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//-- PLAYER: I'm here to speak to the boss here!
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boolean hasResponse0 = false;
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if (rebel_master_trooper_condition__defaultCondition (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse0 = true;
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}
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//-- PLAYER: None.
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boolean hasResponse1 = false;
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if (rebel_master_trooper_condition__defaultCondition (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse1 = true;
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}
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if (hasResponse)
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{
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int responseIndex = 0;
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string_id responses [] = new string_id [numberOfResponses];
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if (hasResponse0)
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responses [responseIndex++] = new string_id (c_stringFile, "s_33788e9b");
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if (hasResponse1)
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responses [responseIndex++] = new string_id (c_stringFile, "s_86ed2e98");
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setObjVar (player, "conversation.rebel_master_trooper.branchId", 3);
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npcStartConversation (player, npc, "rebel_master_trooper", message, responses);
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}
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else
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{
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chat.chat (npc, player, message);
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}
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return SCRIPT_CONTINUE;
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}
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//-- [NOTE] Faction greeting. Player is a Privateer pilot.
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if (rebel_master_trooper_condition_isPrivateerPilot (player, npc))
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{
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//-- NPC: You have no business here, smuggler. I suggest you take off!
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string_id message = new string_id (c_stringFile, "s_9049d3d5");
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chat.chat (npc, player, message);
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return SCRIPT_CONTINUE;
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}
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//-- [NOTE]
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if (rebel_master_trooper_condition__defaultCondition (player, npc))
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{
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//-- NPC: I have no time for you, friend. We have a war to fight!
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string_id message = new string_id (c_stringFile, "s_75207c3");
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chat.chat (npc, player, message);
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return SCRIPT_CONTINUE;
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}
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chat.chat (npc, "Error: All conditions for OnStartNpcConversation were false.");
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return SCRIPT_CONTINUE;
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}
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// ----------------------------------------------------------------------
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trigger OnNpcConversationResponse (string conversationId, obj_id player, string_id response)
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{
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if (conversationId != "rebel_master_trooper")
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return SCRIPT_CONTINUE;
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obj_id npc = self;
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int branchId = getIntObjVar (player, "conversation.rebel_master_trooper.branchId");
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if (branchId == 3 && rebel_master_trooper_handleBranch3 (player, npc, response) == SCRIPT_CONTINUE)
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return SCRIPT_CONTINUE;
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chat.chat (npc, "Error: Fell through all branches and responses for OnNpcConversationResponse.");
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removeObjVar (player, "conversation.rebel_master_trooper.branchId");
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return SCRIPT_CONTINUE;
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}
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// ======================================================================
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