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472 lines
14 KiB
Plaintext
472 lines
14 KiB
Plaintext
// ======================================================================
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//
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// sheeli.script
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//
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//
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//
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// Created with SwgConversationEditor 1.37 - DO NOT EDIT THIS AUTO-GENERATED FILE!
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//
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// ======================================================================
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// ======================================================================
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// Library Includes
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// ======================================================================
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include library.ai_lib;
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include library.chat;
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include library.conversation;
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include library.create;
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include library.groundquests;
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include library.utils;
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// ======================================================================
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// Script Constants
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// ======================================================================
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string c_stringFile = "conversation/sheeli";
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// ======================================================================
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// Script Conditions
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// ======================================================================
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boolean sheeli_condition__defaultCondition (obj_id player, obj_id npc)
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{
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return true;
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}
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// ----------------------------------------------------------------------
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boolean sheeli_condition_isRescuer (obj_id player, obj_id npc)
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{
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return groundquests.isTaskActive(player, "u16_nym_themepark_rescue_sheeli", "rescueSheeli");
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}
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// ----------------------------------------------------------------------
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boolean sheeli_condition_hasArrived (obj_id player, obj_id npc)
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{
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return groundquests.isTaskActive(player, "u16_nym_themepark_rescue_sheeli", "waitingForShuttle");
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}
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// ----------------------------------------------------------------------
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boolean sheeli_condition_isTraveling (obj_id player, obj_id npc)
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{
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faceTo(npc, player);
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return hasObjVar(npc, "traveling")
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&& getIntObjVar(npc, "traveling") == 1
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&& groundquests.isTaskActive(player, "u16_nym_themepark_rescue_sheeli", "getToPickUp");
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}
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// ======================================================================
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// Script Actions
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// ======================================================================
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void sheeli_action_startEscort (obj_id player, obj_id npc)
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{
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groundquests.sendSignal(player, "hasRescuedSheeli");
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ai_lib.aiFollow(npc, player, 1.0f, 3.0f);
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setMovementRun(npc);
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setBaseRunSpeed(npc, (getBaseRunSpeed(npc)-8));
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setObjVar(npc, "traveling", 1);
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setObjVar(npc, "playerOwner", player);
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setInvulnerable(npc, false);
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setMaster(npc, player);
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messageTo(npc, "checkArrivalLoopHandler", null, 5, false);
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}
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// ----------------------------------------------------------------------
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void sheeli_action_walkFaster (obj_id player, obj_id npc)
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{
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setMovementRun(npc);
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setBaseRunSpeed(npc, (getBaseRunSpeed(npc)-8));
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ai_lib.aiFollow(npc, player, 1.0f, 3.0f);
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}
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// ======================================================================
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// Script %TO Tokens
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// ======================================================================
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// ======================================================================
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// Script %DI Tokens
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// ======================================================================
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// ======================================================================
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// Script %DF Tokens
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// ======================================================================
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// ======================================================================
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// handleBranch<n> Functions
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// ======================================================================
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int sheeli_handleBranch3 (obj_id player, obj_id npc, string_id response)
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{
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//-- [BRANCH NOTE]
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//-- NPC: Who are you? You aren't a Sulfur Lake Pirate!
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//-- [RESPONSE NOTE]
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//-- PLAYER: No, I'm here to rescue you.
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if (response == "s_8")
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{
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//-- [NOTE]
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if (sheeli_condition__defaultCondition (player, npc))
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{
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doAnimationAction (npc, "thank");
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sheeli_action_startEscort (player, npc);
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//-- NPC: Oh thank you. I thought for sure they were going to kill me. I'll follow you!
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string_id message = new string_id (c_stringFile, "s_10");
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utils.removeScriptVar (player, "conversation.sheeli.branchId");
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npcEndConversationWithMessage (player, message);
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return SCRIPT_CONTINUE;
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}
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}
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return SCRIPT_DEFAULT;
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}
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// ----------------------------------------------------------------------
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// ======================================================================
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// User Script Triggers
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// ======================================================================
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trigger OnInitialize ()
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{
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if ((!isTangible (self)) || (isPlayer (self)))
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detachScript(self, "conversation.sheeli");
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setCondition (self, CONDITION_CONVERSABLE);
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return SCRIPT_CONTINUE;
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}
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trigger OnAttach ()
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{
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setCondition (self, CONDITION_CONVERSABLE);
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CustomerServiceLog("nyms_themepark","OnAttach - init.");
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messageTo(self, "startFollowingOwner", null, 3, false);
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return SCRIPT_CONTINUE;
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}
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trigger OnObjectMenuRequest (obj_id player, menu_info menuInfo)
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{
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if(!hasObjVar(self, "quest.owner"))
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{
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CustomerServiceLog("nyms_themepark","OnObjectMenuRequest - quest.owner not valid.");
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messageTo(self, "handleDestroySelf", null, 0, false);
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return SCRIPT_OVERRIDE;
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}
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if(player != getObjIdObjVar(self, "quest.owner"))
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{
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CustomerServiceLog("nyms_themepark","OnObjectMenuRequest - quest.owner var found but not valid.");
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return SCRIPT_OVERRIDE;
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}
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int menu = menuInfo.addRootMenu (menu_info_types.CONVERSE_START, null);
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menu_info_data menuInfoData = menuInfo.getMenuItemById (menu);
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menuInfoData.setServerNotify (false);
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setCondition (self, CONDITION_CONVERSABLE);
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return SCRIPT_CONTINUE;
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}
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trigger OnIncapacitated (obj_id killer)
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{
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clearCondition (self, CONDITION_CONVERSABLE);
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detachScript (self, "conversation.sheeli");
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return SCRIPT_CONTINUE;
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}
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messageHandler handleDestroySelf()
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{
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destroyObject(self);
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return SCRIPT_CONTINUE;
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}
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messageHandler startFollowingOwner()
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{
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if(!hasObjVar(self, "quest.owner"))
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{
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CustomerServiceLog("nyms_themepark","startFollowingOwner - quest.owner not valid.");
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messageTo(self, "handleDestroySelf", null, 0, false);
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return SCRIPT_CONTINUE;
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}
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obj_id owner = getObjIdObjVar(self, "quest.owner");
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if(!isValidId(owner) || !exists(owner))
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{
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messageTo(self, "handleDestroySelf", null, 0, false);
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return SCRIPT_CONTINUE;
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}
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setInvulnerable(self, true);
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ai_lib.aiFollow(self, owner, 1.0f, 3.0f);
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setMovementRun(self);
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setBaseRunSpeed(self, (getBaseRunSpeed(self)-8));
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setObjVar(self, "traveling", 1);
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setInvulnerable(self, false);
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setMaster(self, owner);
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messageTo(self, "checkArrivalLoopHandler", null, 5, false);
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//messageTo(self, "loopForSpeakingTask", null, 0, false);
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return SCRIPT_CONTINUE;
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}
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messageHandler checkArrivalLoopHandler()
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{
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CustomerServiceLog("nyms_themepark","checkArrivalLoopHandler - Setting move to run.");
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setMovementRun(self);
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setBaseRunSpeed(self, (getBaseRunSpeed(self)-8));
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CustomerServiceLog("nyms_themepark","checkArrivalLoopHandler - init.");
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obj_id player = getObjIdObjVar(self, "quest.owner");
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if(!isValidId(player))
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{
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CustomerServiceLog("nyms_themepark","checkArrivalLoopHandler - could not get valid player OID.");
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messageTo(self, "handleDestroySelf", null, 1, false);
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return SCRIPT_CONTINUE;
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}
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if(isDead(player))
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{
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CustomerServiceLog("nyms_themepark","checkArrivalLoopHandler - Player Died.");
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failRescueQuest(self);
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return SCRIPT_CONTINUE;
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}
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CustomerServiceLog("nyms_themepark","checkArrivalLoopHandler - player: "+ player);
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//The player has failed the quest
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if(!groundquests.isQuestActive(player, "u16_nym_themepark_rescue_sheeli"))
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{
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CustomerServiceLog("nyms_themepark","checkArrivalLoopHandler - player no longer had required quest active!");
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failRescueQuest(self);
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return SCRIPT_CONTINUE;
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}
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else if(groundquests.isTaskActive(player, "u16_nym_themepark_rescue_sheeli", "waitingForShuttle"))
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{
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CustomerServiceLog("nyms_themepark","checkArrivalLoopHandler - Calling SHuttle!");
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callShuttle(self, player);
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return SCRIPT_CONTINUE;
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}
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ai_lib.aiFollow(self, player, 1.0f, 3.0f);
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messageTo(self, "checkArrivalLoopHandler", null, 1, false);
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return SCRIPT_CONTINUE;
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}
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messageHandler handleUpdatePrisonerRescueQuest()
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{
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//NPC could be destroyed or on the way to being destroyed
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if(!isValidId(self))
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{
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CustomerServiceLog("nyms_themepark","handleUpdatePrisonerRescueQuest - NPC is not a valid OID.");
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return SCRIPT_CONTINUE;
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}
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obj_id player = getObjIdObjVar(self, "quest.owner");
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if(!isValidId(player))
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{
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messageTo(self, "handleDestroySelf", null, 1, false);
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CustomerServiceLog("nyms_themepark","handleUpdatePrisonerRescueQuest - could not get valid player OID.");
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return SCRIPT_CONTINUE;
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}
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groundquests.sendSignal(player, "shuttleHasArrived");
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return SCRIPT_CONTINUE;
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}
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boolean callShuttle(obj_id self, obj_id player)
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{
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CustomerServiceLog("nyms_themepark","callShuttle - Shuttle Called");
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if(!isValidId(player))
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return false;
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if(!isValidId(self))
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return false;
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ai_lib.aiStopFollowing(self);
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removeObjVar(self, "traveling");
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location[] prisonerPath = new location[1];
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prisonerPath[0] = new location(-42, 11, 2741, "lok", null);
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setYaw(self, 27.0f);
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setMovementRun(self);
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setBaseRunSpeed(self, (getBaseRunSpeed(self)-8));
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utils.setScriptVar(self, ai_lib.SCRIPTVAR_CACHED_PATROL_NAMED_PATH, prisonerPath);
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utils.setScriptVar(self, ai_lib.SCRIPTVAR_CACHED_PATROL_TYPE, 0);
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patrolOnce(self, prisonerPath, 0);
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location landLocation = new location(-28, 11, 2759, "lok", null);
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obj_id shuttle = create.object("object/creature/npc/theme_park/player_shuttle.iff", landLocation);
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if(!isIdValid(shuttle))
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return false;
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//THIS WILL CHANGE THE SHUTTLE TRAJECTORY!!!!
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setYaw(shuttle, -140);
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detachScript(shuttle, "ai.ai");
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detachScript(shuttle, "ai.creature_combat");
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detachScript(shuttle, "skeleton.humanoid");
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detachScript(shuttle, "systems.combat.combat_actions");
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detachScript(shuttle, "systems.combat.combat_actions_creature");
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detachScript(shuttle, "systems.combat.credit_for_kills");
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stop(shuttle);
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utils.setScriptVar(shuttle, "prisoner", self);
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utils.setScriptVar(shuttle, "playerOwner", player);
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setPosture(shuttle, POSTURE_PRONE);
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attachScript(shuttle, "systems.spawning.dropship.player_shuttle");
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//Land Shuttle
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messageTo(shuttle, "landShuttle", null, 0, false);
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messageTo(shuttle, "takeOff", null, 37, false);
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messageTo(self, "handleUpdatePrisonerRescueQuest", null, 30, false);
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messageTo(self, "handleDestroySelf", null, 32, false);
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return true;
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}
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boolean failRescueQuest(obj_id self)
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{
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obj_id player = getObjIdObjVar(self, "quest.owne");
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if(!isValidId(player))
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{
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messageTo(self, "handleDestroySelf", null, 1, false);
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return false;
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}
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groundquests.sendSignal(player, "hasFailedQuest");
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messageTo(self, "handleDestroySelf", null, 1, false);
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return true;
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}
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// ======================================================================
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// Script Triggers
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// ======================================================================
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//-- This function should move to base_class.java
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boolean npcStartConversation(obj_id player, obj_id npc, string convoName, string_id greetingId, prose_package greetingProse, string_id[] responses)
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{
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Object[] objects = new Object[responses.length];
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System.arraycopy(responses, 0, objects, 0, responses.length);
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return npcStartConversation(player, npc, convoName, greetingId, greetingProse, objects);
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}
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// ----------------------------------------------------------------------
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trigger OnStartNpcConversation (obj_id player)
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{
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obj_id npc = self;
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if (ai_lib.isInCombat (npc) || ai_lib.isInCombat (player))
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return SCRIPT_OVERRIDE;
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//-- [NOTE]
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if (sheeli_condition_hasArrived (player, npc))
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{
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doAnimationAction (npc, "scream");
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//-- NPC: They are sending a shuttle? Hope it gets here soon.
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string_id message = new string_id (c_stringFile, "s_11");
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chat.chat (npc, player, message);
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return SCRIPT_CONTINUE;
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}
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//-- [NOTE]
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if (sheeli_condition_isTraveling (player, npc))
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{
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sheeli_action_walkFaster (player, npc);
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//-- NPC: I'm coming, sorry!
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string_id message = new string_id (c_stringFile, "s_13");
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chat.chat (npc, player, message);
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return SCRIPT_CONTINUE;
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}
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//-- [NOTE]
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if (sheeli_condition_isRescuer (player, npc))
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{
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doAnimationAction (npc, "nervous");
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//-- NPC: Who are you? You aren't a Sulfur Lake Pirate!
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string_id message = new string_id (c_stringFile, "s_6");
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int numberOfResponses = 0;
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boolean hasResponse = false;
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//-- PLAYER: No, I'm here to rescue you.
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boolean hasResponse0 = false;
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if (sheeli_condition__defaultCondition (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse0 = true;
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}
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if (hasResponse)
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{
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int responseIndex = 0;
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string_id responses [] = new string_id [numberOfResponses];
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if (hasResponse0)
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responses [responseIndex++] = new string_id (c_stringFile, "s_8");
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utils.setScriptVar (player, "conversation.sheeli.branchId", 3);
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npcStartConversation (player, npc, "sheeli", message, responses);
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}
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else
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{
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chat.chat (npc, player, message);
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}
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return SCRIPT_CONTINUE;
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}
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//-- [NOTE]
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if (sheeli_condition__defaultCondition (player, npc))
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{
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//-- NPC: I'm sorry. I'm busy at the moment.
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string_id message = new string_id (c_stringFile, "s_14");
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chat.chat (npc, player, message);
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return SCRIPT_CONTINUE;
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}
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chat.chat (npc, "Error: All conditions for OnStartNpcConversation were false.");
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return SCRIPT_CONTINUE;
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}
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// ----------------------------------------------------------------------
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trigger OnNpcConversationResponse (string conversationId, obj_id player, string_id response)
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{
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if (conversationId != "sheeli")
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return SCRIPT_CONTINUE;
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obj_id npc = self;
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int branchId = utils.getIntScriptVar (player, "conversation.sheeli.branchId");
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if (branchId == 3 && sheeli_handleBranch3 (player, npc, response) == SCRIPT_CONTINUE)
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return SCRIPT_CONTINUE;
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chat.chat (npc, "Error: Fell through all branches and responses for OnNpcConversationResponse.");
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utils.removeScriptVar (player, "conversation.sheeli.branchId");
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return SCRIPT_CONTINUE;
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}
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// ======================================================================
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