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152 lines
4.2 KiB
Plaintext
152 lines
4.2 KiB
Plaintext
include library.utils;
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include library.ship_ai;
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include library.space_utils;
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include library.space_combat;
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include library.space_create;
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const string[] ATTACKER_LIST = {
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"tiefighter",
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"tiefighter",
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"tiefighter",
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"tiefighter",
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"tiefighter",
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"tiefighter",
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"tiefighter",
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"tieinterceptor",
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"tieinterceptor",
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"tieinterceptor",
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"tiebomber",
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"tiebomber",
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"tiebomber",
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"tiebomber"
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};
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const string[] DEFENDER_LIST = {
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"xwing",
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"xwing",
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"xwing",
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"xwing",
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"ywing_average",
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"ywing_average",
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"ywing_average"
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};
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trigger OnAttach()
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{
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removeObjVar(self, "intNoDump");// hack to make ship save out properly
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return SCRIPT_CONTINUE;
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}
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trigger OnShipWasHit (obj_id objAttacker, int intWeaponIndex, boolean isMissile, int missileType, int intTargetedComponent, boolean fromPlayerAutoTurret, float hitLocationX_o, float hitLocationY_o, float hitLocationZ_o)
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{
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return SCRIPT_CONTINUE;
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}
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messageHandler spawnNebulon()
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{
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transform trMyTransform= getTransform_o2w(self);
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// we modify it
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vector vctTest = new vector(100f, 100f, 100f); // OFFSET FOR 2ND NEBULON
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transform trNewTransform = trMyTransform.move_l(vctTest); // play with these
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obj_id objNewNebulon = space_create.createShip("corellian_corvette", trNewTransform, null);
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// disable the engines
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space_utils.setComponentDisabled(objNewNebulon, ship_chassis_slot_type.SCST_engine, true);
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space_utils.setComponentDisabled(self, ship_chassis_slot_type.SCST_engine, true);
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setObjVar(self, "objBuddy", objNewNebulon);
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setObjVar(objNewNebulon, "intNebulon", 1);
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setObjVar(objNewNebulon, "intNoDump", 1);
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attachScript(objNewNebulon, "e3demo.nebulon_damaged");
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dictionary dctParams = new dictionary();
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space_utils.notifyObject(self, "startNebulonAttack", dctParams);
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return SCRIPT_CONTINUE;
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}
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messageHandler startNebulonAttack()
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{
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// DEFENDERS
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obj_id objFoo = null;
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obj_id objFoo2 = null;
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for(int intI = 0; intI<DEFENDER_LIST.length; intI++)
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{
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transform trNewTransform = space_utils.getRandomPositionInSphere(getTransform_o2w(self), 100, 150, true);
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obj_id objShip = space_create.createShip(DEFENDER_LIST[intI], trNewTransform, null);
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if(isIdValid(objShip))
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{
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objFoo = objShip;
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setObjVar(objShip, "intNebulon", 1);
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setObjVar(objShip, "strType", DEFENDER_LIST[intI]);
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setObjVar(objShip, "trSpawnLocation", trNewTransform);
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setObjVar(objShip, "intNoDump", 1);
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setObjVar(objShip, "objNebulon", self);
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attachScript(objShip, "e3demo.nebulon_child_object");
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}
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else
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{
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LOG("space", "BAD DEFENDER NEBULON E3 SHIP OF TYPE "+DEFENDER_LIST[intI]);
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}
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}
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for(int intI = 0; intI<ATTACKER_LIST.length; intI++)
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{
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transform trNewTransform = space_utils.getRandomPositionInSphere(getTransform_o2w(self), 500, 600, true);
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obj_id objShip = space_create.createShip(ATTACKER_LIST[intI], trNewTransform, null);
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if(isIdValid(objShip))
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{
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objFoo2 = objShip;
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setObjVar(objShip, "intNebulon", 1);
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setObjVar(objShip, "intAttacker", 1);
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setObjVar(objShip, "strType", ATTACKER_LIST[intI]);
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setObjVar(objShip, "trSpawnLocation", trNewTransform);
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setObjVar(objShip, "intNoDump", 1);
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setObjVar(objShip, "objNebulon", self);
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attachScript(objShip, "e3demo.nebulon_child_object");
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obj_id objBuddy = getObjIdObjVar(self, "objBuddy");
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ship_ai.spaceAttack(objShip, objBuddy); // MUST KILL NEBULON!
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}
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else
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{
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LOG("space", "BAD DEFENDER NEBULON E3 SHIP OF TYPE "+DEFENDER_LIST[intI]);
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}
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}
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ship_ai.spaceAttack(objFoo, objFoo2); // MUST KILL NEBULON!
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return SCRIPT_CONTINUE;
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}
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messageHandler shipDestroyed()
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{
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string strType = params.getString("strType");
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transform trSpawnLocation = params.getTransform("trSpawnLocation");
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int intAttacker = params.getInt("intAttacker");
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obj_id objShip = space_create.createShip(strType, trSpawnLocation, null);
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if(isIdValid(objShip))
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{
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setObjVar(objShip, "intNebulon", 1);
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setObjVar(objShip, "intAttacker", intAttacker);
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setObjVar(objShip, "strType", strType);
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setObjVar(objShip, "trSpawnLocation", trSpawnLocation);
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setObjVar(objShip, "intNoDump", 1);
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attachScript(objShip, "e3demo.nebulon_child_object");
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if(intAttacker==1)
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{
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ship_ai.spaceAttack(objShip, self); // MUST KILL NEBULON!
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}
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}
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return SCRIPT_CONTINUE;
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}
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