Files
dsrc/sku.0/sys.server/compiled/game/script/space/crafting/chassis_blueprints.java
T

129 lines
4.5 KiB
Java
Executable File

package script.space.crafting;
import script.*;
import script.base_class.*;
import script.combat_engine.*;
import java.util.Arrays;
import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.space_crafting;
import script.library.space_utils;
import script.library.utils;
public class chassis_blueprints extends script.base_script
{
public chassis_blueprints()
{
}
public int OnInitialize(obj_id self) throws InterruptedException
{
return SCRIPT_CONTINUE;
}
public int OnGetAttributes(obj_id self, obj_id player, String[] names, String[] attribs) throws InterruptedException
{
int idx = utils.getValidAttributeIndex(names);
if (idx == -1)
{
return SCRIPT_CONTINUE;
}
if (hasObjVar(self, "ship_chassis.mass"))
{
float value = getFloatObjVar(self, "ship_chassis.mass");
names[idx] = "chassisMassMax";
attribs[idx] = Float.toString(value);
idx++;
}
if (hasObjVar(self, "ship_chassis.hp"))
{
float value = getFloatObjVar(self, "ship_chassis.hp");
names[idx] = "hitPointsMax";
attribs[idx] = Float.toString(value);
idx++;
}
if (hasObjVar(self, "shiptype"))
{
names[idx] = "pilotSkillRequired";
attribs[idx] = getSkillRequiredForShip(self);
idx++;
}
names[idx] = "ship_assembly_n";
String text = " \\#pcontrast2 " + "$@obj_attr_n:ship_assembly_d$" + " \\# ";
attribs[idx] = text;
idx++;
return SCRIPT_CONTINUE;
}
public String getSkillRequiredForShip(obj_id deed) throws InterruptedException
{
String type = getStringObjVar(deed, "shiptype");
switch(type){
case "z95":
return "@skl_n:pilot_rebel_navy_novice";
case "ywing":
return "@skl_n:pilot_rebel_navy_starships_01";
case "ywing_longprobe":
return "@skl_n:pilot_rebel_navy_starships_02";
case "xwing":
return "@skl_n:pilot_rebel_navy_starships_03";
case "awing":
case "twing":
return "@skl_n:pilot_rebel_navy_starships_04";
case "bwing":
case "yk137r":
case "gunship_rebel":
return "@skl_n:pilot_rebel_navy_master";
case "hutt_light_s01":
case "hutt_light_s02":
return "@skl_n:pilot_neutral_novice";
case "hutt_medium_s01":
case "hutt_medium_s02":
return "@skl_n:pilot_neutral_starships_01";
case "hutt_heavy_s01":
case "hutt_heavy_s02":
case "blacksun_light_s01":
case "blacksun_light_s02":
case "blacksun_light_s03":
case "blacksun_light_s04":
return "@skl_n:pilot_neutral_starships_02";
case "blacksun_medium_s01":
case "blacksun_medium_s02":
case "blacksun_medium_s03":
case "blacksun_medium_s04":
return "@skl_n:pilot_neutral_starships_03";
case "blacksun_heavy_s01":
case "blacksun_heavy_s02":
case "blacksun_heavy_s03":
case "blacksun_heavy_s04":
case "havoc":
return "@skl_n:pilot_neutral_starships_04";
case "yt1300":
case "hutt_turret_ship":
case "gunship_neutral":
case "blacksun_heavy_vaksai":
return "@skl_n:pilot_neutral_master";
case "tie_light_duty":
return "@skl_n:pilot_imperial_navy_novice";
case "tiefighter":
return "@skl_n:pilot_imperial_navy_starships_01";
case "ti_in":
return "@skl_n:pilot_imperial_navy_starships_02";
case "tieinterceptor":
case "tiebomber":
return "@skl_n:pilot_imperial_navy_starships_03";
case "tieadvanced":
case "tieaggressor":
return "@skl_n:pilot_imperial_navy_starships_04";
case "tieoppressor":
case "decimator":
case "gunship_imperial":
case "tiedefender":
return "@skl_n:pilot_imperial_navy_master";
case "firespray":
return "@space_crafting_n:all_master";
default:
return "";
}
}
}