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flint++ static analyzer detected items (not all that were likely legit positives, but a start) as well as some clang detected unused vars, cleanup_
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@@ -30,7 +30,6 @@
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namespace SpaceAvoidanceManagerNamespace
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{
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// Lag/Slop factors.
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float const cs_lookAheadGain = 1.5f;
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float const cs_shipBoundSphereRadiusGain = 1.5f;
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// Dynamic and static query flags.
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