mirror of
https://bitbucket.org/seefoe/src.git
synced 2026-08-27 17:57:37 -04:00
again, re-add some windows stuff Revert "possibly controversial commit: remove all windows sources, keeping only the windows cmake so that we can generate an sln to edit the code"
This reverts commit 48ba7961eb.
This commit is contained in:
Executable
+42
@@ -0,0 +1,42 @@
|
||||
#ifndef BASE_WIN32_ARCHIVE_H
|
||||
#define BASE_WIN32_ARCHIVE_H
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
namespace NAMESPACE
|
||||
{
|
||||
|
||||
#endif
|
||||
namespace Base
|
||||
{
|
||||
|
||||
|
||||
#ifdef PACK_BIG_ENDIAN
|
||||
|
||||
inline double byteSwap(double value) { byteReverse64(&value); return value; }
|
||||
inline float byteSwap(float value) { byteReverse32(&value); return value; }
|
||||
inline uint64 byteSwap(uint64 value) { byteReverse64(&value); return value; }
|
||||
inline int64 byteSwap(int64 value) { byteReverse64(&value); return value; }
|
||||
inline uint32 byteSwap(uint32 value) { byteReverse32(&value); return value; }
|
||||
inline int32 byteSwap(int32 value) { byteReverse32(&value); return value; }
|
||||
inline uint16 byteSwap(uint16 value) { byteReverse16(&value); return value; }
|
||||
inline int16 byteSwap(int16 value) { byteReverse16(&value); return value; }
|
||||
|
||||
#else
|
||||
|
||||
inline double byteSwap(double value) { return value; }
|
||||
inline float byteSwap(float value) { return value; }
|
||||
inline uint64 byteSwap(uint64 value) { return value; }
|
||||
inline int64 byteSwap(int64 value) { return value; }
|
||||
inline uint32 byteSwap(uint32 value) { return value; }
|
||||
inline int32 byteSwap(int32 value) { return value; }
|
||||
inline uint16 byteSwap(uint16 value) { return value; }
|
||||
inline int16 byteSwap(int16 value) { return value; }
|
||||
|
||||
#endif
|
||||
|
||||
};
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
};
|
||||
#endif
|
||||
|
||||
#endif
|
||||
Executable
+31
@@ -0,0 +1,31 @@
|
||||
////////////////////////////////////////
|
||||
// Platform.cpp
|
||||
//
|
||||
// Purpose:
|
||||
// 1. Implementation of the global functionality declaired in Platform.h.
|
||||
//
|
||||
// Revisions:
|
||||
// 07/10/2001 Created
|
||||
//
|
||||
|
||||
#include "Platform.h"
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
namespace NAMESPACE
|
||||
{
|
||||
|
||||
#endif
|
||||
namespace Base
|
||||
{
|
||||
|
||||
|
||||
CTimer::CTimer() :
|
||||
mTimer(0)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
};
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
};
|
||||
#endif
|
||||
Executable
+98
@@ -0,0 +1,98 @@
|
||||
////////////////////////////////////////
|
||||
// Platform.h
|
||||
//
|
||||
// Purpose:
|
||||
// 1. Include relevent system headers that are platform specific.
|
||||
// 2. Declair global platform specific functionality.
|
||||
// 3. Include primative type definitions
|
||||
//
|
||||
// Global Functions:
|
||||
// getTimer() : Return the current high resolution clock count.
|
||||
// getTimerFrequency() : Return the frequency of the high resolution clock.
|
||||
// sleep() : Voluntarily relinquish timeslice of the calling thread for a
|
||||
// specified number of milliseconds.
|
||||
//
|
||||
// Revisions:
|
||||
// 07/10/2001 Created
|
||||
//
|
||||
|
||||
#ifndef BASE_WIN32_PLATFORM_H
|
||||
#define BASE_WIN32_PLATFORM_H
|
||||
|
||||
#include <memory.h>
|
||||
#include <winsock2.h>
|
||||
#include <time.h>
|
||||
#include <io.h>
|
||||
#include <fcntl.h>
|
||||
#include <direct.h>
|
||||
#include <stdio.h>
|
||||
#include <errno.h>
|
||||
#include "Types.h"
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
namespace NAMESPACE
|
||||
{
|
||||
|
||||
#endif
|
||||
namespace Base
|
||||
{
|
||||
|
||||
uint64 getTimer(void);
|
||||
uint64 getTimerFrequency(void);
|
||||
|
||||
inline uint64 getTimer(void)
|
||||
{
|
||||
uint64 result;
|
||||
if (!QueryPerformanceCounter(reinterpret_cast<LARGE_INTEGER *>(&result)))
|
||||
result = 0;
|
||||
return result;
|
||||
}
|
||||
|
||||
inline uint64 getTimerFrequency(void)
|
||||
{
|
||||
uint64 result;
|
||||
if (!QueryPerformanceFrequency(reinterpret_cast<LARGE_INTEGER *>(&result)))
|
||||
result = 0;
|
||||
return result;
|
||||
}
|
||||
|
||||
inline void sleep(uint32 ms)
|
||||
{
|
||||
Sleep(ms);
|
||||
}
|
||||
|
||||
|
||||
class CTimer
|
||||
{
|
||||
public:
|
||||
CTimer();
|
||||
|
||||
void Set(uint32 seconds);
|
||||
void Signal();
|
||||
bool Expired();
|
||||
|
||||
private:
|
||||
uint32 mTimer;
|
||||
};
|
||||
|
||||
inline void CTimer::Set(uint32 interval)
|
||||
{
|
||||
mTimer = (uint32)time(0) + interval;
|
||||
}
|
||||
|
||||
inline void CTimer::Signal()
|
||||
{
|
||||
mTimer = 0;
|
||||
}
|
||||
|
||||
inline bool CTimer::Expired()
|
||||
{
|
||||
return (mTimer <= (uint32)time(0));
|
||||
}
|
||||
};
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
};
|
||||
#endif
|
||||
|
||||
|
||||
#endif BASE_WIN32_PLATFORM_H
|
||||
Executable
+42
@@ -0,0 +1,42 @@
|
||||
////////////////////////////////////////
|
||||
// Types.h
|
||||
//
|
||||
// Purpose:
|
||||
// 1. Define integer types that are unambiguous with respect to size
|
||||
//
|
||||
// Revisions:
|
||||
// 07/10/2001 Created
|
||||
//
|
||||
|
||||
#ifndef BASE_WIN32_TYPES_H
|
||||
#define BASE_WIN32_TYPES_H
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
namespace NAMESPACE
|
||||
{
|
||||
|
||||
#endif
|
||||
namespace Base
|
||||
{
|
||||
|
||||
#define INT32_MAX 0x7FFFFFFF
|
||||
#define INT32_MIN 0x80000000
|
||||
#define UINT32_MAX 0xFFFFFFFF
|
||||
|
||||
typedef signed char int8;
|
||||
typedef unsigned char uint8;
|
||||
typedef short int16;
|
||||
typedef unsigned short uint16;
|
||||
|
||||
typedef int int32;
|
||||
typedef unsigned uint32;
|
||||
typedef __int64 int64;
|
||||
typedef unsigned __int64 uint64;
|
||||
|
||||
};
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
};
|
||||
#endif
|
||||
|
||||
#endif // BASE_WIN32_TYPES_H
|
||||
|
||||
@@ -0,0 +1,70 @@
|
||||
#include "FirstCommodityServer.h"
|
||||
|
||||
#include "sharedFoundation/FirstSharedFoundation.h"
|
||||
#include "sharedCompression/SetupSharedCompression.h"
|
||||
#include "sharedDebug/SetupSharedDebug.h"
|
||||
#include "sharedFile/TreeFile.h"
|
||||
#include "sharedFile/SetupSharedFile.h"
|
||||
#include "sharedFoundation/ConfigFile.h"
|
||||
#include "sharedFoundation/ExitChain.h"
|
||||
#include "sharedFoundation/Os.h"
|
||||
#include "sharedFoundation/SetupSharedFoundation.h"
|
||||
#include "sharedGame/CommoditiesAdvancedSearchAttribute.h"
|
||||
#include "sharedGame/ConfigSharedGame.h"
|
||||
#include "sharedNetwork/SetupSharedNetwork.h"
|
||||
#include "sharedNetwork/NetworkHandler.h"
|
||||
#include "sharedNetworkMessages/SetupSharedNetworkMessages.h"
|
||||
#include "sharedThread/SetupSharedThread.h"
|
||||
#include "sharedUtility/DataTableManager.h"
|
||||
#include "CommodityServer.h"
|
||||
#include "ConfigCommodityServer.h"
|
||||
#include "LocalizationManager.h"
|
||||
#include "UnicodeUtils.h"
|
||||
|
||||
int main(int argc, char ** argv)
|
||||
{
|
||||
SetupSharedThread::install();
|
||||
SetupSharedDebug::install(1024);
|
||||
|
||||
//-- setup foundation
|
||||
SetupSharedFoundation::Data setupFoundationData(SetupSharedFoundation::Data::D_game);
|
||||
|
||||
setupFoundationData.argc = argc;
|
||||
setupFoundationData.argv = argv;
|
||||
setupFoundationData.createWindow = false;
|
||||
setupFoundationData.clockUsesSleep = true;
|
||||
SetupSharedFoundation::install (setupFoundationData);
|
||||
|
||||
ConfigSharedGame::install();
|
||||
SetupSharedCompression::install();
|
||||
SetupSharedFile::install(false);
|
||||
SetupSharedNetworkMessages::install();
|
||||
|
||||
SetupSharedNetwork::SetupData networkSetupData;
|
||||
SetupSharedNetwork::getDefaultServerSetupData(networkSetupData);
|
||||
SetupSharedNetwork::install(networkSetupData);
|
||||
NetworkHandler::install();
|
||||
|
||||
ConfigCommodityServer::install();
|
||||
|
||||
const bool displayBadStringIds = ConfigSharedGame::getDisplayBadStringIds ();
|
||||
const bool debugStringIds = ConfigSharedGame::getDebugStringIds ();
|
||||
Unicode::NarrowString defaultLocale(ConfigSharedGame::getDefaultLocale ());
|
||||
Unicode::UnicodeNarrowStringVector localeVector;
|
||||
localeVector.push_back(defaultLocale);
|
||||
|
||||
LocalizationManager::install (new TreeFile::TreeFileFactory, localeVector, debugStringIds, NULL, displayBadStringIds);
|
||||
ExitChain::add(LocalizationManager::remove, "LocalizationManager::remove");
|
||||
|
||||
DataTableManager::install();
|
||||
CommoditiesAdvancedSearchAttribute::install();
|
||||
|
||||
//-- run server
|
||||
SetupSharedFoundation::callbackWithExceptionHandling(CommodityServer::run);
|
||||
|
||||
SetupSharedFoundation::remove();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------
|
||||
@@ -0,0 +1,60 @@
|
||||
// main.cpp
|
||||
// Copyright 2000-02, Sony Online Entertainment Inc., all rights reserved.
|
||||
// Author: Justin Randall
|
||||
|
||||
//-----------------------------------------------------------------------
|
||||
|
||||
#include "FirstTransferServer.h"
|
||||
|
||||
#include "sharedFoundation/FirstSharedFoundation.h"
|
||||
#include "sharedCompression/SetupSharedCompression.h"
|
||||
#include "sharedDebug/SetupSharedDebug.h"
|
||||
#include "sharedFile/SetupSharedFile.h"
|
||||
#include "sharedFoundation/Os.h"
|
||||
#include "sharedFoundation/SetupSharedFoundation.h"
|
||||
#include "sharedNetwork/SetupSharedNetwork.h"
|
||||
#include "sharedNetwork/NetworkHandler.h"
|
||||
#include "sharedNetworkMessages/SetupSharedNetworkMessages.h"
|
||||
#include "sharedThread/SetupSharedThread.h"
|
||||
#include "TransferServer.h"
|
||||
#include "ConfigTransferServer.h"
|
||||
|
||||
//-----------------------------------------------------------------------
|
||||
|
||||
int main(int argc, char ** argv)
|
||||
{
|
||||
SetupSharedThread::install();
|
||||
SetupSharedDebug::install(1024);
|
||||
|
||||
//-- setup foundation
|
||||
SetupSharedFoundation::Data setupFoundationData(SetupSharedFoundation::Data::D_game);
|
||||
|
||||
setupFoundationData.argc = argc;
|
||||
setupFoundationData.argv = argv;
|
||||
setupFoundationData.createWindow = true;
|
||||
SetupSharedFoundation::install (setupFoundationData);
|
||||
|
||||
SetupSharedCompression::install();
|
||||
SetupSharedFile::install(false);
|
||||
SetupSharedNetworkMessages::install();
|
||||
|
||||
SetupSharedNetwork::SetupData networkSetupData;
|
||||
SetupSharedNetwork::getDefaultServerSetupData(networkSetupData);
|
||||
SetupSharedNetwork::install(networkSetupData);
|
||||
NetworkHandler::install();
|
||||
|
||||
//Os::setProgramName("TransferServer");
|
||||
ConfigTransferServer::install();
|
||||
|
||||
//-- run server
|
||||
SetupSharedFoundation::callbackWithExceptionHandling(TransferServer::run);
|
||||
|
||||
NetworkHandler::remove();
|
||||
SetupSharedFoundation::remove();
|
||||
SetupSharedThread::remove();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------
|
||||
|
||||
@@ -0,0 +1,9 @@
|
||||
// ======================================================================
|
||||
//
|
||||
// FirstServerDatabase.cpp
|
||||
// copyright (c) 2001 Sony Online Entertainment
|
||||
//
|
||||
// ======================================================================
|
||||
|
||||
#include "serverDatabase/FirstServerDatabase.h"
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
// ======================================================================
|
||||
//
|
||||
// FirstServerGame.cpp
|
||||
// copyright (c) 2001 Sony Online Entertainment
|
||||
//
|
||||
// ======================================================================
|
||||
|
||||
#include "serverGame/FirstServerGame.h"
|
||||
|
||||
// ======================================================================
|
||||
@@ -0,0 +1,8 @@
|
||||
// ======================================================================
|
||||
//
|
||||
// FirstServerKeyShare.cpp
|
||||
// copyright (c) 2001 Sony Online Entertainment
|
||||
//
|
||||
// ======================================================================
|
||||
|
||||
#include "serverKeyShare/FirstServerKeyShare.h"
|
||||
@@ -0,0 +1,9 @@
|
||||
// FirstServerMetrics.cpp
|
||||
// Copyright 2000-02, Sony Online Entertainment Inc., all rights reserved.
|
||||
// Author: Justin Randall
|
||||
|
||||
//-----------------------------------------------------------------------
|
||||
|
||||
#include "serverMetrics/FirstServerMetrics.h"
|
||||
|
||||
//-----------------------------------------------------------------------
|
||||
+3
@@ -0,0 +1,3 @@
|
||||
|
||||
|
||||
#include "serverNetworkMessages/FirstServerNetworkMessages.h"
|
||||
+8
@@ -0,0 +1,8 @@
|
||||
// ======================================================================
|
||||
//
|
||||
// FirstServerPathfinding.cpp
|
||||
// copyright (c) 2001 Sony Online Entertainment
|
||||
//
|
||||
// ======================================================================
|
||||
|
||||
#include "serverPathfinding/FirstServerPathfinding.h"
|
||||
@@ -0,0 +1,2 @@
|
||||
|
||||
#include "serverScript/FirstServerScript.h"
|
||||
@@ -0,0 +1,2 @@
|
||||
|
||||
#include "serverUtility/FirstServerUtility.h"
|
||||
Reference in New Issue
Block a user