diff --git a/engine/server/library/serverGame/src/shared/core/Client.h b/engine/server/library/serverGame/src/shared/core/Client.h index e7010311..e495059b 100755 --- a/engine/server/library/serverGame/src/shared/core/Client.h +++ b/engine/server/library/serverGame/src/shared/core/Client.h @@ -380,11 +380,10 @@ inline bool Client::isGod() const { //----------------------------------------------------------------------- inline int Client::getGodLevel() const { - // isGod will set the god level if it is not already, if the client is a god - if (isGod() || ConfigServerGame::getAdminGodToAll()) { + if (isGod()) { return m_godLevel; } else { - return -1; + return -1; // because they may be aliased in the admin table, but don't want to be in gm right now } }