diff --git a/engine/server/application/PlanetServer/src/shared/PlanetProxyObject.cpp b/engine/server/application/PlanetServer/src/shared/PlanetProxyObject.cpp index b2d9cf79..648debd0 100755 --- a/engine/server/application/PlanetServer/src/shared/PlanetProxyObject.cpp +++ b/engine/server/application/PlanetServer/src/shared/PlanetProxyObject.cpp @@ -93,7 +93,7 @@ void PlanetProxyObject::update(int x, int y, int z, NetworkId containedBy, uint3 static unsigned long authTransferSanityCheckTimeMs = ConfigPlanetServer::getAuthTransferSanityCheckTimeMs(); if (Clock::timeMs()-m_authTransferTimeMs > authTransferSanityCheckTimeMs) { - WARNING(true, ("Resending auth transfer for %s to %lu due to receiving a stale position update.", m_objectId.getValueString().c_str(), authoritativeServer)); + DEBUG_WARNING(true, ("Resending auth transfer for %s to %lu due to receiving a stale position update.", m_objectId.getValueString().c_str(), authoritativeServer)); sendAuthorityChange(authoritativeServer, m_authoritativeServer, false); return; } diff --git a/engine/server/library/serverGame/src/shared/controller/AiCreatureController.cpp b/engine/server/library/serverGame/src/shared/controller/AiCreatureController.cpp index 3bea36b0..e86fd90e 100755 --- a/engine/server/library/serverGame/src/shared/controller/AiCreatureController.cpp +++ b/engine/server/library/serverGame/src/shared/controller/AiCreatureController.cpp @@ -223,7 +223,7 @@ void AICreatureController::handleMessage (int message, float value, const Messag { if (owner->isAuthoritative()) { - WARNING(true, ("AICreatureController::handleMessage() owner(%s) Received CM_aiSetMovement(%d) for an authoritative object. Only proxied objects should receive this controller message.", getDebugInformation().c_str(), static_cast(msg->getMovementType()))); + DEBUG_WARNING(true, ("AICreatureController::handleMessage() owner(%s) Received CM_aiSetMovement(%d) for an authoritative object. Only proxied objects should receive this controller message.", getDebugInformation().c_str(), static_cast(msg->getMovementType()))); } else {